Files
ft/Client/Assets/Scripts/Services/PlayerData/PlayerKVRuntimeSelection.cs

44 lines
1.6 KiB
C#

using System;
using System.Globalization;
namespace game.PlayerDataStorage
{
/// <summary>
/// Immutable process-start selection. Accounts 101 and 102 are the reviewed first cohort;
/// expanding it requires a new complete migration design review.
/// </summary>
internal sealed class PlayerKVRuntimeSelection
{
internal const string FormalApiUrl = "http://s101.local:18080/";
internal bool IsKV { get; }
internal Uri Api { get; }
private PlayerKVRuntimeSelection(bool isKV, Uri api)
{
IsKV = isKV;
Api = api;
}
internal static PlayerKVRuntimeSelection Capture(string backend, string api, bool agg)
{
if (backend == null || backend == "playfab")
return new PlayerKVRuntimeSelection(false, null);
if (backend != "kv")
throw new ArgumentException("Unsupported save backend.", nameof(backend));
if (!string.Equals(api, FormalApiUrl, StringComparison.Ordinal))
throw new ArgumentException("KV API address does not match the reviewed endpoint.", nameof(api));
return new PlayerKVRuntimeSelection(true, new Uri(FormalApiUrl));
}
internal bool TryAdmitPlayer(string requestedId, out string canonicalId)
{
canonicalId = null;
if (!IsKV || !long.TryParse(requestedId, NumberStyles.None, CultureInfo.InvariantCulture, out var id) ||
(id != 101 && id != 102)) return false;
canonicalId = id.ToString(CultureInfo.InvariantCulture);
return true;
}
}
}