refactor(kv): 整理存档接线并清理迁移冗余实现

This commit is contained in:
Liubing\LB
2026-10-13 20:38:41 +08:00
parent 144e7f739f
commit edb8a056c7
166 changed files with 3828 additions and 13267 deletions

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#if UNITY_EDITOR
using System;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
public static class KVGameLoadValidation
{
// Fixed assembly/type/method and explicit case allow-list; no arbitrary reflection arguments.
public static async Task<string> RunAsync(string caseId)
{
if (caseId != "M08-M23" && caseId != "M21-M22-M24" && caseId != "M09-M10-M12" && caseId != "M14" && caseId != "M07" && caseId != "M20-M21-M22-M24-M28-M29" && caseId != "M16-M17" && caseId != "M06-M13" && caseId != "M15-M26-M27" && caseId != "M30" && caseId != "M19" && caseId != "M11" && caseId != "M25" && caseId != "M01-M02-M21-M22-M24" && caseId != "M04-M21-M22-M24" && caseId != "M05-M21-M22-M24" && caseId != "M03" && caseId != "M18" && caseId != "M31" && caseId != "B2-20" && caseId != "M01-Immediate" && caseId != "Module02-OriginalLoad" && caseId != "M03B-LoginRetry" && caseId != "M03B-LoginRetry-Cleanup" && caseId != "M03C-CustomId" && caseId != "M03D-Destroy")
{
if (caseId != "P6A-InitializationLastLogin" && caseId != "P6B-OrdinarySave" && caseId != "P6B-OrdinarySave-Cleanup" && caseId != "P8A-Leaderboard" && caseId != "P8B-Friends" && caseId != "P8C-TitleNews" && caseId != "P8C-TitleNews-Cleanup" && caseId != "P8D-Matchmaking" && caseId != "P12A-OrdinaryCadence" && caseId != "P12B-FormalReadAdapters" && caseId != "P12C-StartupSubscriptions" && caseId != "P14-FormalRealtime" && caseId != "P15-FormalMatchmaking" && caseId != "P15-FormalMatchState")
{
throw new ArgumentException("Unknown fixed validation case.");
}
}
var assembly = AppDomain.CurrentDomain.GetAssemblies().Single(a => a.GetName().Name == "HotUpdate");
var type = assembly.GetType("game.PlayerDataStorage.PlayerKVEditorValidationHost", true);
var method = type.GetMethod("RunAsync", BindingFlags.Static | BindingFlags.NonPublic, null, new[] { typeof(string) }, null);
if (method == null)
{
throw new InvalidOperationException("Validation entry unavailable.");
}
return await (Task<string>)method.Invoke(null, new object[] { caseId });
}
}
#endif

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fileFormatVersion: 2
guid: 4ce05f2f22c2492f8a3c51a82a208647

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#if UNITY_EDITOR
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using Newtonsoft.Json;
using UnityEditor;
using UnityEngine;
// Fixed CLI helpers; no arbitrary method names or process-marker deletion.
public static class KVGameplayLoopSetup
{
static string Root => Path.GetFullPath(Path.Combine(Application.dataPath,"../../CodexOutput/upserver/KVGameplayLoopTests"));
static Type Find(string name) => AppDomain.CurrentDomain.GetAssemblies().Select(a=>a.GetType("game.PlayerDataStorage."+name)).FirstOrDefault(t=>t!=null)
?? throw new InvalidOperationException("Gameplay assembly not loaded.");
static object ReadProperty(Type type,string name) => type.GetProperty(name,BindingFlags.Static|BindingFlags.NonPublic)?.GetValue(null);
public static async System.Threading.Tasks.Task<string> RunValidationAsync(string caseId)
{
string methodName;
switch (caseId)
{
case "equipment-chain":
methodName = "VerifyEquipmentForEditorAsync";
break;
case "fishing-consume":
methodName = "VerifyFishingForEditorAsync";
break;
case "fishing-reward":
methodName = "VerifyFishingRewardForEditorAsync";
break;
case "fishing-original-reward":
methodName = "VerifyOriginalFishingRewardForEditorAsync";
break;
case "fishing-original-consume":
methodName = "VerifyOriginalFishingForEditorAsync";
break;
default:
throw new ArgumentException("Unknown fixed validation case.");
}
if(EditorApplication.isPlayingOrWillChangePlaymode || EditorApplication.isCompiling || EditorApplication.isUpdating)
{
throw new InvalidOperationException("Idle editor required.");
}
var method = Find("PlayerKVGameplayLoop").GetMethod(methodName, BindingFlags.Static | BindingFlags.NonPublic);
if (method == null)
{
throw new InvalidOperationException("Fixed equipment validation entry unavailable.");
}
return await (System.Threading.Tasks.Task<string>)method.Invoke(null,null);
}
public static string State()
{
var type=Find("PlayerKVGameplayLoop");
var history=Path.Combine(Root,"run-control");
return JsonConvert.SerializeObject(new{project=Application.dataPath,playing=EditorApplication.isPlaying,
enabled=ReadProperty(type,"Enabled"),ready=ReadProperty(type,"Ready"),error=ReadProperty(type,"Error"),run=ReadProperty(type,"RunPath"),
permitExists=File.Exists(Path.Combine(Root,"permit.json")),
processMarkers=Directory.Exists(history)?Directory.GetFiles(history,"*.claimed").Select(Path.GetFileName).OrderBy(x=>x).ToArray():Array.Empty<string>()});
}
public static string InspectPFBackup(string path)
{
if(EditorApplication.isPlayingOrWillChangePlaymode || EditorApplication.isCompiling || EditorApplication.isUpdating)
throw new InvalidOperationException("Idle editor required.");
var method=Find("PlayerKVGameplayLoop").GetMethod("InspectPFBackupForEditor",BindingFlags.Static|BindingFlags.NonPublic);
try { return (string)method.Invoke(null,new object[]{path}); }
catch(TargetInvocationException e) { throw e.InnerException ?? e; }
}
}
#endif

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fileFormatVersion: 2
guid: ff2728a480374b609aaed9ea0742215e

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#if UNITY_EDITOR
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Http;
using System.Reflection;
using System.Runtime.ExceptionServices;
using System.Threading;
using System.Threading.Tasks;
using game;
using game.Account;
using game.PlayerDataStorage;
using Newtonsoft.Json;
using UnityEditor;
using UnityEngine;
// Fixed B01 synthetic cases only. No global container replacement, permission UI or Play mode.
public static class KVPromptStateValidation
{
private static bool running;
private static object failedCleanup;
private static readonly BindingFlags PrivateInstance = BindingFlags.Instance | BindingFlags.NonPublic;
public static async Task<string> RunAsync(string caseId)
{
if ((caseId != "B01" && caseId != "CP3A" && caseId != "P6D") || EditorApplication.isPlayingOrWillChangePlaymode || running || failedCleanup != null)
{
throw new InvalidOperationException("B01 requires an idle Editor and completed prior cleanup.");
}
running = true;
var run = new FixedRun();
var staticField = typeof(RedPointManager).GetField("instance", BindingFlags.Static | BindingFlags.NonPublic);
object previous = null;
var isolated = false;
var errors = new List<Exception>();
string result = null;
try
{
previous = staticField.GetValue(null);
staticField.SetValue(null, new RedPointManager());
isolated = true;
result = caseId == "P6D" ? await run.ExecuteP6D() : caseId == "B01" ? await run.Execute() : await run.ExecuteCP3A();
}
catch (Exception ex)
{
errors.Add(ex);
}
finally
{
try
{
await run.Close();
}
catch (Exception ex)
{
failedCleanup = run;
errors.Add(ex);
}
try
{
if (isolated)
{
staticField.SetValue(null, previous);
if (!ReferenceEquals(previous, staticField.GetValue(null)))
{
throw new InvalidOperationException("Red point instance was not restored.");
}
}
}
catch (Exception ex)
{
failedCleanup = run;
errors.Add(ex);
}
finally
{
running = false;
}
}
if (errors.Count != 0)
{
throw new AggregateException(errors);
}
var report = Newtonsoft.Json.Linq.JObject.Parse(result);
report["restored"] = true;
report["remainingTestObjects"] = 0;
return report.ToString(Formatting.None);
}
sealed class Handler : HttpMessageHandler
{
readonly Func<HttpRequestMessage, HttpResponseMessage> send;
internal Handler(Func<HttpRequestMessage, HttpResponseMessage> send) { this.send = send; }
protected override Task<HttpResponseMessage> SendAsync(HttpRequestMessage r, CancellationToken t) => Task.FromResult(send(r));
}
static HttpResponseMessage Json(object value) => new HttpResponseMessage(HttpStatusCode.OK)
{ Content = new StringContent(JsonConvert.SerializeObject(value)) };
sealed class FixedRun
{
private readonly List<FixedRun> children = new List<FixedRun>();
private readonly List<Action> restoreFaults = new List<Action>();
readonly Uri api = new Uri("http://b01-editor.invalid/");
readonly string cache = Path.GetFullPath(Path.Combine(Application.dataPath,
"../../CodexOutput/upserver/B3BatchMigration/B01Tests/unity-runs", Guid.NewGuid().ToString("N")));
readonly List<S101AccountSession> sessions = new List<S101AccountSession>();
readonly List<GameObject> objects = new List<GameObject>();
PlayerKVGameSessionBridge bridge;
long epoch = 1;
int assertions, requests;
void Check(bool value, string label) { assertions++; if (!value) throw new InvalidOperationException("B01: " + label); }
static object Call(object target, string method, params object[] args)
{
try { return target.GetType().GetMethod(method, PrivateInstance | BindingFlags.Public).Invoke(target, args); }
catch (TargetInvocationException ex) { ExceptionDispatchInfo.Capture(ex.InnerException).Throw(); throw; }
}
static void Field(object target, string name, object value) => target.GetType().GetField(name, PrivateInstance).SetValue(target, value);
static T Bound<T>(PlayerKVGameSessionHandle handle) => (T)typeof(T).GetConstructor(PrivateInstance,
null, new[] { typeof(PlayerKVGameSessionHandle) }, null).Invoke(new object[] { handle });
void Reject(Action action)
{
try { action(); }
catch (InvalidOperationException) { assertions++; return; }
throw new InvalidOperationException("B01: expected owner rejection");
}
async Task<PlayerKVGameSessionHandle> Open()
{
var session = new S101AccountSession(api, jar => new Handler(r =>
{
Check(r.RequestUri == new Uri(api, "account/Login"), "synthetic login only");
jar.Add(api, new Cookie("sid", "101"));
return Json(new { state = 0, internalId = 101, newCreate = false,
createTime = "2026-01-01T00:00:00Z", svrTime = "2026-01-01T00:00:00Z" });
}));
sessions.Add(session);
Check((await session.LoginAsync("101")).Success, "synthetic login");
var opened = await bridge.OpenAsync(session, cache, "101", api, epoch, e => e == epoch);
Check(opened.Success, "synthetic owner open");
return opened.Handle;
}
T Panel<T>() where T : Component
{
var go = new GameObject("B01-" + typeof(T).Name) { hideFlags = HideFlags.HideAndDontSave };
go.SetActive(false); objects.Add(go);
return go.AddComponent<T>();
}
internal async Task<string> Execute()
{
Func<CookieContainer, HttpMessageHandler> factory = jar => new Handler(r =>
{
Check(r.RequestUri == new Uri(api, "playerdata/Get"), "no write/no real transport");
requests++;
return Json(new { data = new Dictionary<string, string>() });
});
bridge = (PlayerKVGameSessionBridge)typeof(PlayerKVGameSessionBridge).GetConstructor(PrivateInstance,
null, new[] { typeof(Func<CookieContainer, HttpMessageHandler>), typeof(bool) }, null).Invoke(new object[] { factory, false });
var handle = await Open();
var settings = Bound<DefaultSettingService>(handle);
var club = Bound<ClubService>(handle);
Check(!settings.ShowNotice, "valid missing key");
settings.ShowNotice = true;
Check(settings.ShowNotice && requests == 1, "accepted local only");
var original = settings.GetType().GetProperty("LastPromptEdit", PrivateInstance).GetValue(settings);
settings.ShowNotice = true;
Check(ReferenceEquals(original, settings.GetType().GetProperty("LastPromptEdit", PrivateInstance).GetValue(settings)), "same value no duplicate");
// A fresh real ClubService retains its original initialized flag.
Check(club.IsOpenClubRed, "fresh real club retains original flag");
await bridge.CloseAsync();
Reject(() => settings.ShowNotice = false);
Reject(club.SetOpenClubRed);
Check(club.IsOpenClubRed, "stale real club preserves flag");
// Notification constructor validates the current owner. Create a fresh fixed instance, then revoke it.
epoch++;
var nextHandle = await Open();
var nextSettings = Bound<DefaultSettingService>(nextHandle);
var tables = new cfg.Tables(name => SimpleJSON.JSON.Parse(File.ReadAllText(
Path.Combine(Application.dataPath, "../../cfgData", name + ".json"))));
var notifications = (LocalNotificationService)typeof(LocalNotificationService).GetConstructor(PrivateInstance,
null, new[] { typeof(DefaultSettingService), typeof(cfg.Tables) }, null).Invoke(new object[] { nextSettings, tables });
var pendingInit = notifications.Init();
await bridge.CloseAsync();
try { await pendingInit; throw new InvalidOperationException("B01: stale init succeeded"); }
catch (InvalidOperationException ex) { Check(!ex.Message.Contains("stale init succeeded"), "stale Editor permission continuation rejected"); }
var grade = Panel<SettingNotificationsGradePopupPanel>();
Field(grade, "settings", nextSettings); Field(grade, "notifications", notifications);
var popup = Panel<SettingNotificationsPopupPanel>(); Field(popup, "notifications", notifications);
var settingPanel = Panel<SettingPopupPanel>(); Field(settingPanel, "settingService", nextSettings); Field(settingPanel, "notificationService", notifications);
var gift = Panel<GiftNoticePanel>(); Field(gift, "notificationService", notifications);
var social = Panel<FishingSocialPanel>(); Field(social, "_socialData", club);
var errors = new List<string>();
void Capture(string message, string stack, LogType type) { if (type == LogType.Error || type == LogType.Exception) errors.Add(message); }
Application.logMessageReceived += Capture;
try
{
Reject(() => Call(grade, "DestroyUI"));
Reject(() => Call(grade, "OnBtnOk"));
Reject(() => Call(popup, "OnBtnOk"));
Reject(() => Call(popup, "DestroyUI"));
Reject(() => Call(settingPanel, "OnToggleNotification", true));
Reject(() => Call(settingPanel, "OnToggleNotification", false));
Reject(() => Call(gift, "OnClickYES"));
Call(social, "Start");
Check(errors.Count == 1, "only unchanged social entry logs its owner rejection");
Check(errors.TrueForAll(e => e.Contains("ShowNotice owner=") || e.Contains("IsOpenClubRed owner=")), "no unexpected exception");
foreach (var go in objects) Check(go != null, "stale callback did not destroy another UI");
}
finally { Application.logMessageReceived -= Capture; }
Check(requests == 2, "read-only synthetic transport");
return JsonConvert.SerializeObject(new { success = true, assertions, requests, formalRequests = 0,
playing = EditorApplication.isPlaying, globalContainerChanged = false, caseId = "B01", cache });
}
internal async Task<string> ExecuteP6D()
{
foreach (var value in new[] { null, "0", "1", "" })
{
var fixture = new FixedRun();
children.Add(fixture);
await fixture.HealthyPrompt(value);
}
foreach (var club in new[] { false, true })
{
foreach (var stage in new[] { "BeforeWrite", "AfterReplace" })
{
var fixture = new FixedRun();
children.Add(fixture);
await fixture.FaultPrompt(club, stage);
}
var revoked = new FixedRun();
children.Add(revoked);
await revoked.RevokedDuringPrompt(club);
}
var callback = new FixedRun();
children.Add(callback);
await callback.RevokedDuringClubCallback();
foreach (var fixture in children)
{
assertions += fixture.assertions;
requests += fixture.requests;
}
return JsonConvert.SerializeObject(new { success = true, caseId = "P6D", assertions,
cases = children.Count, requests, formalRequests = 0, playing = EditorApplication.isPlaying,
globalContainerChanged = false });
}
private async Task<PlayerKVGameSessionHandle> OpenPrompt()
{
Func<CookieContainer, HttpMessageHandler> factory = jar => new Handler(r =>
{
Check(r.RequestUri == new Uri(api, "playerdata/Get"), "P6D synthetic Get only");
requests++;
return Json(new { data = new Dictionary<string, string>() });
});
bridge = (PlayerKVGameSessionBridge)typeof(PlayerKVGameSessionBridge).GetConstructor(PrivateInstance,
null, new[] { typeof(Func<CookieContainer, HttpMessageHandler>), typeof(bool) }, null).Invoke(new object[] { factory, false });
return await Open();
}
private static PlayerKVEditResult Edit(object service)
{
return (PlayerKVEditResult)service.GetType().GetProperty("LastPromptEdit", PrivateInstance).GetValue(service);
}
private static bool? Cached(DefaultSettingService settings)
{
return (bool?)typeof(DefaultSettingService).GetField("_showNotice", PrivateInstance).GetValue(settings);
}
private sealed class RedProbe : IUIRedPoint
{
private readonly Action<bool> callback;
internal RedProbe(Action<bool> callback)
{
this.callback = callback;
}
public void SetRedPointState(bool state)
{
callback(state);
}
}
private void ObserveRed(Action<bool> callback)
{
RedPointManager.Instance.RemoveRedPoint(RedPointName.Home_Club);
RedPointManager.Instance.AddRedPoint(RedPointName.Home_Club, new RedProbe(callback));
}
private static Delegate FaultDelegate<T>(Action<string> callback)
{
return new Action<T>(stage => callback(stage.ToString()));
}
private void InjectFault(PlayerKVGameSessionHandle handle, Action<string> callback)
{
var owner = handle.GetType().GetProperty("Owner", PrivateInstance).GetValue(handle);
var state = owner.GetType().GetField("state", PrivateInstance).GetValue(owner);
var store = state.GetType().GetField("store", PrivateInstance).GetValue(state);
var field = store.GetType().GetField("fault", PrivateInstance);
var previous = field.GetValue(store);
var method = typeof(FixedRun).GetMethod("FaultDelegate", BindingFlags.Static | BindingFlags.NonPublic)
.MakeGenericMethod(field.FieldType.GetGenericArguments()[0]);
var fault = method.Invoke(null, new object[] { callback });
restoreFaults.Add(() => field.SetValue(store, previous));
field.SetValue(store, fault);
Check(ReferenceEquals(field.GetValue(store), fault), "actual cache fault installed");
}
private async Task HealthyPrompt(string initial)
{
var handle = await OpenPrompt();
if (initial != null)
{
Check(handle.Update("ShowNotice", initial).Accepted, "seed initial value");
}
var settings = Bound<DefaultSettingService>(handle);
var expected = initial == "1";
Check(settings.ShowNotice == expected, "first read follows original string comparison");
Check(handle.Update("ShowNotice", expected ? "0" : "1").Accepted, "other consumer updates actual cache");
Check(settings.ShowNotice == expected, "first-read nullable cache survives other consumer writes");
var fresh = Bound<DefaultSettingService>(handle);
var target = !expected;
var observedWrites = 0;
InjectFault(handle, stage =>
{
if (stage == "BeforeWrite")
{
observedWrites++;
Check(Cached(fresh) == target, "nullable cache assigned before actual disk write");
}
});
fresh.ShowNotice = target;
Check(Edit(fresh)?.Accepted == true && observedWrites == 1, "setter before getter writes even when stored value matches");
var receipt = Edit(fresh);
fresh.ShowNotice = target;
Check(ReferenceEquals(receipt, Edit(fresh)) && observedWrites == 1, "same cached value does not write");
target = !target;
fresh.ShowNotice = target;
Check(observedWrites == 2 && !ReferenceEquals(receipt, Edit(fresh)), "changed cached value writes");
RestoreFaults();
Check(handle.Update("IsOpenClubRed", "0").Accepted, "seed present club value");
var club = Bound<ClubService>(handle);
var calls = 0;
ObserveRed(red =>
{
calls++;
Check(!red && !club.IsOpenClubRed, "flag clears before red callback");
Check(handle.ReadLocalSnapshot().Data["IsOpenClubRed"] == (calls == 1 ? "0" : "1"), "red callback precedes write");
});
club.SetOpenClubRed();
Check(calls == 1 && Edit(club)?.Accepted == true && handle.ReadLocalSnapshot().Data["IsOpenClubRed"] == "1", "present key does not replace original flag gate");
var clubReceipt = Edit(club);
club.SetOpenClubRed();
Check(calls == 1 && ReferenceEquals(clubReceipt, Edit(club)), "false flag skips red and write");
club.IsOpenClubRed = true;
club.SetOpenClubRed();
Check(calls == 2 && !ReferenceEquals(clubReceipt, Edit(club)), "true flag writes existing value");
// A diagnostic result is not a second owner state. Do not unlock a real failed owner.
var rejected = handle.Update(null, "1");
Check(!rejected.Accepted, "actual rejected diagnostic");
fresh.GetType().GetProperty("LastPromptEdit", PrivateInstance).SetValue(fresh, rejected);
club.GetType().GetProperty("LastPromptEdit", PrivateInstance).SetValue(club, rejected);
Check(fresh.ShowNotice == target, "healthy owner ignores old rejected diagnostic");
club.SetOpenClubRed();
Check(calls == 2, "healthy false club ignores diagnostic without business effects");
await bridge.CloseAsync();
Reject(() =>
{
_ = fresh.ShowNotice;
});
Reject(() => fresh.ShowNotice = target);
Reject(club.SetOpenClubRed);
Check(calls == 2 && Cached(fresh) == target && !club.IsOpenClubRed, "stale cache-hit entries cause no effects");
}
private async Task FaultPrompt(bool useClub, string failureStage)
{
var handle = await OpenPrompt();
var settings = Bound<DefaultSettingService>(handle);
var club = Bound<ClubService>(handle);
var redCalls = 0;
ObserveRed(red =>
{
redCalls++;
Check(!red && !club.IsOpenClubRed, "failed write still follows original red order");
});
var faults = 0;
InjectFault(handle, stage =>
{
if (stage == failureStage)
{
faults++;
Check(useClub ? !club.IsOpenClubRed && redCalls == 1 : Cached(settings) == true,
"business state precedes actual storage failure");
throw new IOException("P6D synthetic " + failureStage);
}
});
Reject(() =>
{
if (useClub)
{
club.SetOpenClubRed();
}
else
{
settings.ShowNotice = true;
}
});
var edit = Edit(useClub ? (object)club : settings);
Check(faults == 1 && edit != null && !edit.Accepted, "actual rejected write preserved");
Check(edit.StateResult.Error == PlayerKVChangeError.StorageError &&
edit.StateResult.LocalCommitMayHaveSucceeded == (failureStage == "AfterReplace"), "actual uncertainty preserved");
Check(handle.Status == PlayerKVSyncStatus.StorageError, "actual storage terminal state retained");
Reject(() =>
{
_ = settings.ShowNotice;
});
Reject(() => settings.ShowNotice = true);
Reject(club.SetOpenClubRed);
Check(faults == 1 && redCalls == (useClub ? 1 : 0), "actual unreadable owner blocks repeat effects");
Check(useClub ? !club.IsOpenClubRed : Cached(settings) == true, "no added rollback");
}
private async Task RevokedDuringPrompt(bool useClub)
{
var handle = await OpenPrompt();
var settings = Bound<DefaultSettingService>(handle);
var club = Bound<ClubService>(handle);
var redCalls = 0;
ObserveRed(red =>
{
redCalls++;
});
InjectFault(handle, stage =>
{
if (stage == "AfterReplace")
{
epoch++;
}
});
Reject(() =>
{
if (useClub)
{
club.SetOpenClubRed();
}
else
{
settings.ShowNotice = true;
}
});
Check(Edit(useClub ? (object)club : settings)?.Accepted == true, "completed disk write not disguised as unaccepted");
Check(useClub ? !club.IsOpenClubRed && redCalls == 1 : Cached(settings) == true, "revocation does not roll back original front effects");
Check(!handle.ReadLocalSnapshot().Success && requests == 1, "revoked old owner has no replay or transport write");
}
private async Task RevokedDuringClubCallback()
{
var handle = await OpenPrompt();
var club = Bound<ClubService>(handle);
var redCalls = 0;
ObserveRed(red =>
{
redCalls++;
epoch++;
});
var writes = 0;
InjectFault(handle, stage =>
{
writes++;
});
Reject(club.SetOpenClubRed);
Check(!club.IsOpenClubRed && redCalls == 1, "callback revocation preserves front effects");
Check(Edit(club)?.Accepted == false && writes == 0 && requests == 1, "callback revocation refuses old write without replay");
}
internal async Task<string> ExecuteCP3A()
{
Func<CookieContainer, HttpMessageHandler> factory = jar => new Handler(r =>
{
Check(r.RequestUri == new Uri(api, "playerdata/Get"), "CP3A synthetic Get only");
requests++;
return Json(new { data = new Dictionary<string, string>() });
});
bridge = (PlayerKVGameSessionBridge)typeof(PlayerKVGameSessionBridge).GetConstructor(PrivateInstance,
null, new[] { typeof(Func<CookieContainer, HttpMessageHandler>), typeof(bool) }, null).Invoke(new object[] { factory, false });
var tables = new cfg.Tables(name => SimpleJSON.JSON.Parse(File.ReadAllText(
Path.Combine(Application.dataPath, "../../cfgData", name + ".json"))));
var settingCtor = typeof(DefaultSettingService).GetConstructor(PrivateInstance,
null, new[] { typeof(bool) }, null);
var clubCtor = typeof(ClubService).GetConstructor(PrivateInstance,
null, new[] { typeof(bool) }, null);
var notificationCtor = typeof(LocalNotificationService).GetConstructor(PrivateInstance,
null, new[] { typeof(cfg.Tables) }, null);
Check(settingCtor != null && clubCtor != null && notificationCtor != null,
"formal service constructors exist");
var settings = (DefaultSettingService)settingCtor.Invoke(new object[] { true });
var club = (ClubService)clubCtor.Invoke(new object[] { true });
var notifications = (LocalNotificationService)notificationCtor.Invoke(new object[] { tables });
var pendingNotifications = (LocalNotificationService)notificationCtor.Invoke(new object[] { tables });
var pendingInit = pendingNotifications.Init();
Reject(() => Call(pendingNotifications, "PreflightFormalPromptSettings", settings));
await pendingInit;
await notifications.Init();
Reject(() => { _ = settings.ShowNotice; });
Reject(() => settings.ShowNotice = true);
Reject(club.SetOpenClubRed);
var handle = await Open();
Call(settings, "BindFormalPromptOwner", handle);
Call(club, "BindFormalPromptOwner", handle);
Call(notifications, "BindFormalPromptSettings", settings);
Call(settings, "BindFormalPromptOwner", handle);
Call(club, "BindFormalPromptOwner", handle);
Call(notifications, "BindFormalPromptSettings", settings);
Check(!settings.ShowNotice, "bound missing ShowNotice");
settings.ShowNotice = true;
club.SetOpenClubRed();
Check(settings.ShowNotice && !club.IsOpenClubRed, "bound prompt effects");
Check(requests == 1, "one synthetic KV Get and no transport write");
await bridge.CloseAsync();
Reject(() => { _ = settings.ShowNotice; });
Reject(club.SetOpenClubRed);
epoch++;
var nextHandle = await Open();
Reject(() => Call(settings, "BindFormalPromptOwner", nextHandle));
Reject(() => Call(club, "BindFormalPromptOwner", nextHandle));
var partialSetting = (DefaultSettingService)settingCtor.Invoke(new object[] { true });
var partialClub = (ClubService)clubCtor.Invoke(new object[] { true });
Call(partialSetting, "BindFormalPromptOwner", nextHandle);
await bridge.CloseAsync();
Reject(() => Call(partialClub, "BindFormalPromptOwner", nextHandle));
Reject(() => { _ = partialSetting.ShowNotice; });
epoch++;
var thirdHandle = await Open();
Reject(() => Call(partialSetting, "BindFormalPromptOwner", thirdHandle));
Check(requests == 3, "same owner binds and partial failure add no transport requests");
return JsonConvert.SerializeObject(new { success = true, caseId = "CP3A", assertions,
requests, formalRequests = 0, globalContainerChanged = false });
}
internal async Task Close()
{
var errors = new List<Exception>();
foreach (var child in children)
{
try
{
await child.Close();
}
catch (Exception ex)
{
errors.Add(ex);
}
}
try
{
RestoreFaults();
}
catch (Exception ex)
{
errors.Add(ex);
}
try
{
if (bridge != null)
{
await bridge.CloseAsync();
}
}
catch (Exception ex)
{
errors.Add(ex);
}
foreach (var session in sessions)
{
try
{
session.Dispose();
}
catch (Exception ex)
{
errors.Add(ex);
}
}
foreach (var go in objects)
{
try
{
if (go != null)
{
UnityEngine.Object.DestroyImmediate(go);
}
if (go != null)
{
throw new InvalidOperationException("Test object survived cleanup.");
}
}
catch (Exception ex)
{
errors.Add(ex);
}
}
if (errors.Count != 0)
{
throw new AggregateException(errors);
}
}
private void RestoreFaults()
{
var errors = new List<Exception>();
foreach (var restore in restoreFaults)
{
try
{
restore();
}
catch (Exception ex)
{
errors.Add(ex);
}
}
if (errors.Count != 0)
{
throw new AggregateException(errors);
}
restoreFaults.Clear();
}
}
}
#endif

View File

@@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 67d5bde18c99423aa2168a5af1c2b0da

View File

@@ -1,74 +0,0 @@
using System;
using System.Threading;
using game.Account;
using UnityEditor;
using UnityEngine;
public sealed class S101LoginWindow : EditorWindow
{
string playerId = "101";
string status = "输入涂游测试 ID,验证 s101 认证及 Cookie。";
bool busy;
S101AccountSession session;
CancellationTokenSource cancellation;
[MenuItem("Tools/Debug/S101 Minimal Login")]
static void Open() => GetWindow<S101LoginWindow>("S101 最小登录");
void OnGUI()
{
EditorGUILayout.LabelField("API", S101AccountSession.DefaultApiUrl);
using (new EditorGUI.DisabledScope(busy))
{
playerId = EditorGUILayout.TextField("涂游测试 ID", playerId);
if (GUILayout.Button("登录并验证 Cookie")) Login();
}
EditorGUILayout.HelpBox(status, MessageType.Info);
EditorGUILayout.LabelField("此入口只验证认证,不初始化玩法或写入存档。");
}
async void Login()
{
busy = true;
session?.Dispose();
cancellation?.Dispose();
cancellation = new CancellationTokenSource();
var attempt = new S101AccountSession();
session = attempt;
var token = cancellation.Token;
status = "正在登录…";
try
{
var login = await attempt.LoginAsync(playerId, token);
if (token.IsCancellationRequested) return;
if (!login.Success)
{
status = $"登录失败:{login.Error},HTTP {login.StatusCode}";
return;
}
var probe = await attempt.CheckAuthorizationAsync(token);
if (token.IsCancellationRequested) return;
status = probe.Success
? $"认证通过:涂游 ID {attempt.PlayerId},内部 ID {attempt.InternalId};Cookie 授权读取通过。"
: $"登录成功,但授权读取未通过:{probe.Error},HTTP {probe.StatusCode}";
}
catch (Exception ex)
{
status = "验证异常:" + ex.GetType().Name;
}
finally
{
busy = false;
if (this != null) Repaint();
}
}
void OnDisable()
{
cancellation?.Cancel();
session?.Dispose();
cancellation?.Dispose();
cancellation = null;
session = null;
}
}

View File

@@ -9,8 +9,8 @@ namespace Activity.Data
/// </summary> /// </summary>
public class EventDataRepository : IEventDataRepository public class EventDataRepository : IEventDataRepository
{ {
private readonly game.PlayerDataStorage.IPlayerSaveStore store; private readonly Core.KV.IPlayerSaveStore store;
public EventDataRepository(game.PlayerDataStorage.IPlayerSaveStore store) public EventDataRepository(Core.KV.IPlayerSaveStore store)
{ this.store = store ?? throw new ArgumentNullException(nameof(store)); } { this.store = store ?? throw new ArgumentNullException(nameof(store)); }
public void Save<T>(T data) where T : IEventData public void Save<T>(T data) where T : IEventData

View File

@@ -28,8 +28,8 @@ namespace Activity.Services
/// </summary> /// </summary>
public class EventTokenService : IEventTokenService public class EventTokenService : IEventTokenService
{ {
private readonly game.PlayerDataStorage.IPlayerSaveStore store; private readonly Core.KV.IPlayerSaveStore store;
public EventTokenService(game.PlayerDataStorage.IPlayerSaveStore store) public EventTokenService(Core.KV.IPlayerSaveStore store)
{ this.store = store ?? throw new ArgumentNullException(nameof(store)); } { this.store = store ?? throw new ArgumentNullException(nameof(store)); }
#region 常量与字段 #region 常量与字段

View File

@@ -12,7 +12,7 @@ using UnityEngine;
public class AquariumManager public class AquariumManager
{ {
public const string AquariumEventDataNewKey = "AquariumEventDataNewKey"; public const string AquariumEventDataNewKey = "AquariumEventDataNewKey";
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore; readonly Core.KV.IPlayerSaveStore saveStore;
readonly IUserService loginUser; readonly IUserService loginUser;
private cfg.Tables _tables; private cfg.Tables _tables;
private ICustomServerMgr customServerMgr; private ICustomServerMgr customServerMgr;
@@ -23,14 +23,14 @@ public class AquariumManager
public List<AquariumSlotData> sellList; public List<AquariumSlotData> sellList;
public AquariumManager() public AquariumManager()
{ {
saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
loginUser = GContext.container.Resolve<IUserService>(); loginUser = GContext.container.Resolve<IUserService>();
_tables = GContext.container.Resolve<Tables>(); _tables = GContext.container.Resolve<Tables>();
customServerMgr = GContext.container.Resolve<ICustomServerMgr>(); customServerMgr = GContext.container.Resolve<ICustomServerMgr>();
} }
public static AquariumManagerData GetAquariumManagerData(game.PlayerDataStorage.IPlayerSaveStore store = null) public static AquariumManagerData GetAquariumManagerData(Core.KV.IPlayerSaveStore store = null)
{ {
var source = store ?? GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); var source = store ?? GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
string dataStr = source.Read(AquariumEventDataNewKey).ValueOrThrow(); string dataStr = source.Read(AquariumEventDataNewKey).ValueOrThrow();
if (!string.IsNullOrEmpty(dataStr)) if (!string.IsNullOrEmpty(dataStr))
{ {

View File

@@ -10,7 +10,7 @@ using UnityEngine;
public class CampDataMM public class CampDataMM
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore SaveStore { get; set; }
private cfg.Tables _tables; private cfg.Tables _tables;
MMTService _MMService; MMTService _MMService;

