// Only SDK/engine/business dependencies are replaced. Four service sources are linked unchanged. using PlayFab.ClientModels; using Newtonsoft.Json; // Legacy desktop fallback names AndroidDeviceId on CustomID request (unreachable with validated CustomId). // Keep this compatibility DTO local; do not silently change the pre-existing PF branch in production. namespace PlayFab.ClientModels { public class LoginWithCustomIDRequest { public string CustomId,AndroidDeviceId;public bool CreateAccount;public GetPlayerCombinedInfoRequestParams InfoRequestParameters; } } static class Effects { internal static int SDK,Prefs,Events,Subscriptions,Helpers,Rewards,UI,Timers,Account; internal static void Clear() { SDK=Prefs=Events=Subscriptions=Helpers=Rewards=UI=Timers=Account=0; } internal static int Total => SDK+Prefs+Events+Subscriptions+Helpers+Rewards+UI+Timers+Account; } namespace UnityEngine { public class Object { public static implicit operator bool(Object value)=>value!=null; public static void DontDestroyOnLoad(Object o){} } public class GameObject:Object { public static object Found; public static T FindObjectOfType() where T:class =>Found as T; public T AddComponent() where T:new(){Effects.Helpers++;return new T();} } public class MonoBehaviour:Object { public GameObject gameObject=new(); public T GetComponent() where T:class=>null; } public static class Debug { public static void Log(object o){} public static void LogWarning(object o){} public static void LogError(object o){} } public static class Application { public static string version="synthetic",identifier="101",persistentDataPath=Path.GetTempPath(); } public static class SystemInfo { public static string deviceUniqueIdentifier="101",deviceModel="stub"; } public static class PlayerPrefs { public static readonly Dictionary Data=new(); public static string GetString(string key,string fallback=""){Effects.Prefs++;return Data.GetValueOrDefault(key,fallback);} public static void SetString(string key,string value){Effects.Prefs++;Data[key]=value;} public static void Save(){Effects.Prefs++;} } } namespace asap.core { public class InjectAttribute:Attribute{} public interface IConfig { T Get(string key,T fallback); void Set(string key,object value); } public static class Awaiters { public static Task NextFrame=>Task.CompletedTask; } } sealed class Config:asap.core.IConfig { internal readonly Dictionary Values=new(); public T Get(string key,T fallback)=>Values.TryGetValue(key,out var v)?(T)v:fallback; public void Set(string key,object value)=>Values[key]=value; } namespace UniRx { public sealed class Stream { internal static Action Handlers; public IDisposable Subscribe(Action action){Effects.Subscriptions++;Handlers+=action;return new Subscription(()=>Handlers-=action);} } public sealed class Subscription:IDisposable { readonly Action action; public Subscription(Action action)=>this.action=action;public void Dispose()=>action(); } } public static class GContext { public static readonly Container container=new(); public static UniRx.Stream OnEvent()=>new(); public static void Publish(T value){Effects.Events++;UniRx.Stream.Handlers?.Invoke(value);} } public sealed class Container { public readonly Dictionary Values=new();public T Resolve()=> (T)Values[typeof(T)]; } public static class GameDebug { public static void LogError(string s,params object[] a){} } public static class ZZTimeHelper { public static DateTime UtcNow()=>new(2026,9,23,0,0,0,DateTimeKind.Utc); public static bool Adjusted; public static void AdjustTime(DateTime t)=>Adjusted=true;public static void WathForcusChange(){} } public static class GConstant { public const string K_Event_API_URL="EventApiURL",K_AssetVersion="AssetVersion",Yidun_GooglePlayChannel="stub",Yidun_AndroidBusinessId="stub",K_PlayFab_Title="PFTitle",V_Debug_PF_Title="stub",K_PlayFab_TimeOut="PFTimeout"; } namespace LitJson { public static class JsonMapper { public static string ToJson(object o)=>JsonConvert.SerializeObject(o);public static T ToObject(string s)=>JsonConvert.DeserializeObject(s); } } namespace GameCore { } namespace YiDun.Protector { public class YiDunManager { } } namespace PlayFab { public static class PlayFabClientAPI { public static bool Logged; public static bool IsClientLoggedIn(){Effects.SDK++;return Logged;} public static void ForgetAllCredentials(){Effects.SDK++;Logged=false;} public static void UpdateUserData(UpdateUserDataRequest r,Action ok,Action fail){Effects.SDK++;ok?.Invoke(new());} } public static class PlayFabSettings { public static string TitleId;public static int RequestTimeout; } } namespace PlayFab.Internal { public static class PlayFabWebRequest { public static void SkipCertificateValidation(){Effects.SDK++;} } } namespace asap.playfab.async { public static class PlayFabClientAsyncAPI { internal static LoginResult Result; internal static Func> LoginOverride; public static Task ExecuteWithRetryAsync(Func> call)=>call(); public static Task LoginWithCustomIDAsync(LoginWithCustomIDRequest r){Effects.SDK++;PlayFab.PlayFabClientAPI.Logged=Result!