feat(upserver): 保存M2客户端KV迁移至本人统计写检查点

保存独立KV用户服务、固定会话存档与原业务接线,以及C3d资料缓存和C3e本人统计写。
保留原PF/AGG路线、业务公式和时序;榜单读取、好友资料、公告、匹配及首场景闸仍待完成。

验证:ServiceHost两条件各33组646断言;Unity CLI Loop编译0错误269警告。
包含相关方案、评审裁决、测试及状态文档。未操作服务器、正式账号或打包。
This commit is contained in:
Liubing\LB
2026-09-30 19:19:05 +08:00
parent 1c0cdf7a99
commit 6813da149a
511 changed files with 151858 additions and 2376 deletions

View File

@@ -1,4 +1,4 @@
using System;
using System;
using System.Threading.Tasks;
using asap.core;
using cfg;
@@ -11,6 +11,8 @@ using UnityEngine.UI;
public class BindAccountPopupPanel : MonoBehaviour
{
game.PlayerDataStorage.IPlayerSaveStore saveStore;
IUserService userService;
Button btn_close;
Button btn_close1;
@@ -27,6 +29,7 @@ public class BindAccountPopupPanel : MonoBehaviour
ItemData itemData;
private void Awake()
{
saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>();
userService = GContext.container.Resolve<IUserService>();
btn_close1 = transform.Find("btn_close").GetComponent<Button>();
btn_close = transform.Find("mask").GetComponent<Button>();
@@ -203,10 +206,11 @@ public class BindAccountPopupPanel : MonoBehaviour
{
UIManager.ShowWaitingBlock("BindAccountPopupPanel::OnlinkSns");
var (code, userid) = await userService.LinkAccount(accountType);
if (this == null || !saveStore.IsCurrent) return false;
if (code == 0)
{
PlayFabMgr.Instance.UpdateUserDataValue(accountType.ToString(), "1");
saveStore.Write(accountType.ToString(), "1").RequireAccepted();
ToastPanel.Show(LocalizationMgr.GetText("UI_BindAccountPopupPanel_101007"));
}
else if (code == -1 && userid != int.Parse(userService.CustomId))
@@ -214,6 +218,7 @@ public class BindAccountPopupPanel : MonoBehaviour
var config = GContext.container.Resolve<IConfig>();
var titleId = config.Get<string>(GConstant.K_PlayFab_Title, GConstant.V_Debug_PF_Title);
var info = await PlayFabTools.GetPFPlayerInfoBySDKId(userid, titleId);
if (this == null || !saveStore.IsCurrent) return false;
if (!info.IsAccountValid || !info.IsDataValid)
{
Debug.LogWarning(
@@ -223,6 +228,7 @@ public class BindAccountPopupPanel : MonoBehaviour
}
var switchPanelGo = await UIManager.Instance.GetUIAsync(UITypes.AccountSwitchPopupPanel);
if (this == null || !saveStore.IsCurrent) return false;
switchPanelGo.GetComponent<AccountSwitchPopupPanel>()
.SetData(info.DisplayName, info.Avatar, info.Level, userid, accountType);
UIManager.Instance.DestroyUI(UITypes.BindAccountPopupPanel);

View File

@@ -1,4 +1,4 @@
using asap.core;
using asap.core;
using cfg;
using game;
using GameCore;
@@ -11,6 +11,8 @@ using UnityEngine.UI;
public class PlayerHeadPopupPanel : MonoBehaviour
{
game.PlayerDataStorage.IPlayerSaveStore saveStore;
IUserService userService;
public Button btn_mask;
public Button btn_close;
@@ -30,6 +32,7 @@ public class PlayerHeadPopupPanel : MonoBehaviour
private void Awake()
{
saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>();
userAvatars = GContext.container.Resolve<Tables>().TbUserAvatar.DataList;
userService = GContext.container.Resolve<IUserService>();
btn_mask = transform.Find("mask").GetComponent<Button>();
@@ -196,9 +199,10 @@ public class PlayerHeadPopupPanel : MonoBehaviour
}
}
var result = await userService.LinkAccount(EAccoutType.hwFacebook);
if (this == null || !saveStore.IsCurrent) return;
if (result.code == 0)
{
PlayFabMgr.Instance.UpdateUserDataValue(EAccoutType.hwFacebook.ToString(), "1");
saveStore.Write(EAccoutType.hwFacebook.ToString(), "1").RequireAccepted();
Dictionary<string, string> EAccoutUrl = userService.EAccoutUrl;
if (EAccoutUrl != null && EAccoutUrl.Count > 0)
{

