保存独立KV用户服务、固定会话存档与原业务接线,以及C3d资料缓存和C3e本人统计写。 保留原PF/AGG路线、业务公式和时序;榜单读取、好友资料、公告、匹配及首场景闸仍待完成。 验证:ServiceHost两条件各33组646断言;Unity CLI Loop编译0错误269警告。 包含相关方案、评审裁决、测试及状态文档。未操作服务器、正式账号或打包。
915 lines
36 KiB
C#
915 lines
36 KiB
C#
using System.Threading.Tasks;
|
|
using game.Account;
|
|
using asap.core;
|
|
using PlayFab;
|
|
using asap.playfab.async;
|
|
using PlayFab.ClientModels;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using GameCore;
|
|
using Newtonsoft.Json;
|
|
using Newtonsoft.Json.Linq;
|
|
#if UNITY_ANDROID
|
|
using TapjoyUnity.Internal;
|
|
#endif
|
|
|
|
using tysdk;
|
|
using UniRx;
|
|
using YiDun.Protector;
|
|
|
|
namespace game
|
|
{
|
|
public enum ELoginStep
|
|
{
|
|
PlayFab,
|
|
Sdk,
|
|
Api,
|
|
Done
|
|
}
|
|
|
|
public class LoginRequest
|
|
{
|
|
public string playerId { get; set; }
|
|
public PlayerProfile playerProfile { get; set; }
|
|
}
|
|
|
|
public class PlayerProfile
|
|
{
|
|
public int Level { get; set; }
|
|
public string Avatar { get; set; }
|
|
public string DisplayName { get; set; }
|
|
}
|
|
|
|
public class EvtAPISvrLoginSuccess
|
|
{
|
|
public string playerId { get; set; }
|
|
public uint internalId { get; set; }
|
|
}
|
|
|
|
public class EvtAPISvrUnauthorized { public int SessionVersion { get; set; } }
|
|
|
|
public interface IUserService
|
|
{
|
|
Task<ELoginStep> Login(Action<int> progress, bool tyrLoginByToken = true);
|
|
void Logout();
|
|
System.Threading.CancellationToken LoginLifetime { get; }
|
|
bool IsLogin { get; }
|
|
bool IsAuthorized { get; }
|
|
DateTime LastLoginTime { get; }
|
|
DateTime LoginTime { get; }
|
|
DateTime CreateTime { get; }
|
|
Task<string> ChangeDisplayName(string newName);
|
|
string DisplayName { get; }
|
|
string AvatarUrl { get; }
|
|
Dictionary<string, string> EAccoutUrl { get; }
|
|
Task<string> UpdateAvatarUrl(string url);
|
|
string UserId { get; }
|
|
string ApiPlayerId { get; }
|
|
string CustomId { get; set; }
|
|
uint InternalId { get; }
|
|
string ContinentCode { get; }
|
|
//string CountryCode { get; }
|
|
double CreateTotalSeconds();
|
|
string Language { get; }
|
|
Task<string> UpdateLanguage(string code);
|
|
|
|
|
|
|
|
/// <summary>
|
|
/// Link sns account
|
|
/// success return ( code 0, current userid)
|
|
/// exists return ( code -1, exists account user id)
|
|
/// fail return ( code 1, 0 )
|
|
/// </summary>
|
|
/// <param name="accoutType"> sns type [hwGoogle, hwFacebook, hwGuest, Apple]</param>
|
|
/// <returns>code and userid</returns>
|
|
Task<(int code, int userid)> LinkAccount(EAccoutType accoutType);
|
|
Task<bool> GetLinkState(EAccoutType accoutType);
|
|
void SetPlayerLv(string playFabId, int lv);
|
|
Task<(string, int)> GetPlayLv(string playFabId);
|
|
int GetPlayerLv(string playFabId);
|
|
|
|
PlayInfo GetPlayInfo(string id);
|
|
void ClearPlayInfos();
|
|
void SetPlayInfo(string playFabId, string name, string avatarUrl);
|
|
string GetDefaultName(string id);
|
|
void UpdateProfile();
|
|
void UpdateProfileLv();
|
|
}
|
|
|
|
public partial class PlayFabUserService : IUserService, PlayerDataStorage.IKVUserLoadReceiver, PlayerDataStorage.IKVUserLifecycle
|
|
{
|
|
[Inject]
|
|
public IConfig config { get; set; }
|
|
|
|
[Inject]
|
|
public ICustomServerMgr customServerMgr { get; set; }
|
|
|
|
public bool IsLogin => !kvControlledInstance && PlayFabClientAPI.IsClientLoggedIn() && IsAuthorized;
|
|
|
|
public bool IsAuthorized => InternalId != 0 && apiSession != null && apiSession.IsAuthenticated;
|
|
|
|
// UserId remains the legacy storage identity until the KV migration.
