{ "Success": true, "Result": "{ equipment = {\"success\":true,\"groups\":9,\"assertions\":28,\"formalRequests\":0,\"synthetic\":true,\"restored\":true,\"folder\":\"C:\\\\projects\\\\ft\\\\CodexOutput\\\\upserver\\\\KVGameplayLoopTests\\\\fixed-equipment-runs\\\\20260929T141608_4c07e10262d24c439bae1786278bc1ca\"}, consumption = FAILED: Object reference not set to an instance of an object, state = {\"project\":\"C:/projects/ft/Client/Assets\",\"playing\":false,\"enabled\":false,\"ready\":false,\"error\":null,\"run\":null,\"permitExists\":false,\"processMarkers\":[\"101820_639258292892095408.claimed\",\"103828_639261606481142886.claimed\",\"120896_639258276377220393.claimed\",\"129848_639258318484354090.claimed\",\"130200_639261843009600548.claimed\",\"29520_639258498367875839.claimed\",\"41828_639258336171434448.claimed\",\"42620_639258392922105429.claimed\",\"44848_639261601944579366.claimed\",\"54200_639258133649707870.claimed\",\"55088_639261837988243647.claimed\",\"62216_639258472117601499.claimed\",\"68504_639261801774257712.claimed\",\"69744_639261599226683685.claimed\",\"90064_639261625195875237.claimed\"]} }", "Logs": [ "Execution completed successfully", "Performance hint: Auto-resolved 1 missing using directive(s): using UnityEngine.Rendering.VirtualTexturing; — Include them in your code to skip auto-resolution and improve compilation speed." ], "CompilationErrors": [], "ErrorMessage": "", "SecurityLevel": "Restricted", "Error": "", "UpdatedCode": null, "DiagnosticsSummary": null, "Diagnostics": [] }