using UnityEditor; namespace io.github.hatayama.uLoopMCP { public static class EditorDialogHelper { public static void ShowSkillsInstalledDialog() { #if UNITY_6000_3_OR_NEWER EditorDialog.DisplayAlertDialog( "Skills Installed", "Skills have been installed successfully.", "OK", DialogIconType.Info); #else EditorUtility.DisplayDialog( "Skills Installed", "Skills have been installed successfully.", "OK"); #endif } } }