View File

@@ -8,7 +8,7 @@ using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using UnityEngine; using UnityEngine;
using game.Account; using game.Account;
using game.PlayerDataStorage; using game.KV;
public interface ICustomServerMgr public interface ICustomServerMgr
{ {
@@ -27,12 +27,14 @@ public interface ICustomServerMgr
Uri ApiBaseUri { get; } Uri ApiBaseUri { get; }
int SessionVersion { get; } int SessionVersion { get; }
event Action SessionChanged; event Action SessionChanged;
void UseAccountSession(S101AccountSession session); void UseAccountSession(GameServerAccountSession session);
void ClearAccountSession(); void ClearAccountSession();
} }
public class CustomServerMgr : ICustomServerMgr public class CustomServerMgr : ICustomServerMgr
{ {
public const string DefaultApiUrl = "http://s101.local:18080/";
IConfig config { get; set; } IConfig config { get; set; }
//网络客户端 //网络客户端
@@ -43,34 +45,31 @@ public class CustomServerMgr : ICustomServerMgr
private readonly SynchronizationContext ownerContext; private readonly SynchronizationContext ownerContext;
public int SessionVersion { get; private set; } public int SessionVersion { get; private set; }
public event Action SessionChanged; public event Action SessionChanged;
PlayerKVAccountLease kvLease;
bool kvOnly; private KvAccountLease kvLease;
bool kvBusinessReady; private bool kvOnly;
bool kvBusinessPublished; private bool kvBusinessReady;
int pfRequests; private bool kvBusinessPublished;
private int pfRequests;
internal event Action<int> KVUnauthorized; internal event Action<int> KVUnauthorized;
internal bool IsFreshForKVLoad => pfRequests==0 && kvLease==null; internal bool IsFreshForKVLoad => pfRequests==0 && kvLease==null;
internal void BindKVForValidation(PlayerKVAccountLease lease) internal void BindKVForGame(KvAccountLease lease)
{ {
if(lease==null || lease.IsFormal || !lease.IsCurrent || lease.ApiBaseUri!=ApiBaseUri || !IsFreshForKVLoad) if (lease == null || !lease.IsCurrent ||
throw new InvalidOperationException("Fresh matching KV lease required."); lease.ApiBaseUri.AbsoluteUri != ApiBaseUri.AbsoluteUri || !IsFreshForKVLoad)
kvOnly=true; kvBusinessReady=false; kvBusinessPublished=false; SessionVersion++; kvLease=lease; _cookie=null; {
var previous=client; client=null; previous?.Dispose(); SessionChanged?.Invoke();
}
internal void BindKVForGame(PlayerKVAccountLease lease)
{
if(lease==null || !lease.IsFormal || !lease.IsCurrent || lease.ApiBaseUri.AbsoluteUri!=PlayerKVRuntimeSelection.FormalApiUrl ||
ApiBaseUri.AbsoluteUri!=PlayerKVRuntimeSelection.FormalApiUrl || !IsFreshForKVLoad)
throw new InvalidOperationException("Fresh formal KV lease required."); throw new InvalidOperationException("Fresh formal KV lease required.");
}
kvOnly=true; kvBusinessReady=false; kvBusinessPublished=false; SessionVersion++; kvLease=lease; _cookie=null; kvOnly=true; kvBusinessReady=false; kvBusinessPublished=false; SessionVersion++; kvLease=lease; _cookie=null;
var previous=client; client=null; previous?.Dispose(); SessionChanged?.Invoke(); var previous=client; client=null; previous?.Dispose(); SessionChanged?.Invoke();
} }
internal void EnableKVBusiness(long epoch) internal void EnableKVBusiness(long epoch)
{ {
if(!kvOnly || kvBusinessReady || kvBusinessPublished || kvLease==null || !kvLease.IsFormal || !kvLease.IsCurrent || if (!kvOnly || kvBusinessReady || kvBusinessPublished || kvLease == null || !kvLease.IsCurrent ||
kvLease.Epoch!=epoch || kvLease.ApiBaseUri.AbsoluteUri!=PlayerKVRuntimeSelection.FormalApiUrl || kvLease.Epoch != epoch || kvLease.ApiBaseUri.AbsoluteUri != ApiBaseUri.AbsoluteUri)
ApiBaseUri.AbsoluteUri!=PlayerKVRuntimeSelection.FormalApiUrl) {
throw new InvalidOperationException("Current formal KV lease required for business transport."); throw new InvalidOperationException("Current formal KV lease required for business transport.");
}
kvBusinessPublished=true; kvBusinessReady=true; kvBusinessPublished=true; kvBusinessReady=true;
} }
internal void DisableKVBusiness() internal void DisableKVBusiness()
@@ -80,30 +79,21 @@ public class CustomServerMgr : ICustomServerMgr
try { SessionChanged?.Invoke(); } try { SessionChanged?.Invoke(); }
catch(Exception ex) { Debug.LogError($"KV session change failed: {ex.GetType().Name}"); } catch(Exception ex) { Debug.LogError($"KV session change failed: {ex.GetType().Name}"); }
} }
internal Task ClearKVForGame() => ClearKVForValidation(); internal Task ClearKVForGame()
internal Task ClearKVForValidation()
{ {
kvBusinessReady=false; SessionVersion++; var previous=kvLease; kvLease=null; _cookie=null; kvBusinessReady = false;
var closing=previous?.CloseAsync() ?? Task.CompletedTask; SessionVersion++;
SessionChanged?.Invoke(); return closing; var previous = kvLease;
} kvLease = null;
internal async Task<PlayerKVAccountResponse> SendKVForValidationAsync(string route) _cookie = null;
{ var closing = previous?.CloseAsync() ?? Task.CompletedTask;
var lease=kvLease; int version=SessionVersion; SessionChanged?.Invoke();
if(!kvOnly || lease==null) return new PlayerKVAccountResponse(false); return closing;
var response=await lease.SendAsync(HttpMethod.Get,route);
if(version!=SessionVersion || !ReferenceEquals(lease,kvLease) || !response.IsCurrent) return new PlayerKVAccountResponse(false);
if(response.StatusCode==401 || response.StatusCode==403)
{
KVUnauthorized?.Invoke(version);
return new PlayerKVAccountResponse(false,response.StatusCode);
}
return response;
} }
public CookieContainer Cookie => kvOnly public CookieContainer Cookie => kvOnly
? (kvBusinessReady && kvLease?.IsFormal==true ? kvLease.FormalCookies : null) ?? throw new NullReferenceException() ? (kvBusinessReady && kvLease != null ? kvLease.FormalCookies : null) ?? throw new NullReferenceException()
: _cookie ?? throw new NullReferenceException(); : _cookie ?? throw new NullReferenceException();
public Uri ApiBaseUri { get; } public Uri ApiBaseUri { get; }
@@ -118,13 +108,16 @@ public class CustomServerMgr : ICustomServerMgr
}); });
this.config = config; this.config = config;
var url = config.Get<string>(GConstant.K_Event_API_URL, S101AccountSession.DefaultApiUrl); var url = config.Get<string>(GConstant.K_Event_API_URL, DefaultApiUrl);
if (string.IsNullOrWhiteSpace(url)) url = S101AccountSession.DefaultApiUrl; if (string.IsNullOrWhiteSpace(url))
{
url = DefaultApiUrl;
}
ApiBaseUri = new Uri(url.TrimEnd('/') + "/"); ApiBaseUri = new Uri(url.TrimEnd('/') + "/");
ClearAccountSession(); ClearAccountSession();
} }
public void UseAccountSession(S101AccountSession session) public void UseAccountSession(GameServerAccountSession session)
{ {
if(kvOnly) throw new InvalidOperationException("Controlled container cannot switch to PlayFab."); if(kvOnly) throw new InvalidOperationException("Controlled container cannot switch to PlayFab.");
if (session == null || !session.IsAuthenticated || session.ApiBaseUri != ApiBaseUri) if (session == null || !session.IsAuthenticated || session.ApiBaseUri != ApiBaseUri)
@@ -134,7 +127,11 @@ public class CustomServerMgr : ICustomServerMgr
public void ClearAccountSession() public void ClearAccountSession()
{ {
if(kvOnly) { PlayerKVShutdownRegistry.Process.Register(ClearKVForValidation()); return; } if (kvOnly)
{
KvShutdownRegistry.Process.Register(ClearKVForGame());
return;
}
ReplaceTransport(new CookieContainer()); ReplaceTransport(new CookieContainer());
} }
@@ -170,7 +167,10 @@ public class CustomServerMgr : ICustomServerMgr
} }
if(!kvBusinessReady) throw new InvalidOperationException("Formal KV business transport is not ready."); if(!kvBusinessReady) throw new InvalidOperationException("Formal KV business transport is not ready.");
var lease=kvLease; var kvVersion=SessionVersion; var lease=kvLease; var kvVersion=SessionVersion;
if(lease==null || !lease.IsFormal || !lease.IsCurrent) return null; if (lease == null || !lease.IsCurrent)
{
return null;
}
try try
{ {
var response=await lease.SendAsync(method,url,body,contentType); var response=await lease.SendAsync(method,url,body,contentType);
@@ -286,3 +286,4 @@ public class CustomServerMgr : ICustomServerMgr
} }
} }
} }

View File

@@ -11,54 +11,101 @@ using Newtonsoft.Json.Linq;
namespace game.Account namespace game.Account
{ {
public enum AccountLoginError { None, Validation, Http, Rejected, Protocol, Network, Timeout, Cancelled } public enum AccountLoginError
{
None,
Validation,
Http,
Rejected,
Protocol,
Network,
Timeout,
Cancelled
}
public sealed class AccountLoginResult public sealed class AccountLoginResult
{ {
public bool Success => Error == AccountLoginError.None; public bool Success => Error == AccountLoginError.None;
public AccountLoginError Error { get; } public AccountLoginError Error
public int? StatusCode { get; } {
get;
}
public int? StatusCode
{
get;
}
internal AccountLoginResult(AccountLoginError error, int? status = null) internal AccountLoginResult(AccountLoginError error, int? status = null)
{ Error = error; StatusCode = status; } {
Error = error;
StatusCode = status;
}
} }
/// <summary> /// <summary>
/// Minimal Tuyou-ID authentication, independent of gameplay and PlayFab storage. /// Minimal Tuyou-ID authentication, independent of gameplay and PlayFab storage.
/// Each login owns a fresh cookie jar; dispose the session on logout. /// Each login owns a fresh cookie jar; dispose the session on logout.
/// </summary> /// </summary>
public sealed class S101AccountSession : IDisposable public sealed class GameServerAccountSession : IDisposable
{ {
public const string DefaultApiUrl = "http://s101.local:18080/"; private readonly object gate = new object();
readonly object gate = new object(); private readonly Uri api;
readonly Uri api; private readonly Func<CookieContainer, HttpMessageHandler> handlerFactory;
readonly Func<CookieContainer, HttpMessageHandler> handlerFactory; private HttpClient http;
HttpClient http; private int generation;
int generation; private bool disposed;
bool disposed;
public bool IsAuthenticated { get; private set; } public bool IsAuthenticated
public string PlayerId { get; private set; } {
public uint InternalId { get; private set; } get;
public DateTime CreateTimeUtc { get; private set; } private set;
public DateTime ServerTimeUtc { get; private set; } }
public bool NewlyCreated { get; private set; } public string PlayerId
public CookieContainer Cookies { get; private set; } {
get;
private set;
}
public uint InternalId
{
get;
private set;
}
public DateTime CreateTimeUtc
{
get;
private set;
}
public DateTime ServerTimeUtc
{
get;
private set;
}
public bool NewlyCreated
{
get;
private set;
}
public CookieContainer Cookies
{
get;
private set;
}
public Uri ApiBaseUri => api; public Uri ApiBaseUri => api;
public S101AccountSession() : this(new Uri(DefaultApiUrl)) { } // KV supplies its owned transport; the PF path uses the default handler.
public GameServerAccountSession(Uri api, Func<CookieContainer, HttpMessageHandler> handlerFactory = null)
// The factory is optional for transport tests. Returned handlers are owned by this session.
public S101AccountSession(Uri api, Func<CookieContainer, HttpMessageHandler> handlerFactory = null)
{ {
if (api == null || !api.IsAbsoluteUri || if (api == null || !api.IsAbsoluteUri ||
(api.Scheme != "http" && api.Scheme != "https") || (api.Scheme != "http" && api.Scheme != "https") ||
!string.IsNullOrEmpty(api.Query) || !string.IsNullOrEmpty(api.Fragment) || !string.IsNullOrEmpty(api.Query) || !string.IsNullOrEmpty(api.Fragment) ||
!string.IsNullOrEmpty(api.UserInfo)) !string.IsNullOrEmpty(api.UserInfo))
{
throw new ArgumentException("An absolute HTTP(S) API base URI is required.", nameof(api)); throw new ArgumentException("An absolute HTTP(S) API base URI is required.", nameof(api));
}
this.api = new Uri(api.AbsoluteUri.TrimEnd('/') + "/"); this.api = new Uri(api.AbsoluteUri.TrimEnd('/') + "/");
this.handlerFactory = handlerFactory ?? (jar => new HttpClientHandler this.handlerFactory = handlerFactory ?? (jar => new HttpClientHandler
{ {
CookieContainer = jar, UseCookies = true, AllowAutoRedirect = false CookieContainer = jar,
UseCookies = true,
AllowAutoRedirect = false
}); });
} }
@@ -70,7 +117,10 @@ namespace game.Account
string id; string id;
lock (gate) lock (gate)
{ {
if (disposed) return Result(AccountLoginError.Cancelled); if (disposed)
{
return Result(AccountLoginError.Cancelled);
}
generation++; generation++;
ClearIdentity(); ClearIdentity();
http?.Dispose(); http?.Dispose();
@@ -78,11 +128,19 @@ namespace game.Account
Cookies = null; Cookies = null;
if (string.IsNullOrEmpty(tuyooId) || if (string.IsNullOrEmpty(tuyooId) ||
!long.TryParse(tuyooId, NumberStyles.None, CultureInfo.InvariantCulture, out var numericId) || numericId <= 0) !long.TryParse(tuyooId, NumberStyles.None, CultureInfo.InvariantCulture, out var numericId) || numericId <= 0)
{
return Result(AccountLoginError.Validation); return Result(AccountLoginError.Validation);
if (token.IsCancellationRequested) return Result(AccountLoginError.Cancelled); }
if (token.IsCancellationRequested)
{
return Result(AccountLoginError.Cancelled);
}
id = numericId.ToString(CultureInfo.InvariantCulture); id = numericId.ToString(CultureInfo.InvariantCulture);
cookies = new CookieContainer(); cookies = new CookieContainer();
client = new HttpClient(handlerFactory(cookies)) { Timeout = TimeSpan.FromSeconds(15) }; client = new HttpClient(handlerFactory(cookies))
{
Timeout = TimeSpan.FromSeconds(15)
};
http = client; http = client;
Cookies = cookies; Cookies = cookies;
requestGeneration = generation; requestGeneration = generation;
@@ -91,24 +149,40 @@ namespace game.Account
int? status = null; int? status = null;
try try
{ {
using (var request = Request("account/Login", new JObject { ["playerId"] = id })) using (var request = Request("account/Login", new JObject
{
["playerId"] = id
}))
using (var response = await client.SendAsync(request, token)) using (var response = await client.SendAsync(request, token))
{ {
status = (int)response.StatusCode; status = (int)response.StatusCode;
if (response.StatusCode != HttpStatusCode.OK) return Result(AccountLoginError.Http, status); if (response.StatusCode != HttpStatusCode.OK)
{
return Result(AccountLoginError.Http, status);
}
var body = Parse(await response.Content.ReadAsStringAsync()); var body = Parse(await response.Content.ReadAsStringAsync());
if (body["state"]?.Type != JTokenType.Integer) return Result(AccountLoginError.Protocol, status); if (body["state"]?.Type != JTokenType.Integer)
if (body["state"].Value<long>() != 0) return Result(AccountLoginError.Rejected, status); {
return Result(AccountLoginError.Protocol, status);
}
if (body["state"].Value<long>() != 0)
{
return Result(AccountLoginError.Rejected, status);
}
if (body["internalId"]?.Type != JTokenType.Integer || if (body["internalId"]?.Type != JTokenType.Integer ||
!uint.TryParse(body["internalId"].ToString(), out var internalId) || internalId == 0 || !uint.TryParse(body["internalId"].ToString(), out var internalId) || internalId == 0 ||
body["newCreate"]?.Type != JTokenType.Boolean || body["newCreate"]?.Type != JTokenType.Boolean ||
!ReadUtc(body["createTime"], out var created) || !ReadUtc(body["svrTime"], out var serverTime) || !ReadUtc(body["createTime"], out var created) || !ReadUtc(body["svrTime"], out var serverTime) ||
cookies.GetCookies(api).Count == 0) cookies.GetCookies(api).Count == 0)
{
return Result(AccountLoginError.Protocol, status); return Result(AccountLoginError.Protocol, status);
}
lock (gate) lock (gate)
{ {
if (disposed || generation != requestGeneration || token.IsCancellationRequested) if (disposed || generation != requestGeneration || token.IsCancellationRequested)
{
return Result(AccountLoginError.Cancelled, status); return Result(AccountLoginError.Cancelled, status);
}
PlayerId = id; PlayerId = id;
InternalId = internalId; InternalId = internalId;
CreateTimeUtc = created; CreateTimeUtc = created;
@@ -122,82 +196,59 @@ namespace game.Account
catch (OperationCanceledException) catch (OperationCanceledException)
{ {
lock (gate) lock (gate)
return Result(disposed || generation != requestGeneration || token.IsCancellationRequested
? AccountLoginError.Cancelled : AccountLoginError.Timeout, status);
}
catch (ObjectDisposedException) { return Result(AccountLoginError.Cancelled, status); }
catch (HttpRequestException) { return Result(AccountLoginError.Network, status); }
catch (JsonException) { return Result(AccountLoginError.Protocol, status); }
catch (OverflowException) { return Result(AccountLoginError.Protocol, status); }
}
/// <summary>Read-only probe: verifies that the server accepts this session cookie; never writes KV.</summary>
public async Task<AccountLoginResult> CheckAuthorizationAsync(CancellationToken token = default)
{
HttpClient client;
int requestGeneration;
lock (gate)
{
if (disposed || !IsAuthenticated) return Result(AccountLoginError.Rejected);
client = http;
requestGeneration = generation;
}
int? status = null;
try
{
using (var request = Request("playerdata/Get", new JObject()))
using (var response = await client.SendAsync(request, token))
{ {
status = (int)response.StatusCode; return Result(disposed || generation != requestGeneration || token.IsCancellationRequested
lock (gate) ? AccountLoginError.Cancelled : AccountLoginError.Timeout, status);
{
if (disposed || generation != requestGeneration || token.IsCancellationRequested)
return Result(AccountLoginError.Cancelled, status);
if (status == 401 || status == 403) ClearIdentity();
}
if (response.StatusCode != HttpStatusCode.OK) return Result(AccountLoginError.Http, status);
var body = Parse(await response.Content.ReadAsStringAsync());
if (!(body["data"] is JObject data)) return Result(AccountLoginError.Protocol, status);
foreach (var item in data.Properties())
if (item.Value.Type != JTokenType.String) return Result(AccountLoginError.Protocol, status);
lock (gate)
return Result(disposed || generation != requestGeneration || token.IsCancellationRequested
? AccountLoginError.Cancelled : AccountLoginError.None, status);
} }
} }
catch (OperationCanceledException) catch (ObjectDisposedException)
{ {
lock (gate) return Result(AccountLoginError.Cancelled, status);
return Result(disposed || generation != requestGeneration || token.IsCancellationRequested }
? AccountLoginError.Cancelled : AccountLoginError.Timeout, status); catch (HttpRequestException)
{
return Result(AccountLoginError.Network, status);
}
catch (JsonException)
{
return Result(AccountLoginError.Protocol, status);
}
catch (OverflowException)
{
return Result(AccountLoginError.Protocol, status);
} }
catch (ObjectDisposedException) { return Result(AccountLoginError.Cancelled, status); }
catch (HttpRequestException) { return Result(AccountLoginError.Network, status); }
catch (JsonException) { return Result(AccountLoginError.Protocol, status); }
} }
HttpRequestMessage Request(string path, JObject body) => new HttpRequestMessage(HttpMethod.Post, new Uri(api, path)) private HttpRequestMessage Request(string path, JObject body) => new HttpRequestMessage(HttpMethod.Post, new Uri(api, path))
{ Content = new StringContent(body.ToString(Formatting.None), Encoding.UTF8, "application/json") };
static JObject Parse(string text)
{ {
using (var reader = new JsonTextReader(new StringReader(text)) { DateParseHandling = DateParseHandling.None }) Content = new StringContent(body.ToString(Formatting.None), Encoding.UTF8, "application/json")
};
private static JObject Parse(string text)
{
using (var reader = new JsonTextReader(new StringReader(text))
{
DateParseHandling = DateParseHandling.None
})
{ {
var value = JObject.Load(reader); var value = JObject.Load(reader);
if (reader.Read()) throw new JsonReaderException("Trailing JSON content."); if (reader.Read())
{
throw new JsonReaderException("Trailing JSON content.");
}
return value; return value;
} }
} }
static bool ReadUtc(JToken value, out DateTime date) private static bool ReadUtc(JToken value, out DateTime date)
{ {
date = default; date = default;
return value?.Type == JTokenType.String && DateTime.TryParse(value.Value<string>(), CultureInfo.InvariantCulture, return value?.Type == JTokenType.String && DateTime.TryParse(value.Value<string>(), CultureInfo.InvariantCulture,
DateTimeStyles.AssumeUniversal | DateTimeStyles.AdjustToUniversal, out date); DateTimeStyles.AssumeUniversal | DateTimeStyles.AdjustToUniversal, out date);
} }
static AccountLoginResult Result(AccountLoginError error, int? status = null) => new AccountLoginResult(error, status); private static AccountLoginResult Result(AccountLoginError error, int? status = null) => new AccountLoginResult(error, status);
void ClearIdentity() private void ClearIdentity()
{ {
IsAuthenticated = false; IsAuthenticated = false;
PlayerId = null; PlayerId = null;
@@ -211,7 +262,10 @@ namespace game.Account
{ {
lock (gate) lock (gate)
{ {
if (disposed) return; if (disposed)
{
return;
}
disposed = true; disposed = true;
generation++; generation++;
ClearIdentity(); ClearIdentity();

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: a8f49f7440c141e89d8519ff3aa1c034 guid: 47cad15649b346799afbe5e5cafb4bb3
MonoImporter: MonoImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 4930c4a417ba4c908416717d26695848 guid: f3f810de2c56488e979e3e585c94b35a
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}

View File

@@ -0,0 +1,76 @@
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Core.KV
{
// A store belongs to one login. Callers retain this instance across awaits.
public interface IPlayerSaveStore
{
bool IsCurrent
{
get;
}
PlayerSaveReadResult Read(string key);
PlayerSaveWriteResult Write(string key, string value, bool remoteStore = true);
Task<bool> SyncDataImmidiate(string key, string value);
}
public sealed class PlayerSaveReadResult
{
public bool Success => Error == null;
public bool? Found
{
get;
}
public string Value
{
get;
}
public string Error
{
get;
}
internal PlayerSaveReadResult(bool found, string value)
{
Found = found;
Value = value;
}
internal PlayerSaveReadResult(string error)
{
Error = error ?? "ReadFailed";
}
public string ValueOrThrow()
{
if (!Success)
{
throw new InvalidOperationException("Player save read failed: " + Error);
}
return Value;
}
}
public sealed class PlayerSaveWriteResult
{
public bool Accepted => Error == null;
public string Error
{
get;
}
internal PlayerSaveWriteResult()
{
}
internal PlayerSaveWriteResult(string error)
{
Error = error ?? "WriteRejected";
}
public void RequireAccepted()
{
if (!Accepted)
{
throw new InvalidOperationException("Player save write rejected: " + Error);
}
}
}
}

View File

@@ -0,0 +1,132 @@
using System;
using System.IO;
using System.Security;
using System.Text;
using Newtonsoft.Json;
namespace Core.KV
{
internal sealed class KvCacheStore : IDisposable
{
private const long MaxBytes = 64L * 1024 * 1024;
private readonly KvIdentity identity;
private readonly FileStream lease;
private readonly string main, temporary, backup;
private bool disposed;
private KvCacheStore(KvIdentity identity, FileStream lease)
{
this.identity = identity;
this.lease = lease;
main = Path.Combine(identity.DirectoryPath, "state.json");
temporary = main + ".tmp";
backup = main + ".bak";
}
internal static KVOpenError Open(KvIdentity identity,
out KvCacheStore store, out KvSnapshot snapshot)
{
store = null;
snapshot = null;
FileStream lease = null;
try
{
Directory.CreateDirectory(identity.DirectoryPath);
try
{
lease = new FileStream(Path.Combine(identity.DirectoryPath, "state.lock"), FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.None);
}
catch (IOException ex) when ((ex.HResult & 0xffff) == 32 || (ex.HResult & 0xffff) == 33)
{
return KVOpenError.Busy;
}
store = new KvCacheStore(identity, lease);
if (!File.Exists(store.main))
{
if (File.Exists(store.backup) || File.Exists(store.temporary))
{
throw KvSnapshot.Invalid();
}
snapshot = new KvSnapshot();
}
else
{
if (new FileInfo(store.main).Length > MaxBytes)
{
throw KvSnapshot.Invalid();
}
snapshot = KvSnapshot.Decode(File.ReadAllText(store.main, new UTF8Encoding(false, true)), identity);
}
return KVOpenError.None;
}
catch (Exception ex) when (ex is JsonException || ex is OverflowException || ex is FormatException || ex is DecoderFallbackException)
{
store?.Dispose();
lease?.Dispose();
store = null;
return KVOpenError.RecoveryRequired;
}
catch (Exception ex) when (DiskError(ex))
{
store?.Dispose();
lease?.Dispose();
store = null;
return KVOpenError.StorageError;
}
}
internal bool Save(KvSnapshot snapshot, out bool mayHaveCommitted)
{
mayHaveCommitted = false;
try
{
if (disposed)
{
// Preserve the existing diagnostic ObjectName when renaming the implementation.
throw new ObjectDisposedException("PlayerKVCacheStore");
}
snapshot.Validate();
var bytes = new UTF8Encoding(false, true).GetBytes(snapshot.Encode(identity));
if (bytes.LongLength > MaxBytes)
{
throw new IOException("KV cache capacity exceeded.");
}
using (var stream = new FileStream(temporary, FileMode.Create, FileAccess.Write, FileShare.None))
{
stream.Write(bytes, 0, bytes.Length);
stream.Flush(true);
}
mayHaveCommitted = true;
// The temp file is on the same filesystem. Never delete the main file first.
if (File.Exists(main))
{
File.Replace(temporary, main, backup);
}
else
{
File.Move(temporary, main);
}
mayHaveCommitted = false;
return true;
}
catch (Exception ex) when (DiskError(ex) || ex is JsonException || ex is EncoderFallbackException)
{
return false;
}
}
private static bool DiskError(Exception ex) => ex is IOException || ex is UnauthorizedAccessException ||
ex is SecurityException || ex is NotSupportedException || ex is ObjectDisposedException;
public void Dispose()
{
if (disposed)
{
return;
}
disposed = true;
lease.Dispose();
// Keep files, including failed temporary writes, for explicit recovery diagnosis.
}
}
}

View File

@@ -1,5 +1,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization; using System.Globalization;
using System.IO; using System.IO;
using System.Net; using System.Net;
@@ -10,7 +11,7 @@ using System.Threading.Tasks;
using Newtonsoft.Json; using Newtonsoft.Json;
using Newtonsoft.Json.Linq; using Newtonsoft.Json.Linq;
namespace game.PlayerDataStorage namespace Core.KV
{ {
/// <summary> /// <summary>
/// Private KV protocol for one fixed authenticated account/environment. /// Private KV protocol for one fixed authenticated account/environment.
@@ -18,67 +19,85 @@ namespace game.PlayerDataStorage
/// that transport for another account. This class neither retries nor logs payloads. /// that transport for another account. This class neither retries nor logs payloads.
/// Production login/storage integration is deliberately outside this adapter. /// Production login/storage integration is deliberately outside this adapter.
/// </summary> /// </summary>
public sealed class PlayerKVClient public sealed class KvClient
{ {
readonly HttpClient http; private readonly HttpClient http;
readonly Uri api; private readonly Uri api;
public PlayerKVClient(HttpClient http, Uri apiBaseUri) public KvClient(HttpClient http, Uri apiBaseUri)
{ {
this.http = http ?? throw new ArgumentNullException(nameof(http)); this.http = http ?? throw new ArgumentNullException(nameof(http));
if (apiBaseUri == null || !apiBaseUri.IsAbsoluteUri || if (apiBaseUri == null || !apiBaseUri.IsAbsoluteUri ||
(apiBaseUri.Scheme != "http" && apiBaseUri.Scheme != "https") || (apiBaseUri.Scheme != "http" && apiBaseUri.Scheme != "https") ||
!string.IsNullOrEmpty(apiBaseUri.UserInfo) || !string.IsNullOrEmpty(apiBaseUri.UserInfo) ||
!string.IsNullOrEmpty(apiBaseUri.Query) || !string.IsNullOrEmpty(apiBaseUri.Fragment)) !string.IsNullOrEmpty(apiBaseUri.Query) || !string.IsNullOrEmpty(apiBaseUri.Fragment))
{
throw new ArgumentException("An absolute HTTP(S) API base URI is required.", nameof(apiBaseUri)); throw new ArgumentException("An absolute HTTP(S) API base URI is required.", nameof(apiBaseUri));
}
api = new Uri(apiBaseUri.AbsoluteUri.TrimEnd('/') + "/"); api = new Uri(apiBaseUri.AbsoluteUri.TrimEnd('/') + "/");
} }
public Task<PlayerKVResult> GetAsync(IEnumerable<string> keys = null, CancellationToken token = default) public Task<KvResult> GetAsync(CancellationToken token = default)
{ {
if (!CopyKeys(keys, true, out var snapshot)) return Invalid();
var body = new JObject(); var body = new JObject();
if (snapshot.Count > 0) body["keys"] = new JArray(snapshot);
return SendAsync("Get", body, false, token); return SendAsync("Get", body, false, token);
} }
public Task<PlayerKVResult> SetAsync(IDictionary<string, string> data, CancellationToken token = default) public Task<KvResult> SetAsync(IDictionary<string, string> data, CancellationToken token = default)
{ {
if (data == null) return Invalid(); if (data == null)
{
return Invalid();
}
var snapshot = new JObject(); var snapshot = new JObject();
foreach (var pair in data) foreach (var pair in data)
{ {
if (!ValidKey(pair.Key) || pair.Value == null) return Invalid(); if (!ValidKey(pair.Key) || pair.Value == null)
{
return Invalid();
}
snapshot.Add(pair.Key, pair.Value); snapshot.Add(pair.Key, pair.Value);
} }
return SendAsync("Set", new JObject { ["data"] = snapshot }, true, token); return SendAsync("Set", new JObject { ["data"] = snapshot }, true, token);
} }
public Task<PlayerKVResult> DeleteAsync(IEnumerable<string> keys, CancellationToken token = default) public Task<KvResult> DeleteAsync(IEnumerable<string> keys, CancellationToken token = default)
{ {
if (!CopyKeys(keys, false, out var snapshot)) return Invalid(); if (!CopyKeys(keys, out var snapshot))
{
return Invalid();
}
return SendAsync("Delete", new JObject { ["keys"] = new JArray(snapshot) }, true, token); return SendAsync("Delete", new JObject { ["keys"] = new JArray(snapshot) }, true, token);
} }
static bool ValidKey(string key) => !string.IsNullOrEmpty(key) && key.Length <= 128; private static bool ValidKey(string key) => !string.IsNullOrEmpty(key) && key.Length <= 128;
static bool CopyKeys(IEnumerable<string> keys, bool allowNull, out List<string> snapshot) private static bool CopyKeys(IEnumerable<string> keys, out List<string> snapshot)
{ {
snapshot = new List<string>(); snapshot = new List<string>();
if (keys == null) return allowNull; if (keys == null)
{
return false;
}
foreach (var key in keys) foreach (var key in keys)
{ {
if (!ValidKey(key)) return false; if (!ValidKey(key))
{
return false;
}
snapshot.Add(key); snapshot.Add(key);
} }
return true; return true;
} }
static Task<PlayerKVResult> Invalid() => Task.FromResult(new PlayerKVResult(PlayerKVError.Validation)); private static Task<KvResult> Invalid() => Task.FromResult(new KvResult(KVError.Validation));
async Task<PlayerKVResult> SendAsync(string action, JObject body, bool mutation, CancellationToken token) private async Task<KvResult> SendAsync(string action, JObject body, bool mutation, CancellationToken token)
{ {
if (token.IsCancellationRequested) return new PlayerKVResult(PlayerKVError.Cancelled); if (token.IsCancellationRequested)
{
return new KvResult(KVError.Cancelled);
}
int? status = null; int? status = null;
bool enteredTransport = false; bool enteredTransport = false;
try try
@@ -93,37 +112,40 @@ namespace game.PlayerDataStorage
status = (int)response.StatusCode; status = (int)response.StatusCode;
token.ThrowIfCancellationRequested(); token.ThrowIfCancellationRequested();
if (response.StatusCode != HttpStatusCode.OK) if (response.StatusCode != HttpStatusCode.OK)
return new PlayerKVResult(status == 401 || status == 403 {
? PlayerKVError.Unauthorized : PlayerKVError.Http, status, return new KvResult(status == 401 || status == 403
mayHaveCommitted: mutation); ? KVError.Unauthorized : KVError.Http, mayHaveCommitted: mutation);
if (mutation) return new PlayerKVResult(PlayerKVError.None, status); }
if (mutation)
{
return new KvResult(KVError.None);
}
var text = await response.Content.ReadAsStringAsync(); var text = await response.Content.ReadAsStringAsync();
token.ThrowIfCancellationRequested(); token.ThrowIfCancellationRequested();
var data = ParseData(text, out var updatedAtUtc); var data = ParseData(text, out var updatedAtUtc);
return new PlayerKVResult(PlayerKVError.None, status, data, updatedAtUtc: updatedAtUtc); return new KvResult(KVError.None, data, updatedAtUtc: updatedAtUtc);
} }
} }
} }
catch (OperationCanceledException) catch (OperationCanceledException)
{ {
return new PlayerKVResult(token.IsCancellationRequested ? PlayerKVError.Cancelled : PlayerKVError.Timeout, return new KvResult(token.IsCancellationRequested ? KVError.Cancelled : KVError.Timeout, mayHaveCommitted: mutation && enteredTransport);
status, mayHaveCommitted: mutation && enteredTransport);
} }
catch (ObjectDisposedException) catch (ObjectDisposedException)
{ {
return new PlayerKVResult(PlayerKVError.Cancelled, status, mayHaveCommitted: mutation && enteredTransport); return new KvResult(KVError.Cancelled, mayHaveCommitted: mutation && enteredTransport);
} }
catch (HttpRequestException) catch (HttpRequestException)
{ {
return new PlayerKVResult(PlayerKVError.Network, status, mayHaveCommitted: mutation && enteredTransport); return new KvResult(KVError.Network, mayHaveCommitted: mutation && enteredTransport);
} }
catch (IOException) catch (IOException)
{ {
return new PlayerKVResult(PlayerKVError.Network, status, mayHaveCommitted: mutation && enteredTransport); return new KvResult(KVError.Network, mayHaveCommitted: mutation && enteredTransport);
} }
catch (JsonException) catch (JsonException)
{ {
return new PlayerKVResult(PlayerKVError.Protocol, status, mayHaveCommitted: mutation && enteredTransport); return new KvResult(KVError.Protocol, mayHaveCommitted: mutation && enteredTransport);
} }
} }
@@ -175,4 +197,51 @@ namespace game.PlayerDataStorage
} }
} }
} }
public enum KVError
{
None,
Validation,
Unauthorized,
Http,
Network,
Timeout,
Cancelled,
Protocol
}
public sealed class KvResult
{
public bool Success => Error == KVError.None;
public KVError Error
{
get;
}
// Only a successful Get has Data. Failure must never look like an empty save.
public IReadOnlyDictionary<string, string> Data
{
get;
}
// Null means the response did not supply timestamp metadata; never substitute read time.
public IReadOnlyDictionary<string, DateTime> UpdatedAtUtc
{
get;
}
// A failed write that entered the transport may already have reached the server.
// This is conservative, including HTTP failures. Do not blindly replay the write.
public bool MayHaveCommitted
{
get;
}
internal KvResult(KVError error,
Dictionary<string, string> data = null, bool mayHaveCommitted = false,
Dictionary<string, DateTime> updatedAtUtc = null)
{
Error = error;
Data = data == null ? null : new ReadOnlyDictionary<string, string>(data);
UpdatedAtUtc = updatedAtUtc == null ? null : new ReadOnlyDictionary<string, DateTime>(updatedAtUtc);
MayHaveCommitted = mayHaveCommitted;
}
}
} }

