Files
ft/CodexOutput/upserver/KVGameLoadTests/KVGameLoadTests.csproj
Liubing\LB 6813da149a feat(upserver): 保存M2客户端KV迁移至本人统计写检查点
保存独立KV用户服务、固定会话存档与原业务接线,以及C3d资料缓存和C3e本人统计写。
保留原PF/AGG路线、业务公式和时序;榜单读取、好友资料、公告、匹配及首场景闸仍待完成。

验证:ServiceHost两条件各33组646断言;Unity CLI Loop编译0错误269警告。
包含相关方案、评审裁决、测试及状态文档。未操作服务器、正式账号或打包。
2026-09-30 19:19:05 +08:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType><TargetFramework>net9.0</TargetFramework>
<DefineConstants>UNITY_EDITOR</DefineConstants><ImplicitUsings>enable</ImplicitUsings><Nullable>disable</Nullable>
<RestoreConfigFile>$(MSBuildThisFileDirectory)../MinimalLoginTests/NuGet.Config</RestoreConfigFile>
</PropertyGroup>
<ItemGroup>
<Compile Include="../../../Client/Assets/Scripts/Core/KVMgr.cs" Link="Production/KVMgr.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVRuntimeSelection.cs" Link="Production/PlayerKVRuntimeSelection.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVKeyReadResult.cs" Link="Production/PlayerKVKeyReadResult.cs" />
<Compile Remove="ServiceHost/**/*.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVInitializationIntents.cs" Link="Production/PlayerKVInitializationIntents.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVGameLoadTransaction.cs" Link="Production/PlayerKVGameLoadTransaction.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVGameLoadGuard.cs" Link="Production/PlayerKVGameLoadGuard.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVControlledLoadCapability.cs" Link="Production/PlayerKVControlledLoadCapability.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVGameLoadCoordinator.cs" Link="Production/PlayerKVGameLoadCoordinator.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVSaveSchema.cs" Link="Production/PlayerKVSaveSchema.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVDecodedSave.cs" Link="Production/PlayerKVDecodedSave.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVShutdownRegistry.cs" Link="Production/PlayerKVShutdownRegistry.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVLoginContext.cs" Link="Production/PlayerKVLoginContext.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVLoginPrepareResult.cs" Link="Production/PlayerKVLoginPrepareResult.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVGameSessionBridge.cs" Link="Production/PlayerKVGameSessionBridge.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVModels.cs" Link="Production/PlayerKVModels.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVClient.cs" Link="Production/PlayerKVClient.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVSyncModels.cs" Link="Production/PlayerKVSyncModels.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVCacheStore.cs" Link="Production/PlayerKVCacheStore.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVSyncState.cs" Link="Production/PlayerKVSyncState.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVSyncCoordinator.cs" Link="Production/PlayerKVSyncCoordinator.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVSessionOwner.cs" Link="Production/PlayerKVSessionOwner.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/PlayerData/PlayerKVLocalReadResult.cs" Link="Production/PlayerKVLocalReadResult.cs" />
<Compile Include="../../../Client/Assets/Scripts/Services/Account/S101AccountSession.cs" Link="Production/S101AccountSession.cs" />
<Reference Include="Newtonsoft.Json"><HintPath>../../../Client/Library/PackageCache/com.unity.nuget.newtonsoft-json@3.2.1/Runtime/Newtonsoft.Json.dll</HintPath></Reference>
</ItemGroup>
</Project>