|
|
public string ApiPlayerId => IsAuthorized ? apiSession.PlayerId : null;
|
|
|
|
public DateTime LastLoginTime { get; protected set; }
|
|
|
|
public DateTime LoginTime { get; protected set; }
|
|
|
|
public DateTime CreateTime { get; protected set; }
|
|
|
|
public string DisplayName { get; protected set; }
|
|
|
|
public string AvatarUrl { get; protected set; }
|
|
public Dictionary<string, string> EAccoutUrl { get; protected set; }
|
|
public string Language { get; protected set; }
|
|
|
|
public string UserId { get; protected set; }
|
|
public EntityKey entityKey { get; protected set; }
|
|
public string CustomId { get; set; }
|
|
public uint InternalId { get; protected set; }
|
|
public string ContinentCode { get; protected set; }
|
|
public string CountryCode { get; protected set; }
|
|
protected virtual string NewPlayerName => $"Angler#{CustomId}";
|
|
|
|
protected Action<IDictionary<string, string>> OnInitData;
|
|
|
|
protected virtual string NewPlayerAvatar => string.Empty;
|
|
private bool IsApiServerLogin => InternalId != 0;
|
|
int MMTestValue;//0=>A 原来的 对照组 1=>B 新的实验组
|
|
const string MMTestKey = "MMTest";
|
|
const string MMTestSubKey = "MMFailParam";
|
|
public string GetDefaultName(string id)
|
|
{
|
|
return "Angler#" + (string.IsNullOrEmpty(id) ? string.Empty : id.Substring(0, Math.Min(5, id.Length)));
|
|
}
|
|
|
|
public PlayFabUserService() : this(null) { }
|
|
|
|
internal PlayFabUserService(PlayerDataStorage.PlayerKVControlledLoadCapability capability)
|
|
{
|
|
kvControlledInstance = capability != null;
|
|
if (kvControlledInstance) return;
|
|
GContext.OnEvent<EvtAPISvrUnauthorized>().Subscribe(evt =>
|
|
{
|
|
if (evt.SessionVersion != customServerMgr.SessionVersion) return;
|
|
#if UNITY_EDITOR && !SERVICE_HOST
|
|
if(game.PlayerDataStorage.PlayerKVGameplayLoop.Enabled) { game.PlayerDataStorage.PlayerKVGameplayLoop.Fault("API unauthorized; restart required."); return; }
|
|
#endif
|
|
InternalId = 0;
|
|
if (PlayFabClientAPI.IsClientLoggedIn()) _ = LoginApiServer();
|
|
});
|
|
}
|
|
|
|
protected int logoutGeneration;
|
|
private System.Threading.CancellationTokenSource loginLifetime = new System.Threading.CancellationTokenSource();
|
|
public System.Threading.CancellationToken LoginLifetime => loginLifetime.Token;
|
|
private readonly System.Threading.SemaphoreSlim loginGate = new System.Threading.SemaphoreSlim(1, 1);
|
|
public virtual Task<ELoginStep> Login(Action<int> progress, bool tyrLoginByToken = true) => LoginWithBackend(progress,CaptureSaveBackend());
|
|
|
|
protected async Task<ELoginStep> LoginWithBackend(Action<int> progress,string backend)
|
|
{
|
|
var generation = logoutGeneration;
|
|
var requestedId = CustomId;
|
|
if(RejectSaveBackend(backend)) return ELoginStep.Api;
|
|
await loginGate.WaitAsync();
|
|
try
|
|
{
|
|
if (generation != logoutGeneration || requestedId != CustomId) return ELoginStep.Api;
|
|
if (!long.TryParse(requestedId, System.Globalization.NumberStyles.None,
|
|
System.Globalization.CultureInfo.InvariantCulture, out var numericId) || numericId <= 0)
|
|
{
|
|
return ELoginStep.Api;
|
|
}
|
|
return await LoginCore(progress, generation);
|
|
}
|
|
finally { loginGate.Release(); }
|
|
}
|
|
|
|
private async Task<ELoginStep> LoginCore(Action<int> progress, int generation)
|
|
{
|
|
#if UNITY_EDITOR && !SERVICE_HOST
|
|
if(game.PlayerDataStorage.PlayerKVGameplayLoop.Enabled) return await LoginKVGameplayLoopAsync(progress,generation);
|
|
#endif
|
|
if (IsLogin)
|
|
{
|
|
progress?.Invoke(2);
|
|
return ELoginStep.Done;
|
|
}
|
|
|
|
if (!PlayFabClientAPI.IsClientLoggedIn())
|
|
{
|
|
if (!await LoginPlayFab(generation))
|
|
return ELoginStep.PlayFab;
|
|
}
|
|
|
|
if (generation != logoutGeneration) return ELoginStep.Api;
|
|
|
|
SetMMTestValue();
|
|
|
|
GContext.container.Resolve<IChatService>().WaitingForLogin();
|
|
|
|
OnYinDunLogin();
|
|
if (!await LoginApiServer() || generation != logoutGeneration)
|
|
return ELoginStep.Api;
|
|
|
|
InitTapJoy();
|
|
progress?.Invoke(2);
|
|