View File

@@ -0,0 +1,461 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization;
using System.Net;
using System.Net.Http;
using System.Threading;
using System.Threading.Tasks;
using game.Account;
namespace Core.KV
{
public enum KVSessionOpenError
{
None,
Validation,
Unauthenticated,
Busy,
RecoveryRequired,
StorageError,
ReadFailed,
Unauthorized,
Stale,
Cancelled
}
public sealed class KvSessionOpenResult
{
public bool Success => Error == KVSessionOpenError.None;
public KVSessionOpenError Error
{
get;
}
public KvSessionOwner Owner
{
get;
}
internal KvSessionOpenResult(KVSessionOpenError error, KvSessionOwner owner = null)
{
Error = error;
Owner = owner;
}
}
/// <summary>Owns one immutable account/epoch/cache/transport tuple.</summary>
public sealed class KvSessionOwner
{
private sealed class OperationLease : IDisposable
{
private KvSessionOwner owner;
internal OperationLease(KvSessionOwner owner)
{
this.owner = owner;
}
public void Dispose()
{
Interlocked.Exchange(ref owner, null)?.ExitOperation();
}
}
private readonly object admission = new object();
private readonly GameServerAccountSession session;
private readonly CookieContainer cookies;
private readonly CancellationTokenSource lifetime;
private readonly Func<long, bool> isCurrent;
private readonly KvSyncState state;
private readonly KvSyncCoordinator coordinator;
private readonly TaskCompletionSource<bool> drained =
new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
private readonly string ownerId = Guid.NewGuid().ToString("N");
private int activeOperations;
private bool closing, closed;
private TaskCompletionSource<bool> closeCompletion;
public string OwnerInstanceId => ownerId;
public Uri ApiBaseUri
{
get;
}
public string PlayerId
{
get;
}
public long Epoch
{
get;
}
public KVSyncStatus Status => state.Status;
private KvSessionOwner(GameServerAccountSession session, CookieContainer cookies, Uri api, string playerId,
long epoch, Func<long, bool> isCurrent, CancellationTokenSource lifetime,
KvSyncState state, HttpClient http)
{
this.session = session;
this.cookies = cookies;
ApiBaseUri = api;
PlayerId = playerId;
Epoch = epoch;
this.isCurrent = isCurrent;
this.lifetime = lifetime;
this.state = state;
coordinator = new KvSyncCoordinator(state, new KvClient(http, api), http,
IsCapturedOwnerCurrent, lifetime.Token);
}
internal static async Task<KvSessionOpenResult> CreateAsync(GameServerAccountSession session, string cacheRoot,
string expectedPlayerId, Uri expectedApiBaseUri, long epoch, Func<long, bool> isCurrent,
CancellationToken lifetimeToken, Func<CookieContainer, HttpMessageHandler> handlerFactory)
{
if (session == null || expectedApiBaseUri == null || isCurrent == null || handlerFactory == null || epoch < 0 ||
!long.TryParse(expectedPlayerId, NumberStyles.None, CultureInfo.InvariantCulture, out var numericId) || numericId <= 0)
{
return new KvSessionOpenResult(KVSessionOpenError.Validation);
}
var playerId = numericId.ToString(CultureInfo.InvariantCulture);
Uri expectedApi;
try
{
expectedApi = NormalizeApi(expectedApiBaseUri);
}
catch (ArgumentException)
{
return new KvSessionOpenResult(KVSessionOpenError.Validation);
}
if (lifetimeToken.IsCancellationRequested)
{
return new KvSessionOpenResult(KVSessionOpenError.Cancelled);
}
if (!session.IsAuthenticated || session.Cookies == null)
{
return new KvSessionOpenResult(KVSessionOpenError.Unauthenticated);
}
var capturedCookies = session.Cookies;
var capturedApi = NormalizeApi(session.ApiBaseUri);
if (session.PlayerId != playerId || capturedApi != expectedApi || !isCurrent(epoch))
{
return new KvSessionOpenResult(KVSessionOpenError.Stale);
}
var opened = KvSyncState.Open(cacheRoot, capturedApi, playerId);
if (!opened.Success)
{
return new KvSessionOpenResult(MapOpen(opened.Error));
}
HttpClient http = null;
CancellationTokenSource lifetime = null;
KvSessionOwner owner = null;
try
{
var handler = handlerFactory(capturedCookies);
if (handler == null)
{
throw new ArgumentException("Transport factory returned null.");
}
http = new HttpClient(handler)
{
Timeout = TimeSpan.FromSeconds(15)
};
lifetime = CancellationTokenSource.CreateLinkedTokenSource(lifetimeToken);
owner = new KvSessionOwner(session, capturedCookies, capturedApi, playerId, epoch,
isCurrent, lifetime, opened.State, http);
http = null;
lifetime = null;
KvResult read;
using (var lease = owner.TryEnter())
{
if (lease == null)
{
return await owner.FailCreate(KVSessionOpenError.Cancelled);
}
read = await owner.coordinator.InitializeAsync();
}
if (!read.Success)
{
return await owner.FailCreate(read.Error == KVError.Unauthorized
? KVSessionOpenError.Unauthorized
: read.Error == KVError.Cancelled ? KVSessionOpenError.Cancelled
: KVSessionOpenError.ReadFailed);
}
if (!owner.IsCapturedOwnerCurrent())
{
return await owner.FailCreate(KVSessionOpenError.Stale);
}
return new KvSessionOpenResult(KVSessionOpenError.None, owner: owner);
}
catch (OperationCanceledException)
{
if (owner != null)
{
return await owner.FailCreate(KVSessionOpenError.Cancelled);
}
opened.State.Dispose();
return new KvSessionOpenResult(KVSessionOpenError.Cancelled);
}
catch (Exception)
{
if (owner != null)
{
return await owner.FailCreate(KVSessionOpenError.Validation);
}
http?.Dispose();
lifetime?.Dispose();
opened.State.Dispose();
return new KvSessionOpenResult(KVSessionOpenError.Validation);
}
}
/// <summary>Reads the existing state under an operation lease; does not open another cache.</summary>
public KvLocalReadResult ReadLocalSnapshot()
{
using (var lease = TryEnter())
{
if (lease == null)
{
return ReadFailure(KVLocalReadError.StaleOrClosing);
}
try
{
var data = state.ReadLocal();
lock (admission)
{
if (!IsCapturedOwnerCurrent() || closing || closed)
{
return ReadFailure(KVLocalReadError.StaleOrClosing);
}
return new KvLocalReadResult(KVLocalReadError.None, data);
}
}
catch (InvalidOperationException)
{
lock (admission)
return ReadFailure(!IsCapturedOwnerCurrent() || closing || closed
? KVLocalReadError.StaleOrClosing : KVLocalReadError.NotReady);
}
}
}
private KvLocalReadResult ReadFailure(KVLocalReadError error) =>
new KvLocalReadResult(error);
internal KvStateResult CompareDatas(long nowTicks)
{
using (var lease = TryEnter())
{
return lease == null ? new KvStateResult(KVChangeError.Blocked) : coordinator.CompareDatas(nowTicks);
}
}
internal KvStateResult Update(string key, string value, bool remoteStore, long updateTicks)
{
using (var lease = TryEnter())
{
return lease == null ? ClosedEdit() : coordinator.Update(key, value, remoteStore, updateTicks);
}
}
public Task<KvFlushResult> SyncDataAsync()
{
var lease = TryEnter();
if (lease == null)
{
return Task.FromResult(new KvFlushResult(1, 0, KVError.Cancelled));
}
return RunOrdinarySyncAsync(lease);
}
private async Task<KvFlushResult> RunOrdinarySyncAsync(OperationLease lease)
{
using (lease)
{
try
{
return await coordinator.SyncDataAsync();
}
catch (Exception)
{
return new KvFlushResult(1, 0, KVError.Protocol);
}
}
}
public async Task<bool> SyncDataImmidiate(string key, string value)
{
using (var lease = TryEnter())
{
if (lease == null)
{
return false;
}
return await coordinator.SyncDataImmidiate(key, value);
}
}
internal async Task<bool> SyncDataImmidiate(IReadOnlyDictionary<string, string> values)
{
using (var lease = TryEnter())
{
if (lease == null)
{
return false;
}
return await coordinator.SyncDataImmidiate(values);
}
}
private OperationLease TryEnter()
{
lock (admission)
{
if (closing || closed || !IsCapturedOwnerCurrent())
{
return null;
}
activeOperations++;
return new OperationLease(this);
}
}
private void ExitOperation()
{
lock (admission)
{
activeOperations--;
if (closing && activeOperations == 0)
{
drained.TrySetResult(true);
}
}
}
public Task CloseAsync()
{
TaskCompletionSource<bool> completion;
lock (admission)
{
if (closeCompletion != null)
{
return closeCompletion.Task;
}
closing = true;
completion = closeCompletion = new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
if (activeOperations == 0)
{
drained.TrySetResult(true);
}
}
_ = CloseCoreAsync(completion);
return completion.Task;
}
private async Task CloseCoreAsync(TaskCompletionSource<bool> completion)
{
try
{
lifetime.Cancel();
coordinator.CloseTickets();
await drained.Task;
coordinator.Dispose();
state.Dispose();
lifetime.Dispose();
lock (admission)
closed = true;
completion.TrySetResult(true);
}
catch (Exception ex)
{
completion.TrySetException(ex);
}
}
private async Task<KvSessionOpenResult> FailCreate(KVSessionOpenError error)
{
await CloseAsync();
return new KvSessionOpenResult(error);
}
private bool IsCapturedOwnerCurrent()
{
if (lifetime.IsCancellationRequested || !isCurrent(Epoch) || state.AuthenticationInvalid)
{
return false;
}
return session.IsAuthenticated && ReferenceEquals(session.Cookies, cookies) &&
session.PlayerId == PlayerId && NormalizeApi(session.ApiBaseUri) == ApiBaseUri;
}
private static Uri NormalizeApi(Uri api)
{
if (api == null || !api.IsAbsoluteUri || (api.Scheme != "http" && api.Scheme != "https") ||
api.UserInfo.Length != 0 || api.Query.Length != 0 || api.Fragment.Length != 0)
{
throw new ArgumentException("Invalid API base URI.");
}
return new Uri(api.AbsoluteUri.TrimEnd('/') + "/");
}
private static KVSessionOpenError MapOpen(KVOpenError error)
{
if (error == KVOpenError.Busy)
{
return KVSessionOpenError.Busy;
}
if (error == KVOpenError.RecoveryRequired)
{
return KVSessionOpenError.RecoveryRequired;
}
if (error == KVOpenError.StorageError)
{
return KVSessionOpenError.StorageError;
}
return KVSessionOpenError.Validation;
}
private KvStateResult ClosedEdit()
{
return new KvStateResult(KVChangeError.Blocked);
}
}
public enum KVLocalReadError
{
None,
StaleOrClosing,
NotReady
}
/// <summary>A detached snapshot. Failed reads have no data, never a pretend empty save.</summary>
public sealed class KvLocalReadResult
{
public bool Success => Error == KVLocalReadError.None;
public KVLocalReadError Error
{
get;
}
public IReadOnlyDictionary<string, string> Data
{
get;
}
internal KvLocalReadResult(KVLocalReadError error, IReadOnlyDictionary<string, string> data = null)
{
Error = error;
if (error != KVLocalReadError.None)
{
return;
}
if (data == null)
{
throw new ArgumentNullException(nameof(data));
}
var copy = new Dictionary<string, string>(StringComparer.Ordinal);
foreach (var item in data)
{
copy.Add(item.Key, item.Value);
}
Data = new ReadOnlyDictionary<string, string>(copy);
}
}
}

View File

@@ -4,123 +4,128 @@ using System.Linq;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace game.PlayerDataStorage namespace Core.KV
{ {
public enum PlayerKVTicketStatus { Pending, Confirmed, Superseded, Blocked, Unknown, Cancelled } public enum KVTicketStatus
public sealed class PlayerKVSyncTicket
{ {
public string OwnerInstanceId { get; } Pending,
public long Epoch { get; } Confirmed,
public string Key { get; } Superseded,
public long Sequence { get; } Blocked,
internal PlayerKVSyncTicket(string ownerId, long epoch, string key, long sequence) Unknown,
{ OwnerInstanceId = ownerId; Epoch = epoch; Key = key; Sequence = sequence; } Cancelled
} }
public sealed class PlayerKVTicketResult public sealed class KvTicketResult
{ {
public PlayerKVTicketStatus Status { get; } public KVTicketStatus Status
public PlayerKVError TransportError { get; }
public PlayerKVSyncStatus CacheStatus { get; }
internal PlayerKVTicketResult(PlayerKVTicketStatus status, PlayerKVError transportError, PlayerKVSyncStatus cacheStatus)
{ Status = status; TransportError = transportError; CacheStatus = cacheStatus; }
}
public sealed class PlayerKVEditResult
{
public bool Accepted => StateResult != null && StateResult.Success;
public PlayerKVStateResult StateResult { get; }
public PlayerKVSyncTicket Ticket { get; }
internal PlayerKVEditResult(PlayerKVStateResult result, PlayerKVSyncTicket ticket = null)
{ StateResult = result; Ticket = ticket; }
}
public sealed class PlayerKVFlushResult
{
public int Confirmed { get; }
public int Superseded { get; }
public int Blocked { get; }
public int Unknown { get; }
public int Buffered
{ {
get; get;
} }
public PlayerKVError TransportError { get; } public KVError TransportError
public PlayerKVSyncStatus CacheStatus { get; }
internal PlayerKVFlushResult(int confirmed, int superseded, int blocked, int unknown,
PlayerKVError transportError, PlayerKVSyncStatus cacheStatus, int buffered = 0)
{ {
Buffered = buffered; get;
Confirmed = confirmed; Superseded = superseded; Blocked = blocked; Unknown = unknown; }
TransportError = transportError; CacheStatus = cacheStatus; internal KvTicketResult(KVTicketStatus status, KVError transportError)
{
Status = status;
TransportError = transportError;
}
}
public sealed class KvFlushResult
{
public int Blocked
{
get;
}
public int Unknown
{
get;
}
public KVError TransportError
{
get;
}
internal KvFlushResult(int blocked, int unknown, KVError transportError)
{
Blocked = blocked;
Unknown = unknown;
TransportError = transportError;
} }
} }
/// <summary>One fixed owner's serialized Get/Set/Delete channel. No timers or automatic retries.</summary> /// <summary>One fixed owner's serialized Get/Set/Delete channel. No timers or automatic retries.</summary>
public sealed class PlayerKVSyncCoordinator : IDisposable public sealed class KvSyncCoordinator : IDisposable
{ {
sealed class TicketRecord private sealed class TicketRecord
{ {
internal readonly PlayerKVSyncTicket Ticket; internal KvTicketResult Result;
internal readonly TaskCompletionSource<PlayerKVTicketResult> Completion = internal bool Dispatched;
new TaskCompletionSource<PlayerKVTicketResult>(TaskCreationOptions.RunContinuationsAsynchronously);
internal bool Dispatched, ClaimedByFlush;
internal TicketRecord(PlayerKVSyncTicket ticket) { Ticket = ticket; }
} }
readonly object ticketGate = new object(); private readonly object ticketGate = new object();
readonly Dictionary<long, TicketRecord> tickets = new Dictionary<long, TicketRecord>(); private readonly Dictionary<long, TicketRecord> tickets = new Dictionary<long, TicketRecord>();
readonly SemaphoreSlim dispatch = new SemaphoreSlim(1, 1); private readonly SemaphoreSlim dispatch = new SemaphoreSlim(1, 1);
readonly PlayerKVSyncState state; private readonly KvSyncState state;
readonly PlayerKVClient client; private readonly KvClient client;
readonly System.Net.Http.HttpClient http; private readonly System.Net.Http.HttpClient http;
readonly string ownerId; private readonly Func<bool> isOwnerCurrent;
readonly long epoch; private readonly CancellationToken ownerToken;
readonly Func<bool> isOwnerCurrent;
readonly CancellationToken ownerToken;
private bool disposed; private bool disposed;
private bool ordinaryDraining; private bool ordinaryDraining;
private TaskCompletionSource<(PlayerKVError Error, Dictionary<long, PlayerKVTicketResult> Results)> ordinaryDrainCompletion; private TaskCompletionSource<(KVError Error, Dictionary<long, KvTicketResult> Results)> ordinaryDrainCompletion;
internal PlayerKVSyncCoordinator(PlayerKVSyncState state, PlayerKVClient client, internal KvSyncCoordinator(KvSyncState state, KvClient client,
System.Net.Http.HttpClient http, string ownerId, long epoch, Func<bool> isOwnerCurrent, System.Net.Http.HttpClient http, Func<bool> isOwnerCurrent,
CancellationToken ownerToken) CancellationToken ownerToken)
{ {
this.state = state; this.client = client; this.http = http; this.ownerId = ownerId; this.state = state;
this.epoch = epoch; this.isOwnerCurrent = isOwnerCurrent; this.ownerToken = ownerToken; this.client = client;
this.http = http;
this.isOwnerCurrent = isOwnerCurrent;
this.ownerToken = ownerToken;
} }
internal async Task<PlayerKVResult> InitializeAsync(bool prepareOriginalComparison = false) internal async Task<KvResult> InitializeAsync()
{ {
await dispatch.WaitAsync(ownerToken); await dispatch.WaitAsync(ownerToken);
try try
{ {
if (!Current()) return CancelledResult(); if (!Current())
{
return CancelledResult();
}
if (state.HasPendingComparison) if (state.HasPendingComparison)
{ {
return new PlayerKVResult(PlayerKVError.Protocol); return new KvResult(KVError.Protocol);
}
var result = await client.GetAsync(ownerToken);
if (!Current())
{
return CancelledResult();
} }
var result = await client.GetAsync(null, ownerToken);
if (!Current()) return CancelledResult();
if (result.Success) if (result.Success)
{ {
var reconciled = state.Reconcile(result.Data, result.UpdatedAtUtc, prepareOriginalComparison); var reconciled = state.Reconcile(result.Data, result.UpdatedAtUtc);
return reconciled.Success ? result : new PlayerKVResult(PlayerKVError.Protocol); return reconciled.Success ? result : new KvResult(KVError.Protocol);
} }
state.RecordReadFailure(result.Error == PlayerKVError.Unauthorized); state.RecordReadFailure(result.Error == KVError.Unauthorized);
return result; return result;
} }
finally { dispatch.Release(); } finally
{
dispatch.Release();
}
} }
internal PlayerKVStateResult CompareDatas(long nowTicks) internal KvStateResult CompareDatas(long nowTicks)
{ {
lock (ticketGate) lock (ticketGate)
{ {
if (!Current()) if (!Current())
{ {
return new PlayerKVStateResult(PlayerKVChangeError.Blocked); return new KvStateResult(KVChangeError.Blocked);
} }
var previous = Unsent(state.Inspect()).Select(item => item.Sequence).ToArray(); var previous = Unsent(state.Inspect()).Select(item => item.Sequence).ToArray();
var result = state.CompareDatas(nowTicks); var result = state.CompareDatas(nowTicks);
@@ -132,7 +137,7 @@ namespace game.PlayerDataStorage
} }
} }
internal PlayerKVEditResult Update(string key, string value, bool remoteStore, long? updateTicks = null) internal KvStateResult Update(string key, string value, bool remoteStore, long updateTicks)
{ {
lock (ticketGate) lock (ticketGate)
{ {
@@ -140,37 +145,19 @@ namespace game.PlayerDataStorage
var result = state.Update(key, value, remoteStore, updateTicks); var result = state.Update(key, value, remoteStore, updateTicks);
if (!result.Success) if (!result.Success)
{ {
return new PlayerKVEditResult(result); return result;
} }
CompleteRemovedSources(previous); CompleteRemovedSources(previous);
if (!remoteStore || !Unsent(state.Inspect()).Any(item => item.Sequence == result.AttemptSequence)) if (!remoteStore || !Unsent(state.Inspect()).Any(item => item.Sequence == result.AttemptSequence))
{ {
return new PlayerKVEditResult(result); return result;
} }
var ticket = new PlayerKVSyncTicket(ownerId, epoch, key, result.AttemptSequence); tickets.Add(result.AttemptSequence, new TicketRecord());
tickets.Add(ticket.Sequence, new TicketRecord(ticket)); return result;
return new PlayerKVEditResult(result, ticket);
} }
} }
internal PlayerKVEditResult Delete(string key) private static IEnumerable<KvChange> Unsent(KvDiagnosticSnapshot value)
{
lock (ticketGate)
{
var previous = Unsent(state.Inspect()).Select(item => item.Sequence).ToArray();
var result = state.Delete(key);
if (!result.Success)
{
return new PlayerKVEditResult(result);
}
CompleteRemovedSources(previous);
var ticket = new PlayerKVSyncTicket(ownerId, epoch, key, result.AttemptSequence);
tickets.Add(ticket.Sequence, new TicketRecord(ticket));
return new PlayerKVEditResult(result, ticket);
}
}
private static IEnumerable<PlayerKVChange> Unsent(PlayerKVDiagnosticSnapshot value)
{ {
return value.OrdinaryBuffers.SelectMany(bucket => bucket.Values) return value.OrdinaryBuffers.SelectMany(bucket => bucket.Values)
.Concat(value.LegacyPending.Values).Concat(value.ExplicitDeletes.Values); .Concat(value.LegacyPending.Values).Concat(value.ExplicitDeletes.Values);
@@ -182,16 +169,16 @@ namespace game.PlayerDataStorage
foreach (var sequence in previous) foreach (var sequence in previous)
{ {
if (!remaining.Contains(sequence) && tickets.TryGetValue(sequence, out var record) && if (!remaining.Contains(sequence) && tickets.TryGetValue(sequence, out var record) &&
!record.Dispatched && !record.Completion.Task.IsCompleted) !record.Dispatched && record.Result == null)
{ {
Complete(record, PlayerKVTicketStatus.Superseded, PlayerKVError.None); Complete(record, KVTicketStatus.Superseded, KVError.None);
} }
} }
} }
internal Task<bool> SyncDataImmidiate(string key, string value) internal Task<bool> SyncDataImmidiate(string key, string value)
{ {
if (!KVSnapshot.ValidKey(key) || value == null) if (!KvSnapshot.ValidKey(key) || value == null)
{ {
return Task.FromResult(false); return Task.FromResult(false);
} }
@@ -205,7 +192,7 @@ namespace game.PlayerDataStorage
return false; return false;
} }
var data = values.ToDictionary(pair => pair.Key, pair => pair.Value, StringComparer.Ordinal); var data = values.ToDictionary(pair => pair.Key, pair => pair.Value, StringComparer.Ordinal);
IReadOnlyList<PlayerKVChange> operations; IReadOnlyList<KvChange> operations;
lock (ticketGate) lock (ticketGate)
{ {
var previous = Unsent(state.Inspect()).Select(item => item.Sequence).ToArray(); var previous = Unsent(state.Inspect()).Select(item => item.Sequence).ToArray();
@@ -221,7 +208,7 @@ namespace game.PlayerDataStorage
{ {
await dispatch.WaitAsync(ownerToken); await dispatch.WaitAsync(ownerToken);
acquired = true; acquired = true;
if (!Current() || state.Status != PlayerKVSyncStatus.Ready) if (!Current() || state.Status != KVSyncStatus.Ready)
{ {
return false; return false;
} }
@@ -235,7 +222,7 @@ namespace game.PlayerDataStorage
{ {
return state.CompleteImmediate(operations).Success; return state.CompleteImmediate(operations).Success;
} }
if (result.Error == PlayerKVError.Unauthorized) if (result.Error == KVError.Unauthorized)
{ {
state.RecordReadFailure(true); state.RecordReadFailure(true);
} }
@@ -258,53 +245,32 @@ namespace game.PlayerDataStorage
} }
} }
internal long CaptureWatermark(out long[] targetSequences) private static IEnumerable<KvChange> Outstanding(KvDiagnosticSnapshot snapshot)
{
lock (ticketGate)
{
var snapshot = state.Inspect();
var watermark = snapshot.NextSequence <= 1 ? 0 : snapshot.NextSequence - 1;
var target = new HashSet<long>(Outstanding(snapshot).Where(item => item.Sequence <= watermark).Select(item => item.Sequence));
foreach (var record in tickets.Values)
{
if (record.Ticket.Sequence <= watermark && !record.ClaimedByFlush)
{
record.ClaimedByFlush = true;
target.Add(record.Ticket.Sequence);
}
}
targetSequences = target.ToArray();
return watermark;
}
}
private static IEnumerable<PlayerKVChange> Outstanding(PlayerKVDiagnosticSnapshot snapshot)
{ {
return Unsent(snapshot).Concat(snapshot.PreparedOrdinaryBatches.SelectMany(batch => batch.Items)) return Unsent(snapshot).Concat(snapshot.PreparedOrdinaryBatches.SelectMany(batch => batch.Items))
.Concat(snapshot.OrdinaryUnknownBatches.SelectMany(batch => batch.Items)) .Concat(snapshot.OrdinaryUnknownBatches.SelectMany(batch => batch.Items))
.Concat(snapshot.ActiveBatch == null ? Enumerable.Empty<PlayerKVChange>() : snapshot.ActiveBatch.Items) .Concat(snapshot.ActiveBatch == null ? Enumerable.Empty<KvChange>() : snapshot.ActiveBatch.Items)
.Concat(snapshot.UnknownBatch == null ? Enumerable.Empty<PlayerKVChange>() : snapshot.UnknownBatch.Items); .Concat(snapshot.UnknownBatch == null ? Enumerable.Empty<KvChange>() : snapshot.UnknownBatch.Items);
} }
// This explicit channel only sends imported legacy intents and explicit deletes, never ordinary buckets. // This channel sends one imported legacy batch, never ordinary buckets.
internal async Task<PlayerKVFlushResult> FlushThroughAsync(long watermark, long[] targetSequences, internal async Task<KvFlushResult> FlushThroughAsync(long watermark, long[] targetSequences)
bool legacyOnly = false, int maximumBatches = int.MaxValue)
{ {
var error = PlayerKVError.None; var error = KVError.None;
var observed = new Dictionary<long, PlayerKVTicketStatus>(); var observed = new Dictionary<long, KVTicketStatus>();
var acquired = false; var acquired = false;
try try
{ {
await dispatch.WaitAsync(ownerToken); await dispatch.WaitAsync(ownerToken);
acquired = true; acquired = true;
var sent = 0; var sent = 0;
while (Current() && sent < maximumBatches) while (Current() && sent < 1)
{ {
PlayerKVStateResult begin; KvStateResult begin;
PlayerKVBatch batch; KvBatch batch;
lock (ticketGate) lock (ticketGate)
{ {
begin = state.BeginBatch(watermark, legacyOnly, out batch); begin = state.BeginBatch(watermark, out batch);
if (begin.Success && batch != null) if (begin.Success && batch != null)
{ {
MarkDispatched(batch); MarkDispatched(batch);
@@ -312,7 +278,7 @@ namespace game.PlayerDataStorage
} }
if (!begin.Success) if (!begin.Success)
{ {
MarkExplicitBlocked(watermark, legacyOnly, PlayerKVError.None, observed); MarkExplicitBlocked(watermark, KVError.None, observed);
break; break;
} }
if (batch == null) if (batch == null)
@@ -323,13 +289,13 @@ namespace game.PlayerDataStorage
var result = await SendAsync(batch); var result = await SendAsync(batch);
if (!Current() && result.Success) if (!Current() && result.Success)
{ {
result = new PlayerKVResult(PlayerKVError.Cancelled, mayHaveCommitted: true); result = new KvResult(KVError.Cancelled, mayHaveCommitted: true);
} }
if (result.Success) if (result.Success)
{ {
var confirmed = state.ConfirmBatch(batch.Id); var confirmed = state.ConfirmBatch(batch.Id);
var outcome = confirmed.Success ? PlayerKVTicketStatus.Confirmed : PlayerKVTicketStatus.Unknown; var outcome = confirmed.Success ? KVTicketStatus.Confirmed : KVTicketStatus.Unknown;
RecordBatch(batch, outcome, PlayerKVError.None, observed); RecordBatch(batch, outcome, KVError.None, observed);
if (!confirmed.Success) if (!confirmed.Success)
{ {
break; break;
@@ -337,27 +303,27 @@ namespace game.PlayerDataStorage
continue; continue;
} }
error = result.Error; error = result.Error;
state.FailBatch(batch.Id, result.MayHaveCommitted, result.Error == PlayerKVError.Unauthorized); state.FailBatch(batch.Id, result.MayHaveCommitted, result.Error == KVError.Unauthorized);
var failedStatus = result.MayHaveCommitted ? PlayerKVTicketStatus.Unknown : var failedStatus = result.MayHaveCommitted ? KVTicketStatus.Unknown :
ownerToken.IsCancellationRequested ? PlayerKVTicketStatus.Cancelled : PlayerKVTicketStatus.Blocked; ownerToken.IsCancellationRequested ? KVTicketStatus.Cancelled : KVTicketStatus.Blocked;
RecordBatch(batch, failedStatus, result.Error, observed); RecordBatch(batch, failedStatus, result.Error, observed);
break; break;
} }
if (!Current()) if (!Current())
{ {
error = PlayerKVError.Cancelled; error = KVError.Cancelled;
CloseTickets(); CloseTickets();
} }
} }
catch (OperationCanceledException) catch (OperationCanceledException)
{ {
error = PlayerKVError.Cancelled; error = KVError.Cancelled;
CloseTickets(); CloseTickets();
} }
catch (Exception) catch (Exception)
{ {
error = PlayerKVError.Protocol; error = KVError.Protocol;
MarkExplicitBlocked(watermark, legacyOnly, error, observed); MarkExplicitBlocked(watermark, error, observed);
} }
finally finally
{ {
@@ -369,9 +335,9 @@ namespace game.PlayerDataStorage
return Summary(targetSequences ?? Array.Empty<long>(), error, observed); return Summary(targetSequences ?? Array.Empty<long>(), error, observed);
} }
internal Task<PlayerKVFlushResult> SyncDataAsync() internal Task<KvFlushResult> SyncDataAsync()
{ {
TaskCompletionSource<(PlayerKVError Error, Dictionary<long, PlayerKVTicketResult> Results)> completion; TaskCompletionSource<(KVError Error, Dictionary<long, KvTicketResult> Results)> completion;
bool start; bool start;
long[] targets; long[] targets;
lock (ticketGate) lock (ticketGate)
@@ -379,12 +345,12 @@ namespace game.PlayerDataStorage
var snapshot = state.Inspect(); var snapshot = state.Inspect();
if (!Current()) if (!Current())
{ {
return Task.FromResult(new PlayerKVFlushResult(0, 0, 1, 0, PlayerKVError.Cancelled, state.Status)); return Task.FromResult(new KvFlushResult(1, 0, KVError.Cancelled));
} }
if (snapshot.LegacyPending.Count != 0) if (snapshot.LegacyPending.Count != 0)
{ {
var watermark = snapshot.NextSequence - 1; var watermark = snapshot.NextSequence - 1;
return FlushThroughAsync(watermark, snapshot.LegacyPending.Values.Select(item => item.Sequence).ToArray(), true, 1); return FlushThroughAsync(watermark, snapshot.LegacyPending.Values.Select(item => item.Sequence).ToArray());
} }
var captured = state.CaptureOrdinaryBatch(out var batch); var captured = state.CaptureOrdinaryBatch(out var batch);
if (!captured.Success) if (!captured.Success)
@@ -393,28 +359,28 @@ namespace game.PlayerDataStorage
{ {
if (tickets.TryGetValue(item.Sequence, out var record)) if (tickets.TryGetValue(item.Sequence, out var record))
{ {
Complete(record, PlayerKVTicketStatus.Blocked, PlayerKVError.None); Complete(record, KVTicketStatus.Blocked, KVError.None);
} }
} }
return Task.FromResult(new PlayerKVFlushResult(0, 0, 1, 0, PlayerKVError.None, state.Status)); return Task.FromResult(new KvFlushResult(1, 0, KVError.None));
} }
snapshot = state.Inspect(); snapshot = state.Inspect();
if (batch == null && ordinaryDraining) if (batch == null && ordinaryDraining)
{ {
// The existing caller owns the queued work; an empty tick has no new result to observe. // The existing caller owns the queued work; an empty tick has no new result to observe.
return Task.FromResult(Summary(Array.Empty<long>(), PlayerKVError.None)); return Task.FromResult(Summary(Array.Empty<long>(), KVError.None));
} }
targets = batch != null ? batch.Items.Select(item => item.Sequence).ToArray() : targets = batch != null ? batch.Items.Select(item => item.Sequence).ToArray() :
snapshot.PreparedOrdinaryBatches.SelectMany(item => item.Items).Select(item => item.Sequence).ToArray(); snapshot.PreparedOrdinaryBatches.SelectMany(item => item.Items).Select(item => item.Sequence).ToArray();
if (snapshot.PreparedOrdinaryBatches.Count == 0) if (snapshot.PreparedOrdinaryBatches.Count == 0)
{ {
return Task.FromResult(Summary(targets, PlayerKVError.None)); return Task.FromResult(Summary(targets, KVError.None));
} }
start = !ordinaryDraining; start = !ordinaryDraining;
if (start) if (start)
{ {
ordinaryDraining = true; ordinaryDraining = true;
ordinaryDrainCompletion = new TaskCompletionSource<(PlayerKVError Error, Dictionary<long, PlayerKVTicketResult> Results)>(TaskCreationOptions.RunContinuationsAsynchronously); ordinaryDrainCompletion = new TaskCompletionSource<(KVError Error, Dictionary<long, KvTicketResult> Results)>(TaskCreationOptions.RunContinuationsAsynchronously);
} }
completion = ordinaryDrainCompletion; completion = ordinaryDrainCompletion;
} }
@@ -426,31 +392,31 @@ namespace game.PlayerDataStorage
return ObserveOrdinaryAsync(completion.Task, targets); return ObserveOrdinaryAsync(completion.Task, targets);
} }
private async Task<PlayerKVFlushResult> ObserveOrdinaryAsync(Task<(PlayerKVError Error, Dictionary<long, PlayerKVTicketResult> Results)> worker, long[] targets) private async Task<KvFlushResult> ObserveOrdinaryAsync(Task<(KVError Error, Dictionary<long, KvTicketResult> Results)> worker, long[] targets)
{ {
var completed = await worker; var completed = await worker;
var error = targets.Where(completed.Results.ContainsKey).Select(sequence => completed.Results[sequence].TransportError) var error = targets.Where(completed.Results.ContainsKey).Select(sequence => completed.Results[sequence].TransportError)
.FirstOrDefault(value => value != PlayerKVError.None); .FirstOrDefault(value => value != KVError.None);
if (error == PlayerKVError.None && targets.Any(sequence => !completed.Results.ContainsKey(sequence))) if (error == KVError.None && targets.Any(sequence => !completed.Results.ContainsKey(sequence)))
{ {
error = completed.Error; error = completed.Error;
} }
return Summary(targets, error, completed.Results.ToDictionary(pair => pair.Key, pair => pair.Value.Status)); return Summary(targets, error, completed.Results.ToDictionary(pair => pair.Key, pair => pair.Value.Status));
} }
private async Task DrainOrdinaryAsync(TaskCompletionSource<(PlayerKVError Error, Dictionary<long, PlayerKVTicketResult> Results)> completion) private async Task DrainOrdinaryAsync(TaskCompletionSource<(KVError Error, Dictionary<long, KvTicketResult> Results)> completion)
{ {
var error = PlayerKVError.None; var error = KVError.None;
var observed = new Dictionary<long, PlayerKVTicketResult>(); var observed = new Dictionary<long, KvTicketResult>();
void RecordOrdinaryBatch(PlayerKVBatch batch, PlayerKVTicketStatus status, PlayerKVError transportError) void RecordOrdinaryBatch(KvBatch batch, KVTicketStatus status, KVError transportError)
{ {
CompleteBatch(batch, status, transportError); CompleteBatch(batch, status, transportError);
foreach (var item in batch.Items) foreach (var item in batch.Items)
{ {
observed[item.Sequence] = new PlayerKVTicketResult(status, transportError, state.Status); observed[item.Sequence] = new KvTicketResult(status, transportError);
} }
} }
PlayerKVBatch active = null; KvBatch active = null;
var acquired = false; var acquired = false;
var dispatched = false; var dispatched = false;
try try
@@ -459,7 +425,7 @@ namespace game.PlayerDataStorage
{ {
await dispatch.WaitAsync(ownerToken); await dispatch.WaitAsync(ownerToken);
acquired = true; acquired = true;
PlayerKVStateResult begin; KvStateResult begin;
lock (ticketGate) lock (ticketGate)
{ {
begin = state.BeginOrdinaryBatch(out active); begin = state.BeginOrdinaryBatch(out active);
@@ -473,7 +439,7 @@ namespace game.PlayerDataStorage
{ {
if (tickets.TryGetValue(item.Sequence, out var record)) if (tickets.TryGetValue(item.Sequence, out var record))
{ {
Complete(record, PlayerKVTicketStatus.Blocked, PlayerKVError.None); Complete(record, KVTicketStatus.Blocked, KVError.None);
} }
} }
} }
@@ -485,12 +451,12 @@ namespace game.PlayerDataStorage
var result = await SendAsync(active); var result = await SendAsync(active);
if (!Current() && result.Success) if (!Current() && result.Success)
{ {
result = new PlayerKVResult(PlayerKVError.Cancelled, mayHaveCommitted: true); result = new KvResult(KVError.Cancelled, mayHaveCommitted: true);
} }
if (result.Success) if (result.Success)
{ {
var confirmed = state.ConfirmBatch(active.Id); var confirmed = state.ConfirmBatch(active.Id);
RecordOrdinaryBatch(active, confirmed.Success ? PlayerKVTicketStatus.Confirmed : PlayerKVTicketStatus.Unknown, PlayerKVError.None); RecordOrdinaryBatch(active, confirmed.Success ? KVTicketStatus.Confirmed : KVTicketStatus.Unknown, KVError.None);
if (!confirmed.Success) if (!confirmed.Success)
{ {
break; break;
@@ -499,10 +465,10 @@ namespace game.PlayerDataStorage
else else
{ {
error = result.Error; error = result.Error;
var failed = state.FailBatch(active.Id, result.MayHaveCommitted, result.Error == PlayerKVError.Unauthorized); var failed = state.FailBatch(active.Id, result.MayHaveCommitted, result.Error == KVError.Unauthorized);
RecordOrdinaryBatch(active, result.MayHaveCommitted ? PlayerKVTicketStatus.Unknown : RecordOrdinaryBatch(active, result.MayHaveCommitted ? KVTicketStatus.Unknown :
ownerToken.IsCancellationRequested ? PlayerKVTicketStatus.Cancelled : PlayerKVTicketStatus.Blocked, result.Error); ownerToken.IsCancellationRequested ? KVTicketStatus.Cancelled : KVTicketStatus.Blocked, result.Error);
if (!failed.Success || state.Status != PlayerKVSyncStatus.Ready) if (!failed.Success || state.Status != KVSyncStatus.Ready)
{ {
break; break;
} }
@@ -515,20 +481,20 @@ namespace game.PlayerDataStorage
} }
catch (OperationCanceledException) catch (OperationCanceledException)
{ {
error = PlayerKVError.Cancelled; error = KVError.Cancelled;
if (active != null) if (active != null)
{ {
state.FailBatch(active.Id, dispatched); state.FailBatch(active.Id, dispatched);
RecordOrdinaryBatch(active, dispatched ? PlayerKVTicketStatus.Unknown : PlayerKVTicketStatus.Cancelled, error); RecordOrdinaryBatch(active, dispatched ? KVTicketStatus.Unknown : KVTicketStatus.Cancelled, error);
} }
} }
catch (Exception) catch (Exception)
{ {
error = PlayerKVError.Protocol; error = KVError.Protocol;
if (active != null) if (active != null)
{ {
state.FailBatch(active.Id, dispatched); state.FailBatch(active.Id, dispatched);
RecordOrdinaryBatch(active, dispatched ? PlayerKVTicketStatus.Unknown : PlayerKVTicketStatus.Blocked, error); RecordOrdinaryBatch(active, dispatched ? KVTicketStatus.Unknown : KVTicketStatus.Blocked, error);
} }
} }
finally finally
@@ -553,14 +519,14 @@ namespace game.PlayerDataStorage
} }
catch (Exception) catch (Exception)
{ {
error = PlayerKVError.Protocol; error = KVError.Protocol;
} }
} }
completion.TrySetResult((error, observed)); completion.TrySetResult((error, observed));
} }
} }
private Task<PlayerKVResult> SendAsync(PlayerKVBatch batch) private Task<KvResult> SendAsync(KvBatch batch)
{ {
if (batch.IsDelete) if (batch.IsDelete)
{ {
@@ -569,8 +535,8 @@ namespace game.PlayerDataStorage
return client.SetAsync(batch.Items.ToDictionary(item => item.Key, item => item.Target.Value, StringComparer.Ordinal), ownerToken); return client.SetAsync(batch.Items.ToDictionary(item => item.Key, item => item.Target.Value, StringComparer.Ordinal), ownerToken);
} }
private void RecordBatch(PlayerKVBatch batch, PlayerKVTicketStatus status, PlayerKVError error, private void RecordBatch(KvBatch batch, KVTicketStatus status, KVError error,
Dictionary<long, PlayerKVTicketStatus> observed) Dictionary<long, KVTicketStatus> observed)
{ {
CompleteBatch(batch, status, error); CompleteBatch(batch, status, error);
foreach (var item in batch.Items) foreach (var item in batch.Items)
@@ -579,19 +545,19 @@ namespace game.PlayerDataStorage
} }
} }
private void MarkExplicitBlocked(long watermark, bool legacyOnly, PlayerKVError error, private void MarkExplicitBlocked(long watermark, KVError error,
Dictionary<long, PlayerKVTicketStatus> observed) Dictionary<long, KVTicketStatus> observed)
{ {
lock (ticketGate) lock (ticketGate)
{ {
var snapshot = state.Inspect(); var snapshot = state.Inspect();
var source = legacyOnly ? snapshot.LegacyPending.Values : snapshot.LegacyPending.Values.Concat(snapshot.ExplicitDeletes.Values); var source = snapshot.LegacyPending.Values;
foreach (var item in source.Where(item => item.Sequence <= watermark)) foreach (var item in source.Where(item => item.Sequence <= watermark))
{ {
var outcome = PlayerKVTicketStatus.Blocked; var outcome = KVTicketStatus.Blocked;
if (tickets.TryGetValue(item.Sequence, out var record)) if (tickets.TryGetValue(item.Sequence, out var record))
{ {
outcome = record.Dispatched ? PlayerKVTicketStatus.Unknown : PlayerKVTicketStatus.Blocked; outcome = record.Dispatched ? KVTicketStatus.Unknown : KVTicketStatus.Blocked;
Complete(record, outcome, error); Complete(record, outcome, error);
} }
observed[item.Sequence] = outcome; observed[item.Sequence] = outcome;
@@ -599,58 +565,55 @@ namespace game.PlayerDataStorage
} }
} }
internal async Task<PlayerKVTicketResult> WaitForTicketAsync(PlayerKVSyncTicket ticket, CancellationToken token)
{
if (ticket == null || ticket.OwnerInstanceId != ownerId || ticket.Epoch != epoch)
return new PlayerKVTicketResult(PlayerKVTicketStatus.Blocked, PlayerKVError.Validation, state.Status);
TicketRecord record;
lock (ticketGate)
if (!tickets.TryGetValue(ticket.Sequence, out record) || record.Ticket.Key != ticket.Key)
return new PlayerKVTicketResult(PlayerKVTicketStatus.Blocked, PlayerKVError.Validation, state.Status);
if (!token.CanBeCanceled) return await record.Completion.Task;
if (token.IsCancellationRequested)
return new PlayerKVTicketResult(PlayerKVTicketStatus.Cancelled, PlayerKVError.Cancelled, state.Status);
var cancelled = new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
using (token.Register(() => cancelled.TrySetResult(true)))
{
if (await Task.WhenAny(record.Completion.Task, cancelled.Task) == record.Completion.Task)
return await record.Completion.Task;
}
return new PlayerKVTicketResult(PlayerKVTicketStatus.Cancelled, PlayerKVError.Cancelled, state.Status);
}
internal void CloseTickets() internal void CloseTickets()
{ {
lock (ticketGate) lock (ticketGate)
{
foreach (var record in tickets.Values) foreach (var record in tickets.Values)
if (!record.Completion.Task.IsCompleted) {
Complete(record, record.Dispatched ? PlayerKVTicketStatus.Unknown : PlayerKVTicketStatus.Cancelled, if (record.Result == null)
PlayerKVError.Cancelled); {
Complete(record, record.Dispatched ? KVTicketStatus.Unknown : KVTicketStatus.Cancelled,
KVError.Cancelled);
}
}
}
} }
void MarkDispatched(PlayerKVBatch batch) private void MarkDispatched(KvBatch batch)
{ {
lock (ticketGate) lock (ticketGate)
foreach (var item in batch.Items) foreach (var item in batch.Items)
if (tickets.TryGetValue(item.Sequence, out var record)) record.Dispatched = true; if (tickets.TryGetValue(item.Sequence, out var record))
{
record.Dispatched = true;
}
} }
void CompleteBatch(PlayerKVBatch batch, PlayerKVTicketStatus status, PlayerKVError error) private void CompleteBatch(KvBatch batch, KVTicketStatus status, KVError error)
{ {
lock (ticketGate) lock (ticketGate)
foreach (var item in batch.Items) foreach (var item in batch.Items)
if (tickets.TryGetValue(item.Sequence, out var record)) Complete(record, status, error); if (tickets.TryGetValue(item.Sequence, out var record))
{
Complete(record, status, error);
}
} }
void Complete(TicketRecord record, PlayerKVTicketStatus status, PlayerKVError error) => private void Complete(TicketRecord record, KVTicketStatus status, KVError error)
record.Completion.TrySetResult(new PlayerKVTicketResult(status, error, state.Status)); {
if (record.Result == null)
{
record.Result = new KvTicketResult(status, error);
}
}
private PlayerKVFlushResult Summary(IEnumerable<long> targetSequences, PlayerKVError error, private KvFlushResult Summary(IEnumerable<long> targetSequences, KVError error,
Dictionary<long, PlayerKVTicketStatus> observed = null) Dictionary<long, KVTicketStatus> observed = null)
{ {
lock (ticketGate) lock (ticketGate)
{ {
var counts = new Dictionary<PlayerKVTicketStatus, int>(); var counts = new Dictionary<KVTicketStatus, int>();
var snapshot = state.Inspect(); var snapshot = state.Inspect();
var unknown = new HashSet<long>(snapshot.OrdinaryUnknownBatches.SelectMany(batch => batch.Items).Select(item => item.Sequence)); var unknown = new HashSet<long>(snapshot.OrdinaryUnknownBatches.SelectMany(batch => batch.Items).Select(item => item.Sequence));
if (snapshot.UnknownBatch != null) if (snapshot.UnknownBatch != null)
@@ -660,10 +623,10 @@ namespace game.PlayerDataStorage
var outstanding = new HashSet<long>(Outstanding(snapshot).Select(item => item.Sequence)); var outstanding = new HashSet<long>(Outstanding(snapshot).Select(item => item.Sequence));
foreach (var sequence in targetSequences.Distinct()) foreach (var sequence in targetSequences.Distinct())
{ {
PlayerKVTicketStatus outcome; KVTicketStatus outcome;
if (tickets.TryGetValue(sequence, out var record) && record.Completion.Task.IsCompleted) if (tickets.TryGetValue(sequence, out var record) && record.Result != null)
{ {
outcome = record.Completion.Task.GetAwaiter().GetResult().Status; outcome = record.Result.Status;
} }
else if (observed != null && observed.TryGetValue(sequence, out var actual)) else if (observed != null && observed.TryGetValue(sequence, out var actual))
{ {
@@ -671,11 +634,11 @@ namespace game.PlayerDataStorage
} }
else if (unknown.Contains(sequence)) else if (unknown.Contains(sequence))
{ {
outcome = PlayerKVTicketStatus.Unknown; outcome = KVTicketStatus.Unknown;
} }
else if (outstanding.Contains(sequence) || tickets.ContainsKey(sequence)) else if (outstanding.Contains(sequence) || tickets.ContainsKey(sequence))
{ {
outcome = PlayerKVTicketStatus.Pending; outcome = KVTicketStatus.Pending;
} }
else else
{ {
@@ -683,22 +646,23 @@ namespace game.PlayerDataStorage
} }
counts[outcome] = counts.TryGetValue(outcome, out var count) ? count + 1 : 1; counts[outcome] = counts.TryGetValue(outcome, out var count) ? count + 1 : 1;
} }
int Count(PlayerKVTicketStatus status) int Count(KVTicketStatus status)
{ {
return counts.TryGetValue(status, out var count) ? count : 0; return counts.TryGetValue(status, out var count) ? count : 0;
} }
return new PlayerKVFlushResult(Count(PlayerKVTicketStatus.Confirmed), Count(PlayerKVTicketStatus.Superseded), return new KvFlushResult(Count(KVTicketStatus.Blocked) + Count(KVTicketStatus.Cancelled), Count(KVTicketStatus.Unknown), error);
Count(PlayerKVTicketStatus.Blocked) + Count(PlayerKVTicketStatus.Cancelled), Count(PlayerKVTicketStatus.Unknown),
error, state.Status, Count(PlayerKVTicketStatus.Pending));
} }
} }
bool Current() => !ownerToken.IsCancellationRequested && isOwnerCurrent(); private bool Current() => !ownerToken.IsCancellationRequested && isOwnerCurrent();
static PlayerKVResult CancelledResult() => new PlayerKVResult(PlayerKVError.Cancelled); private static KvResult CancelledResult() => new KvResult(KVError.Cancelled);
public void Dispose() public void Dispose()
{ {
if (disposed) return; if (disposed)
{
return;
}
disposed = true; disposed = true;
http.Dispose(); http.Dispose();
dispatch.Dispose(); dispatch.Dispose();

