Files
ft/Client/Assets/Scripts/Core/KVMgr.cs

232 lines
7.2 KiB
C#

using System;
using UnityEngine;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using game.PlayerDataStorage;
internal class KVMgr : MonoBehaviour
{
private static KVMgr instance;
private KVPlayerSaveStore store;
private CancellationTokenSource tokenSource;
private void Awake()
{
instance = this;
tokenSource = new CancellationTokenSource();
UpdateUserDataValue(tokenSource.Token);
}
internal static void Bind(KVPlayerSaveStore original)
{
if (instance != null)
{
instance.store = original;
}
}
internal static void Unbind(KVPlayerSaveStore original)
{
if (instance != null && ReferenceEquals(instance.store, original))
{
instance.store = null;
}
}
internal static void Stop(KVPlayerSaveStore original)
{
if (instance != null && ReferenceEquals(instance.store, original))
{
instance.Stop();
}
}
private void Stop()
{
tokenSource?.Cancel();
tokenSource?.Dispose();
tokenSource = null;
}
private async void UpdateUserDataValue(CancellationToken token)
{
try
{
while (!token.IsCancellationRequested)
{
SyncData();
await Task.Delay(40000);
}
}
catch (Exception ex)
{
Debug.LogError("KV save schedule failed: " + ex.GetType().Name);
}
}
private void SyncData()
{
var original = store;
if (original != null && original.IsCurrent)
{
ObserveSync(original.SyncDataAsync());
}
}
private static async void ObserveSync(Task<PlayerKVFlushResult> task)
{
try
{
var result = await task;
if (result.TransportError != PlayerKVError.None || result.Blocked != 0 || result.Unknown != 0)
{
Debug.LogError("KV ordinary save failed: " + result.TransportError);
}
}
catch (Exception ex)
{
Debug.LogError("KV ordinary save failed: " + ex.GetType().Name);
}
}
private void OnApplicationPause(bool paused)
{
if (paused)
{
Stop();
SyncData();
}
else
{
tokenSource = new CancellationTokenSource();
UpdateUserDataValue(tokenSource.Token);
}
}
private void OnApplicationQuit()
{
Stop();
}
private void OnDestroy()
{
Stop();
SyncData();
store = null;
if (ReferenceEquals(instance, this))
{
instance = null;
}
}
internal static Task<PlayerKVFlushResult> SyncKVAsync(PlayerKVGameSessionHandle handle,
CancellationToken waitToken = default)
{
if (PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Sync))
{
return Task.FromResult(new PlayerKVFlushResult(0, 0, 1, 0, PlayerKVError.Cancelled,
handle == null ? PlayerKVSyncStatus.NotLoaded : handle.Status));
}
if (handle == null)
{
return Task.FromResult(new PlayerKVFlushResult(0, 0, 1, 0, PlayerKVError.Validation, PlayerKVSyncStatus.NotLoaded));
}
return handle.SyncDataAsync(waitToken);
}
internal static PlayerKVKeyReadResult ReadKV(PlayerKVGameSessionHandle handle, string key)
{
if (PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.ReadLocal))
{
return new PlayerKVKeyReadResult(PlayerKVKeyReadError.LoadGuardActive, handle);
}
if (handle == null || !KVSnapshot.ValidKey(key))
{
return new PlayerKVKeyReadResult(PlayerKVKeyReadError.InvalidInput, handle);
}
var read = handle.ReadLocalSnapshot();
if (!read.Success)
{
return new PlayerKVKeyReadResult(read.Error == PlayerKVLocalReadError.StaleOrClosing
? PlayerKVKeyReadError.StaleOrClosing : PlayerKVKeyReadError.NotReady, handle);
}
var found = read.Data.TryGetValue(key, out var value);
return new PlayerKVKeyReadResult(PlayerKVKeyReadError.None, handle, found, value);
}
internal static PlayerKVEditResult WriteKV(PlayerKVGameSessionHandle handle,
string key, string value, bool remoteStore = true)
{
if (PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Update))
{
return new PlayerKVEditResult(new PlayerKVStateResult(PlayerKVChangeError.Blocked));
}
if (handle == null)
{
return new PlayerKVEditResult(new PlayerKVStateResult(PlayerKVChangeError.Validation));
}
return handle.Update(key, value, remoteStore, ZZTimeHelper.UtcNow().Ticks);
}
internal static async Task<bool> SyncDataImmidiate(PlayerKVGameSessionHandle handle, string key, string value)
{
var success = false;
if (!PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Immediate) && handle != null &&
KVSnapshot.ValidKey(key) && value != null)
{
success = await handle.SyncDataImmidiate(key, value);
}
if (!success)
{
UnityEngine.Debug.LogError("[KVMgr::SyncDataImmidiate] Save failed.");
}
return success;
}
internal static async Task<bool> SyncDataImmidiate(PlayerKVGameSessionHandle handle,
IReadOnlyDictionary<string, string> values)
{
var success = false;
if (!PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Immediate) && handle != null && values != null && values.Count > 0)
{
success = await handle.SyncDataImmidiate(values);
}
if (!success)
{
UnityEngine.Debug.LogError("[KVMgr::SyncDataImmidiate] Save failed.");
}
return success;
}
internal static Task<PlayerKVFlushResult> FlushKVAsync(PlayerKVGameSessionHandle handle,
CancellationToken waitToken = default)
{
if (PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Sync))
{
return Task.FromResult(new PlayerKVFlushResult(0, 0, 1, 0, PlayerKVError.Cancelled,
handle == null ? PlayerKVSyncStatus.NotLoaded : handle.Status));
}
if (handle == null)
{
return Task.FromResult(new PlayerKVFlushResult(0, 0, 1, 0, PlayerKVError.Validation, PlayerKVSyncStatus.NotLoaded));
}
return handle.FlushAsync(waitToken);
}
internal static Task<PlayerKVTicketResult> WaitForKVTicketAsync(PlayerKVGameSessionHandle handle,
PlayerKVSyncTicket ticket, CancellationToken waitToken = default)
{
if (PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Sync))
{
return Task.FromResult(new PlayerKVTicketResult(PlayerKVTicketStatus.Blocked, PlayerKVError.Cancelled,
handle == null ? PlayerKVSyncStatus.NotLoaded : handle.Status));
}
if (handle == null)
{
return Task.FromResult(new PlayerKVTicketResult(PlayerKVTicketStatus.Blocked, PlayerKVError.Validation, PlayerKVSyncStatus.NotLoaded));
}
return handle.WaitForTicketAsync(ticket, waitToken);
}
}