feat(upserver): 保存M2客户端KV迁移至本人统计写检查点

保存独立KV用户服务、固定会话存档与原业务接线,以及C3d资料缓存和C3e本人统计写。
保留原PF/AGG路线、业务公式和时序;榜单读取、好友资料、公告、匹配及首场景闸仍待完成。

验证:ServiceHost两条件各33组646断言;Unity CLI Loop编译0错误269警告。
包含相关方案、评审裁决、测试及状态文档。未操作服务器、正式账号或打包。
This commit is contained in:
Liubing\LB
2026-09-30 19:19:05 +08:00
parent 1c0cdf7a99
commit 6813da149a
511 changed files with 151858 additions and 2376 deletions

View File

@@ -1,4 +1,4 @@
using System;
using System;
using asap.core;
using cfg;
using GameCore;
@@ -14,6 +14,8 @@ namespace Assets.Scripts.UI.OfferSweep
{
public class OfferSweepManager : IDisposable,IOrderReplenishment
{
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>();
public OfferSweepManager()
{
GContext.OnEvent<TargetEvent>().Subscribe(OnEvent_TargetEvent).AddTo(Disposables);
@@ -43,7 +45,7 @@ namespace Assets.Scripts.UI.OfferSweep
private OfferSweepPackData GetCachedData()
{
var dataStr = PlayFabMgr.Instance.GetLocalData(nameof(OfferSweepPackData));
var dataStr = saveStore.Read(nameof(OfferSweepPackData)).ValueOrThrow();
#if UNITY_EDITOR
Debug.Log($"jsd OfferSweepPackData LoadData sData {dataStr}");
#endif
@@ -99,7 +101,7 @@ namespace Assets.Scripts.UI.OfferSweep
#if UNITY_EDITOR
Debug.Log($"jsd OfferSweepPackData SaveData {JsonConvert.SerializeObject(SweepPackData)}");
#endif
PlayFabMgr.Instance.UpdateUserDataValue(nameof(OfferSweepPackData), JsonConvert.SerializeObject(SweepPackData));
saveStore.Write(nameof(OfferSweepPackData), JsonConvert.SerializeObject(SweepPackData)).RequireAccepted();
}
public FishingEvent GetCurrentLoopEvent()