View File

@@ -9,67 +9,145 @@ using System.Text;
using Newtonsoft.Json; using Newtonsoft.Json;
using Newtonsoft.Json.Linq; using Newtonsoft.Json.Linq;
namespace game.PlayerDataStorage namespace Core.KV
{ {
public enum PlayerKVSyncStatus { NotLoaded, Ready, ReadFailed, Conflict, UnknownOutcome, Unauthorized, StorageError, Closed } public enum KVSyncStatus
public enum PlayerKVOpenError { None, Validation, Busy, StorageError, RecoveryRequired }
public enum PlayerKVChangeError { None, Validation, Blocked, StorageError }
public sealed class PlayerKVStateResult
{ {
public bool Success => Error == PlayerKVChangeError.None; NotLoaded,
public PlayerKVChangeError Error { get; } Ready,
public long AttemptSequence { get; } ReadFailed,
public long Revision { get; } Conflict,
public bool LocalCommitMayHaveSucceeded { get; } UnknownOutcome,
internal PlayerKVStateResult(PlayerKVChangeError error, long sequence = 0, long revision = 0, bool uncertain = false) Unauthorized,
{ Error = error; AttemptSequence = sequence; Revision = revision; LocalCommitMayHaveSucceeded = uncertain; } StorageError,
Closed
}
public enum KVOpenError
{
None,
Validation,
Busy,
StorageError,
RecoveryRequired
}
public enum KVChangeError
{
None,
Validation,
Blocked,
StorageError
} }
public sealed class PlayerKVOpenResult public sealed class KvStateResult
{ {
public bool Success => Error == PlayerKVOpenError.None; public bool Success => Error == KVChangeError.None;
public PlayerKVOpenError Error { get; } public KVChangeError Error
public PlayerKVSyncState State { get; } {
internal PlayerKVOpenResult(PlayerKVOpenError error, PlayerKVSyncState state = null) { Error = error; State = state; } get;
}
public long AttemptSequence
{
get;
}
public bool LocalCommitMayHaveSucceeded
{
get;
}
internal KvStateResult(KVChangeError error, long sequence = 0, bool uncertain = false)
{
Error = error;
AttemptSequence = sequence;
LocalCommitMayHaveSucceeded = uncertain;
}
}
public sealed class KvOpenResult
{
public bool Success => Error == KVOpenError.None;
public KVOpenError Error
{
get;
}
public KvSyncState State
{
get;
}
internal KvOpenResult(KVOpenError error, KvSyncState state = null)
{
Error = error;
State = state;
}
} }
// Existence is separate from value: an empty string is not a deletion. // Existence is separate from value: an empty string is not a deletion.
public sealed class PlayerKVValue : IEquatable<PlayerKVValue> public sealed class KvValue : IEquatable<KvValue>
{ {
public static readonly PlayerKVValue Missing = new PlayerKVValue(false, null); public static readonly KvValue Missing = new KvValue(false, null);
public bool Exists { get; } public bool Exists
public string Value { get; } {
PlayerKVValue(bool exists, string value) { Exists = exists; Value = value; } get;
public static PlayerKVValue Present(string value) => new PlayerKVValue(true, value ?? throw new ArgumentNullException(nameof(value))); }
public bool Equals(PlayerKVValue other) => other != null && Exists == other.Exists && Value == other.Value; public string Value
public override bool Equals(object obj) => Equals(obj as PlayerKVValue); {
get;
}
private KvValue(bool exists, string value)
{
Exists = exists;
Value = value;
}
public static KvValue Present(string value) => new KvValue(true, value ?? throw new ArgumentNullException(nameof(value)));
public bool Equals(KvValue other) => other != null && Exists == other.Exists && Value == other.Value;
public override bool Equals(object obj) => Equals(obj as KvValue);
public override int GetHashCode() => Exists ? (Value.GetHashCode() ^ 397) : 0; public override int GetHashCode() => Exists ? (Value.GetHashCode() ^ 397) : 0;
internal static PlayerKVValue At(IReadOnlyDictionary<string, string> data, string key) => internal static KvValue At(IReadOnlyDictionary<string, string> data, string key) =>
data.TryGetValue(key, out var value) ? Present(value) : Missing; data.TryGetValue(key, out var value) ? Present(value) : Missing;
} }
public sealed class PlayerKVChange public sealed class KvChange
{ {
public string Key { get; } public string Key
public long Sequence { get; } {
public PlayerKVValue BaseValue { get; } get;
public PlayerKVValue Target { get; } }
internal PlayerKVChange(string key, long sequence, PlayerKVValue baseline, PlayerKVValue target) public long Sequence
{ Key = key; Sequence = sequence; BaseValue = baseline; Target = target; } {
internal PlayerKVChange WithBase(PlayerKVValue baseline) => new PlayerKVChange(Key, Sequence, baseline, Target); get;
}
public KvValue BaseValue
{
get;
}
public KvValue Target
{
get;
}
internal KvChange(string key, long sequence, KvValue baseline, KvValue target)
{
Key = key;
Sequence = sequence;
BaseValue = baseline;
Target = target;
}
internal KvChange WithBase(KvValue baseline) => new KvChange(Key, Sequence, baseline, Target);
} }
public sealed class PlayerKVBatch public sealed class KvBatch
{ {
public string Id { get; } public string Id
public IReadOnlyList<PlayerKVChange> Items { get; } {
get;
}
public IReadOnlyList<KvChange> Items
{
get;
}
public bool IsDelete => !Items[0].Target.Exists; public bool IsDelete => !Items[0].Target.Exists;
public bool IsOrdinary public bool IsOrdinary
{ {
get; get;
} }
internal PlayerKVBatch(string id, IEnumerable<PlayerKVChange> items, bool ordinary = false) internal KvBatch(string id, IEnumerable<KvChange> items, bool ordinary = false)
{ {
Id = id; Id = id;
Items = Array.AsReadOnly(items.ToArray()); Items = Array.AsReadOnly(items.ToArray());
@@ -77,74 +155,66 @@ namespace game.PlayerDataStorage
} }
} }
public sealed class PlayerKVDiagnosticSnapshot public sealed class KvDiagnosticSnapshot
{ {
public long Revision { get; } public long NextSequence
public long NextSequence { get; }
public bool HasBaseline { get; }
public bool AuthenticationInvalid { get; }
public IReadOnlyDictionary<string, string> Baseline { get; }
public IReadOnlyDictionary<string, string> LocalOnly { get; }
public IReadOnlyDictionary<string, PlayerKVChange> Pending { get; }
public IReadOnlyDictionary<string, PlayerKVValue> ConflictObservations { get; }
public PlayerKVBatch ActiveBatch { get; }
public PlayerKVBatch UnknownBatch { get; }
public IReadOnlyDictionary<string, string> LocalData
{ {
get; get;
} }
public IReadOnlyDictionary<string, long> LocalUpdateTicks public KvBatch ActiveBatch
{ {
get; get;
} }
public IReadOnlyList<IReadOnlyDictionary<string, PlayerKVChange>> OrdinaryBuffers public KvBatch UnknownBatch
{ {
get; get;
} }
public IReadOnlyList<PlayerKVBatch> PreparedOrdinaryBatches public IReadOnlyList<IReadOnlyDictionary<string, KvChange>> OrdinaryBuffers
{ {
get; get;
} }
public IReadOnlyList<PlayerKVBatch> OrdinaryUnknownBatches public IReadOnlyList<KvBatch> PreparedOrdinaryBatches
{ {
get; get;
} }
public IReadOnlyDictionary<string, PlayerKVChange> LegacyPending public IReadOnlyList<KvBatch> OrdinaryUnknownBatches
{ {
get; get;
} }
public IReadOnlyDictionary<string, PlayerKVChange> ExplicitDeletes public IReadOnlyDictionary<string, KvChange> LegacyPending
{ {
get; get;
} }
internal PlayerKVDiagnosticSnapshot(KVSnapshot source) public IReadOnlyDictionary<string, KvChange> ExplicitDeletes
{ {
Revision = source.Revision; NextSequence = source.NextSequence; HasBaseline = source.HasBaseline; get;
AuthenticationInvalid = source.AuthenticationInvalid; }
Baseline = ReadOnly(source.Baseline); LocalOnly = ReadOnly(source.LocalOnly); internal KvDiagnosticSnapshot(KvSnapshot source)
Pending = ReadOnly(source.Pending); ConflictObservations = ReadOnly(source.Conflicts); {
ActiveBatch = source.Active; UnknownBatch = source.Unknown; NextSequence = source.NextSequence;
LocalData = ReadOnly(source.LocalData); ActiveBatch = source.Active;
LocalUpdateTicks = ReadOnly(source.LocalUpdateTicks); UnknownBatch = source.Unknown;
OrdinaryBuffers = Array.AsReadOnly(source.OrdinaryBuffers.Select(bucket => ReadOnly(bucket)).ToArray()); OrdinaryBuffers = Array.AsReadOnly(source.OrdinaryBuffers.Select(bucket => ReadOnly(bucket)).ToArray());
PreparedOrdinaryBatches = Array.AsReadOnly(source.PreparedOrdinaryBatches.ToArray()); PreparedOrdinaryBatches = Array.AsReadOnly(source.PreparedOrdinaryBatches.ToArray());
OrdinaryUnknownBatches = Array.AsReadOnly(source.OrdinaryUnknownBatches.ToArray()); OrdinaryUnknownBatches = Array.AsReadOnly(source.OrdinaryUnknownBatches.ToArray());
LegacyPending = ReadOnly(source.LegacyPending); LegacyPending = ReadOnly(source.LegacyPending);
ExplicitDeletes = ReadOnly(source.ExplicitDeletes); ExplicitDeletes = ReadOnly(source.ExplicitDeletes);
} }
static IReadOnlyDictionary<string, T> ReadOnly<T>(Dictionary<string, T> source) => private static IReadOnlyDictionary<string, T> ReadOnly<T>(Dictionary<string, T> source) =>
new ReadOnlyDictionary<string, T>(new Dictionary<string, T>(source, StringComparer.Ordinal)); new ReadOnlyDictionary<string, T>(new Dictionary<string, T>(source, StringComparer.Ordinal));
} }
internal sealed class KVIdentity internal sealed class KvIdentity
{ {
internal readonly string Api, PlayerId, DirectoryPath; internal readonly string Api, PlayerId, DirectoryPath;
internal KVIdentity(string root, Uri api, string playerId) internal KvIdentity(string root, Uri api, string playerId)
{ {
if (string.IsNullOrWhiteSpace(root) || !Path.IsPathFullyQualified(root) || api == null || !api.IsAbsoluteUri || if (string.IsNullOrWhiteSpace(root) || !Path.IsPathFullyQualified(root) || api == null || !api.IsAbsoluteUri ||
(api.Scheme != "http" && api.Scheme != "https") || api.UserInfo.Length != 0 || api.Query.Length != 0 || api.Fragment.Length != 0 || (api.Scheme != "http" && api.Scheme != "https") || api.UserInfo.Length != 0 || api.Query.Length != 0 || api.Fragment.Length != 0 ||
!long.TryParse(playerId, NumberStyles.None, CultureInfo.InvariantCulture, out var id) || id <= 0) !long.TryParse(playerId, NumberStyles.None, CultureInfo.InvariantCulture, out var id) || id <= 0)
{
throw new ArgumentException("Invalid KV cache identity."); throw new ArgumentException("Invalid KV cache identity.");
}
Api = api.AbsoluteUri.TrimEnd('/') + "/"; Api = api.AbsoluteUri.TrimEnd('/') + "/";
PlayerId = id.ToString(CultureInfo.InvariantCulture); PlayerId = id.ToString(CultureInfo.InvariantCulture);
using (var hash = SHA256.Create()) using (var hash = SHA256.Create())
@@ -156,7 +226,7 @@ namespace game.PlayerDataStorage
} }
} }
internal sealed class KVSnapshot internal sealed class KvSnapshot
{ {
internal long Revision, NextSequence = 1; internal long Revision, NextSequence = 1;
internal bool HasBaseline, AuthenticationInvalid; internal bool HasBaseline, AuthenticationInvalid;
@@ -169,34 +239,23 @@ namespace game.PlayerDataStorage
internal HashSet<string> ImmediatePreservedKeys = new HashSet<string>(StringComparer.Ordinal); internal HashSet<string> ImmediatePreservedKeys = new HashSet<string>(StringComparer.Ordinal);
// Only v1/v2 conversion can populate this lower layer; the first successful Get removes it. // Only v1/v2 conversion can populate this lower layer; the first successful Get removes it.
internal Dictionary<string, string> LegacyLocalOnlyUnderImmediate = new Dictionary<string, string>(StringComparer.Ordinal); internal Dictionary<string, string> LegacyLocalOnlyUnderImmediate = new Dictionary<string, string>(StringComparer.Ordinal);
internal List<Dictionary<string, PlayerKVChange>> OrdinaryBuffers = Enumerable.Range(0, 5) internal List<Dictionary<string, KvChange>> OrdinaryBuffers = Enumerable.Range(0, 5)
.Select(_ => new Dictionary<string, PlayerKVChange>(StringComparer.Ordinal)).ToList(); .Select(_ => new Dictionary<string, KvChange>(StringComparer.Ordinal)).ToList();
internal List<PlayerKVBatch> PreparedOrdinaryBatches = new List<PlayerKVBatch>(); internal List<KvBatch> PreparedOrdinaryBatches = new List<KvBatch>();
internal List<PlayerKVBatch> OrdinaryUnknownBatches = new List<PlayerKVBatch>(); internal List<KvBatch> OrdinaryUnknownBatches = new List<KvBatch>();
internal Dictionary<string, PlayerKVChange> LegacyPending = new Dictionary<string, PlayerKVChange>(StringComparer.Ordinal); internal Dictionary<string, KvChange> LegacyPending = new Dictionary<string, KvChange>(StringComparer.Ordinal);
internal Dictionary<string, PlayerKVChange> ExplicitDeletes = new Dictionary<string, PlayerKVChange>(StringComparer.Ordinal); internal Dictionary<string, KvChange> ExplicitDeletes = new Dictionary<string, KvChange>(StringComparer.Ordinal);
internal Dictionary<string, PlayerKVValue> Conflicts = new Dictionary<string, PlayerKVValue>(StringComparer.Ordinal); internal Dictionary<string, KvValue> Conflicts = new Dictionary<string, KvValue>(StringComparer.Ordinal);
internal Dictionary<long, PlayerKVChange> RemoteOnlyWrites = new Dictionary<long, PlayerKVChange>(); internal Dictionary<long, KvChange> RemoteOnlyWrites = new Dictionary<long, KvChange>();
internal PlayerKVBatch Active, Unknown; internal KvBatch Active, Unknown;
// Compatibility diagnostics only. A key projection loses cross-bucket sequence history. internal IEnumerable<KvChange> Unsent()
internal Dictionary<string, PlayerKVChange> Pending => Unsent().GroupBy(item => item.Key, StringComparer.Ordinal)
.ToDictionary(group => group.Key, group => group.OrderBy(item => item.Sequence).Last(), StringComparer.Ordinal);
internal Dictionary<string, string> LocalOnly => LocalOrigins.Where(pair => pair.Value.LocalOnly && LocalData.ContainsKey(pair.Key))
.ToDictionary(pair => pair.Key, pair => LocalData[pair.Key], StringComparer.Ordinal);
internal IEnumerable<PlayerKVChange> Unsent()
{ {
return OrdinaryBuffers.SelectMany(bucket => bucket.Values).Concat(LegacyPending.Values).Concat(ExplicitDeletes.Values); return OrdinaryBuffers.SelectMany(bucket => bucket.Values).Concat(LegacyPending.Values).Concat(ExplicitDeletes.Values);
} }
internal IEnumerable<PlayerKVChange> OrdinaryOutstanding() internal KvSnapshot Clone()
{ {
return OrdinaryBuffers.SelectMany(bucket => bucket.Values) return new KvSnapshot
.Concat(PreparedOrdinaryBatches.SelectMany(batch => batch.Items))
.Concat(Active != null && Active.IsOrdinary ? Active.Items : Enumerable.Empty<PlayerKVChange>());
}
internal KVSnapshot Clone()
{
return new KVSnapshot
{ {
Revision = Revision, NextSequence = NextSequence, HasBaseline = HasBaseline, AuthenticationInvalid = AuthenticationInvalid, Revision = Revision, NextSequence = NextSequence, HasBaseline = HasBaseline, AuthenticationInvalid = AuthenticationInvalid,
Baseline = new Dictionary<string, string>(Baseline, StringComparer.Ordinal), Baseline = new Dictionary<string, string>(Baseline, StringComparer.Ordinal),
@@ -205,19 +264,19 @@ namespace game.PlayerDataStorage
LocalOrigins = new Dictionary<string, (bool LocalOnly, long Sequence)>(LocalOrigins, StringComparer.Ordinal), LocalOrigins = new Dictionary<string, (bool LocalOnly, long Sequence)>(LocalOrigins, StringComparer.Ordinal),
ImmediatePreservedKeys = new HashSet<string>(ImmediatePreservedKeys, StringComparer.Ordinal), ImmediatePreservedKeys = new HashSet<string>(ImmediatePreservedKeys, StringComparer.Ordinal),
LegacyLocalOnlyUnderImmediate = new Dictionary<string, string>(LegacyLocalOnlyUnderImmediate, StringComparer.Ordinal), LegacyLocalOnlyUnderImmediate = new Dictionary<string, string>(LegacyLocalOnlyUnderImmediate, StringComparer.Ordinal),
OrdinaryBuffers = OrdinaryBuffers.Select(bucket => new Dictionary<string, PlayerKVChange>(bucket, StringComparer.Ordinal)).ToList(), OrdinaryBuffers = OrdinaryBuffers.Select(bucket => new Dictionary<string, KvChange>(bucket, StringComparer.Ordinal)).ToList(),
PreparedOrdinaryBatches = new List<PlayerKVBatch>(PreparedOrdinaryBatches), PreparedOrdinaryBatches = new List<KvBatch>(PreparedOrdinaryBatches),
OrdinaryUnknownBatches = new List<PlayerKVBatch>(OrdinaryUnknownBatches), OrdinaryUnknownBatches = new List<KvBatch>(OrdinaryUnknownBatches),
LegacyPending = new Dictionary<string, PlayerKVChange>(LegacyPending, StringComparer.Ordinal), LegacyPending = new Dictionary<string, KvChange>(LegacyPending, StringComparer.Ordinal),
ExplicitDeletes = new Dictionary<string, PlayerKVChange>(ExplicitDeletes, StringComparer.Ordinal), ExplicitDeletes = new Dictionary<string, KvChange>(ExplicitDeletes, StringComparer.Ordinal),
Conflicts = new Dictionary<string, PlayerKVValue>(Conflicts, StringComparer.Ordinal), Conflicts = new Dictionary<string, KvValue>(Conflicts, StringComparer.Ordinal),
Active = Active, Unknown = Unknown, Active = Active, Unknown = Unknown,
RemoteOnlyWrites = new Dictionary<long, PlayerKVChange>(RemoteOnlyWrites) RemoteOnlyWrites = new Dictionary<long, KvChange>(RemoteOnlyWrites)
}; };
} }
internal static bool ValidKey(string key) => !string.IsNullOrEmpty(key) && key.Length <= 128; internal static bool ValidKey(string key) => !string.IsNullOrEmpty(key) && key.Length <= 128;
internal string Encode(KVIdentity identity) internal string Encode(KvIdentity identity)
{ {
var conflicts = new JObject(); var conflicts = new JObject();
foreach (var pair in Conflicts) foreach (var pair in Conflicts)
@@ -245,20 +304,20 @@ namespace game.PlayerDataStorage
["remoteOnlyWrites"] = ChangesJson(RemoteOnlyWrites.Values) ["remoteOnlyWrites"] = ChangesJson(RemoteOnlyWrites.Values)
}.ToString(Formatting.None); }.ToString(Formatting.None);
} }
private static JArray ChangesJson(IEnumerable<PlayerKVChange> values) private static JArray ChangesJson(IEnumerable<KvChange> values)
{ {
return new JArray(values.OrderBy(item => item.Sequence).Select(ChangeJson)); return new JArray(values.OrderBy(item => item.Sequence).Select(ChangeJson));
} }
private static JObject ValueJson(PlayerKVValue value) private static JObject ValueJson(KvValue value)
{ {
return new JObject { ["exists"] = value.Exists, ["value"] = value.Value }; return new JObject { ["exists"] = value.Exists, ["value"] = value.Value };
} }
private static JObject ChangeJson(PlayerKVChange item) private static JObject ChangeJson(KvChange item)
{ {
return new JObject { ["key"] = item.Key, ["sequence"] = item.Sequence, return new JObject { ["key"] = item.Key, ["sequence"] = item.Sequence,
["base"] = ValueJson(item.BaseValue), ["target"] = ValueJson(item.Target) }; ["base"] = ValueJson(item.BaseValue), ["target"] = ValueJson(item.Target) };
} }
private static JToken BatchJson(PlayerKVBatch batch) private static JToken BatchJson(KvBatch batch)
{ {
if (batch == null) if (batch == null)
{ {
@@ -267,7 +326,7 @@ namespace game.PlayerDataStorage
return new JObject { ["id"] = batch.Id, ["ordinary"] = batch.IsOrdinary, ["items"] = ChangesJson(batch.Items) }; return new JObject { ["id"] = batch.Id, ["ordinary"] = batch.IsOrdinary, ["items"] = ChangesJson(batch.Items) };
} }
internal static KVSnapshot Decode(string text, KVIdentity identity) internal static KvSnapshot Decode(string text, KvIdentity identity)
{ {
JObject root; JObject root;
using (var reader = new JsonTextReader(new StringReader(text)) { DateParseHandling = DateParseHandling.None }) using (var reader = new JsonTextReader(new StringReader(text)) { DateParseHandling = DateParseHandling.None })
@@ -283,7 +342,7 @@ namespace game.PlayerDataStorage
{ {
throw Invalid(); throw Invalid();
} }
var result = new KVSnapshot var result = new KvSnapshot
{ {
Revision = Integer(root, "revision"), NextSequence = Integer(root, "nextSequence"), Revision = Integer(root, "revision"), NextSequence = Integer(root, "nextSequence"),
HasBaseline = Boolean(root, "hasBaseline"), AuthenticationInvalid = Boolean(root, "authenticationInvalid"), HasBaseline = Boolean(root, "hasBaseline"), AuthenticationInvalid = Boolean(root, "authenticationInvalid"),
@@ -350,13 +409,13 @@ namespace game.PlayerDataStorage
result.Validate(); result.Validate();
return result; return result;
} }
private static Dictionary<string, PlayerKVChange> Changes(JToken array) private static Dictionary<string, KvChange> Changes(JToken array)
{ {
if (array.Type != JTokenType.Array) if (array.Type != JTokenType.Array)
{ {
throw Invalid(); throw Invalid();
} }
var values = new Dictionary<string, PlayerKVChange>(StringComparer.Ordinal); var values = new Dictionary<string, KvChange>(StringComparer.Ordinal);
foreach (var token in array) foreach (var token in array)
{ {
var item = Change(token); var item = Change(token);
@@ -368,9 +427,9 @@ namespace game.PlayerDataStorage
} }
return values; return values;
} }
private static List<PlayerKVBatch> ReadBatches(JToken root, string name) private static List<KvBatch> ReadBatches(JToken root, string name)
{ {
var result = new List<PlayerKVBatch>(); var result = new List<KvBatch>();
foreach (var item in Field(root, name, JTokenType.Array)) foreach (var item in Field(root, name, JTokenType.Array))
{ {
var wrapper = new JObject { ["batch"] = item.DeepClone() }; var wrapper = new JObject { ["batch"] = item.DeepClone() };
@@ -384,11 +443,11 @@ namespace game.PlayerDataStorage
return result; return result;
} }
private static void DecodeLegacy(JObject root, long version, KVSnapshot result) private static void DecodeLegacy(JObject root, long version, KvSnapshot result)
{ {
var pending = Changes(Field(root, "pending", JTokenType.Array)); var pending = Changes(Field(root, "pending", JTokenType.Array));
var localOnly = Strings(Field(root, "localOnly", JTokenType.Object)); var localOnly = Strings(Field(root, "localOnly", JTokenType.Object));
var overrides = new Dictionary<string, PlayerKVValue>(StringComparer.Ordinal); var overrides = new Dictionary<string, KvValue>(StringComparer.Ordinal);
if (version == 2) if (version == 2)
{ {
foreach (var property in ((JObject)Field(root, "remoteLocalOverrides", JTokenType.Object)).Properties()) foreach (var property in ((JObject)Field(root, "remoteLocalOverrides", JTokenType.Object)).Properties())
@@ -459,7 +518,7 @@ namespace game.PlayerDataStorage
} }
} }
} }
private static void ApplyValue(Dictionary<string, string> values, string key, PlayerKVValue value) private static void ApplyValue(Dictionary<string, string> values, string key, KvValue value)
{ {
if (value.Exists) if (value.Exists)
{ {
@@ -483,8 +542,8 @@ namespace game.PlayerDataStorage
{ {
throw Invalid(); throw Invalid();
} }
var sequences = new Dictionary<long, PlayerKVChange>(); var sequences = new Dictionary<long, KvChange>();
void Add(PlayerKVChange item, bool sourceReference = false) void Add(KvChange item, bool sourceReference = false)
{ {
if (!ValidKey(item.Key) || item.Sequence < 1 || item.Sequence >= NextSequence) if (!ValidKey(item.Key) || item.Sequence < 1 || item.Sequence >= NextSequence)
{ {
@@ -537,49 +596,70 @@ namespace game.PlayerDataStorage
throw Invalid(); throw Invalid();
} }
} }
static Dictionary<string, string> Strings(JToken value) private static Dictionary<string, string> Strings(JToken value)
{ {
var result = new Dictionary<string, string>(StringComparer.Ordinal); var result = new Dictionary<string, string>(StringComparer.Ordinal);
foreach (var property in ((JObject)value).Properties()) foreach (var property in ((JObject)value).Properties())
{ {
if (!ValidKey(property.Name) || property.Value.Type != JTokenType.String) throw Invalid(); if (!ValidKey(property.Name) || property.Value.Type != JTokenType.String)
{
throw Invalid();
}
result.Add(property.Name, (string)property.Value); result.Add(property.Name, (string)property.Value);
} }
return result; return result;
} }
static PlayerKVChange Change(JToken item) private static KvChange Change(JToken item)
{ {
var key = String(item, "key"); var key = String(item, "key");
if (!ValidKey(key)) throw Invalid(); if (!ValidKey(key))
return new PlayerKVChange(key, Integer(item, "sequence"), Value(Field(item, "base", JTokenType.Object)), Value(Field(item, "target", JTokenType.Object))); {
throw Invalid();
}
return new KvChange(key, Integer(item, "sequence"), Value(Field(item, "base", JTokenType.Object)), Value(Field(item, "target", JTokenType.Object)));
} }
static PlayerKVValue Value(JToken item) private static KvValue Value(JToken item)
{ {
var exists = Boolean(item, "exists"); var exists = Boolean(item, "exists");
var value = Field(item, "value", exists ? JTokenType.String : JTokenType.Null); var value = Field(item, "value", exists ? JTokenType.String : JTokenType.Null);
return exists ? PlayerKVValue.Present((string)value) : PlayerKVValue.Missing; return exists ? KvValue.Present((string)value) : KvValue.Missing;
} }
static PlayerKVBatch Batch(JToken parent, string name, bool withKind = false) private static KvBatch Batch(JToken parent, string name, bool withKind = false)
{ {
var node = parent[name]; var node = parent[name];
if (node == null) throw Invalid(); if (node == null)
if (node.Type == JTokenType.Null) return null; {
throw Invalid();
}
if (node.Type == JTokenType.Null)
{
return null;
}
var id = String(node, "id"); var id = String(node, "id");
if (!Guid.TryParseExact(id, "N", out _)) throw Invalid(); if (!Guid.TryParseExact(id, "N", out _))
{
throw Invalid();
}
var items = Field(node, "items", JTokenType.Array).Select(Change).ToArray(); var items = Field(node, "items", JTokenType.Array).Select(Change).ToArray();
if (items.Length == 0 || items.Length > 10 || items.Select(i => i.Key).Distinct(StringComparer.Ordinal).Count() != items.Length || if (items.Length == 0 || items.Length > 10 || items.Select(i => i.Key).Distinct(StringComparer.Ordinal).Count() != items.Length ||
items.Select(i => i.Sequence).Distinct().Count() != items.Length || items.Any(i => i.Target.Exists != items[0].Target.Exists) || items.Select(i => i.Sequence).Distinct().Count() != items.Length || items.Any(i => i.Target.Exists != items[0].Target.Exists) ||
!items.Select(i => i.Sequence).SequenceEqual(items.Select(i => i.Sequence).OrderBy(s => s))) throw Invalid(); !items.Select(i => i.Sequence).SequenceEqual(items.Select(i => i.Sequence).OrderBy(s => s)))
return new PlayerKVBatch(id, items, withKind && Boolean(node, "ordinary")); {
throw Invalid();
}
return new KvBatch(id, items, withKind && Boolean(node, "ordinary"));
} }
static JToken Field(JToken parent, string name, JTokenType type) private static JToken Field(JToken parent, string name, JTokenType type)
{ {
if (!(parent is JObject obj) || obj[name] == null || obj[name].Type != type) throw Invalid(); if (!(parent is JObject obj) || obj[name] == null || obj[name].Type != type)
{
throw Invalid();
}
return obj[name]; return obj[name];
} }
static string String(JToken parent, string name) => (string)Field(parent, name, JTokenType.String); private static string String(JToken parent, string name) => (string)Field(parent, name, JTokenType.String);
static long Integer(JToken parent, string name) => (long)Field(parent, name, JTokenType.Integer); private static long Integer(JToken parent, string name) => (long)Field(parent, name, JTokenType.Integer);
static bool Boolean(JToken parent, string name) => (bool)Field(parent, name, JTokenType.Boolean); private static bool Boolean(JToken parent, string name) => (bool)Field(parent, name, JTokenType.Boolean);
internal static JsonException Invalid() => new JsonException("Invalid KV cache snapshot."); internal static JsonException Invalid() => new JsonException("Invalid KV cache snapshot.");
} }
} }

