chore(unity): 固定Unity CLI Loop本地包并移除UnitySkills依赖

This commit is contained in:
Liubing\LB
2026-09-28 18:14:59 +08:00
parent 0eb43b2b40
commit c4ae02def9
952 changed files with 70137 additions and 11 deletions

View File

@@ -0,0 +1,29 @@
using System.ComponentModel;
namespace io.github.hatayama.uLoopMCP
{
/// <summary>
/// Schema for Compile command parameters
/// Provides type-safe parameter access with default values
/// </summary>
public class CompileSchema : BaseToolSchema
{
/// <summary>
/// Whether to perform forced recompilation
/// </summary>
[Description("Whether to perform forced recompilation. Note: Force compilation results do not include error/warning messages in the response. Use get-logs tool after execution to retrieve compilation messages.")]
public bool ForceRecompile { get; set; } = false;
/// <summary>
/// Whether to wait for domain reload completion before the caller returns.
/// </summary>
[Description("Whether to wait for domain reload completion before returning.")]
public bool WaitForDomainReload { get; set; } = false;
/// <summary>
/// Internal request identifier used for delayed result recovery across domain reload.
/// </summary>
[Browsable(false)]
public string RequestId { get; set; } = "";
}
}