feat(upserver): 保存M2客户端KV迁移至本人统计写检查点
保存独立KV用户服务、固定会话存档与原业务接线,以及C3d资料缓存和C3e本人统计写。 保留原PF/AGG路线、业务公式和时序;榜单读取、好友资料、公告、匹配及首场景闸仍待完成。 验证:ServiceHost两条件各33组646断言;Unity CLI Loop编译0错误269警告。 包含相关方案、评审裁决、测试及状态文档。未操作服务器、正式账号或打包。
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using asap.core;
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using cfg;
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@@ -8,6 +8,8 @@ using GameCore;
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public class EventShootingRangeData : IChainPackData
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{
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[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; }
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private RawData _data = new RawData();
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private bool _kvLoadPresent;
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@@ -219,7 +221,7 @@ public class EventShootingRangeData : IChainPackData
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{
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var message = Newtonsoft.Json.JsonConvert.SerializeObject(_data);
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// Debug.Log($"<color=#4d90fe>ShootingRangeDataUploaded: {message}</color>");
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PlayFabMgr.Instance.UpdateUserDataValue(Key, message);
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SaveStore.Write(Key, message).RequireAccepted();
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}
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public void AddAmmo(int count)
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