64 lines
1.5 KiB
C#
64 lines
1.5 KiB
C#
using UnityEngine;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using asap.core;
|
|
|
|
public class EventPartnerStatueBuildFxCtrl : MonoBehaviour
|
|
{
|
|
[SerializeField] GameObject fxMore, fxFree, fxThree;
|
|
public void Init()
|
|
{
|
|
fxMore.SetActive(false);
|
|
fxFree.SetActive(false);
|
|
fxThree.SetActive(false);
|
|
}
|
|
|
|
public async void ShowMore()
|
|
{
|
|
try
|
|
{
|
|
fxFree.SetActive(false);
|
|
fxThree.SetActive(false);
|
|
fxMore.SetActive(true);
|
|
await System.Threading.Tasks.Task.Delay(TimeSpan.FromSeconds(3f));
|
|
fxMore.SetActive(false);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Debug.LogError(e);
|
|
}
|
|
}
|
|
|
|
public async void ShowFree()
|
|
{
|
|
try
|
|
{
|
|
fxFree.SetActive(true);
|
|
fxThree.SetActive(false);
|
|
fxMore.SetActive(false);
|
|
await System.Threading.Tasks.Task.Delay(TimeSpan.FromSeconds(3f));
|
|
fxFree.SetActive(false);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Debug.LogError(e);
|
|
}
|
|
}
|
|
|
|
public async void ShowThree()
|
|
{
|
|
try
|
|
{
|
|
fxFree.SetActive(false);
|
|
fxThree.SetActive(true);
|
|
fxMore.SetActive(false);
|
|
await System.Threading.Tasks.Task.Delay(TimeSpan.FromSeconds(3f));
|
|
fxThree.SetActive(false);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Debug.LogError(e);
|
|
}
|
|
}
|
|
}
|