refactor(kv): 整理存档接线并清理迁移冗余实现

This commit is contained in:
Liubing\LB
2026-10-13 20:38:41 +08:00
parent 144e7f739f
commit edb8a056c7
166 changed files with 3828 additions and 13267 deletions

View File

@@ -11,7 +11,7 @@ using UnityEngine.UI;
public class PlayerHeadPopupPanel : MonoBehaviour
{
game.PlayerDataStorage.IPlayerSaveStore saveStore;
Core.KV.IPlayerSaveStore saveStore;
IUserService userService;
public Button btn_mask;
@@ -32,7 +32,7 @@ public class PlayerHeadPopupPanel : MonoBehaviour
private void Awake()
{
saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>();
saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
userAvatars = GContext.container.Resolve<Tables>().TbUserAvatar.DataList;
userService = GContext.container.Resolve<IUserService>();
btn_mask = transform.Find("mask").GetComponent<Button>();