chore(m2): 保存功能验收及后续清理前检查点

This commit is contained in:
Liubing\LB
2026-10-10 20:40:27 +08:00
parent d3c5394a55
commit 144e7f739f
110 changed files with 12672 additions and 7514 deletions

View File

@@ -7,12 +7,9 @@ using game.Account;
namespace game.PlayerDataStorage
{
// The lease-only capability remains source-compatible with the independent 4B1 regression host.
// This separate capability supplies every dependency required by a complete controlled load.
// Prebuild distinct transports with one cookie jar, then transfer each owned handler once.
internal sealed class PlayerKVGameLoadCapability
{
internal PlayerKVIdentitySnapshot Identity { get; }
internal PlayerKVSchemaSnapshot Snapshot { get; }
internal Uri Api { get; }
internal string CacheRoot { get; }
internal int LoginObserveMs { get; }
@@ -20,47 +17,59 @@ namespace game.PlayerDataStorage
internal bool RequireExistingArchive { get; }
internal Func<int,CancellationToken,Task> Delay { get; }
internal PlayerKVControlledLoadCapability LeaseCapability { get; private set; }
readonly PlayerKVControlledLoadCapability auth,kv,lease;
private readonly Func<CookieContainer, HttpMessageHandler> auth;
private readonly Func<CookieContainer, HttpMessageHandler> kv;
private readonly Func<CookieContainer, HttpMessageHandler> lease;
private readonly bool prepareOriginalComparison;
readonly object gate=new object();
CookieContainer cookies;
HttpMessageHandler pendingKV,pendingLease;
Exception cleanupFailure;
readonly System.Collections.Generic.List<HttpMessageHandler> failedHandlers=new System.Collections.Generic.List<HttpMessageHandler>();
bool claimed;
private PlayerKVGameLoadCapability(PlayerKVIdentitySnapshot identity,PlayerKVSchemaSnapshot snapshot,Uri api,string cacheRoot,
int loginMs,int quitMs,Func<int,CancellationToken,Task> delay,
PlayerKVControlledLoadCapability auth,PlayerKVControlledLoadCapability kv,PlayerKVControlledLoadCapability lease,
bool requireExistingArchive=false)
private PlayerKVGameLoadCapability(Uri api, string cacheRoot,
int loginMs, int quitMs, Func<int, CancellationToken, Task> delay,
Func<CookieContainer, HttpMessageHandler> auth, Func<CookieContainer, HttpMessageHandler> kv,
Func<CookieContainer, HttpMessageHandler> lease, bool requireExistingArchive = false, bool prepareOriginalComparison = false)
{
Identity=identity ?? throw new ArgumentNullException(nameof(identity)); Snapshot=snapshot ?? throw new ArgumentNullException(nameof(snapshot));
if(api==null || !api.IsAbsoluteUri || (api.Scheme!="http" && api.Scheme!="https") || !string.IsNullOrEmpty(api.UserInfo) ||
// Preserve the former wrappers' null-check order, diagnostic and configuration precedence.
this.auth = auth ?? throw new ArgumentNullException("leaseHandler");
this.kv = kv ?? throw new ArgumentNullException("leaseHandler");
this.lease = lease ?? throw new ArgumentNullException("leaseHandler");
if (api == null || !api.IsAbsoluteUri || (api.Scheme != "http" && api.Scheme != "https") || !string.IsNullOrEmpty(api.UserInfo) ||
!string.IsNullOrEmpty(api.Query) || !string.IsNullOrEmpty(api.Fragment) || string.IsNullOrEmpty(cacheRoot) ||
loginMs<1000 || loginMs>15000 || quitMs<1000 || quitMs>15000) throw new ArgumentException("Controlled load configuration invalid.");
Api=new Uri(api.AbsoluteUri.TrimEnd('/')+"/"); CacheRoot=cacheRoot;
LoginObserveMs=loginMs; QuitObserveMs=quitMs; Delay=delay ?? Task.Delay; this.auth=auth; this.kv=kv; this.lease=lease;
RequireExistingArchive=requireExistingArchive;
loginMs < 1000 || loginMs > 15000 || quitMs < 1000 || quitMs > 15000)
{
throw new ArgumentException("Controlled load configuration invalid.");
}
Api = new Uri(api.AbsoluteUri.TrimEnd('/') + "/");
CacheRoot = cacheRoot;
LoginObserveMs = loginMs;
QuitObserveMs = quitMs;
Delay = delay ?? Task.Delay;
RequireExistingArchive = requireExistingArchive;
this.prepareOriginalComparison = prepareOriginalComparison;
}
internal static PlayerKVGameLoadCapability CreateForGame(PlayerKVIdentitySnapshot identity,PlayerKVSchemaSnapshot snapshot,
Uri api,string cacheRoot,Func<CookieContainer,HttpMessageHandler> auth,Func<CookieContainer,HttpMessageHandler> kv,
Func<CookieContainer,HttpMessageHandler> lease)
internal static PlayerKVGameLoadCapability CreateForGame(Uri api, string cacheRoot,
Func<CookieContainer, HttpMessageHandler> auth, Func<CookieContainer, HttpMessageHandler> kv,
