using asap.core; using cfg; using GameCore; using System; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class ComeBackItem : MonoBehaviour { GameObject received; GameObject bg; GameObject claim_notice; GameObject bg_today; TMP_Text text_title; Button claim_btn; Animation ani; RewardItemNew[] rewardItems; int index; List itemDatas; ComeBackData data; Action OnClaim; public void Init() { received = transform.Find("received").gameObject; bg = transform.Find("bg").gameObject; claim_notice = transform.Find("claim_notice").gameObject; bg_today = transform.Find("bg_current").gameObject; text_title = transform.Find("text_title").GetComponent(); claim_btn = GetComponent