--- Client/Assets/Scripts/SubBoostrap.cs (reviewed baseline) +++ Client/Assets/Scripts/SubBoostrap.cs @@ -84,6 +84,9 @@ GameCore.GameEventMgr.Init(true); #else GameCore.GameEventMgr.Init(); +#endif +#if UNITY_EDITOR && !SERVICE_HOST + game.PlayerDataStorage.PlayerKVGameplayLoop.BeforeBootstrap(); #endif rootCtxGo.AddComponent(); // TODO Replace DataCenter with seprated data class