Func<CookieContainer, HttpMessageHandler> lease, bool prepareOriginalComparison = false)
{
if(api==null || api.AbsoluteUri!="http://s101.local:18080/")
throw new ArgumentException("Formal KV endpoint mismatch.",nameof(api));
var capability=new PlayerKVGameLoadCapability(identity,snapshot,api,cacheRoot,10000,5000,null,
PlayerKVControlledLoadCapability.CreateForGame(auth),PlayerKVControlledLoadCapability.CreateForGame(kv),
PlayerKVControlledLoadCapability.CreateForGame(lease),true);
capability.LeaseCapability=PlayerKVControlledLoadCapability.CreateForGame(capability.TakeLease);
if (api == null || api.AbsoluteUri != "http://s101.local:18080/")
{
throw new ArgumentException("Formal KV endpoint mismatch.", nameof(api));
}
var capability = new PlayerKVGameLoadCapability(api, cacheRoot, 10000, 5000, null, auth, kv, lease, true, prepareOriginalComparison);
capability.LeaseCapability = PlayerKVControlledLoadCapability.CreateForGame(capability.TakeLease);
return capability;
}
#if UNITY_EDITOR
internal static PlayerKVGameLoadCapability CreateForValidation(PlayerKVIdentitySnapshot identity,PlayerKVSchemaSnapshot snapshot,
Uri api,string cacheRoot,Func<CookieContainer,HttpMessageHandler> auth,Func<CookieContainer,HttpMessageHandler> kv,
Func<CookieContainer,HttpMessageHandler> lease,int loginMs=10000,int quitMs=5000,Func<int,CancellationToken,Task> delay=null)
internal static PlayerKVGameLoadCapability CreateForValidation(Uri api, string cacheRoot,
Func<CookieContainer, HttpMessageHandler> auth, Func<CookieContainer, HttpMessageHandler> kv,
Func<CookieContainer, HttpMessageHandler> lease, int loginMs = 10000, int quitMs = 5000,
Func<int, CancellationToken, Task> delay = null)
{
var capability=new PlayerKVGameLoadCapability(identity,snapshot,api,cacheRoot,loginMs,quitMs,delay,
PlayerKVControlledLoadCapability.CreateForValidation(auth),PlayerKVControlledLoadCapability.CreateForValidation(kv),
PlayerKVControlledLoadCapability.CreateForValidation(lease));
capability.LeaseCapability=PlayerKVControlledLoadCapability.CreateForValidation(capability.TakeLease);
var capability = new PlayerKVGameLoadCapability(api, cacheRoot, loginMs, quitMs, delay, auth, kv, lease);
capability.LeaseCapability = PlayerKVControlledLoadCapability.CreateForValidation(capability.TakeLease);
return capability;
}
#endif
@@ -68,26 +77,48 @@ namespace game.PlayerDataStorage
{
lock(gate) { if(claimed) throw new InvalidOperationException("Controlled capability already used."); claimed=true; }
return new PlayerKVLoginContext(id,CacheRoot,epoch,current,Api,
()=>new S101AccountSession(Api,CreateAuthentication),()=>new PlayerKVGameSessionBridge(TakeKV));
()=>new S101AccountSession(Api,CreateAuthentication),()=>new PlayerKVGameSessionBridge(TakeKV, prepareOriginalComparison));
}
HttpMessageHandler CreateAuthentication(CookieContainer jar)
private HttpMessageHandler CreateAuthentication(CookieContainer jar)
{
lock(gate)
lock (gate)
{
if(cookies!=null) throw new InvalidOperationException("Repeated authentication factory.");
cookies=jar; HttpMessageHandler authentication=null;
if (cookies != null)
{
throw new InvalidOperationException("Repeated authentication factory.");
}
cookies = jar;
HttpMessageHandler authentication = null;
try
{
// Validate all three returned handler graphs before the first authentication send.
authentication=auth.CreateHandler(jar); pendingKV=kv.CreateHandler(jar); pendingLease=lease.CreateHandler(jar);
if(ShareHandlerGraph(authentication,pendingKV,pendingLease))
authentication = PlayerKVControlledLoadCapability.CreateHandler(auth, jar, LeaseCapability.IsFormal);
pendingKV = PlayerKVControlledLoadCapability.CreateHandler(kv, jar, LeaseCapability.IsFormal);
pendingLease = PlayerKVControlledLoadCapability.CreateHandler(lease, jar, LeaseCapability.IsFormal);
if (ShareHandlerGraph(authentication, pendingKV, pendingLease))
{
throw new InvalidOperationException("Distinct transport ownership required.");
}
return authentication;
}
catch
{
try { authentication?.Dispose(); } catch(Exception ex) { cleanupFailure=ex; failedHandlers.Add(authentication); }
try { CloseUnused(); } catch { }
try
{
authentication?.Dispose();
}
catch (Exception ex)
{
cleanupFailure = ex;
failedHandlers.Add(authentication);
}
try
{
CloseUnused();
}
catch
{
}
throw;
}
}