using System;using System.Threading.Tasks;using System.Runtime.CompilerServices; var panel=new OriginalPanel();panel.Run(); bool ok=panel.Animations==0&&!panel.go_info.active; Console.WriteLine($"{(ok?"PASS":"FAIL")} original full Success method displays before pending storage response: writes={Storage.Writes}, confirmed={Storage.Confirmed}, animations={panel.Animations}, info={panel.go_info.active}"); return ok?0:1; public class OriginalPanel{ public int Animations;public Node go_info=new(),go_weight=new(),fx_ui_blingbling_01=new(),bg_target=new(); int addCollecting,curCollectingID,add;float extraPointEvent;bool isSocial,isEnable=true;int Magnification=10;float waitTime1,duration1,waitTime2,duration2; Fishing fishingData=new();FishingEventData fishingEventData=new();Tables _tables=new();PlayerData playerData=new();string PanelName="reward"; Text root_target_text_info=new(),root_1v1battle_text_info=new(),text_gold_num=new(),text_num_buff=new(),txt_magnification=new(); Bonus bonusReward=new();UI uiService=new();Social fishingRewardSocial=new();Animator anim_panel; public OriginalPanel(){anim_panel=new Animator(()=>Animations++);}public void Run()=>Success(0); void MaterialChange(){}void PlayAudioRewardFish(){}void SetTextTitleAsync(float x,bool s){}void SetFishWeight(float w){}void VibrationData(){} float SetProficiency(float a,float b,int c)=>1;object AddCash()=>new();object StartCoroutine(object o){Animations++;return o;} async void Success(float pointBonus) { go_info.gameObject.SetActive(false); GContext.container.Resolve().SaveFishingFrequency(); if (addCollecting > 0) { extraPointEvent = fishingEventData.OnFishReward(fishingData.MapId, fishingData.NewIndex, Magnification); addCollecting *= Magnification; GContext.container.Resolve().AddItemCount(curCollectingID, addCollecting, null); MaterialChange(); } PlayAudioRewardFish(); GContext.container.Resolve().EndCollectionTargetWeight(fishingData.fishItem.ID); fishingEventData.AddProgress(fishingData.fishItem.Quality, Magnification); GContext.container.Resolve().AddIndex(true); if (fishingData.IsKeepsakeFish()) { root_target_text_info.text = LocalizationMgr.GetText("UI_FishingTargetPopupPanel_Advanced_9"); } else if (fishingData.IsPiggyBankFish()) { fishingEventData.curActivateItemId = fishingData.fishItem.ID; root_target_text_info.text = LocalizationMgr.GetText("UI_GiftPiggyBankPopupPanel_10"); PiggyBankPackData piggyBankPackData = GContext.container.Resolve(); piggyBankPackData.TriggerPack(); } else if (fishingData.IsBarginPackFish()) { fishingEventData.curActivateItemId = fishingData.fishItem.ID; root_target_text_info.text = LocalizationMgr.GetText("UI_GiftBargainPopupPanel_7"); BargainPackData piggyBankPackData = GContext.container.Resolve(); piggyBankPackData.TriggerPack(); } else if (fishingData.IsGeneralFish()) { isSocial = false; DropPackageList dropPackageList = _tables.TbDrop[fishingData.curFishData.DropID].DropList; float proficiency = dropPackageList.DropCountList[0] * fishingData.random; var proficiencyExtra = SetProficiency(proficiency, extraPointEvent, fishingData.curFishData.ID);//额外的Buff加成 var endWeight = fishingData.fishWeight; float extraCashDrop = GContext.container.Resolve().ExtraCashDrop(); //Data //金币各种加成 float gold = (dropPackageList.DropCountList[1] + extraCashDrop) * (1 + pointBonus) * Magnification * fishingData.random; //杆加成 //解锁地图Buff加成 float glodBuff = GContext.container.Resolve().GetExtraGoldBuffValue(fishingData.MapId, fishingData.fishItem.Quality); if (glodBuff > 0.001f) { text_gold_num.color = Color.black; text_num_buff.color = Color.white; } int Quality = fishingData.curFishData.Quality; if (Quality > 6) { Quality = 6; } //权益全局加成 var ExtraPoint = playerData.benefitsCashMag + glodBuff; int cash = Mathf.RoundToInt(gold * proficiencyExtra * (1 + ExtraPoint)); add = cash; GContext.Publish(new ConditionTypeEvent(ConditionType.CashFromFishing, add)); GContext.Publish(new ConditionTypeEvent(ConditionType.MaxCashFromFishing, add / Magnification)); //AddEventData if (add > 0) { playerData.AddGold((ulong)add); } GContext.Publish(new TargetAddData(dropPackageList.DropIDList[1], 0, add)); var isSpecialFish = fishingData.curFishData.GeneralType == FishGeneralType.SpMapFish || fishingData.curFishData.GeneralType == FishGeneralType.EventFish; SetTextTitleAsync(proficiencyExtra, isSpecialFish); SetFishWeight(fishingData.fishWeight); MMTService mmService = GContext.container.Resolve(); if (addCollecting > 0) { var collectingTargetInit = fishingEventData.collectingTargetInit; string BgRewardAdd = collectingTargetInit.BgRewardAdd; if (!string.IsNullOrEmpty(BgRewardAdd)) { bg_target.gameObject.SetActive(true); uiService.SetImageSprite(bg_target, BgRewardAdd, PanelName); } } bonusReward.Show(Magnification); _ = StartCoroutine(AddCash()); //Show Fish Info UI go_info.gameObject.SetActive(true); go_weight.SetActive(false); //Show Magnification Animation if (Magnification > 1) { txt_magnification.text = "x" + Magnification; anim_panel.Play("info_show_2"); await new WaitForSeconds(waitTime1 + duration1 + waitTime2); if (!isEnable) { return; } bonusReward.DOTweenAdd(Magnification, duration2); var progress = 0f; var newCash = add / Magnification; var addCash = add - newCash; DOTween.To(() => progress, x => progress = x, 1f, duration2).OnUpdate(() => { text_gold_num.text = ConvertTools.GetNumberString2((int)(newCash + addCash * progress)); text_num_buff.text = text_gold_num.text; }).SetId("AddCash"); } else { anim_panel.Play("info_show_1"); } if (glodBuff > 0.001f) { fx_ui_blingbling_01.gameObject.SetActive(true); } VibrationData(); fishingRewardSocial.ShowSocial(isSocial); } else if (fishingData.fishItem.IsSpinachItem()) { //todo 1v1battle root_1v1battle_text_info.text=LocalizationMgr.GetText("UI_GiftBargainPopupPanel_8"); } }} public static class Storage{public static int Writes;public static bool Confirmed=false;} public class Node{public bool active;public Node gameObject=>this;public void SetActive(bool b){active=b;}} public class Text{public string text;public Color color;}public struct Color{public static Color black,white;} public class PlayerData{public float benefitsCashMag;public void SaveFishingFrequency(){Storage.Writes++;}public void AddGold(ulong v){Storage.Writes++;}} public class PlayerItemData{public void AddItemCount(int a,int b,object c){}}public class PiggyBankPackData{public void TriggerPack(){}}public class BargainPackData{public void TriggerPack(){}} public class BuffDataCenter{public void EndCollectionTargetWeight(int x){}public float GetExtraGoldBuffValue(int a,int b)=>0;}public class CollectingData{public float ExtraCashDrop()=>0;} public class GuideDataCenter{public void AddIndex(bool b){}}public class MMTService{} public class Tables{public Drop[] TbDrop={new()};}public class Drop{public DropPackageList DropList=new();}public class DropPackageList{public float[] DropCountList={1,10};public int[] DropIDList={0,1001};} public class Fishing{public Fish curFishData=new(),fishItem=new();public int MapId,NewIndex;public float random=1,fishWeight=1;public bool IsKeepsakeFish()=>false;public bool IsPiggyBankFish()=>false;public bool IsBarginPackFish()=>false;public bool IsGeneralFish()=>true;} public class Fish{public int ID,DropID,Quality=2;public FishGeneralType GeneralType;public bool IsSpinachItem()=>false;} public enum FishGeneralType{Normal,SpMapFish,EventFish}public enum ConditionType{CashFromFishing,MaxCashFromFishing} public record ConditionTypeEvent(ConditionType c,int count);public record TargetAddData(int a,int b,int c); public class FishingEventData{public int curActivateItemId;public Target collectingTargetInit=new();public float OnFishReward(int a,int b,int c)=>0;public void AddProgress(int a,int b){}}public class Target{public string BgRewardAdd;} public static class GContext{public static Container container=new();public static void Publish(object e){}}public class Container{public T Resolve() where T:new()=>new();} public class Bonus{public void Show(int n){}public void DOTweenAdd(int n,float t){}}public class UI{public void SetImageSprite(object a,string b,string c){}}public class Social{public void ShowSocial(bool b){}} public class Animator{Action play;public Animator(Action a){play=a;}public void Play(string s){play();}} public static class LocalizationMgr{public static string GetText(string s)=>s;}public static class Mathf{public static int RoundToInt(float v)=>(int)MathF.Round(v);} public static class ConvertTools{public static string GetNumberString2(int n)=>n.ToString();}public static class DOTween{public static Tween To(Funca,Actionb,float c,float d)=>new();}public class Tween{public Tween OnUpdate(Action a)=>this;public Tween SetId(string s)=>this;} public class WaitForSeconds{static TaskCompletionSource wait=new();public WaitForSeconds(float t){}public TaskAwaiter GetAwaiter()=>wait.Task.GetAwaiter();}