View File

@@ -4,23 +4,23 @@ using System.Collections.ObjectModel;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
namespace game.PlayerDataStorage namespace Core.KV
{ {
/// <summary> /// <summary>
/// Synchronous, fixed-identity cache state. No HTTP, gameplay initialization or timers. /// Synchronous, fixed-identity cache state. No HTTP, gameplay initialization or timers.
/// All transitions and disk writes share a gate. The phase-3B owner must drain its /// All transitions and disk writes share a gate. The phase-3B owner must drain its
/// admitted network operations before disposing this state and its filesystem lease. /// admitted network operations before disposing this state and its filesystem lease.
/// </summary> /// </summary>
public sealed class PlayerKVSyncState : IDisposable public sealed class KvSyncState : IDisposable
{ {
private readonly object gate = new object(); private readonly object gate = new object();
private readonly PlayerKVCacheStore store; private readonly KvCacheStore store;
private KVSnapshot snapshot; private KvSnapshot snapshot;
private PlayerKVSyncStatus status; private KVSyncStatus status;
private readonly HashSet<long> recoveredImmediate; private readonly HashSet<long> recoveredImmediate;
private bool recoverImmediateView = true; private bool recoverImmediateView = true;
private bool recoveredOrdinaryUnknown; private bool recoveredOrdinaryUnknown;
private KVSnapshot comparisonLocal; private KvSnapshot comparisonLocal;
private Dictionary<string, string> comparisonRemote; private Dictionary<string, string> comparisonRemote;
private Dictionary<string, DateTime> comparisonTimes; private Dictionary<string, DateTime> comparisonTimes;
private Dictionary<string, string> comparisonView; private Dictionary<string, string> comparisonView;
@@ -45,13 +45,19 @@ namespace game.PlayerDataStorage
} }
} }
} }
public PlayerKVSyncStatus Status { get { lock (gate) return status; } } public KVSyncStatus Status
public string ApiBaseUri { get; }
public string PlayerId { get; }
PlayerKVSyncState(KVIdentity identity, PlayerKVCacheStore store, KVSnapshot snapshot)
{ {
ApiBaseUri = identity.Api; PlayerId = identity.PlayerId; this.store = store; this.snapshot = snapshot; get
{
lock (gate)
return status;
}
}
private KvSyncState(KvCacheStore store, KvSnapshot snapshot)
{
this.store = store;
this.snapshot = snapshot;
recoveredImmediate = new HashSet<long>(snapshot.RemoteOnlyWrites.Keys); recoveredImmediate = new HashSet<long>(snapshot.RemoteOnlyWrites.Keys);
// Authentication belongs to the old owner. A new owner must obtain a fresh // Authentication belongs to the old owner. A new owner must obtain a fresh
// successful Get before Ready; this never clears a persisted unknown batch. // successful Get before Ready; this never clears a persisted unknown batch.
@@ -71,39 +77,46 @@ namespace game.PlayerDataStorage
} }
recoveredOrdinaryUnknown = snapshot.OrdinaryUnknownBatches.Count != 0; recoveredOrdinaryUnknown = snapshot.OrdinaryUnknownBatches.Count != 0;
status = snapshot.Unknown != null || recoveredOrdinaryUnknown status = snapshot.Unknown != null || recoveredOrdinaryUnknown
? PlayerKVSyncStatus.UnknownOutcome : PlayerKVSyncStatus.NotLoaded; ? KVSyncStatus.UnknownOutcome : KVSyncStatus.NotLoaded;
} }
public static PlayerKVOpenResult Open(string root, Uri api, string playerId) => Open(root, api, playerId, null); public static KvOpenResult Open(string root, Uri api, string playerId)
internal static PlayerKVOpenResult Open(string root, Uri api, string playerId, Action<KVCacheWriteStage> fault)
{ {
KVIdentity identity; KvIdentity identity;
try { identity = new KVIdentity(root, api, playerId); } try
{
identity = new KvIdentity(root, api, playerId);
}
catch (Exception ex) when (ex is ArgumentException || ex is NotSupportedException || ex is PathTooLongException) catch (Exception ex) when (ex is ArgumentException || ex is NotSupportedException || ex is PathTooLongException)
{ return new PlayerKVOpenResult(PlayerKVOpenError.Validation); } {
var error = PlayerKVCacheStore.Open(identity, fault, out var store, out var snapshot); return new KvOpenResult(KVOpenError.Validation);
return error == PlayerKVOpenError.None ? new PlayerKVOpenResult(error, new PlayerKVSyncState(identity, store, snapshot)) : new PlayerKVOpenResult(error); }
var error = KvCacheStore.Open(identity, out var store, out var snapshot);
return error == KVOpenError.None ? new KvOpenResult(error, new KvSyncState(store, snapshot)) : new KvOpenResult(error);
} }
public PlayerKVDiagnosticSnapshot Inspect() { lock (gate) return new PlayerKVDiagnosticSnapshot(snapshot); } public KvDiagnosticSnapshot Inspect()
{
lock (gate)
return new KvDiagnosticSnapshot(snapshot);
}
public IReadOnlyDictionary<string, string> ReadLocal() public IReadOnlyDictionary<string, string> ReadLocal()
{ {
lock (gate) lock (gate)
{ {
if (status != PlayerKVSyncStatus.Ready) throw new InvalidOperationException("KV data is not ready."); if (status != KVSyncStatus.Ready)
{
throw new InvalidOperationException("KV data is not ready.");
}
return new ReadOnlyDictionary<string, string>(ReadView()); return new ReadOnlyDictionary<string, string>(ReadView());
} }
} }
// The caller must supply a successful complete Get. Failed reads must use RecordReadFailure. // The caller must supply a successful complete Get. Failed reads must use RecordReadFailure.
public PlayerKVStateResult Reconcile(IReadOnlyDictionary<string, string> remote)
{
return Reconcile(remote, null, false);
}
internal PlayerKVStateResult Reconcile(IReadOnlyDictionary<string, string> remote, internal KvStateResult Reconcile(IReadOnlyDictionary<string, string> remote,
IReadOnlyDictionary<string, DateTime> updatedAtUtc, bool prepareOriginalComparison) IReadOnlyDictionary<string, DateTime> updatedAtUtc)
{ {
lock (gate) lock (gate)
{ {
@@ -111,55 +124,42 @@ namespace game.PlayerDataStorage
{ {
return Blocked(); return Blocked();
} }
if (remote == null || remote.Any(pair => !KVSnapshot.ValidKey(pair.Key) || pair.Value == null)) if (remote == null || remote.Any(pair => !KvSnapshot.ValidKey(pair.Key) || pair.Value == null))
{ {
return Invalid(); return Invalid();
} }
if (prepareOriginalComparison && (!recoverImmediateView || updatedAtUtc == null || if (!recoverImmediateView || updatedAtUtc == null ||
updatedAtUtc.Count != remote.Count || remote.Keys.Any(key => !updatedAtUtc.ContainsKey(key)) || updatedAtUtc.Count != remote.Count || remote.Keys.Any(key => !updatedAtUtc.ContainsKey(key)) ||
updatedAtUtc.Values.Any(time => time.Kind != DateTimeKind.Utc))) updatedAtUtc.Values.Any(time => time.Kind != DateTimeKind.Utc))
{ {
return Invalid(); return Invalid();
} }
var original = snapshot; var original = snapshot;
var copy = snapshot.Clone(); var copy = snapshot.Clone();
copy.Conflicts.Clear(); copy.Conflicts.Clear();
if (copy.Unknown != null || (recoveredOrdinaryUnknown && !prepareOriginalComparison)) if (copy.Unknown != null)
{ {
foreach (var item in copy.Unsent()) foreach (var item in copy.Unsent())
{ {
copy.Conflicts[item.Key] = PlayerKVValue.At(remote, item.Key); copy.Conflicts[item.Key] = KvValue.At(remote, item.Key);
} }
return Commit(copy, PlayerKVSyncStatus.UnknownOutcome); return Commit(copy, KVSyncStatus.UnknownOutcome);
} }
var recoveringKeys = recoverImmediateView var recoveringKeys = new HashSet<string>(copy.ImmediatePreservedKeys, StringComparer.Ordinal);
? new HashSet<string>(copy.ImmediatePreservedKeys, StringComparer.Ordinal) foreach (var sequence in recoveredImmediate)
: new HashSet<string>(StringComparer.Ordinal);
if (recoverImmediateView)
{ {
foreach (var sequence in recoveredImmediate) var source = copy.RemoteOnlyWrites[sequence];
{ Rebase(copy, source.Key, KvValue.At(remote, source.Key));
var source = copy.RemoteOnlyWrites[sequence];
Rebase(copy, source.Key, PlayerKVValue.At(remote, source.Key));
if (!prepareOriginalComparison)
{
copy.RemoteOnlyWrites.Remove(sequence);
}
}
if (!prepareOriginalComparison)
{
copy.ImmediatePreservedKeys.Clear();
}
} }
foreach (var source in Sources(copy)) foreach (var source in Sources(copy))
{ {
if (prepareOriginalComparison && copy.OrdinaryBuffers.Contains(source)) if (copy.OrdinaryBuffers.Contains(source))
{ {
continue; continue;
} }
foreach (var item in source.Values.ToArray()) foreach (var item in source.Values.ToArray())
{ {
var observed = PlayerKVValue.At(remote, item.Key); var observed = KvValue.At(remote, item.Key);
if (observed.Equals(item.Target)) if (observed.Equals(item.Target))
{ {
source.Remove(item.Key); source.Remove(item.Key);
@@ -172,7 +172,7 @@ namespace game.PlayerDataStorage
} }
foreach (var item in copy.PreparedOrdinaryBatches.SelectMany(batch => batch.Items)) foreach (var item in copy.PreparedOrdinaryBatches.SelectMany(batch => batch.Items))
{ {
var observed = PlayerKVValue.At(remote, item.Key); var observed = KvValue.At(remote, item.Key);
if (!observed.Equals(item.Target) && !observed.Equals(item.BaseValue)) if (!observed.Equals(item.Target) && !observed.Equals(item.BaseValue))
{ {
copy.Conflicts[item.Key] = observed; copy.Conflicts[item.Key] = observed;
@@ -183,13 +183,13 @@ namespace game.PlayerDataStorage
{ {
if (pair.Value.LocalOnly) if (pair.Value.LocalOnly)
{ {
if (recoverImmediateView && copy.LegacyLocalOnlyUnderImmediate.TryGetValue(pair.Key, out var lower)) if (copy.LegacyLocalOnlyUnderImmediate.TryGetValue(pair.Key, out var lower))
{ {
visible[pair.Key] = lower; visible[pair.Key] = lower;
} }
else else
{ {
Apply(visible, pair.Key, PlayerKVValue.At(copy.LocalData, pair.Key)); Apply(visible, pair.Key, KvValue.At(copy.LocalData, pair.Key));
} }
} }
else else
@@ -197,14 +197,10 @@ namespace game.PlayerDataStorage
var source = copy.Unsent().Concat(copy.PreparedOrdinaryBatches.SelectMany(batch => batch.Items)) var source = copy.Unsent().Concat(copy.PreparedOrdinaryBatches.SelectMany(batch => batch.Items))
.Concat(copy.OrdinaryUnknownBatches.SelectMany(batch => batch.Items)) .Concat(copy.OrdinaryUnknownBatches.SelectMany(batch => batch.Items))
.FirstOrDefault(item => item.Sequence == pair.Value.Sequence); .FirstOrDefault(item => item.Sequence == pair.Value.Sequence);
if (!recoverImmediateView) if (source != null)
{
Apply(visible, pair.Key, PlayerKVValue.At(copy.LocalData, pair.Key));
}
else if (source != null)
{ {
Apply(visible, pair.Key, recoveringKeys.Contains(pair.Key) Apply(visible, pair.Key, recoveringKeys.Contains(pair.Key)
? source.Target : PlayerKVValue.At(copy.LocalData, pair.Key)); ? source.Target : KvValue.At(copy.LocalData, pair.Key));
} }
else else
{ {
@@ -212,41 +208,17 @@ namespace game.PlayerDataStorage
} }
} }
} }
// An immediate write preserves its view until a new owner performs its initial Get.
foreach (var key in copy.ImmediatePreservedKeys)
{
if (prepareOriginalComparison && recoveringKeys.Contains(key))
{
continue;
}
Apply(visible, key, PlayerKVValue.At(copy.LocalData, key));
}
if (recoverImmediateView && !prepareOriginalComparison)
{
copy.LegacyLocalOnlyUnderImmediate.Clear();
}
if (!prepareOriginalComparison)
{
copy.LocalData = visible;
}
copy.Baseline = remote.ToDictionary(pair => pair.Key, pair => pair.Value, StringComparer.Ordinal); copy.Baseline = remote.ToDictionary(pair => pair.Key, pair => pair.Value, StringComparer.Ordinal);
copy.HasBaseline = true; copy.HasBaseline = true;
var reconciled = Commit(copy, copy.Conflicts.Count == 0 ? PlayerKVSyncStatus.Ready : PlayerKVSyncStatus.Conflict); var reconciled = Commit(copy, copy.Conflicts.Count == 0 ? KVSyncStatus.Ready : KVSyncStatus.Conflict);
if (reconciled.Success) if (reconciled.Success)
{ {
recoverImmediateView = false; recoverImmediateView = false;
if (prepareOriginalComparison) comparisonLocal = original;
{ comparisonRemote = remote.ToDictionary(pair => pair.Key, pair => pair.Value, StringComparer.Ordinal);
comparisonLocal = original; comparisonTimes = updatedAtUtc.ToDictionary(pair => pair.Key, pair => pair.Value, StringComparer.Ordinal);
comparisonRemote = remote.ToDictionary(pair => pair.Key, pair => pair.Value, StringComparer.Ordinal); comparisonView = visible;
comparisonTimes = updatedAtUtc.ToDictionary(pair => pair.Key, pair => pair.Value, StringComparer.Ordinal); comparisonImmediateKeys = new HashSet<string>(StringComparer.Ordinal);
comparisonView = visible;
comparisonImmediateKeys = new HashSet<string>(StringComparer.Ordinal);
}
else
{
recoveredImmediate.Clear();
}
} }
return reconciled; return reconciled;
} }
@@ -263,17 +235,17 @@ namespace game.PlayerDataStorage
{ {
if (pair.Value.Sequence >= comparisonLocal.NextSequence) if (pair.Value.Sequence >= comparisonLocal.NextSequence)
{ {
Apply(view, pair.Key, PlayerKVValue.At(snapshot.LocalData, pair.Key)); Apply(view, pair.Key, KvValue.At(snapshot.LocalData, pair.Key));
} }
} }
return view; return view;
} }
internal PlayerKVStateResult CompareDatas(long nowTicks) internal KvStateResult CompareDatas(long nowTicks)
{ {
lock (gate) lock (gate)
{ {
if (status != PlayerKVSyncStatus.Ready || snapshot.AuthenticationInvalid || snapshot.Active != null || if (status != KVSyncStatus.Ready || snapshot.AuthenticationInvalid || snapshot.Active != null ||
snapshot.Unknown != null || comparisonLocal == null) snapshot.Unknown != null || comparisonLocal == null)
{ {
return Blocked(); return Blocked();
@@ -314,7 +286,7 @@ namespace game.PlayerDataStorage
var visible = ReadView(); var visible = ReadView();
foreach (var key in protectedKeys) foreach (var key in protectedKeys)
{ {
Apply(copy.LocalData, key, PlayerKVValue.At(visible, key)); Apply(copy.LocalData, key, KvValue.At(visible, key));
} }
foreach (var key in comparisonLocal.LocalData.Keys.Concat(comparisonRemote.Keys).Distinct(StringComparer.Ordinal)) foreach (var key in comparisonLocal.LocalData.Keys.Concat(comparisonRemote.Keys).Distinct(StringComparer.Ordinal))
{ {
@@ -373,7 +345,7 @@ namespace game.PlayerDataStorage
copy.ImmediatePreservedKeys.Remove(key); copy.ImmediatePreservedKeys.Remove(key);
} }
} }
var result = Commit(copy, PlayerKVSyncStatus.Ready); var result = Commit(copy, KVSyncStatus.Ready);
if (result.Success) if (result.Success)
{ {
recoveredOrdinaryUnknown = false; recoveredOrdinaryUnknown = false;
@@ -393,59 +365,51 @@ namespace game.PlayerDataStorage
comparisonImmediateKeys = null; comparisonImmediateKeys = null;
} }
public PlayerKVStateResult RecordReadFailure(bool unauthorized = false) public KvStateResult RecordReadFailure(bool unauthorized = false)
{ {
lock (gate) lock (gate)
{ {
if (Terminal || snapshot.Active != null) return Blocked(); if (Terminal || snapshot.Active != null)
if (unauthorized)
{
var copy = snapshot.Clone(); copy.AuthenticationInvalid = true;
return Commit(copy, copy.Unknown == null ? PlayerKVSyncStatus.Unauthorized : PlayerKVSyncStatus.UnknownOutcome);
}
status = snapshot.Unknown != null ? PlayerKVSyncStatus.UnknownOutcome : PlayerKVSyncStatus.ReadFailed;
return new PlayerKVStateResult(PlayerKVChangeError.None, revision: snapshot.Revision);
}
}
public PlayerKVStateResult Update(string key, string value, bool remoteStore = true)
{
return Update(key, value, remoteStore, null);
}
internal PlayerKVStateResult Update(string key, string value, bool remoteStore, long? updateTicks)
{
lock (gate)
{
if (status != PlayerKVSyncStatus.Ready || snapshot.AuthenticationInvalid)
{ {
return Blocked(); return Blocked();
} }
if (!KVSnapshot.ValidKey(key) || value == null || snapshot.NextSequence == long.MaxValue || if (unauthorized)
(updateTicks.HasValue && (updateTicks.Value < 0 || updateTicks.Value > DateTime.MaxValue.Ticks))) {
var copy = snapshot.Clone();
copy.AuthenticationInvalid = true;
return Commit(copy, copy.Unknown == null ? KVSyncStatus.Unauthorized : KVSyncStatus.UnknownOutcome);
}
status = snapshot.Unknown != null ? KVSyncStatus.UnknownOutcome : KVSyncStatus.ReadFailed;
return new KvStateResult(KVChangeError.None);
}
}
internal KvStateResult Update(string key, string value, bool remoteStore, long updateTicks)
{
lock (gate)
{
if (status != KVSyncStatus.Ready || snapshot.AuthenticationInvalid)
{
return Blocked();
}
if (!KvSnapshot.ValidKey(key) || value == null || snapshot.NextSequence == long.MaxValue ||
(updateTicks < 0 || updateTicks > DateTime.MaxValue.Ticks))
{ {
return Invalid(); return Invalid();
} }
var copy = snapshot.Clone(); var copy = snapshot.Clone();
var sequence = ApplyUpdate(copy, key, value, remoteStore, updateTicks); var sequence = ApplyUpdate(copy, key, value, remoteStore, updateTicks);
return Commit(copy, PlayerKVSyncStatus.Ready, sequence); return Commit(copy, KVSyncStatus.Ready, sequence);
} }
} }
private static long ApplyUpdate(KVSnapshot copy, string key, string value, bool remoteStore, long? updateTicks) private static long ApplyUpdate(KvSnapshot copy, string key, string value, bool remoteStore, long updateTicks)
{ {
var sequence = copy.NextSequence++; var sequence = copy.NextSequence++;
copy.LocalData[key] = value; copy.LocalData[key] = value;
copy.ImmediatePreservedKeys.Remove(key); copy.ImmediatePreservedKeys.Remove(key);
copy.LegacyLocalOnlyUnderImmediate.Remove(key); copy.LegacyLocalOnlyUnderImmediate.Remove(key);
if (updateTicks.HasValue) copy.LocalUpdateTicks[key] = updateTicks;
{
copy.LocalUpdateTicks[key] = updateTicks.Value;
}
else
{
copy.LocalUpdateTicks.Remove(key);
}
var acceptedRemote = false; var acceptedRemote = false;
if (remoteStore) if (remoteStore)
{ {
@@ -456,8 +420,8 @@ namespace game.PlayerDataStorage
continue; continue;
} }
var baseline = bucket.TryGetValue(key, out var previous) var baseline = bucket.TryGetValue(key, out var previous)
? previous.BaseValue : PlayerKVValue.At(copy.Baseline, key); ? previous.BaseValue : KvValue.At(copy.Baseline, key);
bucket[key] = new PlayerKVChange(key, sequence, baseline, PlayerKVValue.Present(value)); bucket[key] = new KvChange(key, sequence, baseline, KvValue.Present(value));
copy.LegacyPending.Remove(key); copy.LegacyPending.Remove(key);
copy.ExplicitDeletes.Remove(key); copy.ExplicitDeletes.Remove(key);
acceptedRemote = true; acceptedRemote = true;
@@ -468,52 +432,26 @@ namespace game.PlayerDataStorage
return sequence; return sequence;
} }
public PlayerKVStateResult Delete(string key) internal KvStateResult CaptureOrdinaryBatch(out KvBatch batch)
{
lock (gate)
{
if (status != PlayerKVSyncStatus.Ready || snapshot.AuthenticationInvalid)
{
return Blocked();
}
if (!KVSnapshot.ValidKey(key) || snapshot.NextSequence == long.MaxValue)
{
return Invalid();
}
var copy = snapshot.Clone();
var sequence = copy.NextSequence++;
var prior = copy.ExplicitDeletes.TryGetValue(key, out var previous) ? previous.BaseValue : PlayerKVValue.At(copy.Baseline, key);
RemoveSources(copy, key);
copy.ExplicitDeletes[key] = new PlayerKVChange(key, sequence, prior, PlayerKVValue.Missing);
copy.LocalData.Remove(key);
copy.LocalUpdateTicks.Remove(key);
copy.LocalOrigins[key] = (false, sequence);
copy.ImmediatePreservedKeys.Remove(key);
copy.LegacyLocalOnlyUnderImmediate.Remove(key);
return Commit(copy, PlayerKVSyncStatus.Ready, sequence);
}
}
internal PlayerKVStateResult CaptureOrdinaryBatch(out PlayerKVBatch batch)
{ {
lock (gate) lock (gate)
{ {
batch = null; batch = null;
if (status != PlayerKVSyncStatus.Ready || snapshot.AuthenticationInvalid) if (status != KVSyncStatus.Ready || snapshot.AuthenticationInvalid)
{ {
return Blocked(); return Blocked();
} }
if (snapshot.OrdinaryBuffers[0].Count == 0) if (snapshot.OrdinaryBuffers[0].Count == 0)
{ {
return new PlayerKVStateResult(PlayerKVChangeError.None, revision: snapshot.Revision); return new KvStateResult(KVChangeError.None);
} }
var copy = snapshot.Clone(); var copy = snapshot.Clone();
var first = copy.OrdinaryBuffers[0]; var first = copy.OrdinaryBuffers[0];
var captured = new PlayerKVBatch(Guid.NewGuid().ToString("N"), first.Values.OrderBy(item => item.Sequence), true); var captured = new KvBatch(Guid.NewGuid().ToString("N"), first.Values.OrderBy(item => item.Sequence), true);
copy.PreparedOrdinaryBatches.Add(captured); copy.PreparedOrdinaryBatches.Add(captured);
copy.OrdinaryBuffers.RemoveAt(0); copy.OrdinaryBuffers.RemoveAt(0);
copy.OrdinaryBuffers.Add(new Dictionary<string, PlayerKVChange>(StringComparer.Ordinal)); copy.OrdinaryBuffers.Add(new Dictionary<string, KvChange>(StringComparer.Ordinal));
var result = Commit(copy, PlayerKVSyncStatus.Ready); var result = Commit(copy, KVSyncStatus.Ready);
if (result.Success) if (result.Success)
{ {
batch = captured; batch = captured;
@@ -522,23 +460,23 @@ namespace game.PlayerDataStorage
} }
} }
internal PlayerKVStateResult BeginOrdinaryBatch(out PlayerKVBatch batch) internal KvStateResult BeginOrdinaryBatch(out KvBatch batch)
{ {
lock (gate) lock (gate)
{ {
batch = null; batch = null;
if (status != PlayerKVSyncStatus.Ready || snapshot.Active != null || snapshot.Unknown != null || snapshot.AuthenticationInvalid) if (status != KVSyncStatus.Ready || snapshot.Active != null || snapshot.Unknown != null || snapshot.AuthenticationInvalid)
{ {
return Blocked(); return Blocked();
} }
if (snapshot.PreparedOrdinaryBatches.Count == 0) if (snapshot.PreparedOrdinaryBatches.Count == 0)
{ {
return new PlayerKVStateResult(PlayerKVChangeError.None, revision: snapshot.Revision); return new KvStateResult(KVChangeError.None);
} }
var copy = snapshot.Clone(); var copy = snapshot.Clone();
copy.Active = copy.PreparedOrdinaryBatches[0]; copy.Active = copy.PreparedOrdinaryBatches[0];
copy.PreparedOrdinaryBatches.RemoveAt(0); copy.PreparedOrdinaryBatches.RemoveAt(0);
var result = Commit(copy, PlayerKVSyncStatus.Ready); var result = Commit(copy, KVSyncStatus.Ready);
if (result.Success) if (result.Success)
{ {
batch = snapshot.Active; batch = snapshot.Active;
@@ -548,17 +486,13 @@ namespace game.PlayerDataStorage
} }
// Explicit requests retain their original source until the outcome is known. Ordinary buckets are never selected here. // Explicit requests retain their original source until the outcome is known. Ordinary buckets are never selected here.
public PlayerKVStateResult BeginBatch(long throughSequence, out PlayerKVBatch batch)
{
return BeginBatch(throughSequence, false, out batch);
}
internal PlayerKVStateResult BeginBatch(long throughSequence, bool legacyOnly, out PlayerKVBatch batch) internal KvStateResult BeginBatch(long throughSequence, out KvBatch batch)
{ {
lock (gate) lock (gate)
{ {
batch = null; batch = null;
if (status != PlayerKVSyncStatus.Ready || snapshot.Active != null || snapshot.Unknown != null || snapshot.AuthenticationInvalid) if (status != KVSyncStatus.Ready || snapshot.Active != null || snapshot.Unknown != null || snapshot.AuthenticationInvalid)
{ {
return Blocked(); return Blocked();
} }
@@ -566,15 +500,15 @@ namespace game.PlayerDataStorage
{ {
return Invalid(); return Invalid();
} }
var source = legacyOnly ? snapshot.LegacyPending.Values : snapshot.LegacyPending.Values.Concat(snapshot.ExplicitDeletes.Values); var source = snapshot.LegacyPending.Values;
var ordered = source.Where(item => item.Sequence <= throughSequence).OrderBy(item => item.Sequence).ToArray(); var ordered = source.Where(item => item.Sequence <= throughSequence).OrderBy(item => item.Sequence).ToArray();
if (ordered.Length == 0) if (ordered.Length == 0)
{ {
return new PlayerKVStateResult(PlayerKVChangeError.None, revision: snapshot.Revision); return new KvStateResult(KVChangeError.None);
} }
var copy = snapshot.Clone(); var copy = snapshot.Clone();
copy.Active = new PlayerKVBatch(Guid.NewGuid().ToString("N"), ordered.TakeWhile(item => item.Target.Exists == ordered[0].Target.Exists).Take(10)); copy.Active = new KvBatch(Guid.NewGuid().ToString("N"), ordered.TakeWhile(item => item.Target.Exists == ordered[0].Target.Exists).Take(10));
var result = Commit(copy, PlayerKVSyncStatus.Ready); var result = Commit(copy, KVSyncStatus.Ready);
if (result.Success) if (result.Success)
{ {
batch = snapshot.Active; batch = snapshot.Active;
@@ -583,11 +517,11 @@ namespace game.PlayerDataStorage
} }
} }
public PlayerKVStateResult ConfirmBatch(string batchId) public KvStateResult ConfirmBatch(string batchId)
{ {
lock (gate) lock (gate)
{ {
if (status != PlayerKVSyncStatus.Ready || snapshot.Active == null || snapshot.Active.Id != batchId) if (status != KVSyncStatus.Ready || snapshot.Active == null || snapshot.Active.Id != batchId)
{ {
return Blocked(); return Blocked();
} }
@@ -608,12 +542,12 @@ namespace game.PlayerDataStorage
Rebase(copy, item.Key, item.Target); Rebase(copy, item.Key, item.Target);
} }
copy.Active = null; copy.Active = null;
return Commit(copy, PlayerKVSyncStatus.Ready); return Commit(copy, KVSyncStatus.Ready);
} }
} }
// A definitely undispatched ordinary batch retires, as the original SDK call did; explicit source references stay. // A definitely undispatched ordinary batch retires, as the original SDK call did; explicit source references stay.
public PlayerKVStateResult FailBatch(string batchId, bool mayHaveCommitted, bool unauthorized = false) public KvStateResult FailBatch(string batchId, bool mayHaveCommitted, bool unauthorized = false)
{ {
lock (gate) lock (gate)
{ {
@@ -636,27 +570,27 @@ namespace game.PlayerDataStorage
} }
} }
copy.Active = null; copy.Active = null;
var next = copy.AuthenticationInvalid ? PlayerKVSyncStatus.Unauthorized : ordinary ? PlayerKVSyncStatus.Ready : PlayerKVSyncStatus.ReadFailed; var next = copy.AuthenticationInvalid ? KVSyncStatus.Unauthorized : ordinary ? KVSyncStatus.Ready : KVSyncStatus.ReadFailed;
if (copy.Unknown != null) if (copy.Unknown != null)
{ {
next = PlayerKVSyncStatus.UnknownOutcome; next = KVSyncStatus.UnknownOutcome;
} }
return Commit(copy, next); return Commit(copy, next);
} }
} }
private static IEnumerable<Dictionary<string, PlayerKVChange>> Sources(KVSnapshot value) private static IEnumerable<Dictionary<string, KvChange>> Sources(KvSnapshot value)
{ {
return value.OrdinaryBuffers.Concat(new[] { value.LegacyPending, value.ExplicitDeletes }); return value.OrdinaryBuffers.Concat(new[] { value.LegacyPending, value.ExplicitDeletes });
} }
private static void RemoveSources(KVSnapshot value, string key) private static void RemoveSources(KvSnapshot value, string key)
{ {
foreach (var source in Sources(value)) foreach (var source in Sources(value))
{ {
source.Remove(key); source.Remove(key);
} }
} }
private static void Rebase(KVSnapshot value, string key, PlayerKVValue baseline) private static void Rebase(KvSnapshot value, string key, KvValue baseline)
{ {
foreach (var source in Sources(value)) foreach (var source in Sources(value))
{ {
@@ -667,52 +601,33 @@ namespace game.PlayerDataStorage
} }
} }
internal PlayerKVStateResult PrepareImmediate(string key, string value, out PlayerKVChange operation) internal KvStateResult PrepareImmediate(IReadOnlyDictionary<string, string> data,
{ out IReadOnlyList<KvChange> operations)
operation = null;
if (!KVSnapshot.ValidKey(key) || value == null)
{
// Preserve the single-key state admission order and validation result.
lock (gate)
{
return status != PlayerKVSyncStatus.Ready || snapshot.AuthenticationInvalid ? Blocked() : Invalid();
}
}
var result = PrepareImmediate(new Dictionary<string, string> { [key] = value }, out var operations);
if (result.Success)
{
operation = operations[0];
}
return result;
}
internal PlayerKVStateResult PrepareImmediate(IReadOnlyDictionary<string, string> data,
out IReadOnlyList<PlayerKVChange> operations)
{ {
lock (gate) lock (gate)
{ {
operations = null; operations = null;
if (status != PlayerKVSyncStatus.Ready || snapshot.AuthenticationInvalid) if (status != KVSyncStatus.Ready || snapshot.AuthenticationInvalid)
{ {
return Blocked(); return Blocked();
} }
if (data == null || data.Count == 0 || data.Count > long.MaxValue - snapshot.NextSequence || if (data == null || data.Count == 0 || data.Count > long.MaxValue - snapshot.NextSequence ||
data.Any(pair => !KVSnapshot.ValidKey(pair.Key) || pair.Value == null)) data.Any(pair => !KvSnapshot.ValidKey(pair.Key) || pair.Value == null))
{ {
return Invalid(); return Invalid();
} }
var copy = snapshot.Clone(); var copy = snapshot.Clone();
var prepared = new List<PlayerKVChange>(); var prepared = new List<KvChange>();
foreach (var pair in data) foreach (var pair in data)
{ {
copy.ImmediatePreservedKeys.Add(pair.Key); copy.ImmediatePreservedKeys.Add(pair.Key);
var operation = new PlayerKVChange(pair.Key, copy.NextSequence++, var operation = new KvChange(pair.Key, copy.NextSequence++,
PlayerKVValue.At(copy.Baseline, pair.Key), PlayerKVValue.Present(pair.Value)); KvValue.At(copy.Baseline, pair.Key), KvValue.Present(pair.Value));
copy.RemoteOnlyWrites.Add(operation.Sequence, operation); copy.RemoteOnlyWrites.Add(operation.Sequence, operation);
RemoveSources(copy, pair.Key); RemoveSources(copy, pair.Key);
prepared.Add(operation); prepared.Add(operation);
} }
var result = Commit(copy, PlayerKVSyncStatus.Ready, prepared[0].Sequence); var result = Commit(copy, KVSyncStatus.Ready, prepared[0].Sequence);
if (result.Success) if (result.Success)
{ {
operations = prepared.AsReadOnly(); operations = prepared.AsReadOnly();
@@ -725,16 +640,11 @@ namespace game.PlayerDataStorage
} }
} }
internal PlayerKVStateResult CompleteImmediate(PlayerKVChange operation) internal KvStateResult CompleteImmediate(IReadOnlyList<KvChange> operations)
{
return CompleteImmediate(new[] { operation });
}
internal PlayerKVStateResult CompleteImmediate(IReadOnlyList<PlayerKVChange> operations)
{ {
lock (gate) lock (gate)
{ {
if (status != PlayerKVSyncStatus.Ready || snapshot.AuthenticationInvalid || snapshot.Active != null || if (status != KVSyncStatus.Ready || snapshot.AuthenticationInvalid || snapshot.Active != null ||
snapshot.Unknown != null || operations.Any(operation => !snapshot.RemoteOnlyWrites.ContainsKey(operation.Sequence))) snapshot.Unknown != null || operations.Any(operation => !snapshot.RemoteOnlyWrites.ContainsKey(operation.Sequence)))
{ {
return Blocked(); return Blocked();
@@ -747,16 +657,11 @@ namespace game.PlayerDataStorage
copy.RemoteOnlyWrites.Remove(operation.Sequence); copy.RemoteOnlyWrites.Remove(operation.Sequence);
copy.ImmediatePreservedKeys.Add(operation.Key); copy.ImmediatePreservedKeys.Add(operation.Key);
} }
return Commit(copy, PlayerKVSyncStatus.Ready); return Commit(copy, KVSyncStatus.Ready);
} }
} }
internal void CancelUndispatchedImmediate(PlayerKVChange operation) internal void CancelUndispatchedImmediate(IReadOnlyList<KvChange> operations)
{
CancelUndispatchedImmediate(new[] { operation });
}
internal void CancelUndispatchedImmediate(IReadOnlyList<PlayerKVChange> operations)
{ {
lock (gate) lock (gate)
{ {
@@ -780,36 +685,52 @@ namespace game.PlayerDataStorage
} }
} }
private static Dictionary<string, string> LocalView(KVSnapshot source) private static Dictionary<string, string> LocalView(KvSnapshot source)
{ {
return new Dictionary<string, string>(source.LocalData, StringComparer.Ordinal); return new Dictionary<string, string>(source.LocalData, StringComparer.Ordinal);
} }
bool Terminal => status == PlayerKVSyncStatus.Closed || status == PlayerKVSyncStatus.StorageError; private bool Terminal => status == KVSyncStatus.Closed || status == KVSyncStatus.StorageError;
PlayerKVStateResult Commit(KVSnapshot copy, PlayerKVSyncStatus nextStatus, long sequence = 0) private KvStateResult Commit(KvSnapshot copy, KVSyncStatus nextStatus, long sequence = 0)
{ {
if (snapshot.Revision == long.MaxValue) if (snapshot.Revision == long.MaxValue)
{ status = PlayerKVSyncStatus.StorageError; return new PlayerKVStateResult(PlayerKVChangeError.StorageError, sequence, snapshot.Revision); } {
status = KVSyncStatus.StorageError;
return new KvStateResult(KVChangeError.StorageError, sequence);
}
copy.Revision = snapshot.Revision + 1; copy.Revision = snapshot.Revision + 1;
if (!store.Save(copy, out var uncertain)) if (!store.Save(copy, out var uncertain))
{ {
status = PlayerKVSyncStatus.StorageError; status = KVSyncStatus.StorageError;
return new PlayerKVStateResult(PlayerKVChangeError.StorageError, sequence, copy.Revision, uncertain); return new KvStateResult(KVChangeError.StorageError, sequence, uncertain);
} }
snapshot = copy; status = nextStatus; snapshot = copy;
return new PlayerKVStateResult(PlayerKVChangeError.None, sequence, copy.Revision); status = nextStatus;
return new KvStateResult(KVChangeError.None, sequence);
} }
static void Apply(Dictionary<string, string> data, string key, PlayerKVValue value) private static void Apply(Dictionary<string, string> data, string key, KvValue value)
{ if (value.Exists) data[key] = value.Value; else data.Remove(key); } {
PlayerKVStateResult Blocked() => new PlayerKVStateResult(PlayerKVChangeError.Blocked, revision: snapshot.Revision); if (value.Exists)
PlayerKVStateResult Invalid() => new PlayerKVStateResult(PlayerKVChangeError.Validation, revision: snapshot.Revision); {
data[key] = value.Value;
}
else
{
data.Remove(key);
}
}
private KvStateResult Blocked() => new KvStateResult(KVChangeError.Blocked);
private KvStateResult Invalid() => new KvStateResult(KVChangeError.Validation);
public void Dispose() public void Dispose()
{ {
lock (gate) lock (gate)
{ {
if (status == PlayerKVSyncStatus.Closed) return; if (status == KVSyncStatus.Closed)
status = PlayerKVSyncStatus.Closed; {
return;
}
status = KVSyncStatus.Closed;
ClearComparison(); ClearComparison();
store.Dispose(); store.Dispose();
} }

