26 lines
801 B
C#
26 lines
801 B
C#
using System.Threading.Tasks;
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using UnityEngine.Playables;
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namespace EventBossFight
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{
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public class EventBossFightTimelinePlayerCell: EventBossFightTimelineCell
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{
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public PlayableAsset attack1Timeline;
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public PlayableAsset attack2imeline;
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public PlayableAsset attackedTimeline;
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public async Task PlayTimelineAttacked(PlayableDirector bossDirector)
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{
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await PlayTimeline(bossDirector,attackedTimeline);
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}
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public async Task PlayTimelineAttack1(PlayableDirector bossDirector)
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{
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await PlayTimeline(bossDirector, attack1Timeline);
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}
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public async Task PlayTimelineAttack2(PlayableDirector bossDirector)
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{
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await PlayTimeline(bossDirector, attack2imeline);
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}
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}
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} |