View File

@@ -8,19 +8,47 @@ public class SettingNotificationsGradePopupPanel : MonoBehaviour
{
public Button btn_ok;
public Button btn_cancel;
ISettingService settings;
ILocalNotificationService notifications;
bool handling;
bool completed;
private void Start()
{
settings = GContext.container.Resolve<ISettingService>();
notifications = GContext.container.Resolve<ILocalNotificationService>();
btn_ok.onClick.AddListener(OnBtnOk);
btn_cancel.onClick.AddListener(DestroyUI);
}
private void OnBtnOk()
{
DestroyUI();
GContext.container.Resolve<ILocalNotificationService>().OpenSettings();
HandlePrompt(true);
}
void DestroyUI()
{
GContext.container.Resolve<ISettingService>().ShowNotice = true;
UIManager.Instance.DestroyUI(gameObject.name);
HandlePrompt(false);
}
async void HandlePrompt(bool openSettings)
{
if (this == null || handling || completed) return;
handling = true;
try
{
(settings as DefaultSettingService)?.RequirePromptOwner();
(notifications as LocalNotificationService)?.RequirePromptOwner(settings);
settings.ShowNotice = true;
if (openSettings && settings is DefaultSettingService bound && bound.HasKVPromptOwner)
{
await ((LocalNotificationService)notifications).OpenSettingsAsync();
if (this == null) return;
bound.RequirePromptOwner();
}
(settings as DefaultSettingService)?.RequirePromptOwner();
completed = true;
UIManager.Instance.DestroyUI(gameObject.name);
if (openSettings && !(settings is DefaultSettingService kv && kv.HasKVPromptOwner))
notifications.OpenSettings();
}
catch (System.Exception ex) { game.DefaultSettingService.LogPromptFailure(ex); }
finally { handling = false; }
}
}

View File

@@ -7,19 +7,48 @@ public class SettingNotificationsPopupPanel : MonoBehaviour
{
public Button btn_ok;
public Button btn_cancel;
ILocalNotificationService notifications;
bool handling;
bool completed;
private void Start()
{
notifications = GContext.container.Resolve<ILocalNotificationService>();
btn_ok.onClick.AddListener(OnBtnOk);
btn_cancel.onClick.AddListener(DestroyUI);
}
private void OnBtnOk()
private async void OnBtnOk()
{
DestroyUI();
ILocalNotificationService service = GContext.container.Resolve<ILocalNotificationService>();
service.OpenSettings();
if (this == null || handling || completed) return;
handling = true;
try
{
if (notifications is LocalNotificationService local && local.HasKVPromptOwner)
{
local.RequirePromptOwner();
await local.OpenSettingsAsync();
if (this == null) return;
local.RequirePromptOwner();
}
else
{
DestroyUI();
notifications.OpenSettings();
return;
}
DestroyUI();
}
catch (System.Exception ex) { game.DefaultSettingService.LogPromptFailure(ex); }
finally { handling = false; }
}
void DestroyUI()
{
UIManager.Instance.DestroyUI(gameObject.name);
if (this == null || completed) return;
try
{
(notifications as LocalNotificationService)?.RequirePromptOwner();
completed = true;
UIManager.Instance.DestroyUI(gameObject.name);
}
catch (System.Exception ex) { game.DefaultSettingService.LogPromptFailure(ex); }
}
}

View File

@@ -12,6 +12,7 @@ using UnityEngine.UI;
public class SettingPopupPanel : MonoBehaviour
{
ISettingService settingService;
ILocalNotificationService notificationService;
public Button btn_close;
public Button btn_mask;
public BtnSwitch music;
@@ -55,6 +56,7 @@ public class SettingPopupPanel : MonoBehaviour
private void Awake()
{
settingService = GContext.container.Resolve<ISettingService>();
notificationService = GContext.container.Resolve<ILocalNotificationService>();
config = GContext.container.Resolve<IConfig>();
}
@@ -214,15 +216,15 @@ public class SettingPopupPanel : MonoBehaviour
}
private void OnToggleNotification(bool isOn)
{
if (isOn)
try
{
GContext.container.Resolve<ILocalNotificationService>().OpenSettings();
// NotificationCenter.OpenNotificationSettings();
}
else
{
UIManager.Instance.ShowUI(new UIType("SettingNotificationsPopupPanel"));
if (this == null) return;
(settingService as DefaultSettingService)?.RequirePromptOwner();
(notificationService as LocalNotificationService)?.RequirePromptOwner(settingService);
if (isOn) notificationService.OpenSettings();
else UIManager.Instance.ShowUI(new UIType("SettingNotificationsPopupPanel"));
}
catch (System.Exception ex) { game.DefaultSettingService.LogPromptFailure(ex); }
}
private void OnChangeLanguage(ChangeLanguageEvent changeLanguageEvent = null)

View File

@@ -1,4 +1,4 @@
using asap.core;
using asap.core;
using GameCore;
using System;
using UnityEngine;