using asap.core; using cfg; using game; using GameCore; using TMPro; using UnityEngine; using UnityEngine.UI; public class PvpStoreItem : MonoBehaviour { [SerializeField] protected Button btn_buy; [SerializeField] protected RewardItemNew rewardItem; [SerializeField] protected GameObject go_soldOut; [SerializeField] protected TMP_Text btn_buy_text; protected PvpStore pvpStore; protected ItemData itemData; int TokenNumber; private void Reset() { btn_buy = transform.Find("position/btn_purchase/btn_green").GetComponent