fileFormatVersion: 2 guid: 687c90bad30a015408181d40c120d2c6 ModelImporter: serializedVersion: 22200 internalIDToNameTable: - first: 1: 100000 second: Bip002 Head - first: 1: 100002 second: Bip002 L Calf - first: 1: 100004 second: Bip002 L Clavicle - first: 1: 100006 second: Bip002 L Finger0 - first: 1: 100008 second: Bip002 L Foot - first: 1: 100010 second: Bip002 L Forearm - first: 1: 100012 second: Bip002 L Hand - first: 1: 100014 second: Bip002 L Thigh - first: 1: 100016 second: Bip002 L Toe0 - first: 1: 100018 second: Bip002 L Toe01 - first: 1: 100020 second: Bip002 L Toe02 - first: 1: 100022 second: Bip002 L UpperArm - first: 1: 100024 second: Bip002 Neck - first: 1: 100026 second: Bip002 Pelvis - first: 1: 100028 second: Bip002 R Calf - first: 1: 100030 second: Bip002 R Clavicle - first: 1: 100032 second: Bip002 R Finger0 - first: 1: 100034 second: Bip002 R Foot - first: 1: 100036 second: Bip002 R Forearm - first: 1: 100038 second: Bip002 R Hand - first: 1: 100040 second: Bip002 R Thigh - first: 1: 100042 second: Bip002 R Toe0 - first: 1: 100044 second: Bip002 R Toe01 - first: 1: 100046 second: Bip002 R Toe02 - first: 1: 100048 second: Bip002 R UpperArm - first: 1: 100050 second: Bip002 Spine - first: 1: 100052 second: Bip002 Spine1 - first: 1: 100054 second: Bip002 Spine2 - first: 1: 100056 second: Bip002 Spine3 - first: 1: 100058 second: BipDummy - first: 1: 100060 second: BipDummy L Finger01 - first: 1: 100062 second: BipDummy L Finger02 - first: 1: 100064 second: BipDummy L Finger1 - first: 1: 100066 second: BipDummy L Finger11 - first: 1: 100068 second: BipDummy L Finger12 - first: 1: 100070 second: BipDummy L Finger2 - first: 1: 100072 second: BipDummy L Finger21 - first: 1: 100074 second: BipDummy L Finger22 - first: 1: 100076 second: BipDummy L Finger3 - first: 1: 100078 second: BipDummy L Finger31 - first: 1: 100080 second: BipDummy L Finger32 - first: 1: 100082 second: BipDummy L Finger4 - first: 1: 100084 second: BipDummy L Finger41 - first: 1: 100086 second: BipDummy L Finger42 - first: 1: 100088 second: BipDummy R Finger01 - first: 1: 100090 second: BipDummy R Finger02 - first: 1: 100092 second: BipDummy R Finger1 - first: 1: 100094 second: BipDummy R Finger11 - first: 1: 100096 second: BipDummy R Finger12 - first: 1: 100098 second: BipDummy R Finger2 - first: 1: 100100 second: BipDummy R Finger21 - first: 1: 100102 second: BipDummy R Finger22 - first: 1: 100104 second: BipDummy R Finger3 - first: 1: 100106 second: BipDummy R Finger31 - first: 1: 100108 second: BipDummy R Finger32 - first: 1: 100110 second: BipDummy R Finger4 - first: 1: 100112 second: BipDummy R Finger41 - first: 1: 100114 second: BipDummy R Finger42 - first: 1: 100116 second: //RootNode - first: 4: 400000 second: Bip002 Head - first: 4: 400002 second: Bip002 L Calf - first: 4: 400004 second: Bip002 L Clavicle - first: 4: 400006 second: Bip002 L Finger0 - first: 4: 400008 second: Bip002 L Foot - first: 4: 400010 second: Bip002 L Forearm - first: 4: 400012 second: Bip002 L Hand - first: 4: 400014 second: Bip002 L Thigh - first: 4: 400016 second: Bip002 L Toe0 - first: 4: 400018 second: Bip002 L Toe01 - first: 4: 400020 second: Bip002 L Toe02 - first: 4: 400022 second: Bip002 L UpperArm - first: 4: 400024 second: Bip002 Neck - first: 4: 400026 second: Bip002 Pelvis - first: 4: 400028 second: Bip002 R Calf - first: 4: 400030 second: Bip002 R Clavicle - first: 4: 400032 second: Bip002 R Finger0 - first: 4: 400034 second: Bip002 R Foot - first: 4: 400036 second: Bip002 R Forearm - first: 4: 400038 second: Bip002 R Hand - first: 4: 400040 second: Bip002 R Thigh - first: 4: 400042 second: Bip002 R Toe0 - first: 4: 400044 second: Bip002 R Toe01 - first: 4: 400046 second: Bip002 R Toe02 - first: 4: 400048 second: Bip002 R UpperArm - first: 4: 400050 second: Bip002 Spine - first: 4: 400052 second: Bip002 Spine1 - first: 4: 400054 second: Bip002 Spine2 - first: 4: 400056 second: Bip002 Spine3 - first: 4: 400058 second: BipDummy - first: 4: 400060 second: BipDummy L Finger01 - first: 4: 400062 second: BipDummy L Finger02 - first: 4: 400064 second: BipDummy L Finger1 - first: 4: 400066 second: BipDummy L Finger11 - first: 4: 400068 second: BipDummy L Finger12 - first: 4: 400070 second: BipDummy L Finger2 - first: 4: 400072 second: BipDummy L Finger21 - first: 4: 400074 second: BipDummy L Finger22 - first: 4: 400076 second: BipDummy L Finger3 - first: 4: 400078 second: BipDummy L Finger31 - first: 4: 400080 second: BipDummy L Finger32 - first: 4: 400082 second: BipDummy L Finger4 - first: 4: 400084 second: BipDummy L Finger41 - first: 4: 400086 second: BipDummy L Finger42 - first: 4: 400088 second: BipDummy R Finger01 - first: 4: 400090 second: BipDummy R Finger02 - first: 4: 400092 second: BipDummy R Finger1 - first: 4: 400094 second: BipDummy R Finger11 - first: 4: 400096 second: BipDummy R Finger12 - first: 4: 400098 second: BipDummy R Finger2 - first: 4: 400100 second: BipDummy R Finger21 - first: 4: 400102 second: BipDummy R Finger22 - first: 4: 400104 second: BipDummy R Finger3 - first: 4: 400106 second: BipDummy R Finger31 - first: 4: 400108 second: BipDummy R Finger32 - first: 4: 400110 second: BipDummy R Finger4 - first: 4: 400112 second: BipDummy R Finger41 - first: 4: 400114 second: BipDummy R Finger42 - first: 4: 400116 second: //RootNode - first: 74: 7400000 second: Swing Right Loop (Event) - first: 74: 7400002 second: Swing Right Loop - first: 95: 9500000 second: //RootNode - first: 41386430: 2186277476908879412 second: ImportLogs externalObjects: {} materials: materialImportMode: 0 materialName: 0 materialSearch: 1 materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 removeConstantScaleCurves: 0 motionNodeName: rigImportErrors: rigImportWarnings: "Copied Avatar Rig Configuration mis-match. Bone length in copied configuration does not match position in animation file:\n\t'Bip002 L Thigh' : position error = 45.777073 mm\n\t'Bip002 R Thigh' : position error = 9.240638 mm\n" animationImportErrors: animationImportWarnings: "\nClip 'Take 001' has import animation warnings that might lower retargeting quality:\nNote: Activate translation DOF on avatar to improve retargeting quality.\n\t'Bip002 Spine' has translation animation that will be discarded.\n\t'Bip002 Spine' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip002 Spine3' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip002 Neck' is inbetween humanoid transforms and has rotation animation that will be discarded.\n\t'Bip002 L Clavicle' has translation animation that will be discarded.\n\t'Bip002 R Clavicle' has translation animation that will be discarded.\n\t'Bip002 L Thigh' has translation animation that will be discarded.\n\t'Bip002 R Thigh' has translation animation that will be discarded.\n" animationRetargetingWarnings: animationDoRetargetingWarnings: 0 importAnimatedCustomProperties: 0 importConstraints: 0 animationCompression: 3 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] extraUserProperties: [] clipAnimations: - serializedVersion: 16 name: Swing Right Loop (Event) takeName: Take 001 internalID: 0 firstFrame: 0 lastFrame: 80 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 1 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 1 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: - name: MotionAbsorbWeight curve: serializedVersion: 2 curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.33554083 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.36865342 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 0.48565122 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 preInfinity: 2 postInfinity: 2 rotationOrder: 4 events: - time: 0 functionName: SwingStart data: objectReferenceParameter: {instanceID: 0} floatParameter: 0 intParameter: 0 messageOptions: 0 transformMask: - path: weight: 1 - path: BipDummy weight: 1 - path: BipDummy/Bip002 Pelvis weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh/Bip002 L Calf weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh/Bip002 L Calf/Bip002 L Foot weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh/Bip002 L Calf/Bip002 L Foot/Bip002 L Toe0 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh/Bip002 L Calf/Bip002 L Foot/Bip002 L Toe0/Bip002 L Toe01 weight: 0 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh/Bip002 L Calf/Bip002 L Foot/Bip002 L Toe0/Bip002 L Toe01/Bip002 L Toe02 weight: 0 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh/Bip002 R Calf weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh/Bip002 R Calf/Bip002 R Foot weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh/Bip002 R Calf/Bip002 R Foot/Bip002 R Toe0 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh/Bip002 R Calf/Bip002 R Foot/Bip002 R Toe0/Bip002 R Toe01 weight: 0 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh/Bip002 R Calf/Bip002 R Foot/Bip002 R Toe0/Bip002 R Toe01/Bip002 R Toe02 weight: 0 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 Head weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/Bip002 L Finger0 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/Bip002 L Finger0/BipDummy L Finger01 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/Bip002 L Finger0/BipDummy L Finger01/BipDummy L Finger02 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger1 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger1/BipDummy L Finger11 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger1/BipDummy L Finger11/BipDummy L Finger12 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger2 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger2/BipDummy L Finger21 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger2/BipDummy L Finger21/BipDummy L Finger22 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger3 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger3/BipDummy L Finger31 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger3/BipDummy L Finger31/BipDummy L Finger32 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger4 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger4/BipDummy L Finger41 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger4/BipDummy L Finger41/BipDummy L Finger42 