Files
ft/Client/Packages/io.github.hatayama.uloopmcp/Editor/Server/McpServerConfig.cs

89 lines
2.7 KiB
C#

namespace io.github.hatayama.uLoopMCP
{
/// <summary>
/// A class for managing settings related to the Unity MCP Server.
/// </summary>
public static class McpServerConfig
{
/// <summary>
/// Default port number.
/// </summary>
public const int DEFAULT_PORT = 8700;
/// <summary>
/// Buffer size for TCP/IP communication.
/// </summary>
public const int BUFFER_SIZE = 4096;
/// <summary>
/// Wait timeout in seconds when stopping the server.
/// </summary>
public const int SHUTDOWN_TIMEOUT_SECONDS = 5;
/// <summary>
/// Version string for JSON-RPC 2.0.
/// </summary>
public const string JSONRPC_VERSION = "2.0";
/// <summary>
/// Internal error code.
/// </summary>
public const int INTERNAL_ERROR_CODE = -32603;
/// <summary>
/// Minimum port number.
/// </summary>
public const int MIN_PORT_NUMBER = 1024;
/// <summary>
/// Maximum port number.
/// </summary>
public const int MAX_PORT_NUMBER = 65535;
/// <summary>
/// Unknown client endpoint.
/// </summary>
public const string UNKNOWN_CLIENT_ENDPOINT = "Unknown";
/// <summary>
/// Default log type.
/// </summary>
public const string DEFAULT_LOG_TYPE = "All";
/// <summary>
/// Default maximum number of logs.
/// </summary>
public const int DEFAULT_MAX_LOG_COUNT = 100;
/// <summary>
/// Default search text.
/// </summary>
public const string DEFAULT_SEARCH_TEXT = "";
/// <summary>
/// Whether to include stack traces by default.
/// </summary>
public const bool DEFAULT_INCLUDE_STACK_TRACE = true;
/// <summary>
/// Default line number.
/// </summary>
public const int DEFAULT_LINE_NUMBER = 0;
/// <summary>
/// Date and time format string.
/// </summary>
public const string TIMESTAMP_FORMAT = "yyyy-MM-dd HH:mm:ss";
/// <summary>
/// ISO format date and time string.
/// </summary>
public const string ISO_DATETIME_FORMAT = "yyyy-MM-ddTHH:mm:ss.fffZ";
/// <summary>
/// Default maximum depth for JSON serialization.
/// Set to int.MaxValue to effectively disable depth limiting while preventing infinite loops.
/// </summary>
public const int DEFAULT_JSON_MAX_DEPTH = int.MaxValue;
}
}