chore(unity): 固定Unity CLI Loop本地包并移除UnitySkills依赖
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using System.Collections.Generic;
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using Assembly = System.Reflection.Assembly;
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namespace io.github.hatayama.uLoopMCP
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{
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internal sealed class CompiledAssemblyLoadResult
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{
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public bool Success { get; }
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public Assembly CompiledAssembly { get; }
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public List<SecurityViolation> SecurityViolations { get; }
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public double AssemblyLoadMilliseconds { get; }
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public CompiledAssemblyLoadResult(
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bool success,
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Assembly compiledAssembly,
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List<SecurityViolation> securityViolations,
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double assemblyLoadMilliseconds)
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{
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Success = success;
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CompiledAssembly = compiledAssembly;
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SecurityViolations = securityViolations;
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AssemblyLoadMilliseconds = assemblyLoadMilliseconds;
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}
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}
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}
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