feat(upserver): 保存M2客户端KV迁移至本人统计写检查点
保存独立KV用户服务、固定会话存档与原业务接线,以及C3d资料缓存和C3e本人统计写。 保留原PF/AGG路线、业务公式和时序;榜单读取、好友资料、公告、匹配及首场景闸仍待完成。 验证:ServiceHost两条件各33组646断言;Unity CLI Loop编译0错误269警告。 包含相关方案、评审裁决、测试及状态文档。未操作服务器、正式账号或打包。
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
using asap.core;
|
||||
using asap.core;
|
||||
using cfg;
|
||||
using game;
|
||||
using GameCore;
|
||||
@@ -9,6 +9,8 @@ using UnityEngine;
|
||||
|
||||
public class LuckyADTaskPopupPanel : LuckyTaskPanelBase
|
||||
{
|
||||
game.PlayerDataStorage.IPlayerSaveStore saveStore;
|
||||
|
||||
List<LuckyTaskItemData> taskList;
|
||||
List<LuckyADTaskItem> taskItems = new List<LuckyADTaskItem>();
|
||||
List<LuckyADTaskItemData> taskADList = new List<LuckyADTaskItemData>();
|
||||
@@ -18,6 +20,7 @@ public class LuckyADTaskPopupPanel : LuckyTaskPanelBase
|
||||
System.DateTime refreshTime;
|
||||
protected override void Awake()
|
||||
{
|
||||
saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>();
|
||||
base.Awake();
|
||||
luckyTaskItem = transform.Find("root/hook_missions_object").GetComponent<LuckyADTask>();
|
||||
text_time = transform.Find("root/text_time").GetComponent<TMP_Text>();
|
||||
@@ -120,7 +123,7 @@ public class LuckyADTaskPopupPanel : LuckyTaskPanelBase
|
||||
int round = taskData.GetValueOrDefault(-1, 0);
|
||||
float inflationRate = taskData.GetValueOrDefault(-3, 0) / 100f;
|
||||
int group = taskData.GetValueOrDefault(-4, 0);
|
||||
string adData = PlayFabMgr.Instance.GetLocalData(LuckyTaskData.ADTaskADKey);
|
||||
string adData = saveStore.Read(LuckyTaskData.ADTaskADKey).ValueOrThrow();
|
||||
int index = 0;
|
||||
int curDay = ZZTimeHelper.UtcNow().UtcNowOffset().DayOfYear;
|
||||
if (!string.IsNullOrEmpty(adData))
|
||||
@@ -134,13 +137,13 @@ public class LuckyADTaskPopupPanel : LuckyTaskPanelBase
|
||||
else
|
||||
{
|
||||
adData = $"{index}|{curDay}";
|
||||
PlayFabMgr.Instance.UpdateUserDataValue(LuckyTaskData.ADTaskADKey, adData);
|
||||
saveStore.Write(LuckyTaskData.ADTaskADKey, adData).RequireAccepted();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
adData = $"{index}|{curDay}";
|
||||
PlayFabMgr.Instance.UpdateUserDataValue(LuckyTaskData.ADTaskADKey, adData);
|
||||
saveStore.Write(LuckyTaskData.ADTaskADKey, adData).RequireAccepted();
|
||||
}
|
||||
List<LuckyADTaskItemData> taskADList = new List<LuckyADTaskItemData>();
|
||||
TbEventLuckyTask eventLuckyTask = LuckyTaskData.GetTbEventLuckyTask(luckyModel.EventId, round, group);
|
||||
@@ -180,7 +183,7 @@ public class LuckyADTaskPopupPanel : LuckyTaskPanelBase
|
||||
|
||||
luckyADTaskItem.Play();
|
||||
|
||||
string adData = PlayFabMgr.Instance.GetLocalData(LuckyTaskData.ADTaskADKey);
|
||||
string adData = saveStore.Read(LuckyTaskData.ADTaskADKey).ValueOrThrow();
|
||||
int index = 0;
|
||||
int day = ZZTimeHelper.UtcNow().UtcNowOffset().DayOfYear;
|
||||
if (!string.IsNullOrEmpty(adData))
|
||||
@@ -195,7 +198,7 @@ public class LuckyADTaskPopupPanel : LuckyTaskPanelBase
|
||||
//保存进度
|
||||
index++;
|
||||
adData = $"{index}|{day}";
|
||||
PlayFabMgr.Instance.UpdateUserDataValue(LuckyTaskData.ADTaskADKey, adData);
|
||||
saveStore.Write(LuckyTaskData.ADTaskADKey, adData).RequireAccepted();
|
||||
RefreshADItemState(index);
|
||||
canvasGroup.blocksRaycasts = true;
|
||||
