Files
ft/Client/Assets/Scripts/SupplyDrop/ISupplyDropGameCtrl.cs
2026-06-29 21:18:33 +08:00

12 lines
338 B
C#

using GameCore;
using UnityEngine;
public interface ISupplyDropGameCtrl
{
SupplyDropCtrl supplyDropCtrl { get; set; }
GameObject containerModel { get; set; }
void InitData(SupplyDropCtrl supplyDropCtrl, int supplyDropId, ResetFishingStatusEvent resetFishing);
void AddPlayerItem(ItemData itemData);
void Dispose();
}