Files
2026-06-29 21:18:33 +08:00

10 lines
293 B
C#

using UnityEngine;
namespace UniRx
{
internal static class YieldInstructionCache
{
public static readonly WaitForEndOfFrame WaitForEndOfFrame = new WaitForEndOfFrame();
public static readonly WaitForFixedUpdate WaitForFixedUpdate = new WaitForFixedUpdate();
}
}