feat(upserver): 保存M2客户端KV迁移至本人统计写检查点
保存独立KV用户服务、固定会话存档与原业务接线,以及C3d资料缓存和C3e本人统计写。 保留原PF/AGG路线、业务公式和时序;榜单读取、好友资料、公告、匹配及首场景闸仍待完成。 验证:ServiceHost两条件各33组646断言;Unity CLI Loop编译0错误269警告。 包含相关方案、评审裁决、测试及状态文档。未操作服务器、正式账号或打包。
This commit is contained in:
199
Client/Assets/Scripts/Services/PlayerData/PlayerSaveStores.cs
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199
Client/Assets/Scripts/Services/PlayerData/PlayerSaveStores.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace game.PlayerDataStorage
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{
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public sealed class KVPlayerSaveStore : IPlayerSaveStore, IDisposable
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{
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PlayerKVGameSessionHandle handle;
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CancellationToken lifetime;
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bool bound, disposed;
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readonly object receiptsGate = new object();
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readonly Dictionary<string, PlayerKVSyncTicket> pendingReceipts = new Dictionary<string, PlayerKVSyncTicket>(StringComparer.Ordinal);
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public bool IsCurrent => bound && !disposed && !lifetime.IsCancellationRequested && handle.Status != PlayerKVSyncStatus.Closed;
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internal void Bind(PlayerKVGameSessionHandle original, CancellationToken loginLifetime)
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{
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if (bound || disposed || original == null || loginLifetime.IsCancellationRequested)
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throw new InvalidOperationException("Player save store cannot be rebound.");
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// This also checks the load guard before permitting business use.
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if (!KVMgr.ReadKV(original, "LastLoginTimeUtc").Success)
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throw new InvalidOperationException("Player save handle is not ready.");
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handle = original;
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lifetime = loginLifetime;
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bound = true;
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}
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public PlayerSaveReadResult Read(string key)
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{
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if (!IsCurrent) return new PlayerSaveReadResult("StaleOrNotReady");
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var result = KVMgr.ReadKV(handle, key);
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return result.Success ? new PlayerSaveReadResult(result.Found.Value, result.Value) :
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new PlayerSaveReadResult(result.Error.ToString());
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}
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public PlayerSaveWriteResult Write(string key, string value, bool remoteStore = true)
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{
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lock (receiptsGate)
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{
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if (!IsCurrent)
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{
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var rejected = new PlayerSaveWriteResult("StaleOrNotReady");
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return rejected;
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}
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var result = KVMgr.WriteKV(handle, key, value, remoteStore);
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if (result.Accepted && result.Ticket != null) pendingReceipts[key] = result.Ticket;
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var write = result.Accepted ? new PlayerSaveWriteResult(new PlayerSaveReceipt(this, result.Ticket)) :
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new PlayerSaveWriteResult(result.StateResult.Error.ToString());
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return write;
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}
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}
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public async Task<PlayerSaveConfirmation> WriteAndConfirmAsync(string key, string value, CancellationToken token = default)
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{
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if (token.IsCancellationRequested) return Cancelled();
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var write = Write(key, value);
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if (!write.Accepted) return new PlayerSaveConfirmation(PlayerSaveStatus.Rejected, write.Error);
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return await ConfirmAsync(write.Receipt, token);
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}
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public async Task<PlayerSaveConfirmation> ConfirmAsync(PlayerSaveReceipt receipt, CancellationToken token = default)
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{
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if (!IsCurrent || token.IsCancellationRequested) return Cancelled();
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if (receipt == null || !ReferenceEquals(receipt.Store, this))
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return new PlayerSaveConfirmation(PlayerSaveStatus.Rejected, "ForeignReceipt");
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if (receipt.Ticket == null) return new PlayerSaveConfirmation(PlayerSaveStatus.LocalOnly);
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using (var wait = CancellationTokenSource.CreateLinkedTokenSource(lifetime, token))
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{
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try
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{
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await KVMgr.FlushKVAsync(handle, wait.Token);
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var ticket = await KVMgr.WaitForKVTicketAsync(handle, (PlayerKVSyncTicket)receipt.Ticket, wait.Token);
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if (!IsCurrent || wait.IsCancellationRequested) return Cancelled();
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if (ticket.Status == PlayerKVTicketStatus.Confirmed)
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{
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ForgetConfirmed((PlayerKVSyncTicket)receipt.Ticket);
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return new PlayerSaveConfirmation(PlayerSaveStatus.Confirmed);
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}
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return new PlayerSaveConfirmation(ticket.Status == PlayerKVTicketStatus.Unknown ? PlayerSaveStatus.Unknown :
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ticket.Status == PlayerKVTicketStatus.Superseded ? PlayerSaveStatus.Superseded :
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ticket.Status == PlayerKVTicketStatus.Cancelled ? PlayerSaveStatus.Cancelled : PlayerSaveStatus.Rejected,
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ticket.TransportError.ToString());
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}
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catch (OperationCanceledException) { return Cancelled(); }
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}
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}
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public async Task<PlayerSaveConfirmation> FlushAsync(CancellationToken token = default)
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{
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if (!IsCurrent || token.IsCancellationRequested) return Cancelled();
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PlayerKVSyncTicket[] captured;
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lock (receiptsGate) captured = pendingReceipts.Values.ToArray();
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using (var wait = CancellationTokenSource.CreateLinkedTokenSource(lifetime, token))
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{
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try
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{
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var result = await KVMgr.FlushKVAsync(handle, wait.Token);
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if (!IsCurrent || wait.IsCancellationRequested) return Cancelled();
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var status = result.Unknown > 0 || result.CacheStatus == PlayerKVSyncStatus.UnknownOutcome ?
