16 lines
363 B
C#
16 lines
363 B
C#
using System;
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namespace TapjoyUnity.Internal.UnityCompat {
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public class JsonUtilityCompat {
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/// <see cref="UnityEngine.JsonUtility.ToJson"/> which is available since Unity 5.4.0
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internal static string ToJson(object obj) {
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if (UnityDependency.ToJson != null) {
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return UnityDependency.ToJson(obj);
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}
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return "";
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}
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}
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}
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