using asap.core; using cfg; using GameCore; using TMPro; using UnityEngine; using UnityEngine.UI; public class EventFishingDuelRankChangePopupPanel : BasePanel { Button closeButton; Button mask; GameObject rankUpPanel; GameObject rankDownPanel; Image last_icon_rank; TMP_Text last_text_rank; Image this_icon_rank; TMP_Text this_text_rank; Image next_icon_rank; TMP_Text next_text_rank; Animation ani; private void Awake() { ani = GetComponent(); mask = transform.Find("mask").GetComponent