using UnityEngine; namespace Assets.Scripts.UI.OfferSweep { public class OfferSweepPackCell_Final : OfferSweepPackCell { private void Awake() { _rewardItemNews = this.transform.Find("bg_shell/RewardContent/reward").GetComponentsInChildren(); locked = this.transform.Find("bg_shell/RewardContent/frame_free/locked").gameObject; bg_done = this.transform.Find("bg_shell/RewardContent/bg_done").gameObject; bg_reward = this.transform.Find("bg_shell/ProgressContent/bg_reward").gameObject; fxAnimation = this.GetComponent(); InitUI(); } } }