var s=UnityEditor.AssetDatabase.LoadAssetAtPath("Assets/ABPackage/pkgPrepare/Export/GuidanceConfig.asset"); var groups=s.guidanceGroupDefines.Where(g=>g.guidanceDefines.Any(n=>n.panelName=="FishingPanel"||n.panelName=="FishingPanel_Advanced"||n.panelName=="FishingRewardPanel")).OrderBy(g=>g.groupName.ToString(),System.StringComparer.Ordinal).ToArray(); var projection=string.Join("\n",groups.Select(g=>UnityEngine.JsonUtility.ToJson(g))); System.IO.File.WriteAllText("C:/projects/ft/CodexOutput/upserver/KVFishingRewardTests/guide-baseline-projection.jsonl",projection,new System.Text.UTF8Encoding(false)); return new{count=groups.Length,nodeCounts=string.Join(",",groups.Select(g=>g.groupName+":"+g.guidanceDefines.Length))};