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/Bip002 R Finger0 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/Bip002 R Finger0/BipDummy R Finger01 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/Bip002 R Finger0/BipDummy R Finger01/BipDummy R Finger02 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger1 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger1/BipDummy R Finger11 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger1/BipDummy R Finger11/BipDummy R Finger12 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger2 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger2/BipDummy R Finger21 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger2/BipDummy R Finger21/BipDummy R Finger22 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger3 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger3/BipDummy R Finger31 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger3/BipDummy R Finger31/BipDummy R Finger32 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger4 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger4/BipDummy R Finger41 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger4/BipDummy R Finger41/BipDummy R Finger42 weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Swing Right Loop takeName: Take 001 internalID: 0 firstFrame: 0 lastFrame: 80 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 1 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 1 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: BipDummy weight: 1 - path: BipDummy/Bip002 Pelvis weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh/Bip002 L Calf weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh/Bip002 L Calf/Bip002 L Foot weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh/Bip002 L Calf/Bip002 L Foot/Bip002 L Toe0 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh/Bip002 L Calf/Bip002 L Foot/Bip002 L Toe0/Bip002 L Toe01 weight: 0 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 L Thigh/Bip002 L Calf/Bip002 L Foot/Bip002 L Toe0/Bip002 L Toe01/Bip002 L Toe02 weight: 0 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh/Bip002 R Calf weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh/Bip002 R Calf/Bip002 R Foot weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh/Bip002 R Calf/Bip002 R Foot/Bip002 R Toe0 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh/Bip002 R Calf/Bip002 R Foot/Bip002 R Toe0/Bip002 R Toe01 weight: 0 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 R Thigh/Bip002 R Calf/Bip002 R Foot/Bip002 R Toe0/Bip002 R Toe01/Bip002 R Toe02 weight: 0 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 Head weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/Bip002 L Finger0 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/Bip002 L Finger0/BipDummy L Finger01 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/Bip002 L Finger0/BipDummy L Finger01/BipDummy L Finger02 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger1 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger1/BipDummy L Finger11 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger1/BipDummy L Finger11/BipDummy L Finger12 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger2 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger2/BipDummy L Finger21 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger2/BipDummy L Finger21/BipDummy L Finger22 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger3 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger3/BipDummy L Finger31 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger3/BipDummy L Finger31/BipDummy L Finger32 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger4 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger4/BipDummy L Finger41 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 L Clavicle/Bip002 L UpperArm/Bip002 L Forearm/Bip002 L Hand/BipDummy L Finger4/BipDummy L Finger41/BipDummy L Finger42 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/Bip002 R Finger0 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/Bip002 R Finger0/BipDummy R Finger01 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/Bip002 R Finger0/BipDummy R Finger01/BipDummy R Finger02 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger1 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger1/BipDummy R Finger11 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger1/BipDummy R Finger11/BipDummy R Finger12 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger2 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger2/BipDummy R Finger21 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger2/BipDummy R Finger21/BipDummy R Finger22 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger3 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger3/BipDummy R Finger31 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger3/BipDummy R Finger31/BipDummy R Finger32 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger4 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger4/BipDummy R Finger41 weight: 1 - path: BipDummy/Bip002 Pelvis/Bip002 Spine/Bip002 