return ELoginStep.Done;
|
|
}
|
|
|
|
private static void InitTapJoy()
|
|
{
|
|
#if UNITY_ANDROID
|
|
var lastBalanceStr = PlayFabMgr.Instance.GetLocalData("TapJoy_Diamond") ?? "";
|
|
Debug.Log($"InitTapJoy -> {lastBalanceStr}");
|
|
var lastBalance = int.TryParse(lastBalanceStr, out var temp) ? temp : 0;
|
|
|
|
var tapjoyObject = GameObject.FindObjectOfType<TapjoyComponent>();
|
|
if (tapjoyObject && tapjoyObject.gameObject && !tapjoyObject.GetComponent<TapjoyHelper>())
|
|
{
|
|
var tapjoyHelper = tapjoyObject.gameObject.AddComponent<TapjoyHelper>();
|
|
GameObject.DontDestroyOnLoad(tapjoyHelper);
|
|
tapjoyHelper.Init(lastBalance, OnEarnCurrencyName, OnBalance);
|
|
}
|
|
return;
|
|
void OnEarnCurrencyName(string currencyName, int amount)
|
|
{
|
|
Debug.Log($"OnEarnCurrencyName -> {currencyName} {amount}");
|
|
// var amount = (balance - lastBalance);
|
|
var diamonds = new ItemData { id = 1005, count = amount };
|
|
diamonds.curCount = (ulong)GContext.container.Resolve<PlayerItemData>().GetItemCount(diamonds.id);
|
|
GContext.container.Resolve<PlayerItemData>().AddItem(diamonds, null);
|
|
GContext.Publish(new ShowData(new List<ItemData> { diamonds }, RewardType.NormalOne));
|
|
GContext.Publish(new ShowData());
|
|
#if AGG
|
|
using (var e = GEvent.GameEvent("tapjoy"))
|
|
{
|
|
e.AddContent("item_id", diamonds.id)
|
|
.AddContent("item_count", diamonds.count);
|
|
}
|
|
#endif
|
|
|
|
|
|
}
|
|
void OnBalance(string currencyName, int balance)
|
|
{
|
|
Debug.Log($"OnBalance -> {currencyName} {balance}");
|
|
// const string tapjoyKey = "TapJoy_Diamond";
|
|
// var lastBalanceStr = PlayFabMgr.Instance.GetLocalData(tapjoyKey) ?? "";
|
|
// var lastBalance = int.TryParse(lastBalanceStr, out var temp) ? temp : 0;
|
|
{
|
|
// PlayFabMgr.Instance.UpdateUserDataValue(tapjoyKey, balance.ToString());
|
|
// if (balance > lastBalance)
|
|
// {
|
|
// var amount = (balance - lastBalance);
|
|
// var diamonds = new ItemData { id = 1005, count = amount };
|
|
// diamonds.curCount = (ulong)GContext.container.Resolve<PlayerItemData>().GetItemCount(diamonds.id);
|
|
// GContext.container.Resolve<PlayerItemData>().AddItem(diamonds);
|
|
// GContext.Publish(new ShowData(new List<ItemData> { diamonds }, RewardType.NormalOne));
|
|
// // GContext.Publish(new ShowData(diamonds));
|
|
// GContext.Publish(new ShowData());
|
|
// }
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
protected async void OnYinDunLogin()
|
|
{
|
|
// 开发模式下,先不启用了
|
|
if (config != null && (config.Get("DEBUG", "0") == "1" || config.Get("GM", "0") == "1"))
|
|
{
|
|
return;
|
|
}
|
|
var userService = GContext.container.Resolve<IUserService>();
|
|
var yiDunManager = GContext.container.Resolve<YiDunManager>();
|
|
var roleName = userService.DisplayName;
|
|
var roleId = userService.UserId;
|
|
var roleAccount = userService.CustomId;
|
|
var versionData = new
|
|
{
|
|
GameVersion = Application.version,
|
|
AssetVersion = config.Get(GConstant.K_AssetVersion, string.Empty),
|
|
#if UNITY_ANDROID
|
|
Channel = GConstant.Yidun_GooglePlayChannel
|
|
#elif UNITY_IOS
|
|
Channel = GConstant.Yidun_IOSChannel
|
|
#endif
|
|
};
|
|
Debug.Log($"JsonUtility.ToJson(versionData) => {JsonConvert.SerializeObject(versionData)}");
|
|
|
|
var businessId = GConstant.Yidun_AndroidBusinessId;
|
|
#if UNITY_IOS
|
|
businessId = GConstant.Yidun_IOSBusinessId;
|
|
#endif
|
|
|
|
#if (UNITY_ANDROID || UNITY_IOS || UNITY_IPHONE) && !UNITY_EDITOR
|
|
yiDunManager.SetRoleInfo(businessId, roleId, roleName, roleAccount, null, -1, JsonConvert.SerializeObject(versionData));
|
|
yiDunManager.PostRiskCheck();
|
|
#endif
|
|
}
|
|
|
|
void SetMMTestValue()
|
|
{
|
|
if (MMTestValue == -1)
|
|
{
|
|
//int id = (int)(InternalId / 2) * 2 + 1;
|
|
//int AB = (int)(id % 8);
|
|
// convert UserId string to ulong
|
|
var ulongUserId = ulong.Parse(UserId, System.Globalization.NumberStyles.HexNumber);
|
|
int AB = (int)(ulongUserId % 16);
|
|
MMTestValue = AB;
|
|
PlayFabMgr.Instance.UpdateUserDataValue(MMTestKey, $"{MMTestSubKey}#{MMTestValue}");