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PlayerSaveStatus.Unknown : result.Blocked > 0 || result.TransportError != PlayerKVError.None ||
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result.CacheStatus != PlayerKVSyncStatus.Ready ? PlayerSaveStatus.Rejected : PlayerSaveStatus.Confirmed;
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if (status != PlayerSaveStatus.Confirmed) return new PlayerSaveConfirmation(status, result.TransportError.ToString());
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// Multiple writes before this flush are covered by the captured final receipt.
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// A replacement during the await belongs to a later flush and cannot confirm it.
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foreach (var receipt in captured)
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{
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var ticket = await KVMgr.WaitForKVTicketAsync(handle, receipt, wait.Token);
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if (!IsCurrent || wait.IsCancellationRequested) return Cancelled();
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if (ticket.Status != PlayerKVTicketStatus.Confirmed)
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return new PlayerSaveConfirmation(ticket.Status == PlayerKVTicketStatus.Superseded ? PlayerSaveStatus.Superseded :
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ticket.Status == PlayerKVTicketStatus.Unknown ? PlayerSaveStatus.Unknown :
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ticket.Status == PlayerKVTicketStatus.Cancelled ? PlayerSaveStatus.Cancelled : PlayerSaveStatus.Rejected,
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ticket.TransportError.ToString());
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ForgetConfirmed(receipt);
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}
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return new PlayerSaveConfirmation(PlayerSaveStatus.Confirmed);
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}
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catch (OperationCanceledException) { return Cancelled(); }
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}
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}
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static PlayerSaveConfirmation Cancelled() => new PlayerSaveConfirmation(PlayerSaveStatus.Cancelled);
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void ForgetConfirmed(PlayerKVSyncTicket receipt)
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{
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lock (receiptsGate)
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if (pendingReceipts.TryGetValue(receipt.Key, out var latest) && ReferenceEquals(latest, receipt))
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pendingReceipts.Remove(receipt.Key);
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}
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public void Dispose() { disposed = true; lock (receiptsGate) { pendingReceipts.Clear(); } }
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}
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public sealed class PlayFabPlayerSaveStore : IPlayerSaveStore
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{
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readonly PlayFabMgr manager;
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readonly CancellationToken lifetime;
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public PlayFabPlayerSaveStore(IUserService user) : this(PlayFabMgr.Instance, user.LoginLifetime) { }
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internal PlayFabPlayerSaveStore(PlayFabMgr manager, CancellationToken lifetime)
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{ this.manager = manager; this.lifetime = lifetime; }
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public bool IsCurrent => manager != null && !lifetime.IsCancellationRequested;
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public PlayerSaveReadResult Read(string key)
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{
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if (!IsCurrent) return new PlayerSaveReadResult("StaleOrNotReady");
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try
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{
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var value = manager.GetLocalData(key);
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return new PlayerSaveReadResult(value != null, value);
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}
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catch (Exception ex) { return new PlayerSaveReadResult(ex.GetType().Name); }
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}
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public PlayerSaveWriteResult Write(string key, string value, bool remoteStore = true)
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{
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if (!IsCurrent) return new PlayerSaveWriteResult("StaleOrNotReady");
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try
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{
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manager.UpdateUserDataValue(key, value, remoteStore);
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return new PlayerSaveWriteResult(new PlayerSaveReceipt(this, remoteStore ? (object)true : null));
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}
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catch (Exception ex) { return new PlayerSaveWriteResult(ex.GetType().Name); }
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}
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public async Task<PlayerSaveConfirmation> WriteAndConfirmAsync(string key, string value, CancellationToken token = default)
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{
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if (!IsCurrent || token.IsCancellationRequested) return new PlayerSaveConfirmation(PlayerSaveStatus.Cancelled);
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using (var wait = CancellationTokenSource.CreateLinkedTokenSource(lifetime, token))
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{
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var cancelled = new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
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using (wait.Token.Register(() => cancelled.TrySetResult(false)))
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{
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try
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{
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var save = manager.SyncDataImmidiate(key, value);
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var finished = await Task.WhenAny(save, cancelled.Task);
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if (!IsCurrent || wait.IsCancellationRequested) return new PlayerSaveConfirmation(PlayerSaveStatus.Cancelled);
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return new PlayerSaveConfirmation(await finished ? PlayerSaveStatus.Confirmed : PlayerSaveStatus.Rejected);
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}
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catch (Exception ex) { return new PlayerSaveConfirmation(PlayerSaveStatus.Rejected, ex.GetType().Name); }
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}
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}
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}
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public Task<PlayerSaveConfirmation> ConfirmAsync(PlayerSaveReceipt receipt, CancellationToken token = default) =>
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Task.FromResult(new PlayerSaveConfirmation(!IsCurrent || token.IsCancellationRequested ? PlayerSaveStatus.Cancelled :
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receipt == null || !ReferenceEquals(receipt.Store, this) ? PlayerSaveStatus.Rejected :
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receipt.Ticket == null ? PlayerSaveStatus.LocalOnly : PlayerSaveStatus.Buffered));
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public Task<PlayerSaveConfirmation> FlushAsync(CancellationToken token = default)
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{
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if (!IsCurrent || token.IsCancellationRequested)
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return Task.FromResult(new PlayerSaveConfirmation(PlayerSaveStatus.Cancelled));
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// The original manager owns its timer and callback-based buffered dispatch.
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manager.FlushBufferedData();
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return Task.FromResult(new PlayerSaveConfirmation(PlayerSaveStatus.Buffered));
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}
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}
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}
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