chore(unity): 固定Unity CLI Loop本地包并移除UnitySkills依赖
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namespace io.github.hatayama.uLoopMCP
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{
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internal sealed class ExternalCompilerPaths
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{
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public string EditorContentsPath { get; }
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public string ScriptingRootPath { get; }
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public string DotnetHostPath { get; }
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public string CompilerDllPath { get; }
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public string CompilerRuntimeConfigPath { get; }
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public string CompilerDepsFilePath { get; }
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public string CodeAnalysisDllPath { get; }
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public string CodeAnalysisCSharpDllPath { get; }
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public string NetCoreRuntimeSharedDirectoryPath { get; }
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public ExternalCompilerPaths(
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string editorContentsPath,
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string scriptingRootPath,
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string dotnetHostPath,
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string compilerDllPath,
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string compilerRuntimeConfigPath,
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string compilerDepsFilePath,
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string codeAnalysisDllPath,
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string codeAnalysisCSharpDllPath,
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string netCoreRuntimeSharedDirectoryPath)
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{
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EditorContentsPath = editorContentsPath;
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ScriptingRootPath = scriptingRootPath;
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DotnetHostPath = dotnetHostPath;
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CompilerDllPath = compilerDllPath;
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CompilerRuntimeConfigPath = compilerRuntimeConfigPath;
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CompilerDepsFilePath = compilerDepsFilePath;
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CodeAnalysisDllPath = codeAnalysisDllPath;
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CodeAnalysisCSharpDllPath = codeAnalysisCSharpDllPath;
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NetCoreRuntimeSharedDirectoryPath = netCoreRuntimeSharedDirectoryPath;
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}
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}
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}
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