feat(upserver): 保存M2客户端KV迁移至本人统计写检查点

保存独立KV用户服务、固定会话存档与原业务接线,以及C3d资料缓存和C3e本人统计写。
保留原PF/AGG路线、业务公式和时序;榜单读取、好友资料、公告、匹配及首场景闸仍待完成。

验证:ServiceHost两条件各33组646断言;Unity CLI Loop编译0错误269警告。
包含相关方案、评审裁决、测试及状态文档。未操作服务器、正式账号或打包。
This commit is contained in:
Liubing\LB
2026-09-30 19:19:05 +08:00
parent 1c0cdf7a99
commit 6813da149a
511 changed files with 151858 additions and 2376 deletions

View File

@@ -12,6 +12,7 @@ using UnityEngine.UI;
public class SettingPopupPanel : MonoBehaviour
{
ISettingService settingService;
ILocalNotificationService notificationService;
public Button btn_close;
public Button btn_mask;
public BtnSwitch music;
@@ -55,6 +56,7 @@ public class SettingPopupPanel : MonoBehaviour
private void Awake()
{
settingService = GContext.container.Resolve<ISettingService>();
notificationService = GContext.container.Resolve<ILocalNotificationService>();
config = GContext.container.Resolve<IConfig>();
}
@@ -214,15 +216,15 @@ public class SettingPopupPanel : MonoBehaviour
}
private void OnToggleNotification(bool isOn)
{
if (isOn)
try
{
GContext.container.Resolve<ILocalNotificationService>().OpenSettings();
// NotificationCenter.OpenNotificationSettings();
}
else
{
UIManager.Instance.ShowUI(new UIType("SettingNotificationsPopupPanel"));
if (this == null) return;
(settingService as DefaultSettingService)?.RequirePromptOwner();
(notificationService as LocalNotificationService)?.RequirePromptOwner(settingService);
if (isOn) notificationService.OpenSettings();
else UIManager.Instance.ShowUI(new UIType("SettingNotificationsPopupPanel"));
}
catch (System.Exception ex) { game.DefaultSettingService.LogPromptFailure(ex); }
}
private void OnChangeLanguage(ChangeLanguageEvent changeLanguageEvent = null)