chore(unity): 固定Unity CLI Loop本地包并移除UnitySkills依赖
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using System.ComponentModel;
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namespace io.github.hatayama.uLoopMCP
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{
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/// <summary>
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/// Schema for Compile command parameters
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/// Provides type-safe parameter access with default values
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/// </summary>
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public class CompileSchema : BaseToolSchema
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{
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/// <summary>
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/// Whether to perform forced recompilation
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/// </summary>
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[Description("Whether to perform forced recompilation. Note: Force compilation results do not include error/warning messages in the response. Use get-logs tool after execution to retrieve compilation messages.")]
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public bool ForceRecompile { get; set; } = false;
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/// <summary>
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/// Whether to wait for domain reload completion before the caller returns.
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/// </summary>
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[Description("Whether to wait for domain reload completion before returning.")]
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public bool WaitForDomainReload { get; set; } = false;
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/// <summary>
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/// Internal request identifier used for delayed result recovery across domain reload.
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/// </summary>
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[Browsable(false)]
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public string RequestId { get; set; } = "";
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}
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}
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