View File

@@ -1,231 +0,0 @@
using System;
using UnityEngine;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using game.PlayerDataStorage;
internal class KVMgr : MonoBehaviour
{
private static KVMgr instance;
private KVPlayerSaveStore store;
private CancellationTokenSource tokenSource;
private void Awake()
{
instance = this;
tokenSource = new CancellationTokenSource();
UpdateUserDataValue(tokenSource.Token);
}
internal static void Bind(KVPlayerSaveStore original)
{
if (instance != null)
{
instance.store = original;
}
}
internal static void Unbind(KVPlayerSaveStore original)
{
if (instance != null && ReferenceEquals(instance.store, original))
{
instance.store = null;
}
}
internal static void Stop(KVPlayerSaveStore original)
{
if (instance != null && ReferenceEquals(instance.store, original))
{
instance.Stop();
}
}
private void Stop()
{
tokenSource?.Cancel();
tokenSource?.Dispose();
tokenSource = null;
}
private async void UpdateUserDataValue(CancellationToken token)
{
try
{
while (!token.IsCancellationRequested)
{
SyncData();
await Task.Delay(40000);
}
}
catch (Exception ex)
{
Debug.LogError("KV save schedule failed: " + ex.GetType().Name);
}
}
private void SyncData()
{
var original = store;
if (original != null && original.IsCurrent)
{
ObserveSync(original.SyncDataAsync());
}
}
private static async void ObserveSync(Task<PlayerKVFlushResult> task)
{
try
{
var result = await task;
if (result.TransportError != PlayerKVError.None || result.Blocked != 0 || result.Unknown != 0)
{
Debug.LogError("KV ordinary save failed: " + result.TransportError);
}
}
catch (Exception ex)
{
Debug.LogError("KV ordinary save failed: " + ex.GetType().Name);
}
}
private void OnApplicationPause(bool paused)
{
if (paused)
{
Stop();
SyncData();
}
else
{
tokenSource = new CancellationTokenSource();
UpdateUserDataValue(tokenSource.Token);
}
}
private void OnApplicationQuit()
{
Stop();
}
private void OnDestroy()
{
Stop();
SyncData();
store = null;
if (ReferenceEquals(instance, this))
{
instance = null;
}
}
internal static Task<PlayerKVFlushResult> SyncKVAsync(PlayerKVGameSessionHandle handle,
CancellationToken waitToken = default)
{
if (PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Sync))
{
return Task.FromResult(new PlayerKVFlushResult(0, 0, 1, 0, PlayerKVError.Cancelled,
handle == null ? PlayerKVSyncStatus.NotLoaded : handle.Status));
}
if (handle == null)
{
return Task.FromResult(new PlayerKVFlushResult(0, 0, 1, 0, PlayerKVError.Validation, PlayerKVSyncStatus.NotLoaded));
}
return handle.SyncDataAsync(waitToken);
}
internal static PlayerKVKeyReadResult ReadKV(PlayerKVGameSessionHandle handle, string key)
{
if (PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.ReadLocal))
{
return new PlayerKVKeyReadResult(PlayerKVKeyReadError.LoadGuardActive, handle);
}
if (handle == null || !KVSnapshot.ValidKey(key))
{
return new PlayerKVKeyReadResult(PlayerKVKeyReadError.InvalidInput, handle);
}
var read = handle.ReadLocalSnapshot();
if (!read.Success)
{
return new PlayerKVKeyReadResult(read.Error == PlayerKVLocalReadError.StaleOrClosing
? PlayerKVKeyReadError.StaleOrClosing : PlayerKVKeyReadError.NotReady, handle);
}
var found = read.Data.TryGetValue(key, out var value);
return new PlayerKVKeyReadResult(PlayerKVKeyReadError.None, handle, found, value);
}
internal static PlayerKVEditResult WriteKV(PlayerKVGameSessionHandle handle,
string key, string value, bool remoteStore = true)
{
if (PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Update))
{
return new PlayerKVEditResult(new PlayerKVStateResult(PlayerKVChangeError.Blocked));
}
if (handle == null)
{
return new PlayerKVEditResult(new PlayerKVStateResult(PlayerKVChangeError.Validation));
}
return handle.Update(key, value, remoteStore, ZZTimeHelper.UtcNow().Ticks);
}
internal static async Task<bool> SyncDataImmidiate(PlayerKVGameSessionHandle handle, string key, string value)
{
var success = false;
if (!PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Immediate) && handle != null &&
KVSnapshot.ValidKey(key) && value != null)
{
success = await handle.SyncDataImmidiate(key, value);
}
if (!success)
{
UnityEngine.Debug.LogError("[KVMgr::SyncDataImmidiate] Save failed.");
}
return success;
}
internal static async Task<bool> SyncDataImmidiate(PlayerKVGameSessionHandle handle,
IReadOnlyDictionary<string, string> values)
{
var success = false;
if (!PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Immediate) && handle != null && values != null && values.Count > 0)
{
success = await handle.SyncDataImmidiate(values);
}
if (!success)
{
UnityEngine.Debug.LogError("[KVMgr::SyncDataImmidiate] Save failed.");
}
return success;
}
internal static Task<PlayerKVFlushResult> FlushKVAsync(PlayerKVGameSessionHandle handle,
CancellationToken waitToken = default)
{
if (PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Sync))
{
return Task.FromResult(new PlayerKVFlushResult(0, 0, 1, 0, PlayerKVError.Cancelled,
handle == null ? PlayerKVSyncStatus.NotLoaded : handle.Status));
}
if (handle == null)
{
return Task.FromResult(new PlayerKVFlushResult(0, 0, 1, 0, PlayerKVError.Validation, PlayerKVSyncStatus.NotLoaded));
}
return handle.FlushAsync(waitToken);
}
internal static Task<PlayerKVTicketResult> WaitForKVTicketAsync(PlayerKVGameSessionHandle handle,
PlayerKVSyncTicket ticket, CancellationToken waitToken = default)
{
if (PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Sync))
{
return Task.FromResult(new PlayerKVTicketResult(PlayerKVTicketStatus.Blocked, PlayerKVError.Cancelled,
handle == null ? PlayerKVSyncStatus.NotLoaded : handle.Status));
}
if (handle == null)
{
return Task.FromResult(new PlayerKVTicketResult(PlayerKVTicketStatus.Blocked, PlayerKVError.Validation, PlayerKVSyncStatus.NotLoaded));
}
return handle.WaitForTicketAsync(ticket, waitToken);
}
}

View File

@@ -0,0 +1,329 @@
using Core.KV;
using game.KV;
using System;
using System.Linq;
using UnityEngine;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
internal class KvMgr : MonoBehaviour
{
private static KvMgr instance;
private KvSaveStore store;
private CancellationTokenSource tokenSource;
private void Awake()
{
instance = this;
tokenSource = new CancellationTokenSource();
UpdateUserDataValue(tokenSource.Token);
}
internal static void Bind(KvSaveStore original)
{
if (instance != null)
{
instance.store = original;
}
}
internal static void Unbind(KvSaveStore original)
{
if (instance != null && ReferenceEquals(instance.store, original))
{
instance.store = null;
}
}
internal static void Stop(KvSaveStore original)
{
if (instance != null && ReferenceEquals(instance.store, original))
{
instance.Stop();
}
}
private void Stop()
{
tokenSource?.Cancel();
tokenSource?.Dispose();
tokenSource = null;
}
private async void UpdateUserDataValue(CancellationToken token)
{
try
{
while (!token.IsCancellationRequested)
{
SyncData();
await Task.Delay(40000);
}
}
catch (Exception ex)
{
Debug.LogError("KV save schedule failed: " + ex.GetType().Name);
}
}
private void SyncData()
{
var original = store;
if (original != null && original.IsCurrent)
{
ObserveSync(original.SyncDataAsync());
}
}
private static async void ObserveSync(Task<KvFlushResult> task)
{
try
{
var result = await task;
if (result.TransportError != KVError.None || result.Blocked != 0 || result.Unknown != 0)
{
Debug.LogError("KV ordinary save failed: " + result.TransportError);
}
}
catch (Exception ex)
{
Debug.LogError("KV ordinary save failed: " + ex.GetType().Name);
}
}
private void OnApplicationPause(bool paused)
{
if (paused)
{
Stop();
SyncData();
}
else
{
tokenSource = new CancellationTokenSource();
UpdateUserDataValue(tokenSource.Token);
}
}
private void OnApplicationQuit()
{
Stop();
}
private void OnDestroy()
{
Stop();
SyncData();
store = null;
if (ReferenceEquals(instance, this))
{
instance = null;
}
}
}
namespace game.KV
{
public sealed class KvSaveStore : IPlayerSaveStore, IDisposable
{
private KvSessionOwner handle;
private CancellationToken lifetime;
private bool bound, disposed;
private readonly object receiptsGate = new object();
public bool IsCurrent => bound && !disposed && !lifetime.IsCancellationRequested && handle.Status != KVSyncStatus.Closed;
internal void Bind(KvSessionOwner original, CancellationToken loginLifetime)
{
if (bound || disposed || original == null || loginLifetime.IsCancellationRequested)
{
throw new InvalidOperationException("Player save store cannot be rebound.");
}
if (!ReadKV(original, "LastLoginTimeUtc").Success)
{
throw new InvalidOperationException("Player save handle is not ready.");
}
handle = original;
lifetime = loginLifetime;
bound = true;
}
internal void ReleaseFailedBinding(KvSessionOwner original)
{
lock (receiptsGate)
{
if (!bound)
{
return;
}
if (disposed || !ReferenceEquals(handle, original) || original.Status != KVSyncStatus.Closed)
{
throw new InvalidOperationException("Failed save binding has not closed.");
}
handle = null;
bound = false;
}
}
public PlayerSaveReadResult Read(string key)
{
if (!IsCurrent)
{
return new PlayerSaveReadResult("StaleOrNotReady");
}
return ReadKV(handle, key);
}
public PlayerSaveWriteResult Write(string key, string value, bool remoteStore = true)
{
lock (receiptsGate)
{
if (!IsCurrent)
{
var rejected = new PlayerSaveWriteResult("StaleOrNotReady");
return rejected;
}
var result = WriteKV(handle, key, value, remoteStore);
var write = result.Success ? new PlayerSaveWriteResult() :
new PlayerSaveWriteResult(result.Error.ToString());
return write;
}
}
public async Task<bool> SyncDataImmidiate(string key, string value)
{
KvSessionOwner original;
CancellationToken originalLifetime;
Task<bool> save;
lock (receiptsGate)
{
if (!IsCurrent)
{
return false;
}
// Preserve the former current-store dictionary lookup's null-key behavior.
if (key == null)
{
throw new ArgumentNullException(nameof(key));
}
original = handle;
originalLifetime = lifetime;
save = SyncDataImmidiate(original, key, value);
}
var success = await save;
lock (receiptsGate)
{
return success && IsCurrent && !originalLifetime.IsCancellationRequested && ReferenceEquals(handle, original);
}
}
internal async Task<bool> SyncDataImmidiate(IReadOnlyDictionary<string, string> values)
{
KvSessionOwner original;
CancellationToken originalLifetime;
Task<bool> save;
lock (receiptsGate)
{
if (!IsCurrent || values == null || values.Count == 0)
{
return false;
}
var data = values.ToDictionary(pair => pair.Key, pair => pair.Value, StringComparer.Ordinal);
original = handle;
originalLifetime = lifetime;
save = SyncDataImmidiate(original, data);
}
var success = await save;
lock (receiptsGate)
{
return success && IsCurrent && !originalLifetime.IsCancellationRequested && ReferenceEquals(handle, original);
}
}
internal Task<KvFlushResult> SyncDataAsync()
{
lock (receiptsGate)
{
var original = handle;
if (!IsCurrent)
{
return Task.FromResult(new KvFlushResult(1, 0, KVError.Cancelled));
}
if (original == null)
{
return Task.FromResult(new KvFlushResult(1, 0, KVError.Validation));
}
return original.SyncDataAsync();
}
}
public void Dispose()
{
lock (receiptsGate)
{
disposed = true;
}
}
internal static PlayerSaveReadResult ReadKV(KvSessionOwner handle, string key)
{
if (handle == null || !KvSnapshot.ValidKey(key))
{
return new PlayerSaveReadResult("InvalidInput");
}
var read = handle.ReadLocalSnapshot();
if (!read.Success)
{
return new PlayerSaveReadResult(read.Error == KVLocalReadError.StaleOrClosing
? "StaleOrClosing" : "NotReady");
}
var found = read.Data.TryGetValue(key, out var value);
if (found && value == null)
{
throw new ArgumentException("A successful key observation requires an existence verdict.");
}
return new PlayerSaveReadResult(found, found ? value : null);
}
internal static KvStateResult WriteKV(KvSessionOwner handle,
string key, string value, bool remoteStore = true)
{
if (handle == null)
{
return new KvStateResult(KVChangeError.Validation);
}
return handle.Update(key, value, remoteStore, ZZTimeHelper.UtcNow().Ticks);
}
internal static async Task<bool> SyncDataImmidiate(KvSessionOwner handle, string key, string value)
{
var success = false;
if (handle != null &&
KvSnapshot.ValidKey(key) && value != null)
{
success = await handle.SyncDataImmidiate(key, value);
}
if (!success)
{
UnityEngine.Debug.LogError("[KVMgr::SyncDataImmidiate] Save failed.");
}
return success;
}
internal static async Task<bool> SyncDataImmidiate(KvSessionOwner handle,
IReadOnlyDictionary<string, string> values)
{
var success = false;
if (handle != null && values != null && values.Count > 0)
{
success = await handle.SyncDataImmidiate(values);
}
if (!success)
{
UnityEngine.Debug.LogError("[KVMgr::SyncDataImmidiate] Save failed.");
}
return success;
}
}
}

View File

@@ -7,7 +7,6 @@ using System.Linq;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using UnityEngine; using UnityEngine;
using game.PlayerDataStorage;
public class PlayFabMgr : MonoBehaviour public class PlayFabMgr : MonoBehaviour
{ {
@@ -43,7 +42,6 @@ public class PlayFabMgr : MonoBehaviour
public Dictionary<string, string> CompareDatas(Dictionary<string, UserDataRecord> remoteDatas, string userId) public Dictionary<string, string> CompareDatas(Dictionary<string, UserDataRecord> remoteDatas, string userId)
{ {
PlayerKVGameLoadGuard.RequireLegacyAllowed(PlayerKVGuardPoint.Compare);
Last_Update_Time_Key = $"{Last_Update_Time_Key_Prefix}_{userId}"; Last_Update_Time_Key = $"{Last_Update_Time_Key_Prefix}_{userId}";
Local_Data_Key = $"{Local_Data_Key_prefix}_{userId}"; Local_Data_Key = $"{Local_Data_Key_prefix}_{userId}";
var lastUpdateTimeStr = PlayerPrefs.GetString(Last_Update_Time_Key, string.Empty); var lastUpdateTimeStr = PlayerPrefs.GetString(Last_Update_Time_Key, string.Empty);
@@ -117,7 +115,6 @@ public class PlayFabMgr : MonoBehaviour
void Awake() void Awake()
{ {
if(PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Lifecycle)) return;
_instance = this; _instance = this;
InitBuffer(); InitBuffer();
tokenSource = new CancellationTokenSource(); tokenSource = new CancellationTokenSource();
@@ -136,7 +133,6 @@ public class PlayFabMgr : MonoBehaviour
void OnApplicationPause(bool is_pause) void OnApplicationPause(bool is_pause)
{ {
if(PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Lifecycle)) return;
if (is_pause) if (is_pause)
{ {
tokenSource.Cancel(); tokenSource.Cancel();
@@ -152,7 +148,6 @@ public class PlayFabMgr : MonoBehaviour
void OnApplicationQuit() void OnApplicationQuit()
{ {
if(PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Lifecycle)) return;
tokenSource.Cancel(); tokenSource.Cancel();
tokenSource = null; tokenSource = null;
SyncData(); SyncData();
@@ -160,16 +155,14 @@ public class PlayFabMgr : MonoBehaviour
void OnDestroy() void OnDestroy()
{ {
if(PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Lifecycle)) return;
tokenSource?.Cancel(); tokenSource?.Cancel();
tokenSource = null; tokenSource = null;
if(!PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.PrefsSave)) PlayerPrefs.Save(); PlayerPrefs.Save();
SyncData(); SyncData();
} }
private async void UpdateUserDataValue(CancellationToken token) private async void UpdateUserDataValue(CancellationToken token)
{ {
if(PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Lifecycle)) return;
try try
{ {
while (!token.IsCancellationRequested) while (!token.IsCancellationRequested)
@@ -183,7 +176,6 @@ public class PlayFabMgr : MonoBehaviour
public void UpdateUserDataValue(string key, string data, bool remoteStore = true) public void UpdateUserDataValue(string key, string data, bool remoteStore = true)
{ {
PlayerKVGameLoadGuard.RequireLegacyAllowed(PlayerKVGuardPoint.Update);
if (remoteStore) if (remoteStore)
{ {
var cbuff = dataBuffer.First; var cbuff = dataBuffer.First;
@@ -213,7 +205,6 @@ public class PlayFabMgr : MonoBehaviour
/// <returns></returns> /// <returns></returns>
public string GetLocalData(string key) public string GetLocalData(string key)
{ {
PlayerKVGameLoadGuard.RequireLegacyAllowed(PlayerKVGuardPoint.ReadLocal);
if (localData.ContainsKey(key)) if (localData.ContainsKey(key))
{ {
return localData[key]; return localData[key];
@@ -226,7 +217,6 @@ public class PlayFabMgr : MonoBehaviour
private void SyncData() private void SyncData()
{ {
if(PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Sync)) return;
// Logout clears credentials before RootCtx is destroyed. Keep pending data local. // Logout clears credentials before RootCtx is destroyed. Keep pending data local.
if (!PlayFabClientAPI.IsClientLoggedIn()) return; if (!PlayFabClientAPI.IsClientLoggedIn()) return;
var buf = dataBuffer.First; var buf = dataBuffer.First;
@@ -282,7 +272,6 @@ public class PlayFabMgr : MonoBehaviour
public async Task<bool> SyncDataImmidiate(string key, string data) public async Task<bool> SyncDataImmidiate(string key, string data)
{ {
if(PlayerKVGameLoadGuard.Reject(PlayerKVGuardPoint.Immediate)) return false;
foreach (var buff in dataBuffer) foreach (var buff in dataBuffer)
{ {
if (buff.ContainsKey(key)) if (buff.ContainsKey(key))

View File

@@ -8,7 +8,7 @@ using System.Collections.Generic;
public class BargainPackData public class BargainPackData
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore SaveStore { get; set; }
private readonly Tables _tables = GContext.container.Resolve<Tables>(); private readonly Tables _tables = GContext.container.Resolve<Tables>();
private readonly TbEventPackManager _epm = GContext.container.Resolve<Tables>().TbEventPackManager; private readonly TbEventPackManager _epm = GContext.container.Resolve<Tables>().TbEventPackManager;

View File

@@ -33,7 +33,7 @@ public struct BpVipUnlock
public class BattlePassData public class BattlePassData
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
public BattlePassRecord BattlePassRecord; public BattlePassRecord BattlePassRecord;
public BattleTask BattleTask; public BattleTask BattleTask;

View File

@@ -6,7 +6,7 @@ using System.Collections.Generic;
public class BuffDataCenter public class BuffDataCenter
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore SaveStore { get; set; }
private cfg.Tables _tables; private cfg.Tables _tables;
public BuffDataCenter(cfg.Tables tables) public BuffDataCenter(cfg.Tables tables)

View File

@@ -56,8 +56,8 @@ namespace GameCore
{ {
public partial class FishingEventData : IDisposable public partial class FishingEventData : IDisposable
{ {
game.PlayerDataStorage.IPlayerSaveStore boundSaveStore; Core.KV.IPlayerSaveStore boundSaveStore;
[Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore [Inject] public Core.KV.IPlayerSaveStore playerSaveStore
{ {
get => boundSaveStore; get => boundSaveStore;
set set

View File

@@ -41,7 +41,7 @@ namespace GameCore
} }
public class GuideDataCenter : IDisposable public class GuideDataCenter : IDisposable
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
Tables _tables; Tables _tables;
PlayerData playerData; PlayerData playerData;
public GuideDataCenter(cfg.Tables tables, PlayerData playerData) public GuideDataCenter(cfg.Tables tables, PlayerData playerData)

View File

@@ -1,8 +1,9 @@
using Core.KV;
using asap.core; using asap.core;
using asap.playfab.async; using asap.playfab.async;
using cfg; using cfg;
using game; using game;
using game.PlayerDataStorage; using game.KV;
using PlayFab.ClientModels; using PlayFab.ClientModels;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
@@ -164,9 +165,9 @@ namespace GameCore
{ {
Statistics.Add(new StatisticUpdate() { StatisticName = names[i], Value = value[i] }); Statistics.Add(new StatisticUpdate() { StatisticName = names[i], Value = value[i] });
} }
if (userService is KVUserService kvUser) if (userService is KvUserService kvUser)
{ {
var store = kvUser.SaveStore as KVPlayerSaveStore; var store = kvUser.SaveStore as KvSaveStore;
var writtenNames = new HashSet<string>(StringComparer.Ordinal); var writtenNames = new HashSet<string>(StringComparer.Ordinal);
var data = new Dictionary<string, string>(StringComparer.Ordinal); var data = new Dictionary<string, string>(StringComparer.Ordinal);
foreach (var statistic in Statistics) foreach (var statistic in Statistics)
@@ -175,7 +176,7 @@ namespace GameCore
{ {
continue; continue;
} }
if (!KVSnapshot.ValidKey(statistic.StatisticName)) if (!KvSnapshot.ValidKey(statistic.StatisticName))
{ {
Debug.LogError("KV statistic write failed: " + statistic.StatisticName + ": Validation"); Debug.LogError("KV statistic write failed: " + statistic.StatisticName + ": Validation");
continue; continue;
@@ -199,7 +200,7 @@ namespace GameCore
} }
public async Task<GetLeaderboardResult> GetLeadboardData(string leaderboardNaem, int maxCount = 50) public async Task<GetLeaderboardResult> GetLeadboardData(string leaderboardNaem, int maxCount = 50)
{ {
if (userService is KVUserService) if (userService is KvUserService)
{ {
var json = await customServerMgr.CustomServerPost("leaderboard/GetLeaderboard", var json = await customServerMgr.CustomServerPost("leaderboard/GetLeaderboard",
Newtonsoft.Json.JsonConvert.SerializeObject(new Newtonsoft.Json.JsonConvert.SerializeObject(new
@@ -214,7 +215,7 @@ namespace GameCore
} }
try try
{ {
var response = Newtonsoft.Json.JsonConvert.DeserializeObject<KVLeaderboardResponse>(json); var response = Newtonsoft.Json.JsonConvert.DeserializeObject<KvLeaderboardResponse>(json);
if (response == null || response.Code != 1 || response.Leaderboard == null || if (response == null || response.Code != 1 || response.Leaderboard == null ||
response.Leaderboard.Any(entry => entry == null || entry.Profile == null)) response.Leaderboard.Any(entry => entry == null || entry.Profile == null))
{ {
@@ -244,7 +245,7 @@ namespace GameCore
return await PlayFabClientAsyncAPI.GetLeaderboardAsync(reques); return await PlayFabClientAsyncAPI.GetLeaderboardAsync(reques);
} }
private sealed class KVLeaderboardResponse private sealed class KvLeaderboardResponse
{ {
public int Code public int Code
{ {

