chore(m2): 保存功能验收及后续清理前检查点
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@@ -1,4 +1,4 @@
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#if UNITY_EDITOR && !SERVICE_HOST
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#if UNITY_EDITOR
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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@@ -152,9 +152,6 @@ namespace game.PlayerDataStorage
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CheckRewardEnvironment(p.Data,false);
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if(p.Activities!=ActivityStamp(GContext.container.Resolve<Tables>())) throw Stop("Activity changed during fishing reward.");
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}
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internal static bool RewardRunCurrent => RewardCurrent(rewardAction);
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internal static bool RewardCanAdvance => !Enabled || (FishingCurrent(fishingAction) &&
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(rewardAction==null || (!rewardAction.Cancelled && !rewardAction.Sealed)));
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internal static bool BeginRewardDrawing(object controller)
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{
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if(Permit?.AllowsReward!=true || !FishingCurrent(fishingAction) || !fishingAction.Confirmed || !fishingAction.Continued)
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@@ -187,7 +184,6 @@ namespace game.PlayerDataStorage
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}
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internal static bool RewardCurrent(FishingRewardAction a) => a!=null && ReferenceEquals(a,rewardAction) &&
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!a.Cancelled && FishingCurrent(a.Consumption);
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internal static bool RewardPanelCurrent(FishingRewardAction a,object panel) => RewardCurrent(a) && ReferenceEquals(a.Panel,panel);
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sealed class RewardSegment : IDisposable
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{
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readonly FishingRewardAction action;
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@@ -222,17 +218,6 @@ namespace game.PlayerDataStorage
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else if(key!="NewPlayerDataDic" && key!=a.Plan.MapKey && !rewardTaskKeys.Contains(key))
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throw Stop("Unexpected fishing reward key: "+key);
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}
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internal static void CheckCaughtFishSave(int fish,int count)
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{
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var a=rewardAction;
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if(!RewardCurrent(a) || a.SegmentName!="reward" || a.Plan.Fish!=fish ||
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count!=checked(a.BeforeFishCount+GContext.container.Resolve<PlayerData>().GetMagnification()))
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throw Stop("Caught fish final save must contain exactly this catch's increment.");
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}
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internal static void CheckRewardMainSave()
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{
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if(!RewardCurrent(rewardAction) || rewardAction.SegmentName!="reward") throw Stop("Final reward save outside reward segment.");
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}
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internal static void RecordRewardGuideNotification()
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{
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var a=rewardAction;
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@@ -253,9 +238,6 @@ namespace game.PlayerDataStorage
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using(var timeout=new CancellationTokenSource(TimeSpan.FromSeconds(30)))
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{
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var owner=a.Consumption.Owner;
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var flush=await KVMgr.FlushKVAsync(owner,timeout.Token);
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if(!RewardCurrent(a) || flush.Unknown>0 || flush.Blocked>0 || flush.TransportError!=PlayerKVError.None)
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throw Stop("Reward flush: "+flush.TransportError);
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foreach(var r in a.Records)
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{
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var t=r.Edit.Ticket;if(t==null)continue;
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