Files
ft/Client/Assets/Scripts/GampPlay/FishingB/ParabolaHarmonicSimulation.cs
2026-06-29 21:18:33 +08:00

10 lines
199 B
C#

using UnityEngine;
public class ParabolaHarmonicSimulation
{
public float allTime = 0;
public float starTime = 0;
public float curTime = 0;
public Vector3 startPos = Vector3.zero;
}