|
|
}
|
|
string ab = GContext.container.Resolve<MMTService>().Init(MMTestValue);
|
|
GEvent.SetUserProp("MMTestValue", ab, true);
|
|
Debug.Log($"UserId:{UserId} MMTestValue :0b{Convert.ToString(MMTestValue, 2)} MMTestValueString:{ab}");
|
|
}
|
|
public void GMMMT(int value)
|
|
{
|
|
MMTestValue = value;
|
|
PlayFabMgr.Instance.UpdateUserDataValue(MMTestKey, $"{MMTestSubKey}#{MMTestValue}");
|
|
string ab = GContext.container.Resolve<MMTService>().Init(MMTestValue);
|
|
GEvent.SetUserProp("MMTestValue", ab, true);
|
|
Debug.Log($"UserId:{UserId} MMTestValue :0b{Convert.ToString(MMTestValue, 2)} MMTestValueString:{ab}");
|
|
}
|
|
private async Task<bool> LoginPlayFab(int generation)
|
|
{
|
|
PlayFabSettings.TitleId = config.Get<string>(GConstant.K_PlayFab_Title, GConstant.V_Debug_PF_Title);
|
|
PlayFab.Internal.PlayFabWebRequest.SkipCertificateValidation();
|
|
|
|
var timeout = config.Get<int>(GConstant.K_PlayFab_TimeOut, 0);
|
|
if (timeout != 0)
|
|
{
|
|
PlayFabSettings.RequestTimeout = timeout;
|
|
}
|
|
|
|
var sw = new System.Diagnostics.Stopwatch();
|
|
sw.Start();
|
|
|
|
var info_request_parameters = new GetPlayerCombinedInfoRequestParams
|
|
{
|
|
GetUserAccountInfo = true,
|
|
#if UNITY_EDITOR && !SERVICE_HOST
|
|
GetUserData = !game.PlayerDataStorage.PlayerKVGameplayLoop.Enabled,
|
|
#else
|
|
GetUserData = true,
|
|
#endif
|
|
GetPlayerProfile = true,
|
|
ProfileConstraints = new PlayerProfileViewConstraints()
|
|
{
|
|
ShowAvatarUrl = true,
|
|
ShowDisplayName = true,
|
|
ShowLocations = true,
|
|
}
|
|
};
|
|
|
|
LoginResult loginResult = null;
|
|
|
|
|
|
if (CustomId != string.Empty)
|
|
{
|
|
var request = new LoginWithCustomIDRequest
|
|
{
|
|
CustomId = CustomId,
|
|
CreateAccount = true,
|
|
InfoRequestParameters = info_request_parameters,
|
|
};
|
|
Debug.Log($"[UserService::LoginPlayFab] LoginWithCustomIDAsync customId:{CustomId}");
|
|
loginResult = await PlayFabClientAsyncAPI.ExecuteWithRetryAsync(
|
|
() => PlayFabClientAsyncAPI.LoginWithCustomIDAsync(request));
|
|
Debug.Log($"[UserService::LoginPlayFab] LoginWithCustomIDAsync result:{loginResult != null}");
|
|
}
|
|
else
|
|
{
|
|
|
|
#if UNITY_IOS
|
|
CustomId = UnityEngine.iOS.Device.advertisingIdentifier;
|
|
var request = new LoginWithIOSDeviceIDRequest
|
|
{
|
|
DeviceId = UnityEngine.iOS.Device.advertisingIdentifier,
|
|
OS = "iOS",
|
|
DeviceModel = UnityEngine.iOS.Device.generation.ToString(),
|
|
CreateAccount = true,
|
|
InfoRequestParameters = info_request_parameters,
|
|
};
|
|
|
|
loginResult = await PlayFabClientAsyncAPI.LoginWithIOSDeviceIDAsync(request);
|
|
|
|
#elif UNITY_ANDROID
|
|
|
|
CustomId = SystemInfo.deviceUniqueIdentifier;
|
|
var request = new LoginWithAndroidDeviceIDRequest
|
|
{
|
|
AndroidDeviceId = SystemInfo.deviceUniqueIdentifier,
|
|
AndroidDevice = SystemInfo.deviceModel,
|
|
CreateAccount = true,
|
|
InfoRequestParameters = info_request_parameters,
|
|
};
|
|
|
|
loginResult = await PlayFabClientAsyncAPI.LoginWithAndroidDeviceIDAsync(request);
|
|
|
|
#else
|
|
CustomId = Application.identifier;
|
|
var request = new LoginWithCustomIDRequest
|
|
{
|
|
AndroidDeviceId = Application.identifier,
|
|
CreateAccount = true,
|
|
InfoRequestParameters = info_request_parameters,
|
|
};
|
|
loginResult = await PlayFabClientAsyncAPI.ExecuteWithRetryAsync(
|
|
() => PlayFabClientAsyncAPI.LoginWithCustomIDAsync(request));
|
|
#endif
|
|
}
|
|
sw.Stop();
|
|
if (generation != logoutGeneration)
|
|
{
|
|
PlayFabClientAPI.ForgetAllCredentials();
|
|
return false;
|
|
}
|
|
if (loginResult == null) return false;
|
|
|
|
Debug.Log($"LoginPlayFab elapsed={sw.Elapsed.TotalSeconds}");
|
|
sw.Reset();
|
|
|
|
|
|
entityKey = loginResult.EntityToken.Entity;
|
|
if (!loginResult.NewlyCreated)
|
|
{
|
|
DisplayName = loginResult.InfoResultPayload.PlayerProfile?.DisplayName ?? string.Empty;
|
|
AvatarUrl = loginResult.InfoResultPayload.PlayerProfile?.AvatarUrl ?? string.Empty;
|
|
ContinentCode = loginResult.InfoResultPayload.PlayerProfile?.Locations[0]?.ContinentCode?.ToString() ?? "UNKNOW";
