using Activity; using cfg; using asap.core; namespace EventSmash.Manager { [ActivitySentry(7, 7)] public class EventSmashSentry : AActivitySentry { protected override void OnEventActive(FishingEvent fishingEvent) { var manager = ResolveManager(); var data = manager.LoadData(); GContext.container.Resolve().EventRefresh(fishingEvent, data.MainConfig.BattlePassId); base.OnEventActive(fishingEvent); } } }