GContext.Publish(new ShowData());
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using asap.core;
|
||||
using cfg;
|
||||
using GameCore;
|
||||
using TMPro;
|
||||
@@ -6,6 +7,8 @@ using UnityEngine.UI;
|
||||
|
||||
public class LuckyTaskBtn : MonoBehaviour, IUIRedPoint
|
||||
{
|
||||
game.PlayerDataStorage.IPlayerSaveStore saveStore;
|
||||
|
||||
Button btn;
|
||||
ILuckyTaskGetData model;
|
||||
|
||||
@@ -15,6 +18,7 @@ public class LuckyTaskBtn : MonoBehaviour, IUIRedPoint
|
||||
public TMP_Text text_redpoint_big;
|
||||
void Awake()
|
||||
{
|
||||
saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>();
|
||||
btn = GetComponent<Button>();
|
||||
btn.onClick.AddListener(OnClick);
|
||||
}
|
||||
@@ -29,6 +33,7 @@ public class LuckyTaskBtn : MonoBehaviour, IUIRedPoint
|
||||
if (model != null)
|
||||
{
|
||||
GameObject taskPanelName = await UIManager.Instance.ShowUI(new UIType(model.TaskPanelName));
|
||||
if (this == null || !saveStore.IsCurrent) return;
|
||||
if (taskPanelName != null)
|
||||
{
|
||||
var panel = taskPanelName.GetComponent<LuckyTaskPanelBase>();
|
||||
@@ -61,7 +66,7 @@ public class LuckyTaskBtn : MonoBehaviour, IUIRedPoint
|
||||
int count = RedPointManager.Instance.GetRedPointCount(key);
|
||||
if (!state)
|
||||
{
|
||||
string adData = PlayFabMgr.Instance.GetLocalData(LuckyTaskData.ADTaskADKey);
|
||||
string adData = saveStore.Read(LuckyTaskData.ADTaskADKey).ValueOrThrow();
|
||||
if (!string.IsNullOrEmpty(adData))
|
||||
{
|
||||
string[] strings = adData.Split("|");
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using asap.core;
|
||||
using asap.core;
|
||||
using cfg;
|
||||
using game;
|
||||
using GameCore;
|
||||
@@ -7,13 +7,21 @@ using UnityEngine;
|
||||
|
||||
public class LuckyTaskPanel : LuckyTaskPanelBase
|
||||
{
|
||||
protected override void Awake()
|
||||
{
|
||||
saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>();
|
||||
base.Awake();
|
||||
}
|
||||
|
||||
game.PlayerDataStorage.IPlayerSaveStore saveStore;
|
||||
|
||||
/// <summary>
|
||||
/// luckyModel 也作为是否自动全部领奖的标志
|
||||
/// </summary>
|
||||
List<LuckyTaskItem> taskItems = new List<LuckyTaskItem>();
|
||||
protected override void SetItem()
|
||||
{
|
||||
string adData = PlayFabMgr.Instance.GetLocalData(LuckyTaskData.ADTaskADKey);
|
||||
string adData = saveStore.Read(LuckyTaskData.ADTaskADKey).ValueOrThrow();
|
||||
int curDay = ZZTimeHelper.UtcNow().UtcNowOffset().DayOfYear;
|
||||
if (!string.IsNullOrEmpty(adData))
|
||||
{
|
||||
@@ -22,13 +30,13 @@ public class LuckyTaskPanel : LuckyTaskPanelBase
|
||||
if (strings.Length != 2 || !int.TryParse(strings[1], out day) || day != curDay)
|
||||
{
|
||||
adData = $"{0}|{curDay}";
|
||||
PlayFabMgr.Instance.UpdateUserDataValue(LuckyTaskData.ADTaskADKey, adData);
|
||||
saveStore.Write(LuckyTaskData.ADTaskADKey, adData).RequireAccepted();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
adData = $"{0}|{curDay}";
|
||||
PlayFabMgr.Instance.UpdateUserDataValue(LuckyTaskData.ADTaskADKey, adData);
|
||||
saveStore.Write(LuckyTaskData.ADTaskADKey, adData).RequireAccepted();
|
||||
}
|
||||
List<LuckyTaskItemData> taskList = new List<LuckyTaskItemData>();
|
||||
int level = taskData.GetValueOrDefault(-2, 0);
|
||||
|
||||
Reference in New Issue
Block a user