View File

@@ -17,7 +17,7 @@ namespace GameCore
{ {
public class PlayerData public class PlayerData
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
private cfg.Tables _tables; private cfg.Tables _tables;
MMTService _MMService; MMTService _MMService;
public PlayerData(cfg.Tables tables, MMTService mmService) public PlayerData(cfg.Tables tables, MMTService mmService)

View File

@@ -52,7 +52,7 @@ namespace GameCore
} }
public partial class PlayerFishData public partial class PlayerFishData
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
private cfg.Tables _tables; private cfg.Tables _tables;
private ICustomServerMgr customServerMgr; private ICustomServerMgr customServerMgr;
public PlayerFishData(cfg.Tables tables, ICustomServerMgr customServerMgr) public PlayerFishData(cfg.Tables tables, ICustomServerMgr customServerMgr)

View File

@@ -73,8 +73,8 @@ namespace GameCore
} }
public partial class PlayerShopData : IDisposable public partial class PlayerShopData : IDisposable
{ {
game.PlayerDataStorage.IPlayerSaveStore boundSaveStore; Core.KV.IPlayerSaveStore boundSaveStore;
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore SaveStore [asap.core.Inject] public Core.KV.IPlayerSaveStore SaveStore
{ {
get => boundSaveStore; get => boundSaveStore;
set { CouponData.BindSaveStore(value); boundSaveStore = value; } set { CouponData.BindSaveStore(value); boundSaveStore = value; }

View File

@@ -29,7 +29,7 @@ namespace GameCore
} }
public class SigninData public class SigninData
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore SaveStore { get; set; }
private cfg.Tables _tables; private cfg.Tables _tables;
public SigninData(cfg.Tables tables) public SigninData(cfg.Tables tables)

View File

@@ -20,7 +20,7 @@ namespace GameCore
} }
public class SmallGameData public class SmallGameData
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
private cfg.Tables _tables; private cfg.Tables _tables;
IUserService userService; IUserService userService;
ICustomServerMgr customServerMgr; ICustomServerMgr customServerMgr;

View File

@@ -38,7 +38,7 @@ namespace GameCore
} }
public class TriggerPackData public class TriggerPackData
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore SaveStore { get; set; }
Tables _tables; Tables _tables;
PlayerShopData playerShopData; PlayerShopData playerShopData;

View File

@@ -3,7 +3,7 @@ using GameCore;
using cfg; using cfg;
public class EventPackData public class EventPackData
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
private Tables _tables = GContext.container.Resolve<Tables>(); private Tables _tables = GContext.container.Resolve<Tables>();
private struct Data private struct Data
{ {

View File

@@ -100,7 +100,7 @@ namespace DataCenter
// EventPartnerGather 管理器 // EventPartnerGather 管理器
public class EventPartnerGatherManager : IAutoMatchManagerContext public class EventPartnerGatherManager : IAutoMatchManagerContext
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore SaveStore { get; set; }
private const bool EnableTraceLogs = false; private const bool EnableTraceLogs = false;
public const string SaveKey = "EventPartnerGatherData"; public const string SaveKey = "EventPartnerGatherData";

View File

@@ -11,7 +11,7 @@ namespace game
{ {
public class EventPinballDataManager public class EventPinballDataManager
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
#if UNITY_EDITOR #if UNITY_EDITOR
private bool m_IsCheckCondition = true; private bool m_IsCheckCondition = true;

View File

@@ -13,7 +13,7 @@ namespace game
{ {
public class EventPotionDataManager public class EventPotionDataManager
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
#if UNITY_EDITOR #if UNITY_EDITOR
private bool m_IsCheckCondition = true; private bool m_IsCheckCondition = true;
private bool m_IsSyncData = true; private bool m_IsSyncData = true;

View File

@@ -14,7 +14,7 @@ namespace game
{ {
public class EventScratchTicketDataManager public class EventScratchTicketDataManager
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
#if UNITY_EDITOR #if UNITY_EDITOR
private bool m_IsCheckCondition = true; private bool m_IsCheckCondition = true;
private bool m_IsSyncData = true; private bool m_IsSyncData = true;

View File

@@ -40,7 +40,7 @@ public class FishingChallengeData
public class FishingChallengeManager public class FishingChallengeManager
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore SaveStore { get; set; }
// //
private const string SaveKey = "FishingChallengeData"; private const string SaveKey = "FishingChallengeData";

View File

@@ -41,7 +41,7 @@ namespace DataCenter
public class OfferChainsChestManager public class OfferChainsChestManager
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
public const string SaveKey = "OfferChainsChestData"; public const string SaveKey = "OfferChainsChestData";
[Inject] public Tables _tables { get; set; } [Inject] public Tables _tables { get; set; }

View File

@@ -44,7 +44,7 @@ namespace DataCenter
// Disco Manager // Disco Manager
public class OfferDiscoPartyManager public class OfferDiscoPartyManager
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
public const string SaveKey = "OfferDiscoPartyManager"; public const string SaveKey = "OfferDiscoPartyManager";
// 免费抽奖次数 // 免费抽奖次数

View File

@@ -8,7 +8,7 @@ using game;
using System.Linq; using System.Linq;
public class PiggyBankPackData public class PiggyBankPackData
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore playerSaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore playerSaveStore { get; set; }
private readonly Tables _tables = GContext.container.Resolve<Tables>(); private readonly Tables _tables = GContext.container.Resolve<Tables>();
private readonly TbEventPackManager _epm private readonly TbEventPackManager _epm
= GContext.container.Resolve<Tables>().TbEventPackManager; = GContext.container.Resolve<Tables>().TbEventPackManager;

View File

@@ -17,7 +17,7 @@ namespace GameCore
} }
public class TotalRechargeManager public class TotalRechargeManager
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
public const string TotalRechargeDataKey = "EventTotalRecharge"; public const string TotalRechargeDataKey = "EventTotalRecharge";
public TotalRechargeData GetEventData() public TotalRechargeData GetEventData()

View File

@@ -474,15 +474,15 @@ public class DebugFunc
private static void LoginTime(int hours) private static void LoginTime(int hours)
{ {
var userService = GContext.container.Resolve<game.IUserService>(); var userService = GContext.container.Resolve<game.IUserService>();
if (userService is not game.PlayFabUserService && userService is not game.KVUserService) if (userService is not game.PlayFabUserService && userService is not game.KvUserService)
{ {
return; return;
} }
var loginTime = userService.LoginTime; var loginTime = userService.LoginTime;
var newLoginTime = loginTime.AddHours(hours); var newLoginTime = loginTime.AddHours(hours);
var prop = userService is game.KVUserService var prop = userService is game.KvUserService
? typeof(game.KVUserService).GetProperty("LoginTime") ? typeof(game.KvUserService).GetProperty("LoginTime")
: userService.GetType().GetProperty("LoginTime"); : userService.GetType().GetProperty("LoginTime");
prop.SetValue(userService, newLoginTime); prop.SetValue(userService, newLoginTime);
Debug.Log($"loginTime: {loginTime} newLoginTime: {newLoginTime} prop: {userService.LoginTime}"); Debug.Log($"loginTime: {loginTime} newLoginTime: {newLoginTime} prop: {userService.LoginTime}");
@@ -491,7 +491,7 @@ public class DebugFunc
private static void AccoutInfo() private static void AccoutInfo()
{ {
var userService = GContext.container.Resolve<game.IUserService>(); var userService = GContext.container.Resolve<game.IUserService>();
if (userService is not game.PlayFabUserService && userService is not game.KVUserService) if (userService is not game.PlayFabUserService && userService is not game.KvUserService)
{ {
return; return;
} }
@@ -728,7 +728,7 @@ public class DebugFunc
} }
static void ClearLastPaymentTime() static void ClearLastPaymentTime()
{ {
GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>().Write("LastPaymentTime", "").RequireAccepted(); GContext.container.Resolve<Core.KV.IPlayerSaveStore>().Write("LastPaymentTime", "").RequireAccepted();
} }
static void HookWheelForecActive() static void HookWheelForecActive()
{ {

View File

@@ -608,7 +608,7 @@ public class EventFishingDuelPanel : BasePanel
void CreateMatchmakingTicket() void CreateMatchmakingTicket()
{ {
if (GContext.container.Resolve<IUserService>() is not PlayFabUserService && if (GContext.container.Resolve<IUserService>() is not PlayFabUserService &&
GContext.container.Resolve<IUserService>() is not KVUserService) GContext.container.Resolve<IUserService>() is not KvUserService)
{ {
Debug.LogWarning("KV matchmaking service is not connected."); Debug.LogWarning("KV matchmaking service is not connected.");
FDM.MachingEnd(null); FDM.MachingEnd(null);
@@ -654,7 +654,7 @@ public class EventFishingDuelPanel : BasePanel
Debug.LogError("创建匹配请求失败: " + error); Debug.LogError("创建匹配请求失败: " + error);
FDM.MachingEnd(null); FDM.MachingEnd(null);
}; };
if (userService is KVUserService) if (userService is KvUserService)
{ {
RequestKVMatch("CreateMatchmakingTicket", new RequestKVMatch("CreateMatchmakingTicket", new
{ {
@@ -733,7 +733,7 @@ public class EventFishingDuelPanel : BasePanel
Debug.LogError("检查匹配状态失败: " + error); Debug.LogError("检查匹配状态失败: " + error);
MachingEnd(); MachingEnd();
}; };
if (GContext.container.Resolve<IUserService>() is KVUserService) if (GContext.container.Resolve<IUserService>() is KvUserService)
{ {
RequestKVMatch("GetMatchmakingTicket", new RequestKVMatch("GetMatchmakingTicket", new
{ {
@@ -750,7 +750,7 @@ public class EventFishingDuelPanel : BasePanel
void GetMatchDetails(string matchId) void GetMatchDetails(string matchId)
{ {
if (GContext.container.Resolve<IUserService>() is not PlayFabUserService && if (GContext.container.Resolve<IUserService>() is not PlayFabUserService &&
GContext.container.Resolve<IUserService>() is not KVUserService) GContext.container.Resolve<IUserService>() is not KvUserService)
{ {
Debug.LogWarning("KV matchmaking service is not connected."); Debug.LogWarning("KV matchmaking service is not connected.");
FDM.MachingEnd(null); FDM.MachingEnd(null);
@@ -783,7 +783,7 @@ public class EventFishingDuelPanel : BasePanel
for (int i = 0; i < result.Members.Count; i++) for (int i = 0; i < result.Members.Count; i++)
{ {
MatchmakingPlayerWithTeamAssignment member = result.Members[i]; MatchmakingPlayerWithTeamAssignment member = result.Members[i];
if (member.Entity.Id != (userService is KVUserService ? userService.UserId : ((PlayFabUserService)userService).entityKey.Id)) if (member.Entity.Id != (userService is KvUserService ? userService.UserId : ((PlayFabUserService)userService).entityKey.Id))
{ {
JObject dataObject = JObject.FromObject(result.Members[i].Attributes.DataObject); JObject dataObject = JObject.FromObject(result.Members[i].Attributes.DataObject);
string[] tierArray = dataObject["Tier"].ToObject<string[]>(); string[] tierArray = dataObject["Tier"].ToObject<string[]>();
@@ -809,7 +809,7 @@ public class EventFishingDuelPanel : BasePanel
Debug.LogError("获取匹配详情失败: " + error); Debug.LogError("获取匹配详情失败: " + error);
MachingEnd(); MachingEnd();
}; };
if (GContext.container.Resolve<IUserService>() is KVUserService) if (GContext.container.Resolve<IUserService>() is KvUserService)
{ {
RequestKVMatch("GetMatch", new RequestKVMatch("GetMatch", new
{ {
@@ -862,7 +862,7 @@ public class EventFishingDuelPanel : BasePanel
{ {
Debug.LogError("取消匹配失败: " + error); Debug.LogError("取消匹配失败: " + error);
}; };
if (GContext.container.Resolve<IUserService>() is KVUserService) if (GContext.container.Resolve<IUserService>() is KvUserService)
{ {
RequestKVMatch("CancelMatchmakingTicket", new RequestKVMatch("CancelMatchmakingTicket", new
{ {

View File

@@ -16,7 +16,7 @@ namespace game
GContext.OnEvent<TargetEvent>().Subscribe(OnEvent_TargetEvent).AddTo(Disposables); GContext.OnEvent<TargetEvent>().Subscribe(OnEvent_TargetEvent).AddTo(Disposables);
} }
private Tables _tables; private Tables _tables;
[Inject] public PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; } [Inject] public Core.KV.IPlayerSaveStore SaveStore { get; set; }
bool disposed; bool disposed;
[Inject] [Inject]

View File

@@ -410,7 +410,7 @@ public class EventBingoStepState
public class EventBingoPlayfabData public class EventBingoPlayfabData
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
public int EventId, TicketCount, RoundCount, StepInRound, Seed, ChainProgress, ChainTaskTokenProgress; public int EventId, TicketCount, RoundCount, StepInRound, Seed, ChainProgress, ChainTaskTokenProgress;
public float InflationRate; public float InflationRate;
@@ -480,7 +480,7 @@ public class EventBingoPlayfabData
public static EventBingoPlayfabData Load() public static EventBingoPlayfabData Load()
{ {
var s = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>().Read(Key).ValueOrThrow(); var s = GContext.container.Resolve<Core.KV.IPlayerSaveStore>().Read(Key).ValueOrThrow();
return Deserialize(s); return Deserialize(s);
} }
} }

View File

@@ -152,7 +152,7 @@ public class DrillModel : IHasChainPack
public class EventBreakPfData public class EventBreakPfData
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
public int EventId { get; set; } public int EventId { get; set; }
public int TicketCount { get; set; } public int TicketCount { get; set; }

View File

@@ -350,7 +350,7 @@ public class EventCanProgressTaskInfo
public class EventCanPlayfabData public class EventCanPlayfabData
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
public const string PlayFabKey = "EventCan"; public const string PlayFabKey = "EventCan";
private const char Splitter = '|', Comma = ','; private const char Splitter = '|', Comma = ',';

View File

@@ -22,7 +22,7 @@ using Random = UnityEngine.Random;
public class EventCubeMeltManager public class EventCubeMeltManager
{ {
[asap.core.Inject] public game.PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; } [asap.core.Inject] public Core.KV.IPlayerSaveStore SaveStore { get; set; }
// //
public const string SaveKey = "EventCubeMeltData"; public const string SaveKey = "EventCubeMeltData";

View File

@@ -265,7 +265,7 @@ public class EventGatherCoreRewardInfo
public class EventGatherCorePlayfabData public class EventGatherCorePlayfabData
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
public int EventId { get; set; } public int EventId { get; set; }
public int TicketCount { get; set; } public int TicketCount { get; set; }
@@ -319,7 +319,7 @@ public class EventGatherCorePlayfabData
public static EventGatherCorePlayfabData Load() public static EventGatherCorePlayfabData Load()
{ {
var s = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>().Read(Key).ValueOrThrow(); var s = GContext.container.Resolve<Core.KV.IPlayerSaveStore>().Read(Key).ValueOrThrow();
var res = new EventGatherCorePlayfabData(); var res = new EventGatherCorePlayfabData();
try try
{ {

View File

@@ -11,7 +11,7 @@ using UnityEngine;
/// </summary> /// </summary>
public class EventLuckyGameModel : ILuckyTaskGetData public class EventLuckyGameModel : ILuckyTaskGetData
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
public static EventLuckyGameModel Get() public static EventLuckyGameModel Get()
{ {

View File

@@ -261,7 +261,7 @@ public class EventOfferJourneyBlockData
public class EventOfferJourneyPlayfabData public class EventOfferJourneyPlayfabData
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
public int EventId, Progress, TicketCount, VipLvlOnTrigger, RoundCount; public int EventId, Progress, TicketCount, VipLvlOnTrigger, RoundCount;
public float InflationRate; public float InflationRate;
@@ -321,7 +321,7 @@ public class EventOfferJourneyPlayfabData
public static EventOfferJourneyPlayfabData Load() public static EventOfferJourneyPlayfabData Load()
{ {
var s = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>().Read(Key).ValueOrThrow(); var s = GContext.container.Resolve<Core.KV.IPlayerSaveStore>().Read(Key).ValueOrThrow();
return Deserialize(s); return Deserialize(s);
} }

View File

@@ -156,7 +156,7 @@ public class EventOfferJourneyLvlTriggerData : AEventOfferJourneyData
public class EventOfferJourneyLvlTriggerPlayfabData public class EventOfferJourneyLvlTriggerPlayfabData
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
public int Progress, TicketCount, RoundCount; public int Progress, TicketCount, RoundCount;
private const string Key = "EventOfferJourneyLvlTriggerData"; private const string Key = "EventOfferJourneyLvlTriggerData";
@@ -197,7 +197,7 @@ public class EventOfferJourneyLvlTriggerPlayfabData
public static EventOfferJourneyLvlTriggerPlayfabData Load() public static EventOfferJourneyLvlTriggerPlayfabData Load()
{ {
var s = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>().Read(Key).ValueOrThrow(); var s = GContext.container.Resolve<Core.KV.IPlayerSaveStore>().Read(Key).ValueOrThrow();
return Deserialize(s); return Deserialize(s);
} }

View File

@@ -49,7 +49,6 @@ namespace EventPartnerGather
{ {
BuildPartners = new BuildPartner[_tables.TbEventPartnerConfig.InvitationCount[1]]; BuildPartners = new BuildPartner[_tables.TbEventPartnerConfig.InvitationCount[1]];
} }
internal bool HasSubscriptionsForKVLoad => disposables != null;
// //
public bool IsFullyMatched => BuildPartners.All(b => b != null && b.IsValid()); public bool IsFullyMatched => BuildPartners.All(b => b != null && b.IsValid());

View File

@@ -564,7 +564,7 @@ public class RewardItemNewFlyToStashRequest
public class EventLuckMagicPlayfabData public class EventLuckMagicPlayfabData
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
public int EventId; public int EventId;
public int TicketCount; public int TicketCount;

View File

@@ -15,7 +15,7 @@ public class WelcomeBackData
} }
public class EventWelcomeBackManager public class EventWelcomeBackManager
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
string DataKey_WelcomeBack = "WelcomeBack"; string DataKey_WelcomeBack = "WelcomeBack";
Tables tables; Tables tables;

View File

@@ -1,4 +1,4 @@
using game.PlayerDataStorage; using Core.KV;
using asap.core; using asap.core;
using cfg; using cfg;
using DG.Tweening; using DG.Tweening;

View File

@@ -6,7 +6,7 @@ using UnityEngine;
public class InfiniteBuildingData public class InfiniteBuildingData
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
public int Lvl, Step, StepLvl = 1, LastHangingBlock = -1; public int Lvl, Step, StepLvl = 1, LastHangingBlock = -1;
public List<BlockRecord> Record = new List<BlockRecord>(); public List<BlockRecord> Record = new List<BlockRecord>();

View File

@@ -9,7 +9,7 @@ using UnityEngine;
public class LuckyADTaskPopupPanel : LuckyTaskPanelBase public class LuckyADTaskPopupPanel : LuckyTaskPanelBase
{ {
game.PlayerDataStorage.IPlayerSaveStore saveStore; Core.KV.IPlayerSaveStore saveStore;
List<LuckyTaskItemData> taskList; List<LuckyTaskItemData> taskList;
List<LuckyADTaskItem> taskItems = new List<LuckyADTaskItem>(); List<LuckyADTaskItem> taskItems = new List<LuckyADTaskItem>();
@@ -20,7 +20,7 @@ public class LuckyADTaskPopupPanel : LuckyTaskPanelBase
System.DateTime refreshTime; System.DateTime refreshTime;
protected override void Awake() protected override void Awake()
{ {
saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
base.Awake(); base.Awake();
luckyTaskItem = transform.Find("root/hook_missions_object").GetComponent<LuckyADTask>(); luckyTaskItem = transform.Find("root/hook_missions_object").GetComponent<LuckyADTask>();
text_time = transform.Find("root/text_time").GetComponent<TMP_Text>(); text_time = transform.Find("root/text_time").GetComponent<TMP_Text>();

View File

@@ -7,7 +7,7 @@ using UnityEngine.UI;
public class LuckyTaskBtn : MonoBehaviour, IUIRedPoint public class LuckyTaskBtn : MonoBehaviour, IUIRedPoint
{ {
game.PlayerDataStorage.IPlayerSaveStore saveStore; Core.KV.IPlayerSaveStore saveStore;
Button btn; Button btn;
ILuckyTaskGetData model; ILuckyTaskGetData model;
@@ -18,7 +18,7 @@ public class LuckyTaskBtn : MonoBehaviour, IUIRedPoint
public TMP_Text text_redpoint_big; public TMP_Text text_redpoint_big;
void Awake() void Awake()
{ {
saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
btn = GetComponent<Button>(); btn = GetComponent<Button>();
btn.onClick.AddListener(OnClick); btn.onClick.AddListener(OnClick);
} }

View File

@@ -9,11 +9,11 @@ public class LuckyTaskPanel : LuckyTaskPanelBase
{ {
protected override void Awake() protected override void Awake()
{ {
saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
base.Awake(); base.Awake();
} }
game.PlayerDataStorage.IPlayerSaveStore saveStore; Core.KV.IPlayerSaveStore saveStore;
/// <summary> /// <summary>
/// luckyModel 也作为是否自动全部领奖的标志 /// luckyModel 也作为是否自动全部领奖的标志

View File

@@ -36,7 +36,7 @@ public enum FlipResult
public class EventMatchGameManager public class EventMatchGameManager
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
public string EventMatchGameDataKey => "EventMatchGameDataKey"; public string EventMatchGameDataKey => "EventMatchGameDataKey";
public int ItemSubType => 3; public int ItemSubType => 3;

View File

@@ -53,7 +53,7 @@ public interface IMiniBattlePassDataProvider
public class MiniBattlePassDataProvider : IMiniBattlePassDataProvider public class MiniBattlePassDataProvider : IMiniBattlePassDataProvider
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
private Tables _tables; private Tables _tables;
PlayerItemData _playerItemData; PlayerItemData _playerItemData;

View File

@@ -15,7 +15,7 @@ using UnityEngine.ResourceManagement.AsyncOperations;
public class DiggingGameModel public class DiggingGameModel
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
#region 协议Const区域 #region 协议Const区域

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 748d56d3a1b2489d85e081bfed580314
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -8,7 +8,7 @@ using game.PlayerDataStorage;
namespace game namespace game
{ {
public class AggKVUserService : KVUserService public class AggKvUserService : KvUserService
{ {
private bool channelLoginRunning; private bool channelLoginRunning;
@@ -262,6 +262,10 @@ namespace game
} }
} }
if (data.TryGetValue("EAccoutUrl", out var data_value))
{
EAccoutUrl = Newtonsoft.Json.JsonConvert.DeserializeObject<Dictionary<string, string>>(data_value);
}
} }
} }
} }

View File

@@ -87,7 +87,7 @@ namespace game
if (!loginInfo.isSuccess) return ELoginStep.Sdk; if (!loginInfo.isSuccess) return ELoginStep.Sdk;
progress?.Invoke(1); progress.Invoke(1);
CustomId = loginInfo.StrUserId; CustomId = loginInfo.StrUserId;

View File

@@ -32,54 +32,52 @@ namespace game
} }
public class ClubService //: IClubService public class ClubService //: IClubService
{ {
[Inject] public PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; } [Inject] public Core.KV.IPlayerSaveStore SaveStore { get; set; }
// BEGIN B01 fixed prompt owner // BEGIN B01 fixed prompt owner
readonly bool requiresFormalKV; private readonly bool requiresFormalKV;
PlayerDataStorage.PlayerKVGameSessionHandle promptOwner; private Core.KV.KvSessionOwner promptOwner;
internal PlayerDataStorage.PlayerKVEditResult LastPromptEdit { get; private set; }
public ClubService() : this(RequireFrozenSelection()) { } public ClubService() : this(RequireFrozenSelection()) { }
static bool RequireFrozenSelection() private static bool RequireFrozenSelection()
{ {
var selection = GContext.container.Resolve<PlayerDataStorage.PlayerKVRuntimeSelection>(); var selection = GContext.container.Resolve<game.KV.KvRuntimeSelection>();
if (selection == null) throw DefaultSettingService.PromptFailure("IsOpenClubRed: startup selection missing."); if (selection == null) throw DefaultSettingService.PromptFailure("IsOpenClubRed: startup selection missing.");
return selection.IsKV; return selection.IsKV;
} }
internal ClubService(bool formalKV) { requiresFormalKV = formalKV; } internal ClubService(bool formalKV) { requiresFormalKV = formalKV; }
internal ClubService(PlayerDataStorage.PlayerKVGameSessionHandle owner) : this(true)
{
promptOwner = owner ?? throw new ArgumentNullException(nameof(owner));
RequirePromptOwner();
}
// The constructor captures the registered startup selection, never a later mutable config value. // The constructor captures the registered startup selection, never a later mutable config value.
internal void PreflightFormalPromptOwner(PlayerDataStorage.PlayerKVGameSessionHandle owner) internal void PreflightFormalPromptOwner(Core.KV.KvSessionOwner owner)
{ {
if (!requiresFormalKV || owner == null || (promptOwner != null && !ReferenceEquals(promptOwner, owner))) if (!requiresFormalKV || owner == null || (promptOwner != null && !ReferenceEquals(promptOwner, owner)))
{
throw DefaultSettingService.PromptFailure("IsOpenClubRed: formal owner mismatch."); throw DefaultSettingService.PromptFailure("IsOpenClubRed: formal owner mismatch.");
var read = KVMgr.ReadKV(owner, "IsOpenClubRed"); }
var read = game.KV.KvSaveStore.ReadKV(owner, "IsOpenClubRed");
if (!read.Success) if (!read.Success)
{
throw DefaultSettingService.PromptFailure($"IsOpenClubRed owner={owner.OwnerInstanceId}: {read.Error}"); throw DefaultSettingService.PromptFailure($"IsOpenClubRed owner={owner.OwnerInstanceId}: {read.Error}");
}
} }
internal void BindFormalPromptOwner(PlayerDataStorage.PlayerKVGameSessionHandle owner) internal void BindFormalPromptOwner(Core.KV.KvSessionOwner owner)
{ {
PreflightFormalPromptOwner(owner); PreflightFormalPromptOwner(owner);
if (promptOwner == null) promptOwner = owner; if (promptOwner == null)
{
promptOwner = owner;
}
RequirePromptOwner(); RequirePromptOwner();
} }
internal bool HasFormalPromptOwner(PlayerDataStorage.PlayerKVGameSessionHandle owner) =>
requiresFormalKV && ReferenceEquals(promptOwner, owner);
internal void ReleaseFailedPromptOwner(PlayerDataStorage.PlayerKVGameSessionHandle owner) internal void ReleaseFailedPromptOwner(Core.KV.KvSessionOwner owner)
{ {
if (promptOwner == null) if (promptOwner == null)
{ {
return; return;
} }
if (!ReferenceEquals(promptOwner, owner) || owner.Status != PlayerDataStorage.PlayerKVSyncStatus.Closed) if (!ReferenceEquals(promptOwner, owner) || owner.Status != Core.KV.KVSyncStatus.Closed)
{ {
throw DefaultSettingService.PromptFailure("IsOpenClubRed: failed owner has not closed."); throw DefaultSettingService.PromptFailure("IsOpenClubRed: failed owner has not closed.");
} }
promptOwner = null; promptOwner = null;
LastPromptEdit = null;
} }
internal void RequirePromptOwner() internal void RequirePromptOwner()
{ {
@@ -87,9 +85,9 @@ namespace game
else if (requiresFormalKV) else if (requiresFormalKV)
throw DefaultSettingService.PromptFailure("IsOpenClubRed: formal owner not handed off."); throw DefaultSettingService.PromptFailure("IsOpenClubRed: formal owner not handed off.");
} }
private PlayerDataStorage.PlayerKVKeyReadResult ReadPrompt() private Core.KV.PlayerSaveReadResult ReadPrompt()
{ {
var read = KVMgr.ReadKV(promptOwner, "IsOpenClubRed"); var read = game.KV.KvSaveStore.ReadKV(promptOwner, "IsOpenClubRed");
if (!read.Success) if (!read.Success)
{ {
throw DefaultSettingService.PromptFailure($"IsOpenClubRed owner={promptOwner.OwnerInstanceId}: {read.Error}"); throw DefaultSettingService.PromptFailure($"IsOpenClubRed owner={promptOwner.OwnerInstanceId}: {read.Error}");
@@ -213,10 +211,10 @@ namespace game
{ {
IsOpenClubRed = false; IsOpenClubRed = false;
SetClubRed(); SetClubRed();
LastPromptEdit = KVMgr.WriteKV(promptOwner, "IsOpenClubRed", "1"); var promptEdit = game.KV.KvSaveStore.WriteKV(promptOwner, "IsOpenClubRed", "1");
if (!LastPromptEdit.Accepted) if (!promptEdit.Success)
{ {
throw DefaultSettingService.PromptFailure($"IsOpenClubRed owner={promptOwner.OwnerInstanceId}: {LastPromptEdit.StateResult.Error}; uncertain={LastPromptEdit.StateResult.LocalCommitMayHaveSucceeded}"); throw DefaultSettingService.PromptFailure($"IsOpenClubRed owner={promptOwner.OwnerInstanceId}: {promptEdit.Error}; uncertain={promptEdit.LocalCommitMayHaveSucceeded}");
} }
} }
RequirePromptOwner(); RequirePromptOwner();

View File

@@ -20,7 +20,7 @@ public interface IDeferredRewardStashService
public class DeferredRewardStashService : IDeferredRewardStashService public class DeferredRewardStashService : IDeferredRewardStashService
{ {
readonly game.PlayerDataStorage.IPlayerSaveStore saveStore = GContext.container.Resolve<game.PlayerDataStorage.IPlayerSaveStore>(); readonly Core.KV.IPlayerSaveStore saveStore = GContext.container.Resolve<Core.KV.IPlayerSaveStore>();
private readonly TbItem _itemTable = GContext.container.Resolve<Tables>().TbItem; private readonly TbItem _itemTable = GContext.container.Resolve<Tables>().TbItem;
private readonly PlayerItemData _playerItemData = GContext.container.Resolve<PlayerItemData>(); private readonly PlayerItemData _playerItemData = GContext.container.Resolve<PlayerItemData>();

View File

@@ -1,6 +0,0 @@
namespace game
{
public sealed class DevKVUserService : KVUserService
{
}
}

View File

@@ -0,0 +1,6 @@
namespace game
{
public sealed class DevKvUserService : KvUserService
{
}
}

View File

@@ -12,7 +12,7 @@ public interface IFootPrintService
public class FootPrintService : IFootPrintService public class FootPrintService : IFootPrintService
{ {
[asap.core.Inject] [asap.core.Inject]
public game.PlayerDataStorage.IPlayerSaveStore SaveStore public Core.KV.IPlayerSaveStore SaveStore
{ {
get; get;
set; set;

View File

@@ -14,7 +14,7 @@ namespace game
{ {
public class FriendService public class FriendService
{ {
[Inject] public PlayerDataStorage.IPlayerSaveStore SaveStore { get; set; } [Inject] public Core.KV.IPlayerSaveStore SaveStore { get; set; }
[Inject] [Inject]
public IUserService userService { get; set; } public IUserService userService { get; set; }
@@ -142,7 +142,7 @@ namespace game
} }
}; };
var result = userService is KVUserService var result = userService is KvUserService
? await GetKVFriendsListAsync() ? await GetKVFriendsListAsync()
: await PlayFabClientAsyncAPI.GetFriendsListAsync(getFriendsListRequest); : await PlayFabClientAsyncAPI.GetFriendsListAsync(getFriendsListRequest);
var list = result?.Friends; var list = result?.Friends;

View File

@@ -37,28 +37,14 @@ public class LocalNotificationService : ILocalNotificationService
#endif #endif
bool isInit = false; bool isInit = false;
bool initing = false; bool initing = false;
DefaultSettingService promptSettings; private DefaultSettingService promptSettings;
Task initialization; private Task initialization;
Task opening; private Task opening;
public LocalNotificationService() public LocalNotificationService()
{ {
_notificationList = GContext.container.Resolve<cfg.Tables>().TbNotification.DataList; _notificationList = GContext.container.Resolve<cfg.Tables>().TbNotification.DataList;
} }
internal LocalNotificationService(cfg.Tables tables)
{
_notificationList = (tables ?? throw new ArgumentNullException(nameof(tables))).TbNotification.DataList;
}
internal LocalNotificationService(DefaultSettingService settings, cfg.Tables tables)
{
if (settings == null || !settings.HasKVPromptOwner)
throw new ArgumentException("Fixed KV settings required.", nameof(settings));
promptSettings = settings;
_notificationList = (tables ?? throw new ArgumentNullException(nameof(tables))).TbNotification.DataList;
RequirePromptOwner();
}
internal void RequirePromptOwner(ISettingService expected = null) internal void RequirePromptOwner(ISettingService expected = null)
{ {
if (expected != null && (promptSettings != null || expected is DefaultSettingService setting && setting.HasKVPromptOwner) if (expected != null && (promptSettings != null || expected is DefaultSettingService setting && setting.HasKVPromptOwner)
@@ -84,8 +70,6 @@ public class LocalNotificationService : ILocalNotificationService
if (promptSettings == null) promptSettings = settings; if (promptSettings == null) promptSettings = settings;
RequirePromptOwner(settings); RequirePromptOwner(settings);
} }
internal bool HasFormalPromptSettings(DefaultSettingService settings) =>
ReferenceEquals(promptSettings, settings);
public Task Init() public Task Init()
{ {
@@ -95,7 +79,7 @@ public class LocalNotificationService : ILocalNotificationService
return initialization = InitCoreAsync(); return initialization = InitCoreAsync();
} }
async Task InitCoreAsync() private async Task InitCoreAsync()
{ {
RequirePromptOwner(); RequirePromptOwner();
#if UNITY_EDITOR #if UNITY_EDITOR
@@ -156,7 +140,7 @@ public class LocalNotificationService : ILocalNotificationService
return opening = OpenSettingsCoreAsync(); return opening = OpenSettingsCoreAsync();
} }
async Task OpenSettingsCoreAsync() private async Task OpenSettingsCoreAsync()
{ {
ISettingService settings = promptSettings ?? GContext.container.Resolve<ISettingService>(); ISettingService settings = promptSettings ?? GContext.container.Resolve<ISettingService>();
RequirePromptOwner(settings); RequirePromptOwner(settings);

