using System.Collections.Generic; using GameCore; public class EventPartnerStatueMainPanelData { public int TicketCount; public EventPartnerStatueSlotViewData[] SlotViewDataList; public ITimerContext TimerContext; public List GrandRewardList; public List BuildStatus; } public class EventPartnerStatueSlotViewData { public int Index; public bool IsEmpty; public PlayerInfo Info; public int Stage; public float Progress; public ItemData Reward; public int ScoreToAdd; public bool HasInvitation; public bool IsClaimed; }