=null;return LoginOverride?.Invoke() ?? Task.FromResult(Result);} public static Task LoginWithAndroidDeviceIDAsync(LoginWithAndroidDeviceIDRequest r)=>LoginWithCustomIDAsync(new()); public static Task GetPlayerProfileAsync(GetPlayerProfileRequest r){Effects.SDK++;return Task.FromResult(new GetPlayerProfileResult{PlayerProfile=new PlayerProfileModel{Locations=new(){new LocationModel()}}});} public static Task UpdateUserTitleDisplayNameAsync(UpdateUserTitleDisplayNameRequest r){Effects.SDK++;return Task.FromResult(new UpdateUserTitleDisplayNameResult{DisplayName=r.DisplayName});} public static Task UpdateAvatarUrlAsync(UpdateAvatarUrlRequest r){Effects.SDK++;return Task.FromResult(new EmptyResponse());} public static Task GetUserDataAsync(GetUserDataRequest r){Effects.SDK++;return Task.FromResult(new GetUserDataResult{Data=new()});} } public static class PlayFabProfilesAsyncAPI { public static Task SetProfileLanguageAsync(PlayFab.ProfilesModels.SetProfileLanguageRequest r){Effects.SDK++;return Task.FromResult(new PlayFab.ProfilesModels.SetProfileLanguageResponse());} } } namespace tysdk { public enum EAccoutType {hwGoogle,hwFacebook,hwGuest,hwVkid,Apple,none} public class LoginInfo { public bool isSuccess; public int userId;public string StrUserId=>userId.ToString(); } public sealed class TYSdkFacade { public sealed class AccountInfo {public EAccoutType channel;public string userName,avatar;public int userId;public List linkedAccout=new();} public static AccountInfo TYAccountInfo=new(){userId=101,channel=EAccoutType.hwGuest}; public static bool IsLoggedIn; public static TYSdkFacade Instance=new(); internal static Func> LoginOverride; public Task LoginBySns(){Effects.SDK++;return LoginOverride?.Invoke() ?? Task.FromResult(new LoginInfo{isSuccess=true,userId=101});} public Task LoginByToken()=>LoginBySns();public Task Login(EAccoutType type)=>LoginBySns(); public void Logout(){Effects.SDK++;IsLoggedIn=false;} public Task LinkCheck(EAccoutType t){Effects.SDK++;return Task.FromResult(false);} public Task<(int code,int userId)> LinkAccount(EAccoutType t){Effects.SDK++;return Task.FromResult((1,0));} } } public static class ChannelManager { public static bool IsRustoreStore=>false; } public class AFHelper { public static AFHelper Instance=new();public bool GetDLReferer(out string pid,out string uid){pid=uid=null;return false;} } public static class GEvent { public sealed class Event:IDisposable { public Event AddContent(string k,object v)=>this;public void Dispose(){} } public static Event GameEvent(string name){Effects.Events++;return new();} public static Event LoginEvent()=>GameEvent("login");public static Event CompleteRegistrationEvent()=>GameEvent("registration"); public static void SetProp(string k,object v){Effects.Events++;}public static void SetUserProp(string k,object v,bool b){Effects.Events++;} public static void SetProps(Dictionary p){Effects.Events++;}public static void SetUserProps(Dictionary p){Effects.Events++;} public static void OnLogin(string a,string b){Effects.Events++;} } namespace game { public interface IChatService { void WaitingForLogin(); } public interface ISettingService { string Lang {get;} } public class MMTService { public string Init(int value){Effects.Events++;return value.ToString();} } public class PlayerData { public int lv=1;public int Loads;public void LoadPlayerData(IDictionary data){if(!ZZTimeHelper.Adjusted)throw new Exception("PF time not adjusted");Loads++;} } public class ChangeAvatarEvent{} public class GetClubPlayInfoEvent { public string id,name,avatarUrl; } public class ItemData {public int id,count;public ulong curCount;} public enum RewardType {NormalOne} public class ShowData {public ShowData(){}public ShowData(List items,RewardType t){Effects.UI++;}} public class PlayerItemData {public int GetItemCount(int id)=>0;public void AddItem(ItemData i,object o){Effects.Rewards++;}} public class TapjoyHelper:UnityEngine.MonoBehaviour {public void Init(int balance,Action earn,Action changed){Effects.Helpers++;}} } namespace TapjoyUnity.Internal { public class TapjoyComponent:UnityEngine.MonoBehaviour{} }