chore(unity): 固定Unity CLI Loop本地包并移除UnitySkills依赖
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using System.Threading;
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using System.Threading.Tasks;
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namespace io.github.hatayama.uLoopMCP
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{
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public interface IDynamicCompilationService
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{
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Task<CompilationResult> CompileAsync(CompilationRequest request, CancellationToken ct = default);
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}
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}
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