test(upserver): 归档存档迁移与玩法闭环回归工具

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Liubing\LB
2026-09-28 18:16:14 +08:00
parent c4ae02def9
commit a6f5e107f8
232 changed files with 12903 additions and 0 deletions

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType><TargetFramework>net9.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings><Nullable>disable</Nullable>
<RestoreConfigFile>$(MSBuildThisFileDirectory)../MinimalLoginTests/NuGet.Config</RestoreConfigFile>
</PropertyGroup>
<ItemGroup>
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVGameSessionBridge.cs" Link="Production/PlayerKVGameSessionBridge.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVModels.cs" Link="Production/PlayerKVModels.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVClient.cs" Link="Production/PlayerKVClient.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVSyncModels.cs" Link="Production/PlayerKVSyncModels.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVCacheStore.cs" Link="Production/PlayerKVCacheStore.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVSyncState.cs" Link="Production/PlayerKVSyncState.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVSyncCoordinator.cs" Link="Production/PlayerKVSyncCoordinator.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVSessionOwner.cs" Link="Production/PlayerKVSessionOwner.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVLocalReadResult.cs" Link="Production/PlayerKVLocalReadResult.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/Account/S101AccountSession.cs" Link="Production/S101AccountSession.cs" />
<Reference Include="Newtonsoft.Json"><HintPath>../../../Client/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.2.1/Runtime/Newtonsoft.Json.dll</HintPath></Reference>
</ItemGroup>
</Project>