namespace EventCubeMelt.ShapePlacement { public class ShapePlacement { public int Id { get; set; } //- public int Row { get; set; } //- public int Col { get; set; } //- public int[,] Shape; //- public int Weight; //- 复杂度 public float Complexity; public override string ToString() { return $"Id = {Id} 放置于({Row},{Col}),Complexity: {Complexity:F3}"; } } }