92 lines
2.9 KiB
C#
92 lines
2.9 KiB
C#
using asap.core;
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using GameCore;
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using System;
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using System.Collections.Generic;
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using TMPro;
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using UniRx;
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using UnityEngine;
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using UnityEngine.UI;
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namespace EventBossFight
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{
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public class EventBossFightEntranceButton : EventButtonResource
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{
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[SerializeField] private TMP_Text textTimer;
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[SerializeField] private Button btn;
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[SerializeField] private Image icon;
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private EventBossFightManager _manager;
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private EventBossFightManager Manager => _manager ??= GContext.container.Resolve<EventBossFightManager>();
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private EventBossFightData Data=>Manager?.Data;
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private IDisposable _disposable;
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private void Awake()
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{
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if (!textTimer)
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textTimer = this.gameObject.FindChildGameObject("text_time").GetComponent<TMP_Text>();
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if (!btn)
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btn = this.gameObject.GetComponent<Button>();
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if (!icon)
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icon = this.gameObject.FindChildGameObject("icon_task").GetComponent<Image>();
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gameObject.SetActive(false);
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btn.onClick.AddListener(OnEnterPackPanel);
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if (Data?.InitConfig == null) return;
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var resList = new List<string>
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{
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Data.InitConfig.UIPanel,
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Data.InitConfig.InfoPanel,
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Data.InitConfig.Icon,
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Data.InitConfig.EndingPanel,
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Data.InitConfig.ReviewPanel,
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Data.InitConfig.RewardPanel,
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Data.InitConfig.LoadingPanel
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};
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var bossKey = EventBossFightBossBundleKeys.GetAddressableKey(Data.InitConfig, Data.StageCountFrom1);
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if (!string.IsNullOrEmpty(bossKey))
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resList.Add(bossKey);
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CheckResource(resList);
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}
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protected override void OnDestroy()
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{
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base.OnDestroy();
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_disposable?.Dispose();
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}
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private void UpdateTimer(long _ = 0L)
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{
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gameObject.SetActive(IsShowBtn());
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textTimer.text = ConvertTools.ConvertTime2(Data?.RemainingTime ?? TimeSpan.Zero);
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}
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private void OnEnterPackPanel()
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{
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try
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{
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if (Data?.InitConfig == null)
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return;
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EventBossFightActTransition.PublishSwitchToBossFightAct(Data.InitConfig);
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}
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catch (Exception e)
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{
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Debug.LogError(e);
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}
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}
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private bool IsShowBtn()
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{
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return Data?.IsActive ?? false;
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}
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protected override void OnLoadEventResource()
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{
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UpdateTimer();
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_disposable = Observable.Interval(TimeSpan.FromSeconds(1f)).Subscribe(UpdateTimer).AddTo(this);
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gameObject.SetActive(IsShowBtn());
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if (Data?.InitConfig == null) return;
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_ = GContext.container.Resolve<IUIService>().SetImageSprite(icon, Data?.InitConfig.Icon);
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}
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}
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} |