using asap.core; using game; using GameCore; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class ClubPromoteNoticePopupPanel : MonoBehaviour { Button btn_close; Button btn_promote; TMP_Text text_tips; GameObject leader_1; GameObject leader_2; GameObject leader_3; private void Awake() { btn_close = transform.Find("btn_close").GetComponent