|
|
CountryCode = loginResult.InfoResultPayload.PlayerProfile?.Locations[0]?.CountryCode?.ToString();
|
|
|
|
config.Set("NewlyCreated", false);
|
|
}
|
|
else
|
|
{
|
|
sw.Start();
|
|
|
|
GetPlayerProfileRequest getPlayerProfileRequest = new GetPlayerProfileRequest()
|
|
{
|
|
ProfileConstraints = new PlayerProfileViewConstraints()
|
|
{
|
|
//ShowAvatarUrl = true,
|
|
//ShowDisplayName = true,
|
|
ShowLocations = true,
|
|
}
|
|
};
|
|
var data = await PlayFabClientAsyncAPI.GetPlayerProfileAsync(getPlayerProfileRequest);
|
|
if (generation != logoutGeneration) return false;
|
|
//DisplayName = data.PlayerProfile.DisplayName;
|
|
//AvatarUrl = data.PlayerProfile.AvatarUrl;
|
|
ContinentCode = data?.PlayerProfile.Locations[0]?.ContinentCode?.ToString() ?? "UNKNOW";
|
|
CountryCode = data?.PlayerProfile.Locations[0]?.CountryCode?.ToString();
|
|
sw.Stop();
|
|
Debug.Log($"LoginPlayFab GetPlayerProfile elapsed={sw.Elapsed.TotalSeconds}");
|
|
sw.Reset();
|
|
|
|
config.Set("NewlyCreated", true);
|
|
}
|
|
|
|
UserId = loginResult.PlayFabId;
|
|
if (string.IsNullOrEmpty(DisplayName))
|
|
{
|
|
sw.Start();
|
|
var newDisplayName = await ChangeDisplayName(NewPlayerName);
|
|
if (generation != logoutGeneration) return false;
|
|
DisplayName = newDisplayName;
|
|
sw.Stop();
|
|
Debug.Log($"LoginPlayFab ChangeDisplayName elapsed={sw.Elapsed.TotalSeconds}");
|
|
sw.Reset();
|
|
}
|
|
|
|
if (string.IsNullOrEmpty(AvatarUrl))
|
|
{
|
|
sw.Start();
|
|
/*AvatarUrl = */
|
|
await UpdateAvatarUrl(NewPlayerAvatar);
|
|
if (generation != logoutGeneration) return false;
|
|
sw.Stop();
|
|
Debug.Log($"LoginPlayFab update avatar elapsed={sw.Elapsed.TotalSeconds}");
|
|
sw.Reset();
|
|
}
|
|
//BuglyAgent.SetUserId(UserId);
|
|
var setting = GContext.container.Resolve<ISettingService>();
|
|
await UpdateLanguage(setting.Lang);
|
|
if (generation != logoutGeneration) return false;
|
|
|
|
var playfabUserData = loginResult.InfoResultPayload?.UserData;
|
|
|
|
CreateTime = loginResult.InfoResultPayload.AccountInfo.Created.ToUniversalTime();
|
|
var tokenExpiration = loginResult.EntityToken.TokenExpiration?.ToUniversalTime();
|
|
if (tokenExpiration.HasValue)
|
|
{
|
|
LoginTime = tokenExpiration.Value.ToUniversalTime() - TimeSpan.FromDays(1);
|
|
}
|
|
else
|
|
{
|
|
LoginTime = DateTime.UtcNow;
|
|
}
|
|
|
|
if (loginResult.LastLoginTime.HasValue)
|
|
LastLoginTime = loginResult.LastLoginTime.Value.ToUniversalTime();
|
|
|
|
ZZTimeHelper.AdjustTime(LoginTime);
|
|
ZZTimeHelper.WathForcusChange();
|
|
|
|
//InitData should invoke after local time adjusted.
|
|
//save login time to local storage.
|
|
#if UNITY_EDITOR && !SERVICE_HOST
|
|
if(!game.PlayerDataStorage.PlayerKVGameplayLoop.Enabled)
|
|
#endif
|
|
InitData(playfabUserData, UserId);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
private S101AccountSession apiSession;
|
|
private Task<bool> apiLoginTask;
|
|
private int apiLoginGeneration;
|
|
|
|
private Task<bool> LoginApiServer()
|
|
{
|
|
if (apiLoginTask != null && !apiLoginTask.IsCompleted)
|
|
return apiLoginTask;
|
|
apiLoginTask = LoginApiServerCore();
|
|
return apiLoginTask;
|
|
}
|
|
|
|
private async Task<bool> LoginApiServerCore()
|
|
{
|
|
var generation = ++apiLoginGeneration;
|
|
var requestedId = CustomId;
|
|
InternalId = 0;
|
|
apiSession?.Dispose();
|
|
apiSession = null;
|
|
try
|
|
{
|
|
customServerMgr.ClearAccountSession();
|
|
var session = new S101AccountSession(customServerMgr.ApiBaseUri);
|
|
apiSession = session;
|
|
var result = await session.LoginAsync(requestedId);
|
|
if (generation != apiLoginGeneration || requestedId != CustomId)
|
|
return false;
|
|
if (!result.Success)
|
|
{
|
|
Debug.LogWarning($"API login failed: {result.Error}, HTTP {result.StatusCode}");
|
|
return false;
|
|
}
|
|
customServerMgr.UseAccountSession(session);
|
|
#if UNITY_EDITOR && !SERVICE_HOST
|
|
if(game.PlayerDataStorage.PlayerKVGameplayLoop.Enabled) return true; // Identity is published only after all KV modules load.