View File

@@ -1,13 +1,12 @@
using Core.KV;
using game.KV;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Globalization; using System.Globalization;
using System.Linq; using System.Linq;
using System.Net;
using System.Net.Http;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using asap.core; using asap.core;
using game.PlayerDataStorage;
using GameCore; using GameCore;
using tysdk; using tysdk;
using UnityEngine; using UnityEngine;
@@ -20,62 +19,101 @@ using TapjoyUnity.Internal;
namespace game namespace game
{ {
// Failed login attempts may retry; explicit logout ends this service lifetime. // Failed login attempts may retry; explicit logout ends this service lifetime.
public class KVUserService : IUserService, IKVUserLifecycle public class KvUserService : IUserService
{ {
[Inject] [Inject]
public IConfig config { get; set; } public IConfig config
{
get;
set;
}
[Inject] [Inject]
public ICustomServerMgr customServerMgr { get; set; } public ICustomServerMgr customServerMgr
[Inject] {
public IPlayerSaveStore SaveStore { get; set; } get;
set;
}
[Inject]
public IPlayerSaveStore SaveStore
{
get;
set;
}
// //
private readonly PlayerKVRuntimeSelection selection; private readonly KvRuntimeSelection selection;
//
private readonly Func<CookieContainer, HttpMessageHandler> handlerFactory;
private readonly CancellationTokenSource lifetime = new(); private readonly CancellationTokenSource lifetime = new();
private readonly Dictionary<string, PlayInfo> profiles = new(); private readonly Dictionary<string, PlayInfo> profiles = new();
private readonly Dictionary<string, int> levels = new(); private readonly Dictionary<string, int> levels = new();
private PlayerKVGameLoadCoordinator coordinator; private KvGameLoadCoordinator coordinator;
private PlayerKVGameSessionHandle handle; private KvSessionOwner handle;
private bool loading, closing, published, promptsBound; private bool loading, closing, published;
private PlayerKVGameSessionHandle failedHandle; private KvSessionOwner failedHandle;
private int mmTestValue; private int mmTestValue;
private Task closeTask; private Task closeTask;
private long epoch; private long epoch;
private string playerId; private string playerId;
private uint internalId; private uint internalId;
public string CustomId { get; set; } public string CustomId
{
get;
set;
}
public string UserId => KVHandoffReady ? playerId : null; public string UserId => KVHandoffReady ? playerId : null;
public string ApiPlayerId => UserId; public string ApiPlayerId => UserId;
public uint InternalId => KVHandoffReady ? internalId : 0; public uint InternalId => KVHandoffReady ? internalId : 0;
public bool IsLogin => KVHandoffReady && playerId != null; public bool IsLogin => KVHandoffReady && playerId != null;
public bool IsAuthorized => published && InternalId != 0 && KVHandoffReady; public bool IsAuthorized => published && InternalId != 0 && KVHandoffReady;
public CancellationToken LoginLifetime => lifetime.Token; public CancellationToken LoginLifetime => lifetime.Token;
public DateTime LastLoginTime { get; private set; } public DateTime LastLoginTime
public DateTime LoginTime { get; private set; } {
public DateTime CreateTime { get; private set; } get;
public string DisplayName { get; private set; } private set;
public string AvatarUrl { get; private set; } }
public string Language { get; private set; } public DateTime LoginTime
public string ContinentCode { get; private set; } {
public Dictionary<string, string> EAccoutUrl { get; private set; } = new Dictionary<string, string>(); get;
internal PlayerKVGameLoadError KVLastError { get; private set; } private set;
}
public DateTime CreateTime
{
get;
private set;
}
public string DisplayName
{
get;
private set;
}
public string AvatarUrl
{
get;
private set;
}
public string Language
{
get;
private set;
}
public string ContinentCode
{
get;
private set;
}
public Dictionary<string, string> EAccoutUrl
{
get;
protected set;
} = new Dictionary<string, string>();
internal bool KVHandoffReady => !closing && handle != null && coordinator != null && internal bool KVHandoffReady => !closing && handle != null && coordinator != null &&
coordinator.TryGetCurrentGameHandle(epoch, out var current) && ReferenceEquals(current, handle); coordinator.TryGetCurrentGameHandle(epoch, out var current) && ReferenceEquals(current, handle);
bool IKVUserLifecycle.KVHandoffReady => KVHandoffReady;
PlayerKVGameLoadError IKVUserLifecycle.KVLastError => KVLastError;
public KVUserService() : this(SubBoostrap.RuntimeSelection, jar => new HttpClientHandler public KvUserService()
{ CookieContainer = jar, UseCookies = true, AllowAutoRedirect = false }) { }
private KVUserService(PlayerKVRuntimeSelection selection, Func<CookieContainer, HttpMessageHandler> handlerFactory)
{ {
this.selection = selection; selection = SubBoostrap.RuntimeSelection;
this.handlerFactory = handlerFactory ?? throw new ArgumentNullException(nameof(handlerFactory));
Application.quitting += OnApplicationQuitting; Application.quitting += OnApplicationQuitting;
} }
@@ -99,7 +137,6 @@ namespace game
} }
if (selection == null || !selection.IsKV || !selection.TryAdmitPlayer(CustomId, out var canonicalId)) if (selection == null || !selection.IsKV || !selection.TryAdmitPlayer(CustomId, out var canonicalId))
{ {
KVLastError = PlayerKVGameLoadError.Input;
return ELoginStep.Api; return ELoginStep.Api;
} }
@@ -110,9 +147,9 @@ namespace game
try try
{ {
CustomServerMgr server; CustomServerMgr server;
KVPlayerSaveStore store; KvSaveStore store;
PlayerKVGameLoadResult result; KvGameLoadResult result;
PlayerKVGameSessionHandle original; KvSessionOwner original;
try try
{ {
if (!await ReleaseFailedLoginAsync() || closing) if (!await ReleaseFailedLoginAsync() || closing)
@@ -120,20 +157,29 @@ namespace game
return ELoginStep.Api; return ELoginStep.Api;
} }
server = customServerMgr as CustomServerMgr; server = customServerMgr as CustomServerMgr;
if (server == null || server.ApiBaseUri.AbsoluteUri != PlayerKVRuntimeSelection.FormalApiUrl) if (server == null || server.ApiBaseUri.AbsoluteUri != selection.Api.AbsoluteUri)
{ {
throw new InvalidOperationException("Formal KV transport required."); throw new InvalidOperationException("Formal KV transport required.");
} }
coordinator = new PlayerKVGameLoadCoordinator( coordinator = new KvGameLoadCoordinator(
() => loading && !closing && !published && handle == null, () => loading && !closing && !published && handle == null,
server.BindKVForGame, server.ClearKVForGame); server.BindKVForGame, server.ClearKVForGame);
server.KVUnauthorized += OnUnauthorized; server.KVUnauthorized += OnUnauthorized;
var capability = PlayerKVGameLoadCapability.CreateForGame(selection.Api, var api = selection.Api;
Application.persistentDataPath, handlerFactory, handlerFactory, handlerFactory, prepareOriginalComparison: true); var cacheRoot = Application.persistentDataPath;
result = await coordinator.LoadForGameAsync(canonicalId, capability, LoginLifetime, if (api == null || !api.IsAbsoluteUri || (api.Scheme != "http" && api.Scheme != "https") ||
!string.IsNullOrEmpty(api.UserInfo) || !string.IsNullOrEmpty(api.Query) || !string.IsNullOrEmpty(api.Fragment))
{
throw new ArgumentException("Formal KV endpoint mismatch.", nameof(api));
}
if (string.IsNullOrEmpty(cacheRoot))
{
throw new ArgumentException("Controlled load configuration invalid.");
}
api = new Uri(api.AbsoluteUri.TrimEnd('/') + "/");
result = await coordinator.LoadForGameAsync(canonicalId, api, cacheRoot, LoginLifetime,
() => !closing && CustomId == requestedId); () => !closing && CustomId == requestedId);
KVLastError = result.Error; if (result.Error != KVGameLoadError.None ||
if (result.State != PlayerKVGameLoadState.PreparedForGame || result.Data == null ||
closing || CustomId != requestedId || result.Account == null || closing || CustomId != requestedId || result.Account == null ||
result.Account.PlayerId != canonicalId || result.Account.Epoch != result.Epoch || result.Account.PlayerId != canonicalId || result.Account.Epoch != result.Epoch ||
!coordinator.TryGetCurrentGameHandle(result.Epoch, out original)) !coordinator.TryGetCurrentGameHandle(result.Epoch, out original))
@@ -143,7 +189,7 @@ namespace game
} }
epoch = result.Epoch; epoch = result.Epoch;
handle = original; handle = original;
store = SaveStore as KVPlayerSaveStore; store = SaveStore as KvSaveStore;
if (store == null) if (store == null)
{ {
throw new InvalidOperationException("KV save store required."); throw new InvalidOperationException("KV save store required.");
@@ -152,7 +198,6 @@ namespace game
} }
catch (Exception ex) catch (Exception ex)
{ {
KVLastError = PlayerKVGameLoadError.Apply;
Debug.LogError("KV preparation failed: " + ex.GetType().Name); Debug.LogError("KV preparation failed: " + ex.GetType().Name);
await FailLoginAsync(); await FailLoginAsync();
return ELoginStep.Api; return ELoginStep.Api;
@@ -169,18 +214,16 @@ namespace game
ZZTimeHelper.WathForcusChange(); ZZTimeHelper.WathForcusChange();
if (!original.CompareDatas(ZZTimeHelper.UtcNow().Ticks).Success) if (!original.CompareDatas(ZZTimeHelper.UtcNow().Ticks).Success)
{ {
KVLastError = PlayerKVGameLoadError.Apply;
await FailLoginAsync(); await FailLoginAsync();
return ELoginStep.Api; return ELoginStep.Api;
} }
var merged = original.ReadLocalSnapshot(); var merged = original.ReadLocalSnapshot();
if (!merged.Success) if (!merged.Success)
{ {
KVLastError = PlayerKVGameLoadError.Apply;
await FailLoginAsync(); await FailLoginAsync();
return ELoginStep.Api; return ELoginStep.Api;
} }
KVMgr.Bind(store); KvMgr.Bind(store);
InitializePlayerData(merged.Data.ToDictionary(pair => pair.Key, pair => pair.Value, StringComparer.Ordinal)); InitializePlayerData(merged.Data.ToDictionary(pair => pair.Key, pair => pair.Value, StringComparer.Ordinal));
if (!KVHandoffReady || CustomId != requestedId) if (!KVHandoffReady || CustomId != requestedId)
{ {
@@ -194,7 +237,6 @@ namespace game
} }
catch (Exception ex) catch (Exception ex)
{ {
KVLastError = PlayerKVGameLoadError.Apply;
Debug.LogError("KV prompt binding failed: " + ex.GetType().Name); Debug.LogError("KV prompt binding failed: " + ex.GetType().Name);
await FailLoginAsync(); await FailLoginAsync();
return ELoginStep.Api; return ELoginStep.Api;
@@ -236,7 +278,6 @@ namespace game
{ {
throw; throw;
} }
KVLastError = PlayerKVGameLoadError.Apply;
Debug.LogError("KV login failed: " + ex.GetType().Name); Debug.LogError("KV login failed: " + ex.GetType().Name);
try try
{ {
@@ -294,7 +335,7 @@ namespace game
InitData(data); InitData(data);
} }
private async Task PrepareProfileAsync(PlayerKVAccountDescriptor account) private async Task PrepareProfileAsync(KvAccountDescriptor account)
{ {
if (account.InternalId == 0 || account.CreateTimeUtc == DateTime.MinValue || account.ServerTimeUtc == DateTime.MinValue) if (account.InternalId == 0 || account.CreateTimeUtc == DateTime.MinValue || account.ServerTimeUtc == DateTime.MinValue)
{ {
@@ -361,21 +402,18 @@ namespace game
{ {
return true; return true;
} }
var status = await (coordinator?.ObserveQuitAsync() ?? Task.FromResult(PlayerKVShutdownStatus.Ready)); var status = await (coordinator?.ObserveQuitAsync() ?? Task.FromResult(KVShutdownStatus.Ready));
if (closing || status != PlayerKVShutdownStatus.Ready || closeTask.Status != TaskStatus.RanToCompletion) if (closing || status != KVShutdownStatus.Ready || closeTask.Status != TaskStatus.RanToCompletion)
{ {
KVLastError = status == PlayerKVShutdownStatus.Failed || closeTask.IsFaulted ?
PlayerKVGameLoadError.PreviousCloseFailed : PlayerKVGameLoadError.PreviousClosePending;
return false; return false;
} }
if (failedHandle != null) if (failedHandle != null)
{ {
KVMgr.Unbind(SaveStore as KVPlayerSaveStore); KvMgr.Unbind(SaveStore as KvSaveStore);
(SaveStore as KVPlayerSaveStore)?.ReleaseFailedBinding(failedHandle); (SaveStore as KvSaveStore)?.ReleaseFailedBinding(failedHandle);
(GContext.container.Resolve<ISettingService>() as DefaultSettingService)?.ReleaseFailedPromptOwner(failedHandle); (GContext.container.Resolve<ISettingService>() as DefaultSettingService)?.ReleaseFailedPromptOwner(failedHandle);
GContext.container.Resolve<ClubService>().ReleaseFailedPromptOwner(failedHandle); GContext.container.Resolve<ClubService>().ReleaseFailedPromptOwner(failedHandle);
} }
promptsBound = false;
failedHandle = null; failedHandle = null;
closeTask = null; closeTask = null;
coordinator = null; coordinator = null;
@@ -385,54 +423,67 @@ namespace game
internal static DateTime ParseLastLoginTime(string value, bool found) internal static DateTime ParseLastLoginTime(string value, bool found)
{ {
if (!found) return DateTime.MinValue; if (!found)
{
return DateTime.MinValue;
}
if (!DateTime.TryParseExact(value, "O", CultureInfo.InvariantCulture, DateTimeStyles.RoundtripKind, out var time) || if (!DateTime.TryParseExact(value, "O", CultureInfo.InvariantCulture, DateTimeStyles.RoundtripKind, out var time) ||
time == DateTime.MinValue || time.Kind == DateTimeKind.Unspecified) time == DateTime.MinValue || time.Kind == DateTimeKind.Unspecified)
{
throw new FormatException("Invalid LastLoginTimeUtc."); throw new FormatException("Invalid LastLoginTimeUtc.");
}
return time.ToUniversalTime(); return time.ToUniversalTime();
} }
PlayerSaveReadResult Read(string key) private PlayerSaveReadResult Read(string key)
{ {
var result = SaveStore.Read(key); var result = SaveStore.Read(key);
if (!result.Success) throw new InvalidOperationException("KV profile read failed: " + result.Error); if (!result.Success)
{
throw new InvalidOperationException("KV profile read failed: " + result.Error);
}
return result; return result;
} }
void BindPromptServices(PlayerKVGameSessionHandle original) private void BindPromptServices(KvSessionOwner original)
{ {
if (promptsBound || !KVHandoffReady) throw new InvalidOperationException("Prompt binding is stale."); if (!KVHandoffReady)
{
throw new InvalidOperationException("Prompt binding is stale.");
}
var settings = GContext.container.Resolve<ISettingService>() as DefaultSettingService; var settings = GContext.container.Resolve<ISettingService>() as DefaultSettingService;
var notifications = GContext.container.Resolve<ILocalNotificationService>() as LocalNotificationService; var notifications = GContext.container.Resolve<ILocalNotificationService>() as LocalNotificationService;
var club = GContext.container.Resolve<ClubService>(); var club = GContext.container.Resolve<ClubService>();
if (settings == null || notifications == null || club == null || if (settings == null || notifications == null || club == null)
!ReferenceEquals(settings, GContext.container.Resolve<ISettingService>()) || {
!ReferenceEquals(notifications, GContext.container.Resolve<ILocalNotificationService>()) ||
!ReferenceEquals(club, GContext.container.Resolve<ClubService>()))
throw new InvalidOperationException("Formal prompt services required."); throw new InvalidOperationException("Formal prompt services required.");
}
settings.PreflightFormalPromptOwner(original); settings.PreflightFormalPromptOwner(original);
club.PreflightFormalPromptOwner(original); club.PreflightFormalPromptOwner(original);
notifications.PreflightFormalPromptSettings(settings); notifications.PreflightFormalPromptSettings(settings);
promptsBound = true;
settings.BindFormalPromptOwner(original); settings.BindFormalPromptOwner(original);
club.BindFormalPromptOwner(original); club.BindFormalPromptOwner(original);
notifications.BindFormalPromptSettings(settings); notifications.BindFormalPromptSettings(settings);
if (!settings.HasFormalPromptOwner(original) || !club.HasFormalPromptOwner(original) || if (!KVHandoffReady)
!notifications.HasFormalPromptSettings(settings) || !KVHandoffReady) {
throw new InvalidOperationException("Formal prompt binding changed."); throw new InvalidOperationException("Formal prompt binding changed.");
}
} }
void OnUnauthorized(int version) private void OnUnauthorized(int version)
{ {
if (version == customServerMgr.SessionVersion) Logout(); if (version == customServerMgr.SessionVersion)
{
Logout();
}
} }
private void OnApplicationQuitting() private void OnApplicationQuitting()
{ {
var original = SaveStore as KVPlayerSaveStore; var original = SaveStore as KvSaveStore;
try try
{ {
KVMgr.Stop(original); KvMgr.Stop(original);
if (original != null && original.IsCurrent) if (original != null && original.IsCurrent)
{ {
_ = original.SyncDataAsync(); _ = original.SyncDataAsync();
@@ -452,10 +503,16 @@ namespace game
{ {
ObserveClose(CloseKVForValidationAsync()); ObserveClose(CloseKVForValidationAsync());
} }
async void ObserveClose(Task task) private async void ObserveClose(Task task)
{ {
try { await task; } try
catch (Exception ex) { Debug.LogError("KV close failed: " + ex.GetType().Name); } {
await task;
}
catch (Exception ex)
{
Debug.LogError("KV close failed: " + ex.GetType().Name);
}
} }
internal Task CloseKVForValidationAsync() internal Task CloseKVForValidationAsync()
{ {
@@ -465,8 +522,8 @@ namespace game
} }
closing = true; closing = true;
published = false; published = false;
KVMgr.Unbind(SaveStore as KVPlayerSaveStore); KvMgr.Unbind(SaveStore as KvSaveStore);
(SaveStore as KVPlayerSaveStore)?.Dispose(); (SaveStore as KvSaveStore)?.Dispose();
playerId = null; playerId = null;
internalId = 0; internalId = 0;
handle = null; handle = null;
@@ -484,10 +541,8 @@ namespace game
lifetime.Cancel(); lifetime.Cancel();
return closeTask; return closeTask;
} }
Task IKVUserLifecycle.CloseKVForValidationAsync() => CloseKVForValidationAsync(); internal Task<KVShutdownStatus> ObserveKVQuitAsync() =>
internal Task<PlayerKVShutdownStatus> ObserveKVQuitAsync() => coordinator?.ObserveQuitAsync() ?? Task.FromResult(KVShutdownStatus.Ready);
coordinator?.ObserveQuitAsync() ?? Task.FromResult(PlayerKVShutdownStatus.Ready);
Task<PlayerKVShutdownStatus> IKVUserLifecycle.ObserveKVQuitAsync() => ObserveKVQuitAsync();
private async Task<bool> SaveProfile(string key, string value) private async Task<bool> SaveProfile(string key, string value)
{ {
@@ -667,18 +722,105 @@ namespace game
}; };
Debug.Log($"JsonUtility.ToJson(versionData) => {JsonConvert.SerializeObject(versionData)}"); Debug.Log($"JsonUtility.ToJson(versionData) => {JsonConvert.SerializeObject(versionData)}");
#if (UNITY_ANDROID || UNITY_IOS || UNITY_IPHONE) && !UNITY_EDITOR
var businessId = GConstant.Yidun_AndroidBusinessId; var businessId = GConstant.Yidun_AndroidBusinessId;
#if UNITY_IOS #if UNITY_IOS
businessId = GConstant.Yidun_IOSBusinessId; businessId = GConstant.Yidun_IOSBusinessId;
#endif #endif
#if (UNITY_ANDROID || UNITY_IOS || UNITY_IPHONE) && !UNITY_EDITOR
yiDunManager.SetRoleInfo(businessId, roleId, roleName, roleAccount, null, -1, JsonConvert.SerializeObject(versionData)); yiDunManager.SetRoleInfo(businessId, roleId, roleName, roleAccount, null, -1, JsonConvert.SerializeObject(versionData));
yiDunManager.PostRiskCheck(); yiDunManager.PostRiskCheck();
#endif #endif
} }
public double CreateTotalSeconds() => (ZZTimeHelper.UtcNow() - CreateTime).TotalSeconds; public double CreateTotalSeconds() => (ZZTimeHelper.UtcNow() - CreateTime).TotalSeconds;
private sealed class BindConflictPreviewResponse
{
public int Code
{
get;
set;
}
public bool Exists
{
get;
set;
}
public bool HasArchive
{
get;
set;
}
public string DisplayName
{
get;
set;
}
public string AvatarUrl
{
get;
set;
}
public int Level
{
get;
set;
}
}
public async Task<PlayFabTools.PFPlayerInfo> GetBindConflictPreview(int sdkId)
{
try
{
string json = null;
for (var attempt = 0; attempt < 4; attempt++)
{
json = await customServerMgr.AccountRequest("GetBindConflictPreview",
new { targetUserId = sdkId.ToString() });
if (json != null)
{
break;
}
if (attempt < 3)
{
await Task.Delay(TimeSpan.FromSeconds(1 << attempt));
}
}
if (string.IsNullOrEmpty(json))
{
return PlayFabTools.PFPlayerInfo.Empty(sdkId);
}
var response = JsonConvert.DeserializeObject<BindConflictPreviewResponse>(json);
if (response == null || response.Code <= 0 || !response.Exists)
{
return PlayFabTools.PFPlayerInfo.Empty(sdkId);
}
if (!response.HasArchive)
{
return new PlayFabTools.PFPlayerInfo
{
SdkId = sdkId,
PlayFabId = sdkId.ToString()
};
}
return new PlayFabTools.PFPlayerInfo
{
SdkId = sdkId,
PlayFabId = sdkId.ToString(),
DisplayName = response.DisplayName,
Avatar = response.AvatarUrl,
Level = response.Level
};
}
catch (Exception e)
{
Debug.LogWarning(e.Message);
return PlayFabTools.PFPlayerInfo.Empty(sdkId);
}
}
// The non-AGG channel has no account-link operation; never manufacture a successful binding. // The non-AGG channel has no account-link operation; never manufacture a successful binding.
public virtual async Task<(int code, int userid)> LinkAccount(EAccoutType type) public virtual async Task<(int code, int userid)> LinkAccount(EAccoutType type)
{ {
@@ -730,7 +872,10 @@ namespace game
} }
public PlayInfo GetPlayInfo(string id) public PlayInfo GetPlayInfo(string id)
{ {
if (string.IsNullOrEmpty(id)) return null; if (string.IsNullOrEmpty(id))
{
return null;
}
if (!profiles.TryGetValue(id, out var profile)) if (!profiles.TryGetValue(id, out var profile))
{ {
profile = new PlayInfo { name = GetDefaultName(id) }; profile = new PlayInfo { name = GetDefaultName(id) };
@@ -781,7 +926,11 @@ namespace game
avatarUrl = avatarUrl avatarUrl = avatarUrl
}; };
} }
public void ClearPlayInfos() { profiles.Clear(); levels.Clear(); } public void ClearPlayInfos()
{
profiles.Clear();
levels.Clear();
}
private void UpdateProfileName() private void UpdateProfileName()
{ {
if (!IsAuthorized) if (!IsAuthorized)
@@ -808,13 +957,25 @@ namespace game
} }
public void UpdateProfile() public void UpdateProfile()
{ {
if (IsAuthorized) customServerMgr.AccountRequest("UpdateProfile", new LoginRequest { playerId = ApiPlayerId, if (IsAuthorized)
playerProfile = new PlayerProfile { Level = GContext.container.Resolve<PlayerData>().lv, Avatar = AvatarUrl, DisplayName = DisplayName } }); {
customServerMgr.AccountRequest("UpdateProfile", new LoginRequest
{
playerId = ApiPlayerId,
playerProfile = new PlayerProfile { Level = GContext.container.Resolve<PlayerData>().lv, Avatar = AvatarUrl, DisplayName = DisplayName }
});
}
} }
public void UpdateProfileLv() public void UpdateProfileLv()
{ {
if (IsAuthorized) customServerMgr.AccountRequest("UpdateProfile", new LoginRequest { playerId = ApiPlayerId, if (IsAuthorized)
playerProfile = new PlayerProfile { Level = GContext.container.Resolve<PlayerData>().lv } }); {
customServerMgr.AccountRequest("UpdateProfile", new LoginRequest
{
playerId = ApiPlayerId,
playerProfile = new PlayerProfile { Level = GContext.container.Resolve<PlayerData>().lv }
});
}
} }
} }
} }

View File

@@ -1,12 +0,0 @@
using System.Threading.Tasks;
namespace game.PlayerDataStorage
{
internal interface IKVUserLifecycle
{
bool KVHandoffReady { get; }
PlayerKVGameLoadError KVLastError { get; }
Task CloseKVForValidationAsync();
Task<PlayerKVShutdownStatus> ObserveKVQuitAsync();
}
}

View File

@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 12a766df765ed0d4981d8da38eead5e3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,51 +0,0 @@
using System;
using System.Threading;
using System.Threading.Tasks;
namespace game.PlayerDataStorage
{
// A store belongs to one login. Callers retain this instance across awaits.
public interface IPlayerSaveStore
{
bool IsCurrent { get; }
PlayerSaveReadResult Read(string key);
PlayerSaveWriteResult Write(string key, string value, bool remoteStore = true);
Task<bool> SyncDataImmidiate(string key, string value);
}
public sealed class PlayerSaveReadResult
{
public bool Success => Error == null;
public bool? Found { get; }
public string Value { get; }
public string Error { get; }
internal PlayerSaveReadResult(bool found, string value) { Found = found; Value = value; }
internal PlayerSaveReadResult(string error) { Error = error ?? "ReadFailed"; }
public string ValueOrThrow()
{
if (!Success) throw new InvalidOperationException("Player save read failed: " + Error);
return Value;
}
}
public sealed class PlayerSaveReceipt
{
internal readonly IPlayerSaveStore Store;
internal readonly object Ticket;
internal PlayerSaveReceipt(IPlayerSaveStore store, object ticket) { Store = store; Ticket = ticket; }
}
public sealed class PlayerSaveWriteResult
{
public bool Accepted => Error == null;
public string Error { get; }
public PlayerSaveReceipt Receipt { get; }
internal PlayerSaveWriteResult(PlayerSaveReceipt receipt) { Receipt = receipt; }
internal PlayerSaveWriteResult(string error) { Error = error ?? "WriteRejected"; }
public void RequireAccepted()
{
if (!Accepted) throw new InvalidOperationException("Player save write rejected: " + Error);
}
}
}

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@@ -0,0 +1,285 @@
using System;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Net;
using System.Net.Http;
using System.Threading;
using System.Threading.Tasks;
using game.Account;
namespace game.KV
{
public enum KVLoginPrepareError
{
None,
Validation,
Cancelled,
Stale,
AuthenticationFailed,
OwnerRejected,
NotReady,
Unexpected,
CloseFailed
}
internal sealed class KvAccountDescriptor
{
internal string PlayerId
{
get;
}
internal long Epoch
{
get;
}
internal uint InternalId
{
get;
}
internal bool NewlyCreated
{
get;
}
internal DateTime CreateTimeUtc
{
get;
}
internal DateTime ServerTimeUtc
{
get;
}
internal KvAccountDescriptor(string playerId, long epoch, uint internalId,
bool newlyCreated, DateTime createTimeUtc, DateTime serverTimeUtc)
{
PlayerId = playerId;
Epoch = epoch;
InternalId = internalId;
NewlyCreated = newlyCreated;
CreateTimeUtc = createTimeUtc;
ServerTimeUtc = serverTimeUtc;
}
}
internal sealed class KvAccountResponse
{
internal bool IsCurrent
{
get;
}
internal int? StatusCode
{
get;
}
internal string Body
{
get;
}
internal KvAccountResponse(bool isCurrent, int? statusCode = null, string body = null)
{
IsCurrent = isCurrent;
StatusCode = isCurrent ? statusCode : null;
Body = isCurrent ? body : null;
}
}
/// <summary>A context-owned account transport. Close drains before disposing its client.</summary>
internal sealed class KvAccountLease
{
private readonly object gate = new object();
private readonly HttpClient client;
private readonly CookieContainer cookies;
private readonly Func<bool> current;
private readonly Func<bool> admission;
private readonly CancellationTokenSource lifetime = new CancellationTokenSource();
private TaskCompletionSource<bool> drained;
private TaskCompletionSource<bool> closing;
private int active;
internal Uri ApiBaseUri
{
get;
}
internal long Epoch
{
get;
}
internal CookieContainer FormalCookies => IsCurrent ? cookies : null;
internal bool IsCurrent
{
get
{
lock (gate)
if (closing != null)
{
return false;
}
return current();
}
}
internal KvAccountLease(Uri api, long epoch, CookieContainer cookies,
Func<CookieContainer, HttpMessageHandler> capability, Func<bool> current, Func<bool> admission)
{
if (capability == null)
{
throw new ArgumentNullException(nameof(capability));
}
ApiBaseUri = api;
Epoch = epoch;
this.cookies = cookies;
this.current = current;
this.admission = admission;
client = new HttpClient(capability(cookies)) { BaseAddress = api };
client.Timeout = TimeSpan.FromSeconds(15);
}
internal async Task<KvAccountResponse> SendAsync(HttpMethod method, string route,
string body = null, string contentType = "application/json", CancellationToken token = default)
{
if (!IsCanonicalBusinessRoute(route))
{
throw new ArgumentException("Only canonical relative business routes are allowed.", nameof(route));
}
if (method != HttpMethod.Get && method != HttpMethod.Post)
{
throw new ArgumentException("Unsupported lease method.", nameof(method));
}
if (!IsCurrent)
{
return new KvAccountResponse(false);
}
lock (gate)
{
if (closing != null || !admission())
{
return new KvAccountResponse(false);
}
active++;
}
try
{
using (var linked = CancellationTokenSource.CreateLinkedTokenSource(token, lifetime.Token))
using (var request = new HttpRequestMessage(method, route))
{
if (body != null)
{
request.Content = new StringContent(body, System.Text.Encoding.UTF8, contentType);
}
using (var response = await client.SendAsync(request, linked.Token).ConfigureAwait(false))
{
if (!IsCurrent || linked.IsCancellationRequested)
{
return new KvAccountResponse(false);
}
var text = await response.Content.ReadAsStringAsync().ConfigureAwait(false);
// Do not follow redirects from the authenticated business endpoint.
if ((int)response.StatusCode >= 300 && (int)response.StatusCode < 400)
{
throw new InvalidOperationException("Redirects are not accepted.");
}
return IsCurrent && !linked.IsCancellationRequested
? new KvAccountResponse(true, (int)response.StatusCode, text)
: new KvAccountResponse(false);
}
}
}
catch (OperationCanceledException) when (!IsCurrent || token.IsCancellationRequested || lifetime.IsCancellationRequested)
{
return new KvAccountResponse(false);
}
finally
{
lock (gate)
{
active--;
if (active == 0)
{
drained?.TrySetResult(true);
}
}
}
}
private static bool IsCanonicalBusinessRoute(string route)
{
if (string.IsNullOrEmpty(route) || route[0] == '/' || route[0] == '\\' ||
Uri.TryCreate(route, UriKind.Absolute, out _) ||
route.IndexOf("//", StringComparison.Ordinal) >= 0 ||
route.IndexOfAny(new[] { '?', '#', '%', '\\' }) >= 0)
{
return false;
}
var segments = route.Split('/');
foreach (var segment in segments)
{
if (segment.Length == 0 || segment == "." || segment == "..")
{
return false;
}
foreach (var character in segment)
if (char.IsControl(character))
{
return false;
}
}
return !route.Equals("account/Login", StringComparison.OrdinalIgnoreCase) &&
!route.Equals("playerdata", StringComparison.OrdinalIgnoreCase) &&
!route.StartsWith("playerdata/", StringComparison.OrdinalIgnoreCase);
}
internal Task CloseAsync()
{
TaskCompletionSource<bool> completion;
lock (gate)
{
if (closing != null)
{
return closing.Task;
}
completion = closing = Signal();
drained = Signal();
if (active == 0)
{
drained.TrySetResult(true);
}
}
_ = completion.Task.ContinueWith(t =>
{
_ = t.Exception;
}, CancellationToken.None,
TaskContinuationOptions.OnlyOnFaulted | TaskContinuationOptions.ExecuteSynchronously, TaskScheduler.Default);
_ = Task.Run(async () =>
{
try
{
Exception cancellationFailure = null;
try
{
lifetime.Cancel();
}
catch (Exception ex)
{
cancellationFailure = ex;
}
await drained.Task.ConfigureAwait(false);
client.Dispose();
lifetime.Dispose();
if (cancellationFailure != null)
{
throw cancellationFailure;
}
completion.TrySetResult(true);
}
catch (Exception ex)
{
completion.TrySetException(ex);
}
});
return completion.Task;
}
private static TaskCompletionSource<bool> Signal() =>
new TaskCompletionSource<bool>(TaskCreationOptions.RunContinuationsAsynchronously);
}
}

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using System;
using System.Globalization;
namespace game.KV
{
/// <summary>
/// Immutable process-start selection with canonical positive numeric player identities.
/// </summary>
internal sealed class KvRuntimeSelection
{
internal bool IsKV
{
get;
}
internal Uri Api
{
get;
}
private KvRuntimeSelection(bool isKV, Uri api)
{
IsKV = isKV;
Api = api;
}
internal static string CompiledBackend
{
get
{
#if USE_KV
return "kv";
#else
return "playfab";
#endif
}
}
internal static KvRuntimeSelection CaptureForBuild(string api)
{
var backend = CompiledBackend;
if (backend == "playfab")
{
return new KvRuntimeSelection(false, null);
}
if (!Uri.TryCreate(api, UriKind.Absolute, out var address) ||
(address.Scheme != "http" && address.Scheme != "https") ||
!string.IsNullOrEmpty(address.UserInfo) || !string.IsNullOrEmpty(address.Query) ||
!string.IsNullOrEmpty(address.Fragment))
{
throw new ArgumentException("KV API address is invalid.", nameof(api));
}
return new KvRuntimeSelection(true, new Uri(address.AbsoluteUri.TrimEnd('/') + "/"));
}
internal bool TryAdmitPlayer(string requestedId, out string canonicalId)
{
canonicalId = null;
if (!IsKV || !long.TryParse(requestedId, NumberStyles.None, CultureInfo.InvariantCulture, out var id) ||
id <= 0)
{
return false;
}
canonicalId = id.ToString(CultureInfo.InvariantCulture);
return true;
}
}
}

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