chore(unity): 固定Unity CLI Loop本地包并移除UnitySkills依赖
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using System.Collections.Generic;
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namespace io.github.hatayama.uLoopMCP
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{
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internal sealed class PreparedDynamicCode
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{
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public string PreparedSource { get; }
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public bool IsScriptMode { get; }
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public List<HoistedLiteralBinding> HoistedLiteralBindings { get; }
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public PreparedDynamicCode(
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string preparedSource,
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bool isScriptMode,
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List<HoistedLiteralBinding> hoistedLiteralBindings)
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{
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PreparedSource = preparedSource;
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IsScriptMode = isScriptMode;
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HoistedLiteralBindings = hoistedLiteralBindings ?? new List<HoistedLiteralBinding>();
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}
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}
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}
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