|
|
#endif
|
|
InternalId = session.InternalId;
|
|
GContext.Publish(new EvtAPISvrLoginSuccess
|
|
{
|
|
playerId = session.PlayerId,
|
|
internalId = InternalId
|
|
});
|
|
return true;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
if (generation == apiLoginGeneration)
|
|
{
|
|
InternalId = 0;
|
|
apiSession?.Dispose();
|
|
apiSession = null;
|
|
customServerMgr.ClearAccountSession();
|
|
}
|
|
Debug.LogError($"API login failed: {e.GetType().Name}");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public async virtual Task<(int code, int userid)> LinkAccount(EAccoutType accoutType)
|
|
{
|
|
await Awaiters.NextFrame;
|
|
//测试
|
|
//#if UNITY_EDITOR
|
|
// var _accountInfo = new TYSdkFacade.AccountInfo()
|
|
// {
|
|
// channel = accoutType,
|
|
// avatar = "https://tse2-mm.cn.bing.net/th/id/OIP-C.s4x0YU7qC-oat3mnyubG5gAAAA?rs=1&pid=ImgDetMain",
|
|
// };
|
|
// AvatarToPF(_accountInfo);
|
|
|
|
// if (_accountInfo.channel == EAccoutType.hwFacebook)
|
|
// {
|
|
// _ = UpdateAvatarUrl(_accountInfo.avatar);
|
|
// }
|
|
//#endif
|
|
return (1,0);
|
|
}
|
|
|
|
protected void AvatarToPF(TYSdkFacade.AccountInfo accountInfo)
|
|
{
|
|
if (accountInfo != null
|
|
&& (accountInfo.channel == EAccoutType.hwFacebook
|
|
|| accountInfo.channel == EAccoutType.hwGoogle)
|
|
&& !string.IsNullOrEmpty(accountInfo.avatar))
|
|
{
|
|
if (EAccoutUrl == null)
|
|
{
|
|
EAccoutUrl = new Dictionary<string, string>();
|
|
}
|
|
EAccoutUrl[accountInfo.channel.ToString()] = accountInfo.avatar;
|
|
string EAccoutUrlStr = Newtonsoft.Json.JsonConvert.SerializeObject(EAccoutUrl);
|
|
PlayFabMgr.Instance.UpdateUserDataValue("EAccoutUrl", EAccoutUrlStr);
|
|
}
|
|
}
|
|
|
|
private void InitData(Dictionary<string, UserDataRecord> datas, string userId)
|
|
{
|
|
var comparedData = PlayFabMgr.Instance.CompareDatas(datas, userId);
|
|
if (comparedData != null)
|
|
{
|
|
MMTestValue = 0;
|
|
if (!comparedData.ContainsKey(MMTestKey))
|
|
{
|
|
if (config.Get<bool>("NewlyCreated", false))
|
|
{
|
|
//新用户设置MMTest
|
|
MMTestValue = -1;
|
|
}
|
|
else
|
|
{
|
|
//老用户设置MMTest
|
|
PlayFabMgr.Instance.UpdateUserDataValue(MMTestKey, $"{MMTestSubKey}#{MMTestValue}");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
string mmTestValue = comparedData[MMTestKey];
|
|
string[] mmTestValueData = mmTestValue.Split('#');
|
|
//if (mmTestValueData.Length > 1 && mmTestValueData[0] == MMTestSubOldKey)
|
|
//{
|
|
// int.TryParse(mmTestValueData[1], out int value);
|
|
// MMTestValue = value & 0b101;
|
|
// //升级老用户数据
|
|
// PlayFabMgr.Instance.UpdateUserDataValue(MMTestKey, $"{MMTestSubKey}#{MMTestValue}");
|
|
//}
|
|
//else
|
|
if (mmTestValueData.Length > 1 && mmTestValueData[0] == MMTestSubKey)
|
|
{
|
|
|
|
int.TryParse(mmTestValueData[1], out int value);
|
|
MMTestValue = value;
|
|
}
|
|
else
|
|
{
|
|
MMTestValue = 0;
|
|
PlayFabMgr.Instance.UpdateUserDataValue(MMTestKey, $"{MMTestSubKey}#{MMTestValue}");
|
|
}
|
|
}
|
|
GContext.container.Resolve<PlayerData>().LoadPlayerData(comparedData);
|
|
OnInitData?.Invoke(comparedData);
|
|
}
|
|
}
|
|
|
|
public virtual void Logout()
|
|
{
|
|
#if UNITY_EDITOR && !SERVICE_HOST
|
|
if(game.PlayerDataStorage.PlayerKVGameplayLoop.Enabled) { _=StopKVGameplayLoopAsync(); return; }
|
|
#endif
|
|
if(kvControlledInstance)
|
|
{
|
|
logoutGeneration++; InternalId=0; UserId=null; DisplayName=null; AvatarUrl=null;
|
|
_=kvCoordinator?.Revoke();
|
|
var previous=loginLifetime; loginLifetime=new System.Threading.CancellationTokenSource();
|
|
try { previous.Cancel(); } finally { previous.Dispose(); }
