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ft/CodexOutput/upserver/KVGameplayLoopTests/unity-prepare-102.cs.txt

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var path="C:/projects/ft/CodexOutput/upserver/KVGameplayLoopTests/imports/20260924T061443Z/after.json";
var raw=Newtonsoft.Json.Linq.JObject.Parse(System.IO.File.ReadAllText(path));
return KVGameplayLoopSetup.PreparePermit("102",path,((Newtonsoft.Json.Linq.JObject)raw["data"]).Properties().Select(p=>p.Name).ToArray());