feat(upserver): 保存M2客户端KV迁移至本人统计写检查点
保存独立KV用户服务、固定会话存档与原业务接线,以及C3d资料缓存和C3e本人统计写。 保留原PF/AGG路线、业务公式和时序;榜单读取、好友资料、公告、匹配及首场景闸仍待完成。 验证:ServiceHost两条件各33组646断言;Unity CLI Loop编译0错误269警告。 包含相关方案、评审裁决、测试及状态文档。未操作服务器、正式账号或打包。
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
using System;
|
||||
using System;
|
||||
using asap.core;
|
||||
using cfg;
|
||||
using GameCore;
|
||||
@@ -14,6 +14,8 @@ namespace Assets.Scripts.UI.OfferSweep
|
||||
{
|
||||
public class OfferSweepManager : IDisposable,IOrderReplenishment
|
||||
{
|
||||
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>();
|
||||
|
||||
public OfferSweepManager()
|
||||
{
|
||||
GContext.OnEvent<TargetEvent>().Subscribe(OnEvent_TargetEvent).AddTo(Disposables);
|
||||
@@ -43,7 +45,7 @@ namespace Assets.Scripts.UI.OfferSweep
|
||||
|
||||
private OfferSweepPackData GetCachedData()
|
||||
{
|
||||
var dataStr = PlayFabMgr.Instance.GetLocalData(nameof(OfferSweepPackData));
|
||||
var dataStr = saveStore.Read(nameof(OfferSweepPackData)).ValueOrThrow();
|
||||
#if UNITY_EDITOR
|
||||
Debug.Log($"jsd OfferSweepPackData LoadData sData {dataStr}");
|
||||
#endif
|
||||
@@ -99,7 +101,7 @@ namespace Assets.Scripts.UI.OfferSweep
|
||||
#if UNITY_EDITOR
|
||||
Debug.Log($"jsd OfferSweepPackData SaveData {JsonConvert.SerializeObject(SweepPackData)}");
|
||||
#endif
|
||||
PlayFabMgr.Instance.UpdateUserDataValue(nameof(OfferSweepPackData), JsonConvert.SerializeObject(SweepPackData));
|
||||
saveStore.Write(nameof(OfferSweepPackData), JsonConvert.SerializeObject(SweepPackData)).RequireAccepted();
|
||||
}
|
||||
|
||||
public FishingEvent GetCurrentLoopEvent()
|
||||
|
||||
Reference in New Issue
Block a user