Spine1/Bip002 Spine2/Bip002 Spine3/Bip002 Neck/Bip002 R Clavicle/Bip002 R UpperArm/Bip002 R Forearm/Bip002 R Hand/BipDummy R Finger4/BipDummy R Finger41/BipDummy R Finger42 weight: 1 maskType: 0 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 0.001 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 importPhysicalCameras: 1 importVisibility: 0 importBlendShapes: 1 importCameras: 0 importLights: 0 nodeNameCollisionStrategy: 0 fileIdsGeneration: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 optimizeBones: 1 meshOptimizationFlags: -1 indexFormat: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVMarginMethod: 0 secondaryUVMinLightmapResolution: 40 secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 0 strictVertexDataChecks: 0 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 4 normalCalculationMode: 0 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] importAnimation: 1 humanDescription: serializedVersion: 3 human: - boneName: Bip002 Pelvis humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 R Thigh humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 R Calf humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 R Foot humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 R Toe0 humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 Spine1 humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 Spine2 humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 R Clavicle humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 R UpperArm humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 R Forearm humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 R Hand humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 Head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 L Clavicle humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 L UpperArm humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 L Forearm humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 L Hand humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 L Thigh humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 L Calf humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 L Foot humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 L Toe0 humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 L Finger0 humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger01 humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger02 humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger1 humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger11 humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger12 humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger2 humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger21 humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger22 humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger3 humanName: Left Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger31 humanName: Left Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger32 humanName: Left Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger4 humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger41 humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy L Finger42 humanName: Left Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Bip002 R Finger0 humanName: Right Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger01 humanName: Right Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger02 humanName: Right Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger1 humanName: Right Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger11 humanName: Right Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger12 humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger2 humanName: Right Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger21 humanName: Right Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger22 humanName: Right Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger3 humanName: Right Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger31 humanName: Right Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger32 humanName: Right Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger4 humanName: Right Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger41 humanName: Right Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: BipDummy R Finger42 humanName: Right Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: DummyHumanoid(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: BipDummy parentName: position: {x: 1.3775536e-18, y: 0.89922386, z: -0.029839283} rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5} scale: {x: 1, y: 1, z: 1} - name: Bip002 Pelvis parentName: position: {x: 0, y: -1.234051e-14, z: 0.028160214} rotation: {x: -0.49999928, y: 0.5000007, z: 0.49999937, w: 0.5000007} scale: {x: 0.9999999, y: 1, z: 1} - name: Bip002 Spine parentName: position: {x: -0.09316266, y: -0.000083809755, z: 1.1734097e-10} rotation: {x: -0.0000020861623, y: 0.000000059604638, z: -0.000000059604638, w: 1} scale: {x: 1.0000001, y: 0.99999994, z: 1} - 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