using asap.core; using GameCore; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class ComebackGiftPopupPanel : MonoBehaviour { List rewards = new List(); Button reward_button; EventWelcomeBackManager eventWelcomeBackManager; PlayerItemData playerItemData; List itemDatas = new List(); private void Awake() { playerItemData = GContext.container.Resolve(); eventWelcomeBackManager = new EventWelcomeBackManager(); rewards = new List(); rewards.Add(transform.Find("root/reward/reward1").GetComponent()); rewards.Add(transform.Find("root/reward/reward2").GetComponent()); reward_button = transform.Find("root/btn_cliam/btn_green").GetComponent