using System; namespace TapjoyUnity { public delegate void TapjoyAction(); public delegate void TapjoyAction(T1 arg1); public delegate void TapjoyAction(T1 arg1, T2 arg2); public delegate void TapjoyAction(T1 arg1, T2 arg2, T3 arg3); public delegate void TapjoyAction(T1 arg1, T2 arg2, T3 arg3, T4 arg4); public delegate void TapjoyAction(T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5); public delegate TResult TapjoyFunc(); public delegate TResult TapjoyFunc(T1 arg1); }