Files
ft/Client/Assets/Scripts/Aquarium/AquariumFishController.cs
2026-06-29 21:18:33 +08:00

17 lines
438 B
C#

using UnityEngine;
public class AquariumFishController : MonoBehaviour
{
public AquariumCameraManager cameraManager;
public FishManager fishManager;
public FishEggManager fishEggManager;
public AquariumObstacleManager obstacleManager;
private void Awake()
{
if (obstacleManager != null && fishManager != null)
{
fishManager.obstacleGo = obstacleManager.obstacleGo;
}
}
}