chore(unity): 固定Unity CLI Loop本地包并移除UnitySkills依赖
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Client/Packages/io.github.hatayama.uloopmcp/FT_PATCHES.md
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Client/Packages/io.github.hatayama.uloopmcp/FT_PATCHES.md
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# FT Vendored uloop Package
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- Upstream: `https://github.com/hatayama/unity-cli-loop.git`
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- Tag: `v2.2.0`
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- Commit: `1dbd4435e872a7f33904bb024062f2abb987eb12`
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- Exported path: `Packages/src`
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- Target Editor: Unity `2022.3.62f2c1`
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- Vendored on: `2026-07-30`
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## FT patches
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FT keeps the upstream asset-import worker guards and also treats
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`Application.isBatchMode` as a background process in:
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- `Editor/Server/McpServerController.cs`
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- `Editor/Core/ApplicationServices/DomainReloadDetectionService.cs`
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This prevents server recovery and domain-reload hooks from starting in CI,
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batch imports, or asset-import workers. The FT manifest does not add the
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optional Input System package. No upstream agent skills were installed into
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`.agents/skills`; only the Unity package exported from `Packages/src` was
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vendored here.
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