|
|
return;
|
|
}
|
|
|
|
logoutGeneration++;
|
|
apiLoginGeneration++;
|
|
apiLoginTask = null;
|
|
apiSession?.Dispose();
|
|
apiSession = null;
|
|
UserId = null;
|
|
InternalId = 0;
|
|
DisplayName = null;
|
|
AvatarUrl = null;
|
|
PlayFabClientAPI.ForgetAllCredentials();
|
|
customServerMgr.ClearAccountSession();
|
|
var previousLifetime = loginLifetime;
|
|
loginLifetime = new System.Threading.CancellationTokenSource();
|
|
try { previousLifetime.Cancel(); }
|
|
finally { previousLifetime.Dispose(); }
|
|
}
|
|
|
|
public virtual async Task<string> ChangeDisplayName(string newName)
|
|
{
|
|
var generation = logoutGeneration;
|
|
var originName = string.IsNullOrEmpty(DisplayName) ? NewPlayerName : DisplayName;
|
|
var result = await PlayFabClientAsyncAPI.UpdateUserTitleDisplayNameAsync(new UpdateUserTitleDisplayNameRequest
|
|
{
|
|
DisplayName = newName
|
|
});
|
|
if (generation != logoutGeneration || result == null)
|
|
return originName;
|
|
DisplayName = result.DisplayName;
|
|
GContext.Publish(new ChangeAvatarEvent());
|
|
UpdateProfileName();
|
|
return DisplayName;
|
|
}
|
|
|
|
public virtual async Task<string> UpdateAvatarUrl(string url)
|
|
{
|
|
var generation = logoutGeneration;
|
|
var originUrl = AvatarUrl;
|
|
|
|
Debug.Log("UpdateAvatarUrlAsync originUrl:" + originUrl + " url " + url);
|
|
|
|
if (string.IsNullOrEmpty(url)) return originUrl;
|
|
if (url == originUrl)
|
|
{
|
|
return originUrl;
|
|
}
|
|
var result = await PlayFabClientAsyncAPI.UpdateAvatarUrlAsync(new UpdateAvatarUrlRequest
|
|
{
|
|
ImageUrl = url
|
|
});
|
|
Debug.Log("UpdateAvatarUrlAsync :" + result);
|
|
if (generation != logoutGeneration || result == null) return originUrl;
|
|
AvatarUrl = url;
|
|
GContext.Publish(new ChangeAvatarEvent());
|
|
UpdateProfileAvatar();
|
|
return url;
|
|
}
|
|
|
|
public virtual async Task<string> UpdateLanguage(string code)
|
|
{
|
|
var generation = logoutGeneration;
|
|
if (Language == code)
|
|
{
|
|
return Language;
|
|
}
|
|
PlayFab.ProfilesModels.SetProfileLanguageRequest setProfileLanguageRequest = new PlayFab.ProfilesModels.SetProfileLanguageRequest()
|
|
{
|
|
Language = code.Replace('_', '-')
|
|
};
|
|
|
|
var result = await PlayFabProfilesAsyncAPI.SetProfileLanguageAsync(setProfileLanguageRequest);
|
|
if (generation == logoutGeneration && result != null)
|
|
Language = code;
|
|
return Language;
|
|
}
|
|
|
|
public double CreateTotalSeconds()
|
|
{
|
|
return (ZZTimeHelper.UtcNow() - CreateTime).TotalSeconds;
|
|
}
|
|
|
|
public virtual async Task<bool> GetLinkState(EAccoutType accoutType)
|
|
{
|
|
await Awaiters.NextFrame;
|
|
return false;
|
|
}
|
|
public void UpdateProfile()
|
|
{
|
|
if (!IsAuthorized) return;
|
|
PlayerProfile playerProfile = new PlayerProfile();
|
|
playerProfile.Avatar = AvatarUrl;
|
|
playerProfile.DisplayName = DisplayName;
|
|
playerProfile.Level = GContext.container.Resolve<PlayerData>().lv;
|
|
LoginRequest loginRequest = new LoginRequest() { playerId = ApiPlayerId, playerProfile = playerProfile };
|
|
customServerMgr.AccountRequest("UpdateProfile", loginRequest);
|
|
}
|
|
public void UpdateProfileLv()
|
|
{
|
|
if (!IsAuthorized) return;
|
|
PlayerProfile playerProfile = new PlayerProfile();
|
|
playerProfile.Level = GContext.container.Resolve<PlayerData>().lv;
|
|
LoginRequest loginRequest = new LoginRequest() { playerId = ApiPlayerId, playerProfile = playerProfile };
|
|
customServerMgr.AccountRequest("UpdateProfile", loginRequest);
|
|
}
|
|
void UpdateProfileName()
|
|
{
|
|
if (!IsAuthorized) return;
|
|
PlayerProfile playerProfile = new PlayerProfile();
|
|
playerProfile.DisplayName = DisplayName;
|
|
LoginRequest loginRequest = new LoginRequest() { playerId = ApiPlayerId, playerProfile = playerProfile };
|
|
customServerMgr.AccountRequest("UpdateProfile", loginRequest);
|
|
}
|
|
void UpdateProfileAvatar()
|
|
{
|
|
if (!IsAuthorized) return;
|
|
PlayerProfile playerProfile = new PlayerProfile();
|
|
playerProfile.Avatar = AvatarUrl;
|
|
LoginRequest loginRequest = new LoginRequest() { playerId = ApiPlayerId, playerProfile = playerProfile };
|
|
customServerMgr.AccountRequest("UpdateProfile", loginRequest);
|
|
}
|
|
#region 其他玩家头像昵称缓存
|
|
|
|
Dictionary<string, PlayInfo> PlayInfos = new Dictionary<string, PlayInfo>();
|
|
Dictionary<string, int> PlayLvs = new Dictionary<string, int>();
|
|
public async Task<(string, int)> GetPlayLv(string playFabId)
|
|
{
|
|
if (!PlayLvs.ContainsKey(playFabId))
|
|
{
|
|
var resultUserData = await PlayFabClientAsyncAPI.GetUserDataAsync(new GetUserDataRequest()
|
|
{
|
|
PlayFabId = playFabId,
|
|
Keys = new List<string>() { "Lv" }
|
|
});
|
|
if (resultUserData != null)
|
|
{
|
|
string level = resultUserData.Data.TryGetValue("Lv", out var value) ? value.Value : "1";
|
|
PlayLvs[playFabId] = int.Parse(level);
|
|
}
|
|
}
|
|
int lv = PlayLvs[playFabId];
|
|
|
|
return (playFabId, lv);
|
|
}
|
|
public int GetPlayerLv(string playFabId)
|
|
{
|
|
return PlayLvs.ContainsKey(playFabId) ? PlayLvs[playFabId] : 1;
|
|
}
|
|
|
|
public void SetPlayerLv(string playFabId, int lv)
|
|
{
|
|
if (playFabId == UserId)
|
|
{
|
|
lv = GContext.container.Resolve<PlayerData>().lv;
|
|
}
|
|
PlayLvs[playFabId] = lv;
|
|
}
|
|
|
|
public void ClearPlayInfos()
|
|
{
|
|
PlayInfos.Clear();
|
|
PlayLvs.Clear();
|
|
}
|
|
|
|
public PlayInfo GetPlayInfo(string id)
|
|
{
|
|
if (string.IsNullOrEmpty(id))
|
|
{
|
|
return null;
|
|
}
|
|
if (!PlayInfos.ContainsKey(id))
|
|
{
|
|
PlayInfo playInfo = new PlayInfo();
|
|
playInfo.name = GetDefaultName(id);
|
|
PlayInfos.Add(id, playInfo);
|
|
SetPlayInfo(id, playInfo);
|
|
}
|
|
return PlayInfos[id];
|
|
}
|
|
|
|
async void SetPlayInfo(string playFabId, PlayInfo playInfo)
|
|
{
|
|
if (playFabId == UserId)
|
|
{
|
|
playInfo.name = DisplayName;
|
|
playInfo.avatarUrl = AvatarUrl;
|
|
GContext.Publish(new GetClubPlayInfoEvent() { id = playFabId, name = playInfo.name, avatarUrl = playInfo.avatarUrl });
|
|
return;
|
|
}
|
|
var resultUserTitle = await PlayFabClientAsyncAPI.GetPlayerProfileAsync(new GetPlayerProfileRequest()
|
|
{
|
|
PlayFabId = playFabId,
|
|
ProfileConstraints = new PlayerProfileViewConstraints()
|
|
{
|
|
ShowDisplayName = true,
|
|
ShowLocations = true,
|
|
ShowAvatarUrl = true,
|
|
}
|
|
});
|
|
if (resultUserTitle?.PlayerProfile != null)
|
|
{
|
|
if (!string.IsNullOrEmpty(resultUserTitle?.PlayerProfile.DisplayName))
|
|
{
|
|
playInfo.name = resultUserTitle?.PlayerProfile.DisplayName;
|
|
}
|
|
playInfo.avatarUrl = resultUserTitle?.PlayerProfile.AvatarUrl;
|
|
GContext.Publish(new GetClubPlayInfoEvent() { id = playFabId, name = playInfo.name, avatarUrl = playInfo.avatarUrl });
|
|
}
|
|
}
|
|
|
|
public void SetPlayInfo(string playFabId, string name, string avatarUrl)
|
|
{
|
|
if (string.IsNullOrEmpty(name))
|
|
{
|
|
name = GetDefaultName(playFabId);
|
|
}
|
|
PlayInfo playInfo = new PlayInfo();
|
|
playInfo.name = name;
|
|
playInfo.avatarUrl = avatarUrl;
|
|
PlayInfos[playFabId] = playInfo;
|
|
}
|
|
#endregion 其他玩家头像昵称缓存
|
|
}
|
|
|
|
public class PlayInfo
|
|
{
|
|
public string name;
|
|
public string avatarUrl;
|
|
}
|
|
}
|