16 lines
586 B
C#
16 lines
586 B
C#
using System;
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namespace TapjoyUnity {
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public delegate void TapjoyAction();
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public delegate void TapjoyAction<T1>(T1 arg1);
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public delegate void TapjoyAction<T1, T2>(T1 arg1, T2 arg2);
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public delegate void TapjoyAction<T1, T2, T3>(T1 arg1, T2 arg2, T3 arg3);
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public delegate void TapjoyAction<T1, T2, T3, T4>(T1 arg1, T2 arg2, T3 arg3, T4 arg4);
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public delegate void TapjoyAction<T1, T2, T3, T4, T5>(T1 arg1, T2 arg2, T3 arg3, T4 arg4, T5 arg5);
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public delegate TResult TapjoyFunc<out TResult>();
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public delegate TResult TapjoyFunc<in T1, out